gfx/skia/trunk/src/opts/SkBitmapProcState_matrixProcs_neon.cpp

branch
TOR_BUG_3246
changeset 7
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-1:000000000000 0:a3a538e3a517
1 /* NEON optimized code (C) COPYRIGHT 2009 Motorola
2 *
3 * Use of this source code is governed by a BSD-style license that can be
4 * found in the LICENSE file.
5 */
6
7 #include "SkBitmapProcState.h"
8 #include "SkPerspIter.h"
9 #include "SkShader.h"
10 #include "SkUtilsArm.h"
11 #include "SkBitmapProcState_utils.h"
12
13 #include <arm_neon.h>
14
15 extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[];
16 extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[];
17
18 static void decal_nofilter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
19 static void decal_filter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
20
21 // TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
22 static inline int16x8_t sbpsm_clamp_tile8(int32x4_t low, int32x4_t high, unsigned max) {
23 int16x8_t res;
24
25 // get the hi 16s of all those 32s
26 res = vuzpq_s16(vreinterpretq_s16_s32(low), vreinterpretq_s16_s32(high)).val[1];
27
28 // clamp
29 res = vmaxq_s16(res, vdupq_n_s16(0));
30 res = vminq_s16(res, vdupq_n_s16(max));
31
32 return res;
33 }
34
35 // TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
36 static inline int32x4_t sbpsm_clamp_tile4(int32x4_t f, unsigned max) {
37 int32x4_t res;
38
39 // get the hi 16s of all those 32s
40 res = vshrq_n_s32(f, 16);
41
42 // clamp
43 res = vmaxq_s32(res, vdupq_n_s32(0));
44 res = vminq_s32(res, vdupq_n_s32(max));
45
46 return res;
47 }
48
49 // TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
50 static inline int32x4_t sbpsm_clamp_tile4_low_bits(int32x4_t fx) {
51 int32x4_t ret;
52
53 ret = vshrq_n_s32(fx, 12);
54
55 /* We don't need the mask below because the caller will
56 * overwrite the non-masked bits
57 */
58 //ret = vandq_s32(ret, vdupq_n_s32(0xF));
59
60 return ret;
61 }
62
63 // TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16)
64 static inline int16x8_t sbpsm_repeat_tile8(int32x4_t low, int32x4_t high, unsigned max) {
65 uint16x8_t res;
66 uint32x4_t tmpl, tmph;
67
68 // get the lower 16 bits
69 res = vuzpq_u16(vreinterpretq_u16_s32(low), vreinterpretq_u16_s32(high)).val[0];
70
71 // bare multiplication, not SkFixedMul
72 tmpl = vmull_u16(vget_low_u16(res), vdup_n_u16(max+1));
73 tmph = vmull_u16(vget_high_u16(res), vdup_n_u16(max+1));
74
75 // extraction of the 16 upper bits
76 res = vuzpq_u16(vreinterpretq_u16_u32(tmpl), vreinterpretq_u16_u32(tmph)).val[1];
77
78 return vreinterpretq_s16_u16(res);
79 }
80
81 // TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16)
82 static inline int32x4_t sbpsm_repeat_tile4(int32x4_t f, unsigned max) {
83 uint16x4_t res;
84 uint32x4_t tmp;
85
86 // get the lower 16 bits
87 res = vmovn_u32(vreinterpretq_u32_s32(f));
88
89 // bare multiplication, not SkFixedMul
90 tmp = vmull_u16(res, vdup_n_u16(max+1));
91
92 // extraction of the 16 upper bits
93 tmp = vshrq_n_u32(tmp, 16);
94
95 return vreinterpretq_s32_u32(tmp);
96 }
97
98 // TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
99 static inline int32x4_t sbpsm_repeat_tile4_low_bits(int32x4_t fx, unsigned max) {
100 uint16x4_t res;
101 uint32x4_t tmp;
102 int32x4_t ret;
103
104 // get the lower 16 bits
105 res = vmovn_u32(vreinterpretq_u32_s32(fx));
106
107 // bare multiplication, not SkFixedMul
108 tmp = vmull_u16(res, vdup_n_u16(max + 1));
109
110 // shift and mask
111 ret = vshrq_n_s32(vreinterpretq_s32_u32(tmp), 12);
112
113 /* We don't need the mask below because the caller will
114 * overwrite the non-masked bits
115 */
116 //ret = vandq_s32(ret, vdupq_n_s32(0xF));
117
118 return ret;
119 }
120
121 #define MAKENAME(suffix) ClampX_ClampY ## suffix ## _neon
122 #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
123 #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
124 #define TILEX_PROCF_NEON8(l, h, max) sbpsm_clamp_tile8(l, h, max)
125 #define TILEY_PROCF_NEON8(l, h, max) sbpsm_clamp_tile8(l, h, max)
126 #define TILEX_PROCF_NEON4(fx, max) sbpsm_clamp_tile4(fx, max)
127 #define TILEY_PROCF_NEON4(fy, max) sbpsm_clamp_tile4(fy, max)
128 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
129 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
130 #define TILEX_LOW_BITS_NEON4(fx, max) sbpsm_clamp_tile4_low_bits(fx)
131 #define TILEY_LOW_BITS_NEON4(fy, max) sbpsm_clamp_tile4_low_bits(fy)
132 #define CHECK_FOR_DECAL
133 #include "SkBitmapProcState_matrix_neon.h"
134
135 #define MAKENAME(suffix) RepeatX_RepeatY ## suffix ## _neon
136 #define TILEX_PROCF(fx, max) SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1))
137 #define TILEY_PROCF(fy, max) SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1))
138 #define TILEX_PROCF_NEON8(l, h, max) sbpsm_repeat_tile8(l, h, max)
139 #define TILEY_PROCF_NEON8(l, h, max) sbpsm_repeat_tile8(l, h, max)
140 #define TILEX_PROCF_NEON4(fx, max) sbpsm_repeat_tile4(fx, max)
141 #define TILEY_PROCF_NEON4(fy, max) sbpsm_repeat_tile4(fy, max)
142 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
143 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
144 #define TILEX_LOW_BITS_NEON4(fx, max) sbpsm_repeat_tile4_low_bits(fx, max)
145 #define TILEY_LOW_BITS_NEON4(fy, max) sbpsm_repeat_tile4_low_bits(fy, max)
146 #include "SkBitmapProcState_matrix_neon.h"
147
148
149
150 void decal_nofilter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count) {
151 if (count >= 8) {
152 // SkFixed is 16.16 fixed point
153 SkFixed dx8 = dx * 8;
154 int32x4_t vdx8 = vdupq_n_s32(dx8);
155
156 // setup lbase and hbase
157 int32x4_t lbase, hbase;
158 lbase = vdupq_n_s32(fx);
159 lbase = vsetq_lane_s32(fx + dx, lbase, 1);
160 lbase = vsetq_lane_s32(fx + dx + dx, lbase, 2);
161 lbase = vsetq_lane_s32(fx + dx + dx + dx, lbase, 3);
162 hbase = lbase + vdupq_n_s32(4 * dx);
163
164 do {
165 // store the upper 16 bits
166 vst1q_u32(dst, vreinterpretq_u32_s16(
167 vuzpq_s16(vreinterpretq_s16_s32(lbase), vreinterpretq_s16_s32(hbase)).val[1]
168 ));
169
170 // on to the next group of 8
171 lbase += vdx8;
172 hbase += vdx8;
173 dst += 4; // we did 8 elements but the result is twice smaller
174 count -= 8;
175 fx += dx8;
176 } while (count >= 8);
177 }
178
179 uint16_t* xx = (uint16_t*)dst;
180 for (int i = count; i > 0; --i) {
181 *xx++ = SkToU16(fx >> 16); fx += dx;
182 }
183 }
184
185 void decal_filter_scale_neon(uint32_t dst[], SkFixed fx, SkFixed dx, int count) {
186 if (count >= 8) {
187 SkFixed dx8 = dx * 8;
188 int32x4_t vdx8 = vdupq_n_s32(dx8);
189
190 int32x4_t wide_fx, wide_fx2;
191 wide_fx = vdupq_n_s32(fx);
192 wide_fx = vsetq_lane_s32(fx + dx, wide_fx, 1);
193 wide_fx = vsetq_lane_s32(fx + dx + dx, wide_fx, 2);
194 wide_fx = vsetq_lane_s32(fx + dx + dx + dx, wide_fx, 3);
195
196 wide_fx2 = vaddq_s32(wide_fx, vdupq_n_s32(4 * dx));
197
198 while (count >= 8) {
199 int32x4_t wide_out;
200 int32x4_t wide_out2;
201
202 wide_out = vshlq_n_s32(vshrq_n_s32(wide_fx, 12), 14);
203 wide_out = wide_out | (vshrq_n_s32(wide_fx,16) + vdupq_n_s32(1));
204
205 wide_out2 = vshlq_n_s32(vshrq_n_s32(wide_fx2, 12), 14);
206 wide_out2 = wide_out2 | (vshrq_n_s32(wide_fx2,16) + vdupq_n_s32(1));
207
208 vst1q_u32(dst, vreinterpretq_u32_s32(wide_out));
209 vst1q_u32(dst+4, vreinterpretq_u32_s32(wide_out2));
210
211 dst += 8;
212 fx += dx8;
213 wide_fx += vdx8;
214 wide_fx2 += vdx8;
215 count -= 8;
216 }
217 }
218
219 if (count & 1)
220 {
221 SkASSERT((fx >> (16 + 14)) == 0);
222 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
223 fx += dx;
224 }
225 while ((count -= 2) >= 0)
226 {
227 SkASSERT((fx >> (16 + 14)) == 0);
228 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
229 fx += dx;
230
231 *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
232 fx += dx;
233 }
234 }

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