gfx/skia/trunk/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp

branch
TOR_BUG_3246
changeset 7
129ffea94266
equal deleted inserted replaced
-1:000000000000 0:5f6c2c2ce238
1
2 /*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #include "gl/GrGLInterface.h"
11
12 #ifndef GL_GLEXT_PROTOTYPES
13 #define GL_GLEXT_PROTOTYPES
14 #endif
15
16 #include "GLES2/gl2.h"
17 #include "GLES2/gl2ext.h"
18 #include "EGL/egl.h"
19
20 #define GET_PROC(name) \
21 interface->fFunctions.f ## name = (GrGL ## name ## Proc) GetProcAddress(ghANGLELib, "gl" #name);
22
23 const GrGLInterface* GrGLCreateANGLEInterface() {
24
25 static HMODULE ghANGLELib = NULL;
26
27 if (NULL == ghANGLELib) {
28 // We load the ANGLE library and never let it go
29 ghANGLELib = LoadLibrary("libGLESv2.dll");
30 }
31 if (NULL == ghANGLELib) {
32 // We can't setup the interface correctly w/o the DLL
33 return NULL;
34 }
35
36 GrGLInterface* interface = SkNEW(GrGLInterface);
37 interface->fStandard = kGLES_GrGLStandard;
38
39 GrGLInterface::Functions* functions = &interface->fFunctions;
40
41 GET_PROC(ActiveTexture);
42 GET_PROC(AttachShader);
43 GET_PROC(BindAttribLocation);
44 GET_PROC(BindBuffer);
45 GET_PROC(BindTexture);
46 functions->fBindVertexArray =
47 (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES");
48 GET_PROC(BlendColor);
49 GET_PROC(BlendFunc);
50 GET_PROC(BufferData);
51 GET_PROC(BufferSubData);
52 GET_PROC(Clear);
53 GET_PROC(ClearColor);
54 GET_PROC(ClearStencil);
55 GET_PROC(ColorMask);
56 GET_PROC(CompileShader);
57 GET_PROC(CompressedTexImage2D);
58 GET_PROC(CopyTexSubImage2D);
59 GET_PROC(CreateProgram);
60 GET_PROC(CreateShader);
61 GET_PROC(CullFace);
62 GET_PROC(DeleteBuffers);
63 GET_PROC(DeleteProgram);
64 GET_PROC(DeleteShader);
65 GET_PROC(DeleteTextures);
66 functions->fDeleteVertexArrays =
67 (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES");
68 GET_PROC(DepthMask);
69 GET_PROC(Disable);
70 GET_PROC(DisableVertexAttribArray);
71 GET_PROC(DrawArrays);
72 GET_PROC(DrawElements);
73 GET_PROC(Enable);
74 GET_PROC(EnableVertexAttribArray);
75 GET_PROC(Finish);
76 GET_PROC(Flush);
77 GET_PROC(FrontFace);
78 GET_PROC(GenBuffers);
79 GET_PROC(GenerateMipmap);
80 GET_PROC(GenTextures);
81 functions->fGenVertexArrays =
82 (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES");
83 GET_PROC(GetBufferParameteriv);
84 GET_PROC(GetError);
85 GET_PROC(GetIntegerv);
86 GET_PROC(GetProgramInfoLog);
87 GET_PROC(GetProgramiv);
88 GET_PROC(GetShaderInfoLog);
89 GET_PROC(GetShaderiv);
90 GET_PROC(GetString);
91 GET_PROC(GetUniformLocation);
92 GET_PROC(LineWidth);
93 GET_PROC(LinkProgram);
94 GET_PROC(PixelStorei);
95 GET_PROC(ReadPixels);
96 GET_PROC(Scissor);
97 GET_PROC(ShaderSource);
98 GET_PROC(StencilFunc);
99 GET_PROC(StencilFuncSeparate);
100 GET_PROC(StencilMask);
101 GET_PROC(StencilMaskSeparate);
102 GET_PROC(StencilOp);
103 GET_PROC(StencilOpSeparate);
104 GET_PROC(TexImage2D);
105 GET_PROC(TexParameteri);
106 GET_PROC(TexParameteriv);
107 GET_PROC(TexSubImage2D);
108 #if GL_ARB_texture_storage
109 GET_PROC(TexStorage2D);
110 #elif GL_EXT_texture_storage
111 functions->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT");
112 #endif
113 GET_PROC(Uniform1f);
114 GET_PROC(Uniform1i);
115 GET_PROC(Uniform1fv);
116 GET_PROC(Uniform1iv);
117
118 GET_PROC(Uniform2f);
119 GET_PROC(Uniform2i);
120 GET_PROC(Uniform2fv);
121 GET_PROC(Uniform2iv);
122
123 GET_PROC(Uniform3f);
124 GET_PROC(Uniform3i);
125 GET_PROC(Uniform3fv);
126 GET_PROC(Uniform3iv);
127
128 GET_PROC(Uniform4f);
129 GET_PROC(Uniform4i);
130 GET_PROC(Uniform4fv);
131 GET_PROC(Uniform4iv);
132
133 GET_PROC(UniformMatrix2fv);
134 GET_PROC(UniformMatrix3fv);
135 GET_PROC(UniformMatrix4fv);
136 GET_PROC(UseProgram);
137 GET_PROC(VertexAttrib4fv);
138 GET_PROC(VertexAttribPointer);
139 GET_PROC(Viewport);
140 GET_PROC(BindFramebuffer);
141 GET_PROC(BindRenderbuffer);
142 GET_PROC(CheckFramebufferStatus);
143 GET_PROC(DeleteFramebuffers);
144 GET_PROC(DeleteRenderbuffers);
145 GET_PROC(FramebufferRenderbuffer);
146 GET_PROC(FramebufferTexture2D);
147 GET_PROC(GenFramebuffers);
148 GET_PROC(GenRenderbuffers);
149 GET_PROC(GetFramebufferAttachmentParameteriv);
150 GET_PROC(GetRenderbufferParameteriv);
151 GET_PROC(RenderbufferStorage);
152
153 functions->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES");
154 functions->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES");
155
156 #if GL_EXT_debug_marker
157 functions->fInsertEventMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glInsertEventMarkerEXT");
158 functions->fPushGroupMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glPushGroupMarkerEXT");
159 functions->fPopGroupMarker = (GrGLPopGroupMarkerProc) eglGetProcAddress("glPopGropuMarkerEXT");
160 #endif
161
162 interface->fExtensions.init(kGLES_GrGLStandard,
163 interface->fFunctions.fGetString,
164 interface->fFunctions.fGetStringi,
165 interface->fFunctions.fGetIntegerv);
166 return interface;
167 }

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