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1 // -*- mode: c++ -*- |
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2 |
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3 // Copyright (c) 2010 Google Inc. |
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4 // All rights reserved. |
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5 // |
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6 // Redistribution and use in source and binary forms, with or without |
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7 // modification, are permitted provided that the following conditions are |
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8 // met: |
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9 // |
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10 // * Redistributions of source code must retain the above copyright |
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11 // notice, this list of conditions and the following disclaimer. |
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12 // * Redistributions in binary form must reproduce the above |
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13 // copyright notice, this list of conditions and the following disclaimer |
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14 // in the documentation and/or other materials provided with the |
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15 // distribution. |
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16 // * Neither the name of Google Inc. nor the names of its |
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17 // contributors may be used to endorse or promote products derived from |
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18 // this software without specific prior written permission. |
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19 // |
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20 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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21 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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22 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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23 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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24 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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25 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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26 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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27 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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28 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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29 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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30 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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31 |
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32 // Original author: Jim Blandy <jimb@mozilla.com> <jimb@red-bean.com> |
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33 |
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34 // language.h: Define google_breakpad::Language. Instances of |
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35 // subclasses of this class provide language-appropriate operations |
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36 // for the Breakpad symbol dumper. |
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37 |
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38 #ifndef COMMON_LINUX_LANGUAGE_H__ |
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39 #define COMMON_LINUX_LANGUAGE_H__ |
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40 |
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41 #include <string> |
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42 |
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43 #include "common/using_std_string.h" |
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44 |
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45 namespace google_breakpad { |
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46 |
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47 // An abstract base class for language-specific operations. We choose |
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48 // an instance of a subclass of this when we find the CU's language. |
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49 // This class's definitions are appropriate for CUs with no specified |
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50 // language. |
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51 class Language { |
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52 public: |
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53 // A base class destructor should be either public and virtual, |
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54 // or protected and nonvirtual. |
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55 virtual ~Language() {} |
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56 |
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57 // Return true if this language has functions to which we can assign |
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58 // line numbers. (Debugging info for assembly language, for example, |
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59 // can have source location information, but does not have functions |
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60 // recorded using DW_TAG_subprogram DIEs.) |
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61 virtual bool HasFunctions() const { return true; } |
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62 |
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63 // Construct a fully-qualified, language-appropriate form of NAME, |
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64 // given that PARENT_NAME is the name of the construct enclosing |
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65 // NAME. If PARENT_NAME is the empty string, then NAME is a |
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66 // top-level name. |
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67 // |
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68 // This API sort of assumes that a fully-qualified name is always |
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69 // some simple textual composition of the unqualified name and its |
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70 // parent's name, and that we don't need to know anything else about |
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71 // the parent or the child (say, their DIEs' tags) to do the job. |
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72 // This is true for the languages we support at the moment, and |
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73 // keeps things concrete. Perhaps a more refined operation would |
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74 // take into account the parent and child DIE types, allow languages |
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75 // to use their own data type for complex parent names, etc. But if |
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76 // C++ doesn't need all that, who would? |
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77 virtual string MakeQualifiedName (const string &parent_name, |
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78 const string &name) const = 0; |
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79 |
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80 // Instances for specific languages. |
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81 static const Language * const CPlusPlus, |
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82 * const Java, |
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83 * const Assembler; |
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84 }; |
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85 |
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86 } // namespace google_breakpad |
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87 |
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88 #endif // COMMON_LINUX_LANGUAGE_H__ |