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1 |
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2 /* |
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3 * Copyright 2012 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 #ifndef GrGLPath_DEFINED |
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10 #define GrGLPath_DEFINED |
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11 |
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12 #include "../GrPath.h" |
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13 #include "gl/GrGLFunctions.h" |
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14 |
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15 class GrGpuGL; |
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16 |
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17 /** |
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18 * Currently this represents a path built using GL_NV_path_rendering. If we |
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19 * support other GL path extensions then this would have to have a type enum |
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20 * and/or be subclassed. |
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21 */ |
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22 |
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23 class GrGLPath : public GrPath { |
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24 public: |
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25 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); |
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26 virtual ~GrGLPath(); |
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27 GrGLuint pathID() const { return fPathID; } |
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28 // TODO: Figure out how to get an approximate size of the path in Gpu |
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29 // memory. |
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30 virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; } |
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31 |
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32 protected: |
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33 virtual void onRelease() SK_OVERRIDE; |
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34 virtual void onAbandon() SK_OVERRIDE; |
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35 |
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36 private: |
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37 GrGLuint fPathID; |
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38 |
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39 typedef GrPath INHERITED; |
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40 }; |
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41 |
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42 #endif |