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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #ifndef SkPictureFlat_DEFINED |
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9 #define SkPictureFlat_DEFINED |
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10 |
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11 //#define SK_DEBUG_SIZE |
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12 |
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13 #include "SkBitmapHeap.h" |
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14 #include "SkChecksum.h" |
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15 #include "SkChunkAlloc.h" |
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16 #include "SkReadBuffer.h" |
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17 #include "SkWriteBuffer.h" |
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18 #include "SkPaint.h" |
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19 #include "SkPicture.h" |
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20 #include "SkPtrRecorder.h" |
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21 #include "SkTDynamicHash.h" |
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22 #include "SkTRefArray.h" |
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23 |
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24 enum DrawType { |
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25 UNUSED, |
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26 CLIP_PATH, |
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27 CLIP_REGION, |
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28 CLIP_RECT, |
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29 CLIP_RRECT, |
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30 CONCAT, |
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31 DRAW_BITMAP, |
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32 DRAW_BITMAP_MATRIX, |
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33 DRAW_BITMAP_NINE, |
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34 DRAW_BITMAP_RECT_TO_RECT, |
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35 DRAW_CLEAR, |
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36 DRAW_DATA, |
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37 DRAW_OVAL, |
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38 DRAW_PAINT, |
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39 DRAW_PATH, |
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40 DRAW_PICTURE, |
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41 DRAW_POINTS, |
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42 DRAW_POS_TEXT, |
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43 DRAW_POS_TEXT_TOP_BOTTOM, // fast variant of DRAW_POS_TEXT |
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44 DRAW_POS_TEXT_H, |
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45 DRAW_POS_TEXT_H_TOP_BOTTOM, // fast variant of DRAW_POS_TEXT_H |
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46 DRAW_RECT, |
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47 DRAW_RRECT, |
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48 DRAW_SPRITE, |
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49 DRAW_TEXT, |
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50 DRAW_TEXT_ON_PATH, |
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51 DRAW_TEXT_TOP_BOTTOM, // fast variant of DRAW_TEXT |
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52 DRAW_VERTICES, |
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53 RESTORE, |
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54 ROTATE, |
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55 SAVE, |
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56 SAVE_LAYER, |
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57 SCALE, |
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58 SET_MATRIX, |
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59 SKEW, |
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60 TRANSLATE, |
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61 NOOP, |
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62 BEGIN_COMMENT_GROUP, |
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63 COMMENT, |
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64 END_COMMENT_GROUP, |
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65 |
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66 // new ops -- feel free to re-alphabetize on next version bump |
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67 DRAW_DRRECT, |
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68 PUSH_CULL, |
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69 POP_CULL, |
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70 |
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71 LAST_DRAWTYPE_ENUM = POP_CULL |
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72 }; |
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73 |
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74 // In the 'match' method, this constant will match any flavor of DRAW_BITMAP* |
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75 static const int kDRAW_BITMAP_FLAVOR = LAST_DRAWTYPE_ENUM+1; |
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76 |
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77 enum DrawVertexFlags { |
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78 DRAW_VERTICES_HAS_TEXS = 0x01, |
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79 DRAW_VERTICES_HAS_COLORS = 0x02, |
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80 DRAW_VERTICES_HAS_INDICES = 0x04, |
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81 DRAW_VERTICES_HAS_XFER = 0x08, |
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82 }; |
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83 |
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84 /////////////////////////////////////////////////////////////////////////////// |
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85 // clipparams are packed in 5 bits |
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86 // doAA:1 | regionOp:4 |
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87 |
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88 static inline uint32_t ClipParams_pack(SkRegion::Op op, bool doAA) { |
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89 unsigned doAABit = doAA ? 1 : 0; |
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90 return (doAABit << 4) | op; |
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91 } |
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92 |
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93 static inline SkRegion::Op ClipParams_unpackRegionOp(uint32_t packed) { |
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94 return (SkRegion::Op)(packed & 0xF); |
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95 } |
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96 |
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97 static inline bool ClipParams_unpackDoAA(uint32_t packed) { |
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98 return SkToBool((packed >> 4) & 1); |
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99 } |
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100 |
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101 /////////////////////////////////////////////////////////////////////////////// |
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102 |
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103 class SkTypefacePlayback { |
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104 public: |
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105 SkTypefacePlayback(); |
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106 virtual ~SkTypefacePlayback(); |
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107 |
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108 int count() const { return fCount; } |
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109 |
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110 void reset(const SkRefCntSet*); |
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111 |
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112 void setCount(int count); |
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113 SkRefCnt* set(int index, SkRefCnt*); |
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114 |
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115 void setupBuffer(SkReadBuffer& buffer) const { |
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116 buffer.setTypefaceArray((SkTypeface**)fArray, fCount); |
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117 } |
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118 |
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119 protected: |
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120 int fCount; |
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121 SkRefCnt** fArray; |
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122 }; |
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123 |
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124 class SkFactoryPlayback { |
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125 public: |
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126 SkFactoryPlayback(int count) : fCount(count) { |
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127 fArray = SkNEW_ARRAY(SkFlattenable::Factory, count); |
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128 } |
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129 |
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130 ~SkFactoryPlayback() { |
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131 SkDELETE_ARRAY(fArray); |
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132 } |
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133 |
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134 SkFlattenable::Factory* base() const { return fArray; } |
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135 |
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136 void setupBuffer(SkReadBuffer& buffer) const { |
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137 buffer.setFactoryPlayback(fArray, fCount); |
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138 } |
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139 |
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140 private: |
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141 int fCount; |
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142 SkFlattenable::Factory* fArray; |
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143 }; |
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144 |
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145 /////////////////////////////////////////////////////////////////////////////// |
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146 // |
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147 // |
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148 // The following templated classes provide an efficient way to store and compare |
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149 // objects that have been flattened (i.e. serialized in an ordered binary |
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150 // format). |
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151 // |
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152 // SkFlatData: is a simple indexable container for the flattened data |
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153 // which is agnostic to the type of data is is indexing. It is |
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154 // also responsible for flattening/unflattening objects but |
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155 // details of that operation are hidden in the provided traits |
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156 // SkFlatDictionary: is an abstract templated dictionary that maintains a |
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157 // searchable set of SkFlatData objects of type T. |
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158 // SkFlatController: is an interface provided to SkFlatDictionary which handles |
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159 // allocation (and unallocation in some cases). It also holds |
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160 // ref count recorders and the like. |
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161 // |
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162 // NOTE: any class that wishes to be used in conjunction with SkFlatDictionary must subclass the |
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163 // dictionary and provide the necessary flattening traits. SkFlatController must also be |
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164 // implemented, or SkChunkFlatController can be used to use an SkChunkAllocator and never do |
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165 // replacements. |
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166 // |
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167 // |
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168 /////////////////////////////////////////////////////////////////////////////// |
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169 |
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170 class SkFlatData; |
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171 |
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172 class SkFlatController : public SkRefCnt { |
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173 public: |
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174 SK_DECLARE_INST_COUNT(SkFlatController) |
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175 |
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176 SkFlatController(uint32_t writeBufferFlags = 0); |
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177 virtual ~SkFlatController(); |
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178 /** |
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179 * Return a new block of memory for the SkFlatDictionary to use. |
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180 * This memory is owned by the controller and has the same lifetime unless you |
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181 * call unalloc(), in which case it may be freed early. |
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182 */ |
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183 virtual void* allocThrow(size_t bytes) = 0; |
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184 |
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185 /** |
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186 * Hint that this block, which was allocated with allocThrow, is no longer needed. |
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187 * The implementation may choose to free this memory any time beteween now and destruction. |
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188 */ |
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189 virtual void unalloc(void* ptr) = 0; |
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190 |
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191 /** |
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192 * Used during creation and unflattening of SkFlatData objects. If the |
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193 * objects being flattened contain bitmaps they are stored in this heap |
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194 * and the flattenable stores the index to the bitmap on the heap. |
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195 * This should be set by the protected setBitmapHeap. |
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196 */ |
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197 SkBitmapHeap* getBitmapHeap() { return fBitmapHeap; } |
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198 |
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199 /** |
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200 * Used during creation of SkFlatData objects. If a typeface recorder is |
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201 * required to flatten the objects being flattened (i.e. for SkPaints), this |
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202 * should be set by the protected setTypefaceSet. |
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203 */ |
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204 SkRefCntSet* getTypefaceSet() { return fTypefaceSet; } |
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205 |
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206 /** |
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207 * Used during unflattening of the SkFlatData objects in the |
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208 * SkFlatDictionary. Needs to be set by the protected setTypefacePlayback |
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209 * and needs to be reset to the SkRefCntSet passed to setTypefaceSet. |
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210 */ |
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211 SkTypefacePlayback* getTypefacePlayback() { return fTypefacePlayback; } |
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212 |
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213 /** |
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214 * Optional factory recorder used during creation of SkFlatData objects. Set |
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215 * using the protected method setNamedFactorySet. |
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216 */ |
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217 SkNamedFactorySet* getNamedFactorySet() { return fFactorySet; } |
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218 |
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219 /** |
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220 * Flags to use during creation of SkFlatData objects. Defaults to zero. |
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221 */ |
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222 uint32_t getWriteBufferFlags() { return fWriteBufferFlags; } |
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223 |
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224 protected: |
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225 /** |
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226 * Set an SkBitmapHeap to be used to store/read SkBitmaps. Ref counted. |
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227 */ |
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228 void setBitmapHeap(SkBitmapHeap*); |
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229 |
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230 /** |
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231 * Set an SkRefCntSet to be used to store SkTypefaces during flattening. Ref |
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232 * counted. |
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233 */ |
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234 void setTypefaceSet(SkRefCntSet*); |
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235 |
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236 /** |
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237 * Set an SkTypefacePlayback to be used to find references to SkTypefaces |
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238 * during unflattening. Should be reset to the set provided to |
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239 * setTypefaceSet. |
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240 */ |
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241 void setTypefacePlayback(SkTypefacePlayback*); |
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242 |
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243 /** |
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244 * Set an SkNamedFactorySet to be used to store Factorys and their |
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245 * corresponding names during flattening. Ref counted. Returns the same |
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246 * set as a convenience. |
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247 */ |
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248 SkNamedFactorySet* setNamedFactorySet(SkNamedFactorySet*); |
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249 |
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250 private: |
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251 SkBitmapHeap* fBitmapHeap; |
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252 SkRefCntSet* fTypefaceSet; |
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253 SkTypefacePlayback* fTypefacePlayback; |
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254 SkNamedFactorySet* fFactorySet; |
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255 const uint32_t fWriteBufferFlags; |
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256 |
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257 typedef SkRefCnt INHERITED; |
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258 }; |
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259 |
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260 class SkFlatData { |
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261 public: |
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262 // Flatten obj into an SkFlatData with this index. controller owns the SkFlatData*. |
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263 template <typename Traits, typename T> |
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264 static SkFlatData* Create(SkFlatController* controller, const T& obj, int index) { |
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265 // A buffer of 256 bytes should fit most paints, regions, and matrices. |
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266 uint32_t storage[64]; |
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267 SkWriteBuffer buffer(storage, sizeof(storage), controller->getWriteBufferFlags()); |
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268 |
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269 buffer.setBitmapHeap(controller->getBitmapHeap()); |
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270 buffer.setTypefaceRecorder(controller->getTypefaceSet()); |
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271 buffer.setNamedFactoryRecorder(controller->getNamedFactorySet()); |
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272 |
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273 Traits::Flatten(buffer, obj); |
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274 size_t size = buffer.bytesWritten(); |
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275 SkASSERT(SkIsAlign4(size)); |
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276 |
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277 // Allocate enough memory to hold SkFlatData struct and the flat data itself. |
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278 size_t allocSize = sizeof(SkFlatData) + size; |
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279 SkFlatData* result = (SkFlatData*) controller->allocThrow(allocSize); |
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280 |
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281 // Put the serialized contents into the data section of the new allocation. |
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282 buffer.writeToMemory(result->data()); |
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283 // Stamp the index, size and checksum in the header. |
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284 result->stampHeader(index, SkToS32(size)); |
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285 return result; |
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286 } |
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287 |
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288 // Unflatten this into result, using bitmapHeap and facePlayback for bitmaps and fonts if given |
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289 template <typename Traits, typename T> |
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290 void unflatten(T* result, |
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291 SkBitmapHeap* bitmapHeap = NULL, |
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292 SkTypefacePlayback* facePlayback = NULL) const { |
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293 SkReadBuffer buffer(this->data(), fFlatSize); |
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294 |
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295 if (bitmapHeap) { |
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296 buffer.setBitmapStorage(bitmapHeap); |
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297 } |
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298 if (facePlayback) { |
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299 facePlayback->setupBuffer(buffer); |
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300 } |
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301 |
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302 Traits::Unflatten(buffer, result); |
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303 SkASSERT(fFlatSize == (int32_t)buffer.offset()); |
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304 } |
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305 |
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306 // Do these contain the same data? Ignores index() and topBot(). |
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307 bool operator==(const SkFlatData& that) const { |
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308 if (this->checksum() != that.checksum() || this->flatSize() != that.flatSize()) { |
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309 return false; |
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310 } |
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311 return memcmp(this->data(), that.data(), this->flatSize()) == 0; |
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312 } |
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313 |
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314 int index() const { return fIndex; } |
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315 const uint8_t* data() const { return (const uint8_t*)this + sizeof(*this); } |
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316 size_t flatSize() const { return fFlatSize; } |
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317 uint32_t checksum() const { return fChecksum; } |
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318 |
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319 // Returns true if fTopBot[] has been recorded. |
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320 bool isTopBotWritten() const { |
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321 return !SkScalarIsNaN(fTopBot[0]); |
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322 } |
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323 |
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324 // Returns fTopBot array, so it can be passed to a routine to compute them. |
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325 // For efficiency, we assert that fTopBot have not been recorded yet. |
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326 SkScalar* writableTopBot() const { |
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327 SkASSERT(!this->isTopBotWritten()); |
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328 return fTopBot; |
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329 } |
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330 |
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331 // Return the topbot[] after it has been recorded. |
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332 const SkScalar* topBot() const { |
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333 SkASSERT(this->isTopBotWritten()); |
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334 return fTopBot; |
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335 } |
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336 |
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337 private: |
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338 // For SkTDynamicHash. |
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339 static const SkFlatData& Identity(const SkFlatData& flat) { return flat; } |
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340 static uint32_t Hash(const SkFlatData& flat) { return flat.checksum(); } |
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341 static bool Equal(const SkFlatData& a, const SkFlatData& b) { return a == b; } |
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342 |
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343 void setIndex(int index) { fIndex = index; } |
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344 uint8_t* data() { return (uint8_t*)this + sizeof(*this); } |
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345 |
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346 // This assumes the payload flat data has already been written and does not modify it. |
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347 void stampHeader(int index, int32_t size) { |
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348 SkASSERT(SkIsAlign4(size)); |
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349 fIndex = index; |
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350 fFlatSize = size; |
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351 fTopBot[0] = SK_ScalarNaN; // Mark as unwritten. |
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352 fChecksum = SkChecksum::Compute((uint32_t*)this->data(), size); |
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353 } |
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354 |
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355 int fIndex; |
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356 int32_t fFlatSize; |
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357 uint32_t fChecksum; |
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358 mutable SkScalar fTopBot[2]; // Cache of FontMetrics fTop, fBottom. Starts as [NaN,?]. |
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359 // uint32_t flattenedData[] implicitly hangs off the end. |
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360 |
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361 template <typename T, typename Traits> friend class SkFlatDictionary; |
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362 }; |
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363 |
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364 template <typename T, typename Traits> |
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365 class SkFlatDictionary { |
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366 public: |
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367 explicit SkFlatDictionary(SkFlatController* controller) |
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368 : fController(SkRef(controller)) |
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369 , fScratch(controller->getWriteBufferFlags()) |
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370 , fReady(false) { |
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371 this->reset(); |
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372 } |
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373 |
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374 /** |
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375 * Clears the dictionary of all entries. However, it does NOT free the |
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376 * memory that was allocated for each entry (that's owned by controller). |
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377 */ |
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378 void reset() { |
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379 fIndexedData.rewind(); |
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380 } |
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381 |
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382 int count() const { |
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383 SkASSERT(fHash.count() == fIndexedData.count()); |
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384 return fHash.count(); |
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385 } |
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386 |
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387 // For testing only. Index is zero-based. |
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388 const SkFlatData* operator[](int index) { |
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389 return fIndexedData[index]; |
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390 } |
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391 |
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392 /** |
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393 * Given an element of type T return its 1-based index in the dictionary. If |
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394 * the element wasn't previously in the dictionary it is automatically |
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395 * added. |
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396 * |
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397 */ |
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398 int find(const T& element) { |
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399 return this->findAndReturnFlat(element)->index(); |
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400 } |
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401 |
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402 /** |
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403 * Similar to find. Allows the caller to specify an SkFlatData to replace in |
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404 * the case of an add. Also tells the caller whether a new SkFlatData was |
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405 * added and whether the old one was replaced. The parameters added and |
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406 * replaced are required to be non-NULL. Rather than returning the index of |
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407 * the entry in the dictionary, it returns the actual SkFlatData. |
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408 */ |
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409 const SkFlatData* findAndReplace(const T& element, |
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410 const SkFlatData* toReplace, |
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411 bool* added, |
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412 bool* replaced) { |
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413 SkASSERT(added != NULL && replaced != NULL); |
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414 |
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415 const int oldCount = this->count(); |
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416 SkFlatData* flat = this->findAndReturnMutableFlat(element); |
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417 *added = this->count() > oldCount; |
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418 |
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419 // If we don't want to replace anything, we're done. |
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420 if (!*added || toReplace == NULL) { |
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421 *replaced = false; |
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422 return flat; |
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423 } |
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424 |
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425 // If we don't have the thing to replace, we're done. |
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426 const SkFlatData* found = fHash.find(*toReplace); |
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427 if (found == NULL) { |
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428 *replaced = false; |
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429 return flat; |
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430 } |
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431 |
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432 // findAndReturnMutableFlat put flat at the back. Swap it into found->index() instead. |
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433 // indices in SkFlatData are 1-based, while fIndexedData is 0-based. Watch out! |
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434 SkASSERT(flat->index() == this->count()); |
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435 flat->setIndex(found->index()); |
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436 fIndexedData.removeShuffle(found->index()-1); |
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437 SkASSERT(flat == fIndexedData[found->index()-1]); |
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438 |
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439 // findAndReturnMutableFlat already called fHash.add(), so we just clean up the old entry. |
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440 fHash.remove(*found); |
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441 fController->unalloc((void*)found); |
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442 SkASSERT(this->count() == oldCount); |
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443 |
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444 *replaced = true; |
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445 return flat; |
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446 } |
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447 |
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448 /** |
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449 * Unflatten the objects and return them in SkTRefArray, or return NULL |
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450 * if there no objects. Caller takes ownership of result. |
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451 */ |
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452 SkTRefArray<T>* unflattenToArray() const { |
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453 const int count = this->count(); |
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454 if (count == 0) { |
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455 return NULL; |
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456 } |
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457 SkTRefArray<T>* array = SkTRefArray<T>::Create(count); |
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458 for (int i = 0; i < count; i++) { |
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459 this->unflatten(&array->writableAt(i), fIndexedData[i]); |
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460 } |
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461 return array; |
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462 } |
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463 |
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464 /** |
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465 * Unflatten the specific object at the given index. |
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466 * Caller takes ownership of the result. |
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467 */ |
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468 T* unflatten(int index) const { |
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469 // index is 1-based, while fIndexedData is 0-based. |
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470 const SkFlatData* element = fIndexedData[index-1]; |
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471 SkASSERT(index == element->index()); |
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472 |
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473 T* dst = new T; |
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474 this->unflatten(dst, element); |
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475 return dst; |
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476 } |
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477 |
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478 /** |
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479 * Find or insert a flattened version of element into the dictionary. |
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480 * Caller does not take ownership of the result. This will not return NULL. |
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481 */ |
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482 const SkFlatData* findAndReturnFlat(const T& element) { |
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483 return this->findAndReturnMutableFlat(element); |
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484 } |
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485 |
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486 private: |
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487 // We have to delay fScratch's initialization until its first use; fController might not |
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488 // be fully set up by the time we get it in the constructor. |
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489 void lazyInit() { |
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490 if (fReady) { |
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491 return; |
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492 } |
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493 |
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494 // Without a bitmap heap, we'll flatten bitmaps into paints. That's never what you want. |
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495 SkASSERT(fController->getBitmapHeap() != NULL); |
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496 fScratch.setBitmapHeap(fController->getBitmapHeap()); |
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497 fScratch.setTypefaceRecorder(fController->getTypefaceSet()); |
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498 fScratch.setNamedFactoryRecorder(fController->getNamedFactorySet()); |
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499 fReady = true; |
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500 } |
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501 |
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502 // As findAndReturnFlat, but returns a mutable pointer for internal use. |
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503 SkFlatData* findAndReturnMutableFlat(const T& element) { |
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504 // Only valid until the next call to resetScratch(). |
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505 const SkFlatData& scratch = this->resetScratch(element, this->count()+1); |
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506 |
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507 SkFlatData* candidate = fHash.find(scratch); |
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508 if (candidate != NULL) { |
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509 return candidate; |
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510 } |
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511 |
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512 SkFlatData* detached = this->detachScratch(); |
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513 fHash.add(detached); |
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514 *fIndexedData.append() = detached; |
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515 SkASSERT(fIndexedData.top()->index() == this->count()); |
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516 return detached; |
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517 } |
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518 |
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519 // This reference is valid only until the next call to resetScratch() or detachScratch(). |
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520 const SkFlatData& resetScratch(const T& element, int index) { |
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521 this->lazyInit(); |
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522 |
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523 // Layout of fScratch: [ SkFlatData header, 20 bytes ] [ data ..., 4-byte aligned ] |
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524 fScratch.reset(); |
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525 fScratch.reserve(sizeof(SkFlatData)); |
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526 Traits::Flatten(fScratch, element); |
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527 const size_t dataSize = fScratch.bytesWritten() - sizeof(SkFlatData); |
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528 |
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529 // Reinterpret data in fScratch as an SkFlatData. |
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530 SkFlatData* scratch = (SkFlatData*)fScratch.getWriter32()->contiguousArray(); |
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531 SkASSERT(scratch != NULL); |
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532 scratch->stampHeader(index, dataSize); |
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533 return *scratch; |
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534 } |
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535 |
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536 // This result is owned by fController and lives as long as it does (unless unalloc'd). |
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537 SkFlatData* detachScratch() { |
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538 // Allocate a new SkFlatData exactly big enough to hold our current scratch. |
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539 // We use the controller for this allocation to extend the allocation's lifetime and allow |
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540 // the controller to do whatever memory management it wants. |
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541 SkFlatData* detached = (SkFlatData*)fController->allocThrow(fScratch.bytesWritten()); |
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542 |
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543 // Copy scratch into the new SkFlatData. |
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544 SkFlatData* scratch = (SkFlatData*)fScratch.getWriter32()->contiguousArray(); |
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545 SkASSERT(scratch != NULL); |
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546 memcpy(detached, scratch, fScratch.bytesWritten()); |
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547 |
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548 // We can now reuse fScratch, and detached will live until fController dies. |
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549 return detached; |
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550 } |
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551 |
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552 void unflatten(T* dst, const SkFlatData* element) const { |
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553 element->unflatten<Traits>(dst, |
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554 fController->getBitmapHeap(), |
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555 fController->getTypefacePlayback()); |
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556 } |
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557 |
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558 // All SkFlatData* stored in fIndexedData and fHash are owned by the controller. |
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559 SkAutoTUnref<SkFlatController> fController; |
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560 SkWriteBuffer fScratch; |
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561 bool fReady; |
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562 |
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563 // For index -> SkFlatData. 0-based, while all indices in the API are 1-based. Careful! |
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564 SkTDArray<const SkFlatData*> fIndexedData; |
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565 |
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566 // For SkFlatData -> cached SkFlatData, which has index(). |
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567 SkTDynamicHash<SkFlatData, SkFlatData, |
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568 SkFlatData::Identity, SkFlatData::Hash, SkFlatData::Equal> fHash; |
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569 }; |
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570 |
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571 typedef SkFlatDictionary<SkPaint, SkPaint::FlatteningTraits> SkPaintDictionary; |
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572 |
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573 class SkChunkFlatController : public SkFlatController { |
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574 public: |
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575 SkChunkFlatController(size_t minSize) |
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576 : fHeap(minSize) |
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577 , fTypefaceSet(SkNEW(SkRefCntSet)) |
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578 , fLastAllocated(NULL) { |
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579 this->setTypefaceSet(fTypefaceSet); |
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580 this->setTypefacePlayback(&fTypefacePlayback); |
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581 } |
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582 |
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583 virtual void* allocThrow(size_t bytes) SK_OVERRIDE { |
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584 fLastAllocated = fHeap.allocThrow(bytes); |
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585 return fLastAllocated; |
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586 } |
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587 |
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588 virtual void unalloc(void* ptr) SK_OVERRIDE { |
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589 // fHeap can only free a pointer if it was the last one allocated. Otherwise, we'll just |
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590 // have to wait until fHeap is destroyed. |
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591 if (ptr == fLastAllocated) (void)fHeap.unalloc(ptr); |
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592 } |
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593 |
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594 void setupPlaybacks() const { |
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595 fTypefacePlayback.reset(fTypefaceSet.get()); |
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596 } |
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597 |
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598 void setBitmapStorage(SkBitmapHeap* heap) { |
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599 this->setBitmapHeap(heap); |
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600 } |
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601 |
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602 private: |
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603 SkChunkAlloc fHeap; |
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604 SkAutoTUnref<SkRefCntSet> fTypefaceSet; |
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605 void* fLastAllocated; |
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606 mutable SkTypefacePlayback fTypefacePlayback; |
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607 }; |
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608 |
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609 #endif |