gfx/skia/trunk/src/gpu/gl/GrGLIRect.h

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TOR_BUG_3246
changeset 7
129ffea94266
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-1:000000000000 0:406185007a36
1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8
9
10 #ifndef GrGLIRect_DEFINED
11 #define GrGLIRect_DEFINED
12
13 #include "gl/GrGLInterface.h"
14 #include "GrGLUtil.h"
15
16 /**
17 * Helper struct for dealing with the fact that Ganesh and GL use different
18 * window coordinate systems (top-down vs bottom-up)
19 */
20 struct GrGLIRect {
21 GrGLint fLeft;
22 GrGLint fBottom;
23 GrGLsizei fWidth;
24 GrGLsizei fHeight;
25
26 void pushToGLViewport(const GrGLInterface* gl) const {
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
28 }
29
30 void pushToGLScissor(const GrGLInterface* gl) const {
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
32 }
33
34 void setFromGLViewport(const GrGLInterface* gl) {
35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint));
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
37 }
38
39 // sometimes we have a SkIRect from the client that we
40 // want to simultaneously make relative to GL's viewport
41 // and (optionally) convert from top-down to bottom-up.
42 void setRelativeTo(const GrGLIRect& glRect,
43 int leftOffset,
44 int topOffset,
45 int width,
46 int height,
47 GrSurfaceOrigin origin) {
48 fLeft = glRect.fLeft + leftOffset;
49 fWidth = width;
50 if (kBottomLeft_GrSurfaceOrigin == origin) {
51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height);
52 } else {
53 fBottom = glRect.fBottom + topOffset;
54 }
55 fHeight = height;
56
57 SkASSERT(fLeft >= 0);
58 SkASSERT(fWidth >= 0);
59 SkASSERT(fBottom >= 0);
60 SkASSERT(fHeight >= 0);
61 }
62
63 bool contains(const GrGLIRect& glRect) const {
64 return fLeft <= glRect.fLeft &&
65 fBottom <= glRect.fBottom &&
66 fLeft + fWidth >= glRect.fLeft + glRect.fWidth &&
67 fBottom + fHeight >= glRect.fBottom + glRect.fHeight;
68 }
69
70 void invalidate() {fLeft = fWidth = fBottom = fHeight = -1;}
71
72 bool operator ==(const GrGLIRect& glRect) const {
73 return 0 == memcmp(this, &glRect, sizeof(GrGLIRect));
74 }
75
76 bool operator !=(const GrGLIRect& glRect) const {return !(*this == glRect);}
77 };
78
79 #endif

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