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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #include "SkWindow.h" |
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9 #include "SkCanvas.h" |
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10 #include "SkDevice.h" |
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11 #include "SkOSMenu.h" |
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12 #include "SkSystemEventTypes.h" |
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13 #include "SkTime.h" |
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14 |
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15 #define SK_EventDelayInval "\xd" "n" "\xa" "l" |
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16 |
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17 #define TEST_BOUNDERx |
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18 |
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19 #include "SkBounder.h" |
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20 class TestSkBounder : public SkBounder { |
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21 public: |
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22 explicit TestSkBounder(const SkBitmap& bm) : fCanvas(bm) {} |
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23 |
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24 protected: |
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25 virtual bool onIRect(const SkIRect& r) SK_OVERRIDE { |
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26 SkRect rr; |
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27 |
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28 rr.set(SkIntToScalar(r.fLeft), SkIntToScalar(r.fTop), |
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29 SkIntToScalar(r.fRight), SkIntToScalar(r.fBottom)); |
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30 |
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31 SkPaint p; |
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32 |
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33 p.setStyle(SkPaint::kStroke_Style); |
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34 p.setColor(SK_ColorYELLOW); |
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35 |
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36 #if 0 |
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37 rr.inset(SK_ScalarHalf, SK_ScalarHalf); |
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38 #else |
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39 rr.inset(-SK_ScalarHalf, -SK_ScalarHalf); |
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40 #endif |
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41 |
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42 fCanvas.drawRect(rr, p); |
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43 return true; |
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44 } |
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45 private: |
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46 SkCanvas fCanvas; |
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47 }; |
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48 |
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49 SkWindow::SkWindow() : fFocusView(NULL) { |
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50 fClicks.reset(); |
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51 fWaitingOnInval = false; |
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52 |
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53 #ifdef SK_BUILD_FOR_WINCE |
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54 fColorType = kRGB_565_SkColorType; |
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55 #else |
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56 fColorType = kPMColor_SkColorType; |
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57 #endif |
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58 |
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59 fMatrix.reset(); |
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60 } |
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61 |
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62 SkWindow::~SkWindow() { |
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63 fClicks.deleteAll(); |
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64 fMenus.deleteAll(); |
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65 } |
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66 |
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67 SkCanvas* SkWindow::createCanvas() { |
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68 return new SkCanvas(this->getBitmap()); |
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69 } |
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70 |
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71 void SkWindow::setMatrix(const SkMatrix& matrix) { |
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72 if (fMatrix != matrix) { |
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73 fMatrix = matrix; |
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74 this->inval(NULL); |
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75 } |
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76 } |
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77 |
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78 void SkWindow::preConcat(const SkMatrix& matrix) { |
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79 SkMatrix m; |
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80 m.setConcat(fMatrix, matrix); |
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81 this->setMatrix(m); |
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82 } |
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83 |
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84 void SkWindow::postConcat(const SkMatrix& matrix) { |
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85 SkMatrix m; |
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86 m.setConcat(matrix, fMatrix); |
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87 this->setMatrix(m); |
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88 } |
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89 |
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90 void SkWindow::setColorType(SkColorType ct) { |
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91 this->resize(fBitmap.width(), fBitmap.height(), ct); |
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92 } |
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93 |
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94 void SkWindow::resize(int width, int height, SkColorType ct) { |
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95 if (ct == kUnknown_SkColorType) |
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96 ct = fColorType; |
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97 |
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98 if (width != fBitmap.width() || height != fBitmap.height() || ct != fColorType) { |
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99 fColorType = ct; |
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100 fBitmap.allocPixels(SkImageInfo::Make(width, height, |
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101 ct, kPremul_SkAlphaType)); |
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102 |
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103 this->setSize(SkIntToScalar(width), SkIntToScalar(height)); |
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104 this->inval(NULL); |
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105 } |
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106 } |
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107 |
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108 bool SkWindow::handleInval(const SkRect* localR) { |
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109 SkIRect ir; |
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110 |
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111 if (localR) { |
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112 SkRect devR; |
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113 SkMatrix inverse; |
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114 if (!fMatrix.invert(&inverse)) { |
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115 return false; |
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116 } |
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117 fMatrix.mapRect(&devR, *localR); |
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118 devR.round(&ir); |
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119 } else { |
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120 ir.set(0, 0, |
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121 SkScalarRoundToInt(this->width()), |
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122 SkScalarRoundToInt(this->height())); |
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123 } |
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124 fDirtyRgn.op(ir, SkRegion::kUnion_Op); |
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125 |
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126 this->onHandleInval(ir); |
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127 return true; |
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128 } |
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129 |
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130 void SkWindow::forceInvalAll() { |
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131 fDirtyRgn.setRect(0, 0, |
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132 SkScalarCeilToInt(this->width()), |
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133 SkScalarCeilToInt(this->height())); |
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134 } |
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135 |
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136 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN) |
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137 #include <windows.h> |
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138 #include <gx.h> |
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139 extern GXDisplayProperties gDisplayProps; |
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140 #endif |
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141 |
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142 #ifdef SK_SIMULATE_FAILED_MALLOC |
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143 extern bool gEnableControlledThrow; |
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144 #endif |
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145 |
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146 bool SkWindow::update(SkIRect* updateArea) { |
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147 if (!fDirtyRgn.isEmpty()) { |
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148 SkBitmap bm = this->getBitmap(); |
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149 |
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150 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN) |
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151 char* buffer = (char*)GXBeginDraw(); |
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152 SkASSERT(buffer); |
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153 |
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154 RECT rect; |
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155 GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect); |
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156 buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps.cbxPitch; |
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157 |
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158 bm.setPixels(buffer); |
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159 #endif |
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160 |
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161 SkAutoTUnref<SkCanvas> canvas(this->createCanvas()); |
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162 |
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163 canvas->clipRegion(fDirtyRgn); |
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164 if (updateArea) |
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165 *updateArea = fDirtyRgn.getBounds(); |
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166 |
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167 SkAutoCanvasRestore acr(canvas, true); |
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168 canvas->concat(fMatrix); |
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169 |
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170 // empty this now, so we can correctly record any inval calls that |
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171 // might be made during the draw call. |
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172 fDirtyRgn.setEmpty(); |
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173 |
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174 #ifdef TEST_BOUNDER |
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175 TestSkBounder bounder(bm); |
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176 canvas->setBounder(&bounder); |
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177 #endif |
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178 #ifdef SK_SIMULATE_FAILED_MALLOC |
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179 gEnableControlledThrow = true; |
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180 #endif |
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181 #ifdef SK_BUILD_FOR_WIN32 |
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182 //try { |
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183 this->draw(canvas); |
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184 //} |
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185 //catch (...) { |
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186 //} |
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187 #else |
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188 this->draw(canvas); |
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189 #endif |
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190 #ifdef SK_SIMULATE_FAILED_MALLOC |
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191 gEnableControlledThrow = false; |
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192 #endif |
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193 #ifdef TEST_BOUNDER |
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194 canvas->setBounder(NULL); |
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195 #endif |
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196 |
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197 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN) |
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198 GXEndDraw(); |
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199 #endif |
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200 |
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201 return true; |
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202 } |
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203 return false; |
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204 } |
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205 |
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206 bool SkWindow::handleChar(SkUnichar uni) { |
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207 if (this->onHandleChar(uni)) |
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208 return true; |
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209 |
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210 SkView* focus = this->getFocusView(); |
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211 if (focus == NULL) |
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212 focus = this; |
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213 |
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214 SkEvent evt(SK_EventType_Unichar); |
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215 evt.setFast32(uni); |
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216 return focus->doEvent(evt); |
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217 } |
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218 |
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219 bool SkWindow::handleKey(SkKey key) { |
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220 if (key == kNONE_SkKey) |
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221 return false; |
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222 |
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223 if (this->onHandleKey(key)) |
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224 return true; |
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225 |
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226 // send an event to the focus-view |
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227 { |
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228 SkView* focus = this->getFocusView(); |
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229 if (focus == NULL) |
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230 focus = this; |
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231 |
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232 SkEvent evt(SK_EventType_Key); |
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233 evt.setFast32(key); |
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234 if (focus->doEvent(evt)) |
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235 return true; |
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236 } |
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237 |
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238 if (key == kUp_SkKey || key == kDown_SkKey) { |
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239 if (this->moveFocus(key == kUp_SkKey ? kPrev_FocusDirection : kNext_FocusDirection) == NULL) |
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240 this->onSetFocusView(NULL); |
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241 return true; |
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242 } |
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243 return false; |
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244 } |
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245 |
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246 bool SkWindow::handleKeyUp(SkKey key) { |
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247 if (key == kNONE_SkKey) |
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248 return false; |
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249 |
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250 if (this->onHandleKeyUp(key)) |
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251 return true; |
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252 |
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253 //send an event to the focus-view |
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254 { |
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255 SkView* focus = this->getFocusView(); |
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256 if (focus == NULL) |
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257 focus = this; |
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258 |
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259 //should this one be the same? |
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260 SkEvent evt(SK_EventType_KeyUp); |
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261 evt.setFast32(key); |
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262 if (focus->doEvent(evt)) |
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263 return true; |
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264 } |
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265 return false; |
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266 } |
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267 |
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268 void SkWindow::addMenu(SkOSMenu* menu) { |
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269 *fMenus.append() = menu; |
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270 this->onAddMenu(menu); |
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271 } |
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272 |
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273 void SkWindow::setTitle(const char title[]) { |
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274 if (NULL == title) { |
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275 title = ""; |
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276 } |
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277 fTitle.set(title); |
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278 this->onSetTitle(title); |
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279 } |
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280 |
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281 bool SkWindow::onEvent(const SkEvent& evt) { |
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282 if (evt.isType(SK_EventDelayInval)) { |
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283 for (SkRegion::Iterator iter(fDirtyRgn); !iter.done(); iter.next()) |
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284 this->onHandleInval(iter.rect()); |
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285 fWaitingOnInval = false; |
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286 return true; |
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287 } |
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288 return this->INHERITED::onEvent(evt); |
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289 } |
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290 |
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291 bool SkWindow::onGetFocusView(SkView** focus) const { |
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292 if (focus) |
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293 *focus = fFocusView; |
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294 return true; |
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295 } |
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296 |
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297 bool SkWindow::onSetFocusView(SkView* focus) { |
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298 if (fFocusView != focus) { |
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299 if (fFocusView) |
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300 fFocusView->onFocusChange(false); |
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301 fFocusView = focus; |
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302 if (focus) |
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303 focus->onFocusChange(true); |
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304 } |
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305 return true; |
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306 } |
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307 |
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308 void SkWindow::onHandleInval(const SkIRect&) { |
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309 } |
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310 |
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311 bool SkWindow::onHandleChar(SkUnichar) { |
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312 return false; |
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313 } |
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314 |
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315 bool SkWindow::onHandleKey(SkKey) { |
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316 return false; |
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317 } |
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318 |
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319 bool SkWindow::onHandleKeyUp(SkKey) { |
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320 return false; |
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321 } |
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322 |
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323 bool SkWindow::handleClick(int x, int y, Click::State state, void *owner, |
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324 unsigned modifierKeys) { |
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325 return this->onDispatchClick(x, y, state, owner, modifierKeys); |
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326 } |
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327 |
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328 bool SkWindow::onDispatchClick(int x, int y, Click::State state, |
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329 void* owner, unsigned modifierKeys) { |
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330 bool handled = false; |
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331 |
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332 // First, attempt to find an existing click with this owner. |
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333 int index = -1; |
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334 for (int i = 0; i < fClicks.count(); i++) { |
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335 if (owner == fClicks[i]->fOwner) { |
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336 index = i; |
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337 break; |
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338 } |
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339 } |
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340 |
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341 switch (state) { |
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342 case Click::kDown_State: { |
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343 if (index != -1) { |
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344 delete fClicks[index]; |
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345 fClicks.remove(index); |
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346 } |
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347 Click* click = this->findClickHandler(SkIntToScalar(x), |
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348 SkIntToScalar(y), modifierKeys); |
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349 |
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350 if (click) { |
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351 click->fOwner = owner; |
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352 *fClicks.append() = click; |
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353 SkView::DoClickDown(click, x, y, modifierKeys); |
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354 handled = true; |
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355 } |
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356 break; |
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357 } |
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358 case Click::kMoved_State: |
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359 if (index != -1) { |
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360 SkView::DoClickMoved(fClicks[index], x, y, modifierKeys); |
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361 handled = true; |
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362 } |
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363 break; |
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364 case Click::kUp_State: |
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365 if (index != -1) { |
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366 SkView::DoClickUp(fClicks[index], x, y, modifierKeys); |
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367 delete fClicks[index]; |
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368 fClicks.remove(index); |
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369 handled = true; |
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370 } |
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371 break; |
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372 default: |
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373 // Do nothing |
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374 break; |
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375 } |
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376 return handled; |
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377 } |