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1 // |
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2 // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 #include "CompilerUniform.h" |
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8 |
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9 namespace sh |
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10 { |
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11 |
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12 Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex) |
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13 { |
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14 this->type = type; |
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15 this->precision = precision; |
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16 this->name = name; |
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17 this->arraySize = arraySize; |
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18 this->registerIndex = registerIndex; |
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19 } |
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20 |
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21 } |