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1 /* |
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2 * Copyright 2011 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 |
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9 |
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10 #ifndef GrGLIRect_DEFINED |
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11 #define GrGLIRect_DEFINED |
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12 |
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13 #include "gl/GrGLInterface.h" |
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14 #include "GrGLUtil.h" |
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15 |
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16 /** |
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17 * Helper struct for dealing with the fact that Ganesh and GL use different |
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18 * window coordinate systems (top-down vs bottom-up) |
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19 */ |
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20 struct GrGLIRect { |
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21 GrGLint fLeft; |
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22 GrGLint fBottom; |
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23 GrGLsizei fWidth; |
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24 GrGLsizei fHeight; |
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25 |
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26 void pushToGLViewport(const GrGLInterface* gl) const { |
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27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight)); |
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28 } |
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29 |
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30 void pushToGLScissor(const GrGLInterface* gl) const { |
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31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight)); |
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32 } |
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33 |
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34 void setFromGLViewport(const GrGLInterface* gl) { |
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35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint)); |
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36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this); |
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37 } |
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38 |
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39 // sometimes we have a SkIRect from the client that we |
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40 // want to simultaneously make relative to GL's viewport |
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41 // and (optionally) convert from top-down to bottom-up. |
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42 void setRelativeTo(const GrGLIRect& glRect, |
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43 int leftOffset, |
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44 int topOffset, |
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45 int width, |
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46 int height, |
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47 GrSurfaceOrigin origin) { |
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48 fLeft = glRect.fLeft + leftOffset; |
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49 fWidth = width; |
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50 if (kBottomLeft_GrSurfaceOrigin == origin) { |
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51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); |
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52 } else { |
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53 fBottom = glRect.fBottom + topOffset; |
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54 } |
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55 fHeight = height; |
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56 |
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57 SkASSERT(fLeft >= 0); |
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58 SkASSERT(fWidth >= 0); |
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59 SkASSERT(fBottom >= 0); |
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60 SkASSERT(fHeight >= 0); |
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61 } |
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62 |
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63 bool contains(const GrGLIRect& glRect) const { |
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64 return fLeft <= glRect.fLeft && |
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65 fBottom <= glRect.fBottom && |
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66 fLeft + fWidth >= glRect.fLeft + glRect.fWidth && |
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67 fBottom + fHeight >= glRect.fBottom + glRect.fHeight; |
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68 } |
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69 |
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70 void invalidate() {fLeft = fWidth = fBottom = fHeight = -1;} |
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71 |
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72 bool operator ==(const GrGLIRect& glRect) const { |
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73 return 0 == memcmp(this, &glRect, sizeof(GrGLIRect)); |
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74 } |
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75 |
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76 bool operator !=(const GrGLIRect& glRect) const {return !(*this == glRect);} |
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77 }; |
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78 |
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79 #endif |