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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #include "gl/SkNativeGLContext.h" |
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9 #include "AvailabilityMacros.h" |
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10 |
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11 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { |
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12 fOldCGLContext = CGLGetCurrentContext(); |
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13 } |
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14 |
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15 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { |
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16 CGLSetCurrentContext(fOldCGLContext); |
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17 } |
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18 |
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19 /////////////////////////////////////////////////////////////////////////////// |
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20 |
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21 SkNativeGLContext::SkNativeGLContext() |
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22 : fContext(NULL) { |
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23 } |
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24 |
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25 SkNativeGLContext::~SkNativeGLContext() { |
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26 this->destroyGLContext(); |
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27 } |
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28 |
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29 void SkNativeGLContext::destroyGLContext() { |
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30 if (NULL != fContext) { |
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31 CGLReleaseContext(fContext); |
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32 } |
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33 } |
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34 |
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35 const GrGLInterface* SkNativeGLContext::createGLContext() { |
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36 SkASSERT(NULL == fContext); |
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37 |
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38 CGLPixelFormatAttribute attributes[] = { |
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39 #if MAC_OS_X_VERSION_10_7 |
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40 kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core, |
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41 #endif |
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42 kCGLPFADoubleBuffer, |
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43 (CGLPixelFormatAttribute)0 |
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44 }; |
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45 CGLPixelFormatObj pixFormat; |
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46 GLint npix; |
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47 |
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48 CGLChoosePixelFormat(attributes, &pixFormat, &npix); |
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49 |
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50 if (NULL == pixFormat) { |
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51 SkDebugf("CGLChoosePixelFormat failed."); |
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52 return NULL; |
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53 } |
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54 |
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55 CGLCreateContext(pixFormat, NULL, &fContext); |
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56 CGLReleasePixelFormat(pixFormat); |
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57 |
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58 if (NULL == fContext) { |
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59 SkDebugf("CGLCreateContext failed."); |
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60 return NULL; |
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61 } |
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62 |
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63 CGLSetCurrentContext(fContext); |
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64 |
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65 const GrGLInterface* interface = GrGLCreateNativeInterface(); |
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66 if (NULL == interface) { |
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67 SkDebugf("Context could not create GL interface.\n"); |
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68 this->destroyGLContext(); |
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69 return NULL; |
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70 } |
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71 |
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72 return interface; |
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73 } |
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74 |
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75 void SkNativeGLContext::makeCurrent() const { |
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76 CGLSetCurrentContext(fContext); |
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77 } |
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78 |
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79 void SkNativeGLContext::swapBuffers() const { |
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80 CGLFlushDrawable(fContext); |
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81 } |