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1 // |
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2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 // |
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8 // Create strings that declare built-in definitions, add built-ins that |
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9 // cannot be expressed in the files, and establish mappings between |
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10 // built-in functions and operators. |
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11 // |
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12 |
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13 #include "compiler/Initialize.h" |
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14 |
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15 #include "compiler/intermediate.h" |
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16 |
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17 void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable) |
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18 { |
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19 TType *float1 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 1); |
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20 TType *float2 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 2); |
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21 TType *float3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3); |
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22 TType *float4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4); |
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23 |
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24 TType *int2 = new TType(EbtInt, EbpUndefined, EvqGlobal, 2); |
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25 TType *int3 = new TType(EbtInt, EbpUndefined, EvqGlobal, 3); |
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26 TType *int4 = new TType(EbtInt, EbpUndefined, EvqGlobal, 4); |
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27 |
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28 // |
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29 // Angle and Trigonometric Functions. |
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30 // |
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31 symbolTable.insertBuiltIn(float1, "radians", float1); |
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32 symbolTable.insertBuiltIn(float2, "radians", float2); |
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33 symbolTable.insertBuiltIn(float3, "radians", float3); |
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34 symbolTable.insertBuiltIn(float4, "radians", float4); |
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35 |
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36 symbolTable.insertBuiltIn(float1, "degrees", float1); |
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37 symbolTable.insertBuiltIn(float2, "degrees", float2); |
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38 symbolTable.insertBuiltIn(float3, "degrees", float3); |
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39 symbolTable.insertBuiltIn(float4, "degrees", float4); |
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40 |
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41 symbolTable.insertBuiltIn(float1, "sin", float1); |
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42 symbolTable.insertBuiltIn(float2, "sin", float2); |
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43 symbolTable.insertBuiltIn(float3, "sin", float3); |
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44 symbolTable.insertBuiltIn(float4, "sin", float4); |
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45 |
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46 symbolTable.insertBuiltIn(float1, "cos", float1); |
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47 symbolTable.insertBuiltIn(float2, "cos", float2); |
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48 symbolTable.insertBuiltIn(float3, "cos", float3); |
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49 symbolTable.insertBuiltIn(float4, "cos", float4); |
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50 |
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51 symbolTable.insertBuiltIn(float1, "tan", float1); |
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52 symbolTable.insertBuiltIn(float2, "tan", float2); |
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53 symbolTable.insertBuiltIn(float3, "tan", float3); |
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54 symbolTable.insertBuiltIn(float4, "tan", float4); |
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55 |
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56 symbolTable.insertBuiltIn(float1, "asin", float1); |
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57 symbolTable.insertBuiltIn(float2, "asin", float2); |
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58 symbolTable.insertBuiltIn(float3, "asin", float3); |
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59 symbolTable.insertBuiltIn(float4, "asin", float4); |
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60 |
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61 symbolTable.insertBuiltIn(float1, "acos", float1); |
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62 symbolTable.insertBuiltIn(float2, "acos", float2); |
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63 symbolTable.insertBuiltIn(float3, "acos", float3); |
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64 symbolTable.insertBuiltIn(float4, "acos", float4); |
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65 |
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66 symbolTable.insertBuiltIn(float1, "atan", float1, float1); |
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67 symbolTable.insertBuiltIn(float2, "atan", float2, float2); |
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68 symbolTable.insertBuiltIn(float3, "atan", float3, float3); |
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69 symbolTable.insertBuiltIn(float4, "atan", float4, float4); |
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70 |
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71 symbolTable.insertBuiltIn(float1, "atan", float1); |
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72 symbolTable.insertBuiltIn(float2, "atan", float2); |
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73 symbolTable.insertBuiltIn(float3, "atan", float3); |
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74 symbolTable.insertBuiltIn(float4, "atan", float4); |
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75 |
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76 // |
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77 // Exponential Functions. |
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78 // |
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79 symbolTable.insertBuiltIn(float1, "pow", float1, float1); |
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80 symbolTable.insertBuiltIn(float2, "pow", float2, float2); |
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81 symbolTable.insertBuiltIn(float3, "pow", float3, float3); |
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82 symbolTable.insertBuiltIn(float4, "pow", float4, float4); |
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83 |
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84 symbolTable.insertBuiltIn(float1, "exp", float1); |
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85 symbolTable.insertBuiltIn(float2, "exp", float2); |
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86 symbolTable.insertBuiltIn(float3, "exp", float3); |
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87 symbolTable.insertBuiltIn(float4, "exp", float4); |
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88 |
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89 symbolTable.insertBuiltIn(float1, "log", float1); |
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90 symbolTable.insertBuiltIn(float2, "log", float2); |
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91 symbolTable.insertBuiltIn(float3, "log", float3); |
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92 symbolTable.insertBuiltIn(float4, "log", float4); |
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93 |
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94 symbolTable.insertBuiltIn(float1, "exp2", float1); |
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95 symbolTable.insertBuiltIn(float2, "exp2", float2); |
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96 symbolTable.insertBuiltIn(float3, "exp2", float3); |
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97 symbolTable.insertBuiltIn(float4, "exp2", float4); |
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98 |
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99 symbolTable.insertBuiltIn(float1, "log2", float1); |
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100 symbolTable.insertBuiltIn(float2, "log2", float2); |
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101 symbolTable.insertBuiltIn(float3, "log2", float3); |
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102 symbolTable.insertBuiltIn(float4, "log2", float4); |
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103 |
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104 symbolTable.insertBuiltIn(float1, "sqrt", float1); |
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105 symbolTable.insertBuiltIn(float2, "sqrt", float2); |
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106 symbolTable.insertBuiltIn(float3, "sqrt", float3); |
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107 symbolTable.insertBuiltIn(float4, "sqrt", float4); |
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108 |
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109 symbolTable.insertBuiltIn(float1, "inversesqrt", float1); |
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110 symbolTable.insertBuiltIn(float2, "inversesqrt", float2); |
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111 symbolTable.insertBuiltIn(float3, "inversesqrt", float3); |
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112 symbolTable.insertBuiltIn(float4, "inversesqrt", float4); |
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113 |
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114 // |
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115 // Common Functions. |
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116 // |
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117 symbolTable.insertBuiltIn(float1, "abs", float1); |
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118 symbolTable.insertBuiltIn(float2, "abs", float2); |
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119 symbolTable.insertBuiltIn(float3, "abs", float3); |
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120 symbolTable.insertBuiltIn(float4, "abs", float4); |
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121 |
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122 symbolTable.insertBuiltIn(float1, "sign", float1); |
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123 symbolTable.insertBuiltIn(float2, "sign", float2); |
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124 symbolTable.insertBuiltIn(float3, "sign", float3); |
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125 symbolTable.insertBuiltIn(float4, "sign", float4); |
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126 |
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127 symbolTable.insertBuiltIn(float1, "floor", float1); |
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128 symbolTable.insertBuiltIn(float2, "floor", float2); |
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129 symbolTable.insertBuiltIn(float3, "floor", float3); |
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130 symbolTable.insertBuiltIn(float4, "floor", float4); |
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131 |
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132 symbolTable.insertBuiltIn(float1, "ceil", float1); |
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133 symbolTable.insertBuiltIn(float2, "ceil", float2); |
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134 symbolTable.insertBuiltIn(float3, "ceil", float3); |
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135 symbolTable.insertBuiltIn(float4, "ceil", float4); |
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136 |
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137 symbolTable.insertBuiltIn(float1, "fract", float1); |
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138 symbolTable.insertBuiltIn(float2, "fract", float2); |
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139 symbolTable.insertBuiltIn(float3, "fract", float3); |
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140 symbolTable.insertBuiltIn(float4, "fract", float4); |
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141 |
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142 symbolTable.insertBuiltIn(float1, "mod", float1, float1); |
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143 symbolTable.insertBuiltIn(float2, "mod", float2, float1); |
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144 symbolTable.insertBuiltIn(float3, "mod", float3, float1); |
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145 symbolTable.insertBuiltIn(float4, "mod", float4, float1); |
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146 symbolTable.insertBuiltIn(float2, "mod", float2, float2); |
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147 symbolTable.insertBuiltIn(float3, "mod", float3, float3); |
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148 symbolTable.insertBuiltIn(float4, "mod", float4, float4); |
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149 |
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150 symbolTable.insertBuiltIn(float1, "min", float1, float1); |
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151 symbolTable.insertBuiltIn(float2, "min", float2, float1); |
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152 symbolTable.insertBuiltIn(float3, "min", float3, float1); |
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153 symbolTable.insertBuiltIn(float4, "min", float4, float1); |
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154 symbolTable.insertBuiltIn(float2, "min", float2, float2); |
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155 symbolTable.insertBuiltIn(float3, "min", float3, float3); |
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156 symbolTable.insertBuiltIn(float4, "min", float4, float4); |
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157 |
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158 symbolTable.insertBuiltIn(float1, "max", float1, float1); |
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159 symbolTable.insertBuiltIn(float2, "max", float2, float1); |
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160 symbolTable.insertBuiltIn(float3, "max", float3, float1); |
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161 symbolTable.insertBuiltIn(float4, "max", float4, float1); |
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162 symbolTable.insertBuiltIn(float2, "max", float2, float2); |
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163 symbolTable.insertBuiltIn(float3, "max", float3, float3); |
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164 symbolTable.insertBuiltIn(float4, "max", float4, float4); |
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165 |
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166 symbolTable.insertBuiltIn(float1, "clamp", float1, float1, float1); |
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167 symbolTable.insertBuiltIn(float2, "clamp", float2, float1, float1); |
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168 symbolTable.insertBuiltIn(float3, "clamp", float3, float1, float1); |
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169 symbolTable.insertBuiltIn(float4, "clamp", float4, float1, float1); |
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170 symbolTable.insertBuiltIn(float2, "clamp", float2, float2, float2); |
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171 symbolTable.insertBuiltIn(float3, "clamp", float3, float3, float3); |
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172 symbolTable.insertBuiltIn(float4, "clamp", float4, float4, float4); |
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173 |
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174 symbolTable.insertBuiltIn(float1, "mix", float1, float1, float1); |
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175 symbolTable.insertBuiltIn(float2, "mix", float2, float2, float1); |
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176 symbolTable.insertBuiltIn(float3, "mix", float3, float3, float1); |
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177 symbolTable.insertBuiltIn(float4, "mix", float4, float4, float1); |
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178 symbolTable.insertBuiltIn(float2, "mix", float2, float2, float2); |
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179 symbolTable.insertBuiltIn(float3, "mix", float3, float3, float3); |
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180 symbolTable.insertBuiltIn(float4, "mix", float4, float4, float4); |
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181 |
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182 symbolTable.insertBuiltIn(float1, "step", float1, float1); |
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183 symbolTable.insertBuiltIn(float2, "step", float2, float2); |
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184 symbolTable.insertBuiltIn(float3, "step", float3, float3); |
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185 symbolTable.insertBuiltIn(float4, "step", float4, float4); |
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186 symbolTable.insertBuiltIn(float2, "step", float1, float2); |
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187 symbolTable.insertBuiltIn(float3, "step", float1, float3); |
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188 symbolTable.insertBuiltIn(float4, "step", float1, float4); |
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189 |
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190 symbolTable.insertBuiltIn(float1, "smoothstep", float1, float1, float1); |
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191 symbolTable.insertBuiltIn(float2, "smoothstep", float2, float2, float2); |
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192 symbolTable.insertBuiltIn(float3, "smoothstep", float3, float3, float3); |
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193 symbolTable.insertBuiltIn(float4, "smoothstep", float4, float4, float4); |
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194 symbolTable.insertBuiltIn(float2, "smoothstep", float1, float1, float2); |
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195 symbolTable.insertBuiltIn(float3, "smoothstep", float1, float1, float3); |
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196 symbolTable.insertBuiltIn(float4, "smoothstep", float1, float1, float4); |
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197 |
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198 // |
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199 // Geometric Functions. |
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200 // |
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201 symbolTable.insertBuiltIn(float1, "length", float1); |
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202 symbolTable.insertBuiltIn(float1, "length", float2); |
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203 symbolTable.insertBuiltIn(float1, "length", float3); |
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204 symbolTable.insertBuiltIn(float1, "length", float4); |
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205 |
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206 symbolTable.insertBuiltIn(float1, "distance", float1, float1); |
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207 symbolTable.insertBuiltIn(float1, "distance", float2, float2); |
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208 symbolTable.insertBuiltIn(float1, "distance", float3, float3); |
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209 symbolTable.insertBuiltIn(float1, "distance", float4, float4); |
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210 |
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211 symbolTable.insertBuiltIn(float1, "dot", float1, float1); |
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212 symbolTable.insertBuiltIn(float1, "dot", float2, float2); |
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213 symbolTable.insertBuiltIn(float1, "dot", float3, float3); |
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214 symbolTable.insertBuiltIn(float1, "dot", float4, float4); |
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215 |
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216 symbolTable.insertBuiltIn(float3, "cross", float3, float3); |
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217 symbolTable.insertBuiltIn(float1, "normalize", float1); |
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218 symbolTable.insertBuiltIn(float2, "normalize", float2); |
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219 symbolTable.insertBuiltIn(float3, "normalize", float3); |
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220 symbolTable.insertBuiltIn(float4, "normalize", float4); |
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221 |
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222 symbolTable.insertBuiltIn(float1, "faceforward", float1, float1, float1); |
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223 symbolTable.insertBuiltIn(float2, "faceforward", float2, float2, float2); |
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224 symbolTable.insertBuiltIn(float3, "faceforward", float3, float3, float3); |
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225 symbolTable.insertBuiltIn(float4, "faceforward", float4, float4, float4); |
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226 |
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227 symbolTable.insertBuiltIn(float1, "reflect", float1, float1); |
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228 symbolTable.insertBuiltIn(float2, "reflect", float2, float2); |
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229 symbolTable.insertBuiltIn(float3, "reflect", float3, float3); |
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230 symbolTable.insertBuiltIn(float4, "reflect", float4, float4); |
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231 |
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232 symbolTable.insertBuiltIn(float1, "refract", float1, float1, float1); |
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233 symbolTable.insertBuiltIn(float2, "refract", float2, float2, float1); |
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234 symbolTable.insertBuiltIn(float3, "refract", float3, float3, float1); |
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235 symbolTable.insertBuiltIn(float4, "refract", float4, float4, float1); |
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236 |
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237 TType *mat2 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 2, true); |
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238 TType *mat3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3, true); |
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239 TType *mat4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4, true); |
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240 |
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241 // |
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242 // Matrix Functions. |
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243 // |
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244 symbolTable.insertBuiltIn(mat2, "matrixCompMult", mat2, mat2); |
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245 symbolTable.insertBuiltIn(mat3, "matrixCompMult", mat3, mat3); |
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246 symbolTable.insertBuiltIn(mat4, "matrixCompMult", mat4, mat4); |
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247 |
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248 TType *bool1 = new TType(EbtBool, EbpUndefined, EvqGlobal, 1); |
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249 TType *bool2 = new TType(EbtBool, EbpUndefined, EvqGlobal, 2); |
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250 TType *bool3 = new TType(EbtBool, EbpUndefined, EvqGlobal, 3); |
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251 TType *bool4 = new TType(EbtBool, EbpUndefined, EvqGlobal, 4); |
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252 |
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253 // |
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254 // Vector relational functions. |
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255 // |
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256 symbolTable.insertBuiltIn(bool2, "lessThan", float2, float2); |
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257 symbolTable.insertBuiltIn(bool3, "lessThan", float3, float3); |
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258 symbolTable.insertBuiltIn(bool4, "lessThan", float4, float4); |
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259 |
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260 symbolTable.insertBuiltIn(bool2, "lessThan", int2, int2); |
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261 symbolTable.insertBuiltIn(bool3, "lessThan", int3, int3); |
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262 symbolTable.insertBuiltIn(bool4, "lessThan", int4, int4); |
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263 |
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264 symbolTable.insertBuiltIn(bool2, "lessThanEqual", float2, float2); |
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265 symbolTable.insertBuiltIn(bool3, "lessThanEqual", float3, float3); |
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266 symbolTable.insertBuiltIn(bool4, "lessThanEqual", float4, float4); |
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267 |
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268 symbolTable.insertBuiltIn(bool2, "lessThanEqual", int2, int2); |
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269 symbolTable.insertBuiltIn(bool3, "lessThanEqual", int3, int3); |
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270 symbolTable.insertBuiltIn(bool4, "lessThanEqual", int4, int4); |
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271 |
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272 symbolTable.insertBuiltIn(bool2, "greaterThan", float2, float2); |
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273 symbolTable.insertBuiltIn(bool3, "greaterThan", float3, float3); |
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274 symbolTable.insertBuiltIn(bool4, "greaterThan", float4, float4); |
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275 |
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276 symbolTable.insertBuiltIn(bool2, "greaterThan", int2, int2); |
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277 symbolTable.insertBuiltIn(bool3, "greaterThan", int3, int3); |
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278 symbolTable.insertBuiltIn(bool4, "greaterThan", int4, int4); |
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279 |
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280 symbolTable.insertBuiltIn(bool2, "greaterThanEqual", float2, float2); |
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281 symbolTable.insertBuiltIn(bool3, "greaterThanEqual", float3, float3); |
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282 symbolTable.insertBuiltIn(bool4, "greaterThanEqual", float4, float4); |
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283 |
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284 symbolTable.insertBuiltIn(bool2, "greaterThanEqual", int2, int2); |
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285 symbolTable.insertBuiltIn(bool3, "greaterThanEqual", int3, int3); |
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286 symbolTable.insertBuiltIn(bool4, "greaterThanEqual", int4, int4); |
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287 |
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288 symbolTable.insertBuiltIn(bool2, "equal", float2, float2); |
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289 symbolTable.insertBuiltIn(bool3, "equal", float3, float3); |
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290 symbolTable.insertBuiltIn(bool4, "equal", float4, float4); |
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291 |
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292 symbolTable.insertBuiltIn(bool2, "equal", int2, int2); |
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293 symbolTable.insertBuiltIn(bool3, "equal", int3, int3); |
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294 symbolTable.insertBuiltIn(bool4, "equal", int4, int4); |
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295 |
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296 symbolTable.insertBuiltIn(bool2, "equal", bool2, bool2); |
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297 symbolTable.insertBuiltIn(bool3, "equal", bool3, bool3); |
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298 symbolTable.insertBuiltIn(bool4, "equal", bool4, bool4); |
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299 |
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300 symbolTable.insertBuiltIn(bool2, "notEqual", float2, float2); |
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301 symbolTable.insertBuiltIn(bool3, "notEqual", float3, float3); |
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302 symbolTable.insertBuiltIn(bool4, "notEqual", float4, float4); |
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303 |
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304 symbolTable.insertBuiltIn(bool2, "notEqual", int2, int2); |
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305 symbolTable.insertBuiltIn(bool3, "notEqual", int3, int3); |
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306 symbolTable.insertBuiltIn(bool4, "notEqual", int4, int4); |
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307 |
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308 symbolTable.insertBuiltIn(bool2, "notEqual", bool2, bool2); |
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309 symbolTable.insertBuiltIn(bool3, "notEqual", bool3, bool3); |
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310 symbolTable.insertBuiltIn(bool4, "notEqual", bool4, bool4); |
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311 |
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312 symbolTable.insertBuiltIn(bool1, "any", bool2); |
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313 symbolTable.insertBuiltIn(bool1, "any", bool3); |
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314 symbolTable.insertBuiltIn(bool1, "any", bool4); |
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315 |
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316 symbolTable.insertBuiltIn(bool1, "all", bool2); |
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317 symbolTable.insertBuiltIn(bool1, "all", bool3); |
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318 symbolTable.insertBuiltIn(bool1, "all", bool4); |
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319 |
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320 symbolTable.insertBuiltIn(bool2, "not", bool2); |
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321 symbolTable.insertBuiltIn(bool3, "not", bool3); |
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322 symbolTable.insertBuiltIn(bool4, "not", bool4); |
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323 |
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324 TType *sampler2D = new TType(EbtSampler2D, EbpUndefined, EvqGlobal, 1); |
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325 TType *samplerCube = new TType(EbtSamplerCube, EbpUndefined, EvqGlobal, 1); |
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326 |
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327 // |
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328 // Texture Functions for GLSL ES 1.0 |
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329 // |
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330 symbolTable.insertBuiltIn(float4, "texture2D", sampler2D, float2); |
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331 symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float3); |
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332 symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float4); |
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333 symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3); |
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334 |
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335 if (resources.OES_EGL_image_external) |
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336 { |
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337 TType *samplerExternalOES = new TType(EbtSamplerExternalOES, EbpUndefined, EvqGlobal, 1); |
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338 |
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339 symbolTable.insertBuiltIn(float4, "texture2D", samplerExternalOES, float2); |
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340 symbolTable.insertBuiltIn(float4, "texture2DProj", samplerExternalOES, float3); |
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341 symbolTable.insertBuiltIn(float4, "texture2DProj", samplerExternalOES, float4); |
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342 } |
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343 |
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344 if (resources.ARB_texture_rectangle) |
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345 { |
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346 TType *sampler2DRect = new TType(EbtSampler2DRect, EbpUndefined, EvqGlobal, 1); |
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347 |
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348 symbolTable.insertBuiltIn(float4, "texture2DRect", sampler2DRect, float2); |
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349 symbolTable.insertBuiltIn(float4, "texture2DRectProj", sampler2DRect, float3); |
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350 symbolTable.insertBuiltIn(float4, "texture2DRectProj", sampler2DRect, float4); |
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351 } |
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352 |
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353 if (type == SH_FRAGMENT_SHADER) |
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354 { |
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355 symbolTable.insertBuiltIn(float4, "texture2D", sampler2D, float2, float1); |
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356 symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float3, float1); |
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357 symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float4, float1); |
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358 symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3, float1); |
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359 |
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360 if (resources.OES_standard_derivatives) |
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361 { |
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362 symbolTable.insertBuiltIn(float1, "dFdx", float1); |
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363 symbolTable.insertBuiltIn(float2, "dFdx", float2); |
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364 symbolTable.insertBuiltIn(float3, "dFdx", float3); |
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365 symbolTable.insertBuiltIn(float4, "dFdx", float4); |
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366 |
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367 symbolTable.insertBuiltIn(float1, "dFdy", float1); |
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368 symbolTable.insertBuiltIn(float2, "dFdy", float2); |
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369 symbolTable.insertBuiltIn(float3, "dFdy", float3); |
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370 symbolTable.insertBuiltIn(float4, "dFdy", float4); |
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371 |
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372 symbolTable.insertBuiltIn(float1, "fwidth", float1); |
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373 symbolTable.insertBuiltIn(float2, "fwidth", float2); |
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374 symbolTable.insertBuiltIn(float3, "fwidth", float3); |
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375 symbolTable.insertBuiltIn(float4, "fwidth", float4); |
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376 } |
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377 } |
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378 |
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379 if(type == SH_VERTEX_SHADER) |
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380 { |
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381 symbolTable.insertBuiltIn(float4, "texture2DLod", sampler2D, float2, float1); |
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382 symbolTable.insertBuiltIn(float4, "texture2DProjLod", sampler2D, float3, float1); |
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383 symbolTable.insertBuiltIn(float4, "texture2DProjLod", sampler2D, float4, float1); |
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384 symbolTable.insertBuiltIn(float4, "textureCubeLod", samplerCube, float3, float1); |
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385 } |
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386 |
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387 // |
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388 // Depth range in window coordinates |
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389 // |
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390 TFieldList *fields = NewPoolTFieldList(); |
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391 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near")); |
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392 TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far")); |
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393 TField *diff = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("diff")); |
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394 fields->push_back(near); |
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395 fields->push_back(far); |
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396 fields->push_back(diff); |
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397 TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields); |
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398 TVariable *depthRangeParameters = new TVariable(&depthRangeStruct->name(), depthRangeStruct, true); |
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399 symbolTable.insert(*depthRangeParameters); |
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400 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); |
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401 depthRange->setQualifier(EvqUniform); |
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402 symbolTable.insert(*depthRange); |
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403 |
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404 // |
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405 // Implementation dependent built-in constants. |
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406 // |
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407 symbolTable.insertConstInt("gl_MaxVertexAttribs", resources.MaxVertexAttribs); |
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408 symbolTable.insertConstInt("gl_MaxVertexUniformVectors", resources.MaxVertexUniformVectors); |
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409 symbolTable.insertConstInt("gl_MaxVaryingVectors", resources.MaxVaryingVectors); |
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410 symbolTable.insertConstInt("gl_MaxVertexTextureImageUnits", resources.MaxVertexTextureImageUnits); |
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411 symbolTable.insertConstInt("gl_MaxCombinedTextureImageUnits", resources.MaxCombinedTextureImageUnits); |
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412 symbolTable.insertConstInt("gl_MaxTextureImageUnits", resources.MaxTextureImageUnits); |
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413 symbolTable.insertConstInt("gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors); |
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414 |
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415 if (spec != SH_CSS_SHADERS_SPEC) |
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416 { |
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417 symbolTable.insertConstInt("gl_MaxDrawBuffers", resources.MaxDrawBuffers); |
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418 } |
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419 } |
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420 |
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421 void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec, |
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422 const ShBuiltInResources &resources, |
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423 TSymbolTable &symbolTable) |
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424 { |
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425 // |
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426 // First, insert some special built-in variables that are not in |
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427 // the built-in header files. |
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428 // |
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429 switch(type) { |
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430 case SH_FRAGMENT_SHADER: |
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431 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragCoord"), TType(EbtFloat, EbpMedium, EvqFragCoord, 4))); |
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432 symbolTable.insert(*new TVariable(NewPoolTString("gl_FrontFacing"), TType(EbtBool, EbpUndefined, EvqFrontFacing, 1))); |
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433 symbolTable.insert(*new TVariable(NewPoolTString("gl_PointCoord"), TType(EbtFloat, EbpMedium, EvqPointCoord, 2))); |
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434 |
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435 // |
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436 // In CSS Shaders, gl_FragColor, gl_FragData, and gl_MaxDrawBuffers are not available. |
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437 // Instead, css_MixColor and css_ColorMatrix are available. |
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438 // |
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439 if (spec != SH_CSS_SHADERS_SPEC) { |
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440 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragColor"), TType(EbtFloat, EbpMedium, EvqFragColor, 4))); |
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441 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData[gl_MaxDrawBuffers]"), TType(EbtFloat, EbpMedium, EvqFragData, 4))); |
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442 if (resources.EXT_frag_depth) { |
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443 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragDepthEXT"), TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, EvqFragDepth, 1))); |
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444 symbolTable.relateToExtension("gl_FragDepthEXT", "GL_EXT_frag_depth"); |
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445 } |
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446 } else { |
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447 symbolTable.insert(*new TVariable(NewPoolTString("css_MixColor"), TType(EbtFloat, EbpMedium, EvqGlobal, 4))); |
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448 symbolTable.insert(*new TVariable(NewPoolTString("css_ColorMatrix"), TType(EbtFloat, EbpMedium, EvqGlobal, 4, true))); |
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449 } |
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450 |
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451 break; |
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452 |
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453 case SH_VERTEX_SHADER: |
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454 symbolTable.insert(*new TVariable(NewPoolTString("gl_Position"), TType(EbtFloat, EbpHigh, EvqPosition, 4))); |
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455 symbolTable.insert(*new TVariable(NewPoolTString("gl_PointSize"), TType(EbtFloat, EbpMedium, EvqPointSize, 1))); |
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456 break; |
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457 |
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458 default: assert(false && "Language not supported"); |
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459 } |
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460 |
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461 // |
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462 // Next, identify which built-ins from the already loaded headers have |
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463 // a mapping to an operator. Those that are not identified as such are |
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464 // expected to be resolved through a library of functions, versus as |
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465 // operations. |
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466 // |
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467 symbolTable.relateToOperator("matrixCompMult", EOpMul); |
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468 |
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469 symbolTable.relateToOperator("equal", EOpVectorEqual); |
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470 symbolTable.relateToOperator("notEqual", EOpVectorNotEqual); |
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471 symbolTable.relateToOperator("lessThan", EOpLessThan); |
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472 symbolTable.relateToOperator("greaterThan", EOpGreaterThan); |
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473 symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual); |
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474 symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual); |
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475 |
|
476 symbolTable.relateToOperator("radians", EOpRadians); |
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477 symbolTable.relateToOperator("degrees", EOpDegrees); |
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478 symbolTable.relateToOperator("sin", EOpSin); |
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479 symbolTable.relateToOperator("cos", EOpCos); |
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480 symbolTable.relateToOperator("tan", EOpTan); |
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481 symbolTable.relateToOperator("asin", EOpAsin); |
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482 symbolTable.relateToOperator("acos", EOpAcos); |
|
483 symbolTable.relateToOperator("atan", EOpAtan); |
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484 |
|
485 symbolTable.relateToOperator("pow", EOpPow); |
|
486 symbolTable.relateToOperator("exp2", EOpExp2); |
|
487 symbolTable.relateToOperator("log", EOpLog); |
|
488 symbolTable.relateToOperator("exp", EOpExp); |
|
489 symbolTable.relateToOperator("log2", EOpLog2); |
|
490 symbolTable.relateToOperator("sqrt", EOpSqrt); |
|
491 symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt); |
|
492 |
|
493 symbolTable.relateToOperator("abs", EOpAbs); |
|
494 symbolTable.relateToOperator("sign", EOpSign); |
|
495 symbolTable.relateToOperator("floor", EOpFloor); |
|
496 symbolTable.relateToOperator("ceil", EOpCeil); |
|
497 symbolTable.relateToOperator("fract", EOpFract); |
|
498 symbolTable.relateToOperator("mod", EOpMod); |
|
499 symbolTable.relateToOperator("min", EOpMin); |
|
500 symbolTable.relateToOperator("max", EOpMax); |
|
501 symbolTable.relateToOperator("clamp", EOpClamp); |
|
502 symbolTable.relateToOperator("mix", EOpMix); |
|
503 symbolTable.relateToOperator("step", EOpStep); |
|
504 symbolTable.relateToOperator("smoothstep", EOpSmoothStep); |
|
505 |
|
506 symbolTable.relateToOperator("length", EOpLength); |
|
507 symbolTable.relateToOperator("distance", EOpDistance); |
|
508 symbolTable.relateToOperator("dot", EOpDot); |
|
509 symbolTable.relateToOperator("cross", EOpCross); |
|
510 symbolTable.relateToOperator("normalize", EOpNormalize); |
|
511 symbolTable.relateToOperator("faceforward", EOpFaceForward); |
|
512 symbolTable.relateToOperator("reflect", EOpReflect); |
|
513 symbolTable.relateToOperator("refract", EOpRefract); |
|
514 |
|
515 symbolTable.relateToOperator("any", EOpAny); |
|
516 symbolTable.relateToOperator("all", EOpAll); |
|
517 symbolTable.relateToOperator("not", EOpVectorLogicalNot); |
|
518 |
|
519 // Map language-specific operators. |
|
520 switch(type) { |
|
521 case SH_VERTEX_SHADER: |
|
522 break; |
|
523 case SH_FRAGMENT_SHADER: |
|
524 if (resources.OES_standard_derivatives) { |
|
525 symbolTable.relateToOperator("dFdx", EOpDFdx); |
|
526 symbolTable.relateToOperator("dFdy", EOpDFdy); |
|
527 symbolTable.relateToOperator("fwidth", EOpFwidth); |
|
528 |
|
529 symbolTable.relateToExtension("dFdx", "GL_OES_standard_derivatives"); |
|
530 symbolTable.relateToExtension("dFdy", "GL_OES_standard_derivatives"); |
|
531 symbolTable.relateToExtension("fwidth", "GL_OES_standard_derivatives"); |
|
532 } |
|
533 break; |
|
534 default: break; |
|
535 } |
|
536 |
|
537 // Finally add resource-specific variables. |
|
538 switch(type) { |
|
539 case SH_FRAGMENT_SHADER: |
|
540 if (spec != SH_CSS_SHADERS_SPEC) { |
|
541 // Set up gl_FragData. The array size. |
|
542 TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, false, true); |
|
543 fragData.setArraySize(resources.MaxDrawBuffers); |
|
544 symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData)); |
|
545 } |
|
546 break; |
|
547 default: break; |
|
548 } |
|
549 } |
|
550 |
|
551 void InitExtensionBehavior(const ShBuiltInResources& resources, |
|
552 TExtensionBehavior& extBehavior) |
|
553 { |
|
554 if (resources.OES_standard_derivatives) |
|
555 extBehavior["GL_OES_standard_derivatives"] = EBhUndefined; |
|
556 if (resources.OES_EGL_image_external) |
|
557 extBehavior["GL_OES_EGL_image_external"] = EBhUndefined; |
|
558 if (resources.ARB_texture_rectangle) |
|
559 extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined; |
|
560 if (resources.EXT_draw_buffers) |
|
561 extBehavior["GL_EXT_draw_buffers"] = EBhUndefined; |
|
562 if (resources.EXT_frag_depth) |
|
563 extBehavior["GL_EXT_frag_depth"] = EBhUndefined; |
|
564 } |