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1 /* |
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2 * Copyright 2014 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #include "GrRRectEffect.h" |
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9 |
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10 #include "gl/GrGLEffect.h" |
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11 #include "gl/GrGLSL.h" |
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12 #include "GrTBackendEffectFactory.h" |
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13 |
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14 #include "SkRRect.h" |
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15 |
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16 class GLCircularRRectEffect; |
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17 |
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18 class CircularRRectEffect : public GrEffect { |
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19 public: |
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20 // This effect only supports circular corner rrects where the radius is >= kRadiusMin. |
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21 static const SkScalar kRadiusMin; |
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22 |
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23 enum CornerFlags { |
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24 kTopLeft_CornerFlag = (1 << SkRRect::kUpperLeft_Corner), |
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25 kTopRight_CornerFlag = (1 << SkRRect::kUpperRight_Corner), |
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26 kBottomRight_CornerFlag = (1 << SkRRect::kLowerRight_Corner), |
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27 kBottomLeft_CornerFlag = (1 << SkRRect::kLowerLeft_Corner), |
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28 |
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29 kLeft_CornerFlags = kTopLeft_CornerFlag | kBottomLeft_CornerFlag, |
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30 kTop_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag, |
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31 kRight_CornerFlags = kTopRight_CornerFlag | kBottomRight_CornerFlag, |
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32 kBottom_CornerFlags = kBottomLeft_CornerFlag | kBottomRight_CornerFlag, |
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33 |
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34 kAll_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag | |
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35 kBottomLeft_CornerFlag | kBottomRight_CornerFlag, |
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36 |
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37 }; |
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38 |
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39 // The flags are used to indicate which corners are circluar (unflagged corners are assumed to |
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40 // be square). |
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41 static GrEffectRef* Create(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
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42 |
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43 virtual ~CircularRRectEffect() {}; |
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44 static const char* Name() { return "CircularRRect"; } |
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45 |
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46 const SkRRect& getRRect() const { return fRRect; } |
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47 |
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48 uint32_t getCircularCornerFlags() const { return fCircularCornerFlags; } |
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49 |
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50 GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
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51 |
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52 typedef GLCircularRRectEffect GLEffect; |
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53 |
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54 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
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55 |
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56 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
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57 |
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58 private: |
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59 CircularRRectEffect(GrEffectEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
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60 |
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61 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
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62 |
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63 SkRRect fRRect; |
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64 GrEffectEdgeType fEdgeType; |
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65 uint32_t fCircularCornerFlags; |
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66 |
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67 GR_DECLARE_EFFECT_TEST; |
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68 |
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69 typedef GrEffect INHERITED; |
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70 }; |
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71 |
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72 const SkScalar CircularRRectEffect::kRadiusMin = 0.5f; |
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73 |
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74 GrEffectRef* CircularRRectEffect::Create(GrEffectEdgeType edgeType, |
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75 uint32_t circularCornerFlags, |
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76 const SkRRect& rrect) { |
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77 SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
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78 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircularRRectEffect, |
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79 (edgeType, circularCornerFlags, rrect)))); |
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80 } |
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81 |
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82 void CircularRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
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83 *validFlags = 0; |
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84 } |
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85 |
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86 const GrBackendEffectFactory& CircularRRectEffect::getFactory() const { |
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87 return GrTBackendEffectFactory<CircularRRectEffect>::getInstance(); |
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88 } |
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89 |
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90 CircularRRectEffect::CircularRRectEffect(GrEffectEdgeType edgeType, uint32_t circularCornerFlags, |
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91 const SkRRect& rrect) |
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92 : fRRect(rrect) |
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93 , fEdgeType(edgeType) |
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94 , fCircularCornerFlags(circularCornerFlags) { |
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95 this->setWillReadFragmentPosition(); |
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96 } |
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97 |
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98 bool CircularRRectEffect::onIsEqual(const GrEffect& other) const { |
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99 const CircularRRectEffect& crre = CastEffect<CircularRRectEffect>(other); |
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100 // The corner flags are derived from fRRect, so no need to check them. |
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101 return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect; |
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102 } |
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103 |
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104 ////////////////////////////////////////////////////////////////////////////// |
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105 |
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106 GR_DEFINE_EFFECT_TEST(CircularRRectEffect); |
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107 |
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108 GrEffectRef* CircularRRectEffect::TestCreate(SkRandom* random, |
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109 GrContext*, |
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110 const GrDrawTargetCaps& caps, |
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111 GrTexture*[]) { |
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112 SkScalar w = random->nextRangeScalar(20.f, 1000.f); |
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113 SkScalar h = random->nextRangeScalar(20.f, 1000.f); |
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114 SkScalar r = random->nextRangeF(kRadiusMin, 9.f); |
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115 SkRRect rrect; |
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116 rrect.setRectXY(SkRect::MakeWH(w, h), r, r); |
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117 GrEffectRef* effect; |
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118 do { |
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119 GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
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120 effect = GrRRectEffect::Create(et, rrect); |
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121 } while (NULL == effect); |
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122 return effect; |
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123 } |
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124 |
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125 ////////////////////////////////////////////////////////////////////////////// |
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126 |
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127 class GLCircularRRectEffect : public GrGLEffect { |
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128 public: |
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129 GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
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130 |
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131 virtual void emitCode(GrGLShaderBuilder* builder, |
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132 const GrDrawEffect& drawEffect, |
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133 EffectKey key, |
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134 const char* outputColor, |
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135 const char* inputColor, |
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136 const TransformedCoordsArray&, |
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137 const TextureSamplerArray&) SK_OVERRIDE; |
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138 |
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139 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
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140 |
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141 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
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142 |
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143 private: |
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144 GrGLUniformManager::UniformHandle fInnerRectUniform; |
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145 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; |
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146 SkRRect fPrevRRect; |
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147 typedef GrGLEffect INHERITED; |
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148 }; |
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149 |
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150 GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& factory, |
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151 const GrDrawEffect& drawEffect) |
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152 : INHERITED (factory) { |
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153 fPrevRRect.setEmpty(); |
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154 } |
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155 |
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156 void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder, |
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157 const GrDrawEffect& drawEffect, |
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158 EffectKey key, |
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159 const char* outputColor, |
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160 const char* inputColor, |
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161 const TransformedCoordsArray&, |
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162 const TextureSamplerArray& samplers) { |
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163 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
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164 const char *rectName; |
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165 const char *radiusPlusHalfName; |
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166 // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom |
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167 // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has |
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168 // only rectangular corners, that side's value corresponds to the rect edge's value outset by |
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169 // half a pixel. |
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170 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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171 kVec4f_GrSLType, |
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172 "innerRect", |
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173 &rectName); |
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174 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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175 kFloat_GrSLType, |
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176 "radiusPlusHalf", |
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177 &radiusPlusHalfName); |
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178 const char* fragmentPos = builder->fragmentPosition(); |
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179 // At each quarter-circle corner we compute a vector that is the offset of the fragment position |
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180 // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant |
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181 // to that corner. This means that points near the interior near the rrect top edge will have |
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182 // a vector that points straight up for both the TL left and TR corners. Computing an |
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183 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
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184 // fragments near the other three edges will get the correct AA. Fragments in the interior of |
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185 // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will |
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186 // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
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187 // The code below is a simplified version of the above that performs maxs on the vector |
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188 // components before computing distances and alpha values so that only one distance computation |
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189 // need be computed to determine the min alpha. |
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190 // |
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191 // For the cases where one half of the rrect is rectangular we drop one of the x or y |
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192 // computations, compute a separate rect edge alpha for the rect side, and mul the two computed |
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193 // alphas together. |
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194 switch (crre.getCircularCornerFlags()) { |
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195 case CircularRRectEffect::kAll_CornerFlags: |
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196 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
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197 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
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198 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
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199 builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
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200 radiusPlusHalfName); |
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201 break; |
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202 case CircularRRectEffect::kTopLeft_CornerFlag: |
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203 builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n", |
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204 rectName, fragmentPos); |
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205 builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
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206 rectName, fragmentPos); |
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207 builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
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208 rectName, fragmentPos); |
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209 builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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210 radiusPlusHalfName); |
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211 break; |
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212 case CircularRRectEffect::kTopRight_CornerFlag: |
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213 builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n", |
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214 fragmentPos, rectName, rectName, fragmentPos); |
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215 builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
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216 fragmentPos, rectName); |
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217 builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
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218 rectName, fragmentPos); |
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219 builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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220 radiusPlusHalfName); |
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221 break; |
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222 case CircularRRectEffect::kBottomRight_CornerFlag: |
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223 builder->fsCodeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n", |
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224 fragmentPos, rectName); |
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225 builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
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226 fragmentPos, rectName); |
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227 builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n", |
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228 fragmentPos, rectName); |
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229 builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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230 radiusPlusHalfName); |
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231 break; |
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232 case CircularRRectEffect::kBottomLeft_CornerFlag: |
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233 builder->fsCodeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n", |
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234 rectName, fragmentPos, fragmentPos, rectName); |
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235 builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
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236 rectName, fragmentPos); |
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237 builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n", |
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238 fragmentPos, rectName); |
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239 builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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240 radiusPlusHalfName); |
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241 break; |
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242 case CircularRRectEffect::kLeft_CornerFlags: |
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243 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
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244 builder->fsCodeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName); |
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245 builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n"); |
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246 builder->fsCodeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n", |
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247 rectName, fragmentPos); |
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248 builder->fsCodeAppendf("\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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249 radiusPlusHalfName); |
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250 break; |
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251 case CircularRRectEffect::kTop_CornerFlags: |
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252 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
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253 builder->fsCodeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName); |
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254 builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n"); |
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255 builder->fsCodeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n", |
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256 rectName, fragmentPos); |
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257 builder->fsCodeAppendf("\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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258 radiusPlusHalfName); |
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259 break; |
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260 case CircularRRectEffect::kRight_CornerFlags: |
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261 builder->fsCodeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos); |
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262 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
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263 builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n"); |
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264 builder->fsCodeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n", |
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265 fragmentPos, rectName); |
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266 builder->fsCodeAppendf("\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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267 radiusPlusHalfName); |
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268 break; |
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269 case CircularRRectEffect::kBottom_CornerFlags: |
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270 builder->fsCodeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos); |
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271 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
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272 builder->fsCodeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n"); |
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273 builder->fsCodeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n", |
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274 fragmentPos, rectName); |
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275 builder->fsCodeAppendf("\t\tfloat alpha = topAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n", |
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276 radiusPlusHalfName); |
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277 break; |
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278 } |
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279 |
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280 if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) { |
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281 builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); |
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282 } |
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283 |
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284 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
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285 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
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286 } |
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287 |
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288 GrGLEffect::EffectKey GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
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289 const GrGLCaps&) { |
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290 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
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291 GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); |
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292 return (crre.getCircularCornerFlags() << 3) | crre.getEdgeType(); |
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293 } |
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294 |
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295 void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, |
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296 const GrDrawEffect& drawEffect) { |
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297 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>(); |
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298 const SkRRect& rrect = crre.getRRect(); |
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299 if (rrect != fPrevRRect) { |
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300 SkRect rect = rrect.getBounds(); |
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301 SkScalar radius = 0; |
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302 switch (crre.getCircularCornerFlags()) { |
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303 case CircularRRectEffect::kAll_CornerFlags: |
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304 SkASSERT(rrect.isSimpleCircular()); |
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305 radius = rrect.getSimpleRadii().fX; |
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306 SkASSERT(radius >= CircularRRectEffect::kRadiusMin); |
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307 rect.inset(radius, radius); |
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308 break; |
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309 case CircularRRectEffect::kTopLeft_CornerFlag: |
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310 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
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311 rect.fLeft += radius; |
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312 rect.fTop += radius; |
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313 rect.fRight += 0.5f; |
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314 rect.fBottom += 0.5f; |
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315 break; |
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316 case CircularRRectEffect::kTopRight_CornerFlag: |
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317 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
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318 rect.fLeft -= 0.5f; |
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319 rect.fTop += radius; |
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320 rect.fRight -= radius; |
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321 rect.fBottom += 0.5f; |
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322 break; |
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323 case CircularRRectEffect::kBottomRight_CornerFlag: |
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324 radius = rrect.radii(SkRRect::kLowerRight_Corner).fX; |
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325 rect.fLeft -= 0.5f; |
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326 rect.fTop -= 0.5f; |
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327 rect.fRight -= radius; |
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328 rect.fBottom -= radius; |
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329 break; |
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330 case CircularRRectEffect::kBottomLeft_CornerFlag: |
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331 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
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332 rect.fLeft += radius; |
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333 rect.fTop -= 0.5f; |
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334 rect.fRight += 0.5f; |
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335 rect.fBottom -= radius; |
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336 break; |
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337 case CircularRRectEffect::kLeft_CornerFlags: |
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338 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
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339 rect.fLeft += radius; |
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340 rect.fTop += radius; |
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341 rect.fRight += 0.5f; |
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342 rect.fBottom -= radius; |
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343 break; |
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344 case CircularRRectEffect::kTop_CornerFlags: |
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345 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
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346 rect.fLeft += radius; |
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347 rect.fTop += radius; |
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348 rect.fRight -= radius; |
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349 rect.fBottom += 0.5f; |
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350 break; |
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351 case CircularRRectEffect::kRight_CornerFlags: |
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352 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
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353 rect.fLeft -= 0.5f; |
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354 rect.fTop += radius; |
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355 rect.fRight -= radius; |
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356 rect.fBottom -= radius; |
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357 break; |
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358 case CircularRRectEffect::kBottom_CornerFlags: |
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359 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
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360 rect.fLeft += radius; |
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361 rect.fTop -= 0.5f; |
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362 rect.fRight -= radius; |
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363 rect.fBottom -= radius; |
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364 break; |
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365 default: |
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366 GrCrash("Should have been one of the above cases."); |
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367 } |
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368 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
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369 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); |
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370 fPrevRRect = rrect; |
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371 } |
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372 } |
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373 |
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374 ////////////////////////////////////////////////////////////////////////////// |
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375 |
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376 class GLEllipticalRRectEffect; |
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377 |
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378 class EllipticalRRectEffect : public GrEffect { |
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379 public: |
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380 // This effect currently works for these two classifications of SkRRects |
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381 enum RRectType { |
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382 kSimple_RRectType, // SkRRect::kSimple_Type |
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383 kNinePatch_RRectType, // The two left x radii are the same, the two |
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384 // top y radii are the same, etc. |
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385 }; |
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386 |
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387 // This effect only supports rrects where the radii are >= kRadiusMin. |
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388 static const SkScalar kRadiusMin; |
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389 |
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390 static GrEffectRef* Create(GrEffectEdgeType, RRectType, const SkRRect&); |
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391 |
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392 virtual ~EllipticalRRectEffect() {}; |
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393 static const char* Name() { return "EllipticalRRect"; } |
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394 |
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395 const SkRRect& getRRect() const { return fRRect; } |
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396 |
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397 RRectType getRRectType() const { return fRRectType; } |
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398 |
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399 GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
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400 |
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401 typedef GLEllipticalRRectEffect GLEffect; |
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402 |
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403 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
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404 |
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405 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
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406 |
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407 private: |
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408 EllipticalRRectEffect(GrEffectEdgeType, RRectType, const SkRRect&); |
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409 |
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410 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
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411 |
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412 SkRRect fRRect; |
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413 RRectType fRRectType; |
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414 GrEffectEdgeType fEdgeType; |
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415 |
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416 GR_DECLARE_EFFECT_TEST; |
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417 |
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418 typedef GrEffect INHERITED; |
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419 }; |
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420 |
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421 const SkScalar EllipticalRRectEffect::kRadiusMin = 0.5f; |
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422 |
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423 GrEffectRef* EllipticalRRectEffect::Create(GrEffectEdgeType edgeType, |
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424 RRectType rrType, |
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425 const SkRRect& rrect) { |
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426 SkASSERT(kFillAA_GrEffectEdgeType == edgeType || kInverseFillAA_GrEffectEdgeType == edgeType); |
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427 return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipticalRRectEffect, (edgeType, rrType, |
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428 rrect)))); |
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429 } |
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430 |
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431 void EllipticalRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
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432 *validFlags = 0; |
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433 } |
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434 |
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435 const GrBackendEffectFactory& EllipticalRRectEffect::getFactory() const { |
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436 return GrTBackendEffectFactory<EllipticalRRectEffect>::getInstance(); |
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437 } |
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438 |
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439 EllipticalRRectEffect::EllipticalRRectEffect(GrEffectEdgeType edgeType, RRectType rrType, |
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440 const SkRRect& rrect) |
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441 : fRRect(rrect) |
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442 , fRRectType(rrType) |
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443 , fEdgeType(edgeType){ |
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444 this->setWillReadFragmentPosition(); |
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445 } |
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446 |
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447 bool EllipticalRRectEffect::onIsEqual(const GrEffect& other) const { |
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448 const EllipticalRRectEffect& erre = CastEffect<EllipticalRRectEffect>(other); |
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449 // No need to check fRRectType as it is derived from fRRect. |
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450 return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect; |
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451 } |
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452 |
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453 ////////////////////////////////////////////////////////////////////////////// |
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454 |
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455 GR_DEFINE_EFFECT_TEST(EllipticalRRectEffect); |
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456 |
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457 GrEffectRef* EllipticalRRectEffect::TestCreate(SkRandom* random, |
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458 GrContext*, |
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459 const GrDrawTargetCaps& caps, |
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460 GrTexture*[]) { |
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461 SkScalar w = random->nextRangeScalar(20.f, 1000.f); |
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462 SkScalar h = random->nextRangeScalar(20.f, 1000.f); |
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463 SkVector r[4]; |
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464 r[SkRRect::kUpperLeft_Corner].fX = random->nextRangeF(kRadiusMin, 9.f); |
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465 // ensure at least one corner really is elliptical |
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466 do { |
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467 r[SkRRect::kUpperLeft_Corner].fY = random->nextRangeF(kRadiusMin, 9.f); |
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468 } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].fX); |
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469 |
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470 SkRRect rrect; |
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471 if (random->nextBool()) { |
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472 // half the time create a four-radii rrect. |
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473 r[SkRRect::kLowerRight_Corner].fX = random->nextRangeF(kRadiusMin, 9.f); |
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474 r[SkRRect::kLowerRight_Corner].fY = random->nextRangeF(kRadiusMin, 9.f); |
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475 |
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476 r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX; |
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477 r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY; |
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478 |
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479 r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX; |
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480 r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY; |
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481 |
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482 rrect.setRectRadii(SkRect::MakeWH(w, h), r); |
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483 } else { |
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484 rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX, |
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485 r[SkRRect::kUpperLeft_Corner].fY); |
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486 } |
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487 GrEffectRef* effect; |
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488 do { |
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489 GrEffectEdgeType et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
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490 effect = GrRRectEffect::Create(et, rrect); |
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491 } while (NULL == effect); |
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492 return effect; |
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493 } |
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494 |
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495 ////////////////////////////////////////////////////////////////////////////// |
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496 |
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497 class GLEllipticalRRectEffect : public GrGLEffect { |
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498 public: |
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499 GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
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500 |
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501 virtual void emitCode(GrGLShaderBuilder* builder, |
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502 const GrDrawEffect& drawEffect, |
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503 EffectKey key, |
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504 const char* outputColor, |
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505 const char* inputColor, |
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506 const TransformedCoordsArray&, |
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507 const TextureSamplerArray&) SK_OVERRIDE; |
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508 |
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509 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
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510 |
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511 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
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512 |
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513 private: |
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514 GrGLUniformManager::UniformHandle fInnerRectUniform; |
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515 GrGLUniformManager::UniformHandle fInvRadiiSqdUniform; |
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516 SkRRect fPrevRRect; |
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517 typedef GrGLEffect INHERITED; |
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518 }; |
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519 |
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520 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& factory, |
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521 const GrDrawEffect& drawEffect) |
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522 : INHERITED (factory) { |
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523 fPrevRRect.setEmpty(); |
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524 } |
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525 |
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526 void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, |
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527 const GrDrawEffect& drawEffect, |
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528 EffectKey key, |
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529 const char* outputColor, |
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530 const char* inputColor, |
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531 const TransformedCoordsArray&, |
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532 const TextureSamplerArray& samplers) { |
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533 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
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534 const char *rectName; |
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535 // The inner rect is the rrect bounds inset by the x/y radii |
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536 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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537 kVec4f_GrSLType, |
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538 "innerRect", |
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539 &rectName); |
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540 const char* fragmentPos = builder->fragmentPosition(); |
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541 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos |
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542 // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant |
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543 // to that corner. This means that points near the interior near the rrect top edge will have |
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544 // a vector that points straight up for both the TL left and TR corners. Computing an |
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545 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
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546 // fragments near the other three edges will get the correct AA. Fragments in the interior of |
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547 // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will |
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548 // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
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549 // The code below is a simplified version of the above that performs maxs on the vector |
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550 // components before computing distances and alpha values so that only one distance computation |
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551 // need be computed to determine the min alpha. |
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552 builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
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553 builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
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554 switch (erre.getRRectType()) { |
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555 case EllipticalRRectEffect::kSimple_RRectType: { |
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556 const char *invRadiiXYSqdName; |
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557 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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558 kVec2f_GrSLType, |
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559 "invRadiiXY", |
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560 &invRadiiXYSqdName); |
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561 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
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562 // Z is the x/y offsets divided by squared radii. |
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563 builder->fsCodeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiiXYSqdName); |
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564 break; |
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565 } |
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566 case EllipticalRRectEffect::kNinePatch_RRectType: { |
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567 const char *invRadiiLTRBSqdName; |
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568 fInvRadiiSqdUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
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569 kVec4f_GrSLType, |
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570 "invRadiiLTRB", |
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571 &invRadiiLTRBSqdName); |
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572 builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
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573 // Z is the x/y offsets divided by squared radii. We only care about the (at most) one |
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574 // corner where both the x and y offsets are positive, hence the maxes. (The inverse |
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575 // squared radii will always be positive.) |
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576 builder->fsCodeAppendf("\t\tvec2 Z = max(max(dxy0 * %s.xy, dxy1 * %s.zw), 0.0);\n", |
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577 invRadiiLTRBSqdName, invRadiiLTRBSqdName); |
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578 break; |
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579 } |
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580 } |
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581 // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. |
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582 builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n"); |
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583 // grad_dot is the squared length of the gradient of the implicit. |
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584 builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n"); |
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585 builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
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586 builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n"); |
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587 |
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588 if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { |
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589 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n"); |
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590 } else { |
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591 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n"); |
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592 } |
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593 |
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594 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
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595 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
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596 } |
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597 |
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598 GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEffect, |
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599 const GrGLCaps&) { |
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600 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
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601 GR_STATIC_ASSERT(kLast_GrEffectEdgeType < (1 << 3)); |
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602 return erre.getRRectType() | erre.getEdgeType() << 3; |
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603 } |
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604 |
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605 void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, |
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606 const GrDrawEffect& drawEffect) { |
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607 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEffect>(); |
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608 const SkRRect& rrect = erre.getRRect(); |
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609 if (rrect != fPrevRRect) { |
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610 SkRect rect = rrect.getBounds(); |
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611 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner); |
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612 SkASSERT(r0.fX >= EllipticalRRectEffect::kRadiusMin); |
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613 SkASSERT(r0.fY >= EllipticalRRectEffect::kRadiusMin); |
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614 switch (erre.getRRectType()) { |
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615 case EllipticalRRectEffect::kSimple_RRectType: |
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616 rect.inset(r0.fX, r0.fY); |
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617 uman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX), |
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618 1.f / (r0.fY * r0.fY)); |
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619 break; |
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620 case EllipticalRRectEffect::kNinePatch_RRectType: { |
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621 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner); |
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622 SkASSERT(r1.fX >= EllipticalRRectEffect::kRadiusMin); |
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623 SkASSERT(r1.fY >= EllipticalRRectEffect::kRadiusMin); |
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624 rect.fLeft += r0.fX; |
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625 rect.fTop += r0.fY; |
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626 rect.fRight -= r1.fX; |
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627 rect.fBottom -= r1.fY; |
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628 uman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX), |
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629 1.f / (r0.fY * r0.fY), |
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630 1.f / (r1.fX * r1.fX), |
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631 1.f / (r1.fY * r1.fY)); |
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632 break; |
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633 } |
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634 } |
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635 uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
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636 fPrevRRect = rrect; |
|
637 } |
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638 } |
|
639 |
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640 ////////////////////////////////////////////////////////////////////////////// |
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641 |
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642 GrEffectRef* GrRRectEffect::Create(GrEffectEdgeType edgeType, const SkRRect& rrect) { |
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643 if (kFillAA_GrEffectEdgeType != edgeType && kInverseFillAA_GrEffectEdgeType != edgeType) { |
|
644 return NULL; |
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645 } |
|
646 uint32_t cornerFlags; |
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647 if (rrect.isSimple()) { |
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648 if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) { |
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649 if (rrect.getSimpleRadii().fX < CircularRRectEffect::kRadiusMin) { |
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650 return NULL; |
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651 } |
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652 cornerFlags = CircularRRectEffect::kAll_CornerFlags; |
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653 } else { |
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654 if (rrect.getSimpleRadii().fX < EllipticalRRectEffect::kRadiusMin || |
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655 rrect.getSimpleRadii().fY < EllipticalRRectEffect::kRadiusMin) { |
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656 return NULL; |
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657 } |
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658 return EllipticalRRectEffect::Create(edgeType, |
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659 EllipticalRRectEffect::kSimple_RRectType, rrect); |
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660 } |
|
661 } else if (rrect.isComplex()) { |
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662 // Check for the "tab" cases - two adjacent circular corners and two square corners. |
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663 SkScalar radius = 0; |
|
664 cornerFlags = 0; |
|
665 for (int c = 0; c < 4; ++c) { |
|
666 const SkVector& r = rrect.radii((SkRRect::Corner)c); |
|
667 SkASSERT((0 == r.fX) == (0 == r.fY)); |
|
668 if (0 == r.fX) { |
|
669 continue; |
|
670 } |
|
671 if (r.fX != r.fY) { |
|
672 cornerFlags = ~0U; |
|
673 break; |
|
674 } |
|
675 if (!cornerFlags) { |
|
676 radius = r.fX; |
|
677 if (radius < CircularRRectEffect::kRadiusMin) { |
|
678 cornerFlags = ~0U; |
|
679 break; |
|
680 } |
|
681 cornerFlags = 1 << c; |
|
682 } else { |
|
683 if (r.fX != radius) { |
|
684 cornerFlags = ~0U; |
|
685 break; |
|
686 } |
|
687 cornerFlags |= 1 << c; |
|
688 } |
|
689 } |
|
690 |
|
691 switch (cornerFlags) { |
|
692 case CircularRRectEffect::kTopLeft_CornerFlag: |
|
693 case CircularRRectEffect::kTopRight_CornerFlag: |
|
694 case CircularRRectEffect::kBottomRight_CornerFlag: |
|
695 case CircularRRectEffect::kBottomLeft_CornerFlag: |
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696 case CircularRRectEffect::kLeft_CornerFlags: |
|
697 case CircularRRectEffect::kTop_CornerFlags: |
|
698 case CircularRRectEffect::kRight_CornerFlags: |
|
699 case CircularRRectEffect::kBottom_CornerFlags: |
|
700 case CircularRRectEffect::kAll_CornerFlags: |
|
701 break; |
|
702 default: |
|
703 if (rrect.isNinePatch()) { |
|
704 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner); |
|
705 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner); |
|
706 if (r0.fX >= EllipticalRRectEffect::kRadiusMin && |
|
707 r0.fY >= EllipticalRRectEffect::kRadiusMin && |
|
708 r1.fX >= EllipticalRRectEffect::kRadiusMin && |
|
709 r1.fY >= EllipticalRRectEffect::kRadiusMin) { |
|
710 return EllipticalRRectEffect::Create(edgeType, |
|
711 EllipticalRRectEffect::kNinePatch_RRectType, |
|
712 rrect); |
|
713 } |
|
714 } |
|
715 return NULL; |
|
716 } |
|
717 } else { |
|
718 return NULL; |
|
719 } |
|
720 return CircularRRectEffect::Create(edgeType, cornerFlags, rrect); |
|
721 } |