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1 /* |
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2 * Copyright 2012 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #include "SkIntersections.h" |
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9 |
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10 void SkIntersections::append(const SkIntersections& i) { |
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11 for (int index = 0; index < i.fUsed; ++index) { |
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12 insert(i[0][index], i[1][index], i.pt(index)); |
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13 } |
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14 } |
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15 |
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16 int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = { |
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17 NULL, |
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18 &SkIntersections::verticalLine, |
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19 &SkIntersections::verticalQuad, |
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20 &SkIntersections::verticalCubic |
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21 }; |
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22 |
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23 int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = { |
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24 NULL, |
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25 &SkIntersections::lineRay, |
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26 &SkIntersections::quadRay, |
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27 &SkIntersections::cubicRay |
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28 }; |
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29 |
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30 int SkIntersections::coincidentUsed() const { |
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31 if (!fIsCoincident[0]) { |
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32 SkASSERT(!fIsCoincident[1]); |
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33 return 0; |
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34 } |
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35 int count = 0; |
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36 SkDEBUGCODE(int count2 = 0;) |
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37 for (int index = 0; index < fUsed; ++index) { |
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38 if (fIsCoincident[0] & (1 << index)) { |
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39 ++count; |
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40 } |
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41 #ifdef SK_DEBUG |
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42 if (fIsCoincident[1] & (1 << index)) { |
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43 ++count2; |
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44 } |
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45 #endif |
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46 } |
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47 SkASSERT(count == count2); |
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48 return count; |
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49 } |
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50 |
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51 int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) { |
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52 SkDCubic cubic; |
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53 cubic.set(pts); |
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54 fMax = 3; |
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55 return intersectRay(cubic, line); |
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56 } |
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57 |
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58 void SkIntersections::flip() { |
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59 for (int index = 0; index < fUsed; ++index) { |
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60 fT[1][index] = 1 - fT[1][index]; |
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61 } |
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62 } |
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63 |
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64 int SkIntersections::insert(double one, double two, const SkDPoint& pt) { |
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65 if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) { |
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66 // For now, don't allow a mix of coincident and non-coincident intersections |
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67 return -1; |
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68 } |
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69 SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]); |
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70 int index; |
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71 for (index = 0; index < fUsed; ++index) { |
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72 double oldOne = fT[0][index]; |
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73 double oldTwo = fT[1][index]; |
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74 if (one == oldOne && two == oldTwo) { |
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75 return -1; |
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76 } |
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77 if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) { |
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78 if ((precisely_zero(one) && !precisely_zero(oldOne)) |
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79 || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1)) |
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80 || (precisely_zero(two) && !precisely_zero(oldTwo)) |
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81 || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) { |
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82 fT[0][index] = one; |
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83 fT[1][index] = two; |
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84 fPt[index] = pt; |
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85 } |
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86 return -1; |
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87 } |
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88 #if ONE_OFF_DEBUG |
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89 if (pt.roughlyEqual(fPt[index])) { |
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90 SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one); |
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91 } |
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92 #endif |
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93 if (fT[0][index] > one) { |
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94 break; |
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95 } |
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96 } |
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97 if (fUsed >= fMax) { |
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98 SkASSERT(0); // FIXME : this error, if it is to be handled at runtime in release, must |
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99 // be propagated all the way back down to the caller, and return failure. |
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100 fUsed = 0; |
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101 return 0; |
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102 } |
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103 int remaining = fUsed - index; |
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104 if (remaining > 0) { |
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105 memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining); |
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106 memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining); |
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107 memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining); |
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108 int clearMask = ~((1 << index) - 1); |
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109 fIsCoincident[0] += fIsCoincident[0] & clearMask; |
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110 fIsCoincident[1] += fIsCoincident[1] & clearMask; |
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111 } |
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112 fPt[index] = pt; |
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113 fT[0][index] = one; |
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114 fT[1][index] = two; |
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115 ++fUsed; |
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116 return index; |
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117 } |
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118 |
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119 void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) { |
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120 int index = insertSwap(one, two, pt); |
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121 int bit = 1 << index; |
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122 fIsCoincident[0] |= bit; |
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123 fIsCoincident[1] |= bit; |
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124 } |
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125 |
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126 int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) { |
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127 SkDLine l; |
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128 l.set(pts); |
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129 fMax = 2; |
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130 return intersectRay(l, line); |
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131 } |
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132 |
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133 void SkIntersections::offset(int base, double start, double end) { |
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134 for (int index = base; index < fUsed; ++index) { |
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135 double val = fT[fSwap][index]; |
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136 val *= end - start; |
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137 val += start; |
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138 fT[fSwap][index] = val; |
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139 } |
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140 } |
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141 |
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142 int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) { |
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143 SkDQuad quad; |
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144 quad.set(pts); |
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145 fMax = 2; |
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146 return intersectRay(quad, line); |
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147 } |
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148 |
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149 void SkIntersections::quickRemoveOne(int index, int replace) { |
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150 if (index < replace) { |
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151 fT[0][index] = fT[0][replace]; |
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152 } |
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153 } |
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154 |
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155 #if 0 |
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156 void SkIntersections::remove(double one, double two, const SkDPoint& startPt, |
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157 const SkDPoint& endPt) { |
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158 for (int index = fUsed - 1; index >= 0; --index) { |
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159 if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two) |
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160 || startPt.approximatelyEqual(fPt[index]) |
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161 || endPt.approximatelyEqual(fPt[index]))) { |
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162 SkASSERT(fUsed > 0); |
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163 removeOne(index); |
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164 } |
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165 } |
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166 } |
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167 #endif |
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168 |
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169 void SkIntersections::removeOne(int index) { |
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170 int remaining = --fUsed - index; |
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171 if (remaining <= 0) { |
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172 return; |
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173 } |
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174 memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining); |
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175 memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining); |
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176 memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining); |
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177 SkASSERT(fIsCoincident[0] == 0); |
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178 int coBit = fIsCoincident[0] & (1 << index); |
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179 fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit; |
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180 SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index)))); |
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181 fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit; |
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182 } |
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183 |
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184 void SkIntersections::swapPts() { |
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185 int index; |
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186 for (index = 0; index < fUsed; ++index) { |
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187 SkTSwap(fT[0][index], fT[1][index]); |
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188 } |
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189 } |
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190 |
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191 int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, |
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192 SkScalar x, bool flipped) { |
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193 SkDLine line; |
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194 line.set(a); |
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195 return vertical(line, top, bottom, x, flipped); |
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196 } |
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197 |
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198 int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, |
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199 SkScalar x, bool flipped) { |
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200 SkDQuad quad; |
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201 quad.set(a); |
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202 return vertical(quad, top, bottom, x, flipped); |
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203 } |
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204 |
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205 int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, |
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206 SkScalar x, bool flipped) { |
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207 SkDCubic cubic; |
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208 cubic.set(a); |
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209 return vertical(cubic, top, bottom, x, flipped); |
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210 } |