toolkit/mozapps/update/updater/progressui_osx.mm

branch
TOR_BUG_3246
changeset 7
129ffea94266
equal deleted inserted replaced
-1:000000000000 0:cda160cff25c
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
7 #import <Cocoa/Cocoa.h>
8 #include <stdio.h>
9 #include <unistd.h>
10 #include "progressui.h"
11 #include "readstrings.h"
12 #include "errors.h"
13
14 #define TIMER_INTERVAL 0.2
15
16 static float sProgressVal; // between 0 and 100
17 static BOOL sQuit = FALSE;
18 static StringTable sLabels;
19 static const char *sUpdatePath;
20
21 @interface UpdaterUI : NSObject
22 {
23 IBOutlet NSProgressIndicator *progressBar;
24 IBOutlet NSTextField *progressTextField;
25 }
26 @end
27
28 @implementation UpdaterUI
29
30 -(void)awakeFromNib
31 {
32 NSWindow *w = [progressBar window];
33
34 [w setTitle:[NSString stringWithUTF8String:sLabels.title]];
35 [progressTextField setStringValue:[NSString stringWithUTF8String:sLabels.info]];
36
37 NSRect origTextFrame = [progressTextField frame];
38 [progressTextField sizeToFit];
39
40 int widthAdjust = progressTextField.frame.size.width - origTextFrame.size.width;
41
42 if (widthAdjust > 0) {
43 NSRect f;
44 f.size.width = w.frame.size.width + widthAdjust;
45 f.size.height = w.frame.size.height;
46 [w setFrame:f display:YES];
47 }
48
49 [w center];
50
51 [progressBar setIndeterminate:NO];
52 [progressBar setDoubleValue:0.0];
53
54 [[NSTimer scheduledTimerWithTimeInterval:TIMER_INTERVAL target:self
55 selector:@selector(updateProgressUI:)
56 userInfo:nil repeats:YES] retain];
57
58 // Make sure we are on top initially
59 [NSApp activateIgnoringOtherApps:YES];
60 }
61
62 // called when the timer goes off
63 -(void)updateProgressUI:(NSTimer *)aTimer
64 {
65 if (sQuit) {
66 [aTimer invalidate];
67 [aTimer release];
68
69 // It seems to be necessary to activate and hide ourselves before we stop,
70 // otherwise the "run" method will not return until the user focuses some
71 // other app. The activate step is necessary if we are not the active app.
72 // This is a big hack, but it seems to do the trick.
73 [NSApp activateIgnoringOtherApps:YES];
74 [NSApp hide:self];
75 [NSApp stop:self];
76 }
77
78 float progress = sProgressVal;
79
80 [progressBar setDoubleValue:(double)progress];
81 }
82
83 // leave this as returning a BOOL instead of NSApplicationTerminateReply
84 // for backward compatibility
85 - (BOOL)applicationShouldTerminate:(NSApplication *)sender
86 {
87 return sQuit;
88 }
89
90 @end
91
92 int
93 InitProgressUI(int *pargc, char ***pargv)
94 {
95 sUpdatePath = (*pargv)[1];
96
97 return 0;
98 }
99
100 int
101 ShowProgressUI()
102 {
103 // Only show the Progress UI if the process is taking a significant amount of
104 // time where a significant amount of time is defined as .5 seconds after
105 // ShowProgressUI is called sProgress is less than 70.
106 usleep(500000);
107
108 if (sQuit || sProgressVal > 70.0f)
109 return 0;
110
111 char path[PATH_MAX];
112 snprintf(path, sizeof(path), "%s/updater.ini", sUpdatePath);
113 if (ReadStrings(path, &sLabels) != OK)
114 return -1;
115
116 // Continue the update without showing the Progress UI if any of the supplied
117 // strings are larger than MAX_TEXT_LEN (Bug 628829).
118 if (!(strlen(sLabels.title) < MAX_TEXT_LEN - 1 &&
119 strlen(sLabels.info) < MAX_TEXT_LEN - 1))
120 return -1;
121
122 [NSApplication sharedApplication];
123 [NSBundle loadNibNamed:@"MainMenu" owner:NSApp];
124 [NSApp run];
125
126 return 0;
127 }
128
129 // Called on a background thread
130 void
131 QuitProgressUI()
132 {
133 sQuit = TRUE;
134 }
135
136 // Called on a background thread
137 void
138 UpdateProgressUI(float progress)
139 {
140 sProgressVal = progress; // 32-bit writes are atomic
141 }

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