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1 // |
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2 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
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3 // Use of this source code is governed by a BSD-style license that can be |
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4 // found in the LICENSE file. |
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5 // |
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6 |
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7 // Image9.h: Defines the rx::Image9 class, which acts as the interface to |
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8 // the actual underlying surfaces of a Texture. |
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9 |
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10 #ifndef LIBGLESV2_RENDERER_IMAGE9_H_ |
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11 #define LIBGLESV2_RENDERER_IMAGE9_H_ |
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12 |
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13 #include "libGLESv2/renderer/Image.h" |
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14 #include "common/debug.h" |
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15 |
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16 namespace gl |
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17 { |
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18 class Framebuffer; |
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19 } |
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20 |
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21 namespace rx |
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22 { |
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23 class Renderer; |
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24 class Renderer9; |
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25 class TextureStorageInterface2D; |
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26 class TextureStorageInterfaceCube; |
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27 |
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28 class Image9 : public Image |
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29 { |
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30 public: |
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31 Image9(); |
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32 ~Image9(); |
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33 |
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34 static Image9 *makeImage9(Image *img); |
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35 |
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36 static void generateMipmap(Image9 *dest, Image9 *source); |
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37 static void generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface); |
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38 static void copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source); |
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39 |
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40 virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease); |
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41 |
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42 virtual bool isRenderableFormat() const; |
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43 D3DFORMAT getD3DFormat() const; |
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44 |
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45 virtual bool isDirty() const {return mSurface && mDirty;} |
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46 IDirect3DSurface9 *getSurface(); |
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47 |
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48 virtual void setManagedSurface(TextureStorageInterface2D *storage, int level); |
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49 virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level); |
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50 virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
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51 virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
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52 |
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53 virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
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54 GLint unpackAlignment, const void *input); |
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55 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
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56 const void *input); |
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57 |
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58 virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); |
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59 |
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60 private: |
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61 DISALLOW_COPY_AND_ASSIGN(Image9); |
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62 |
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63 void createSurface(); |
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64 void setManagedSurface(IDirect3DSurface9 *surface); |
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65 bool updateSurface(IDirect3DSurface9 *dest, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
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66 |
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67 HRESULT lock(D3DLOCKED_RECT *lockedRect, const RECT *rect); |
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68 void unlock(); |
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69 |
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70 Renderer9 *mRenderer; |
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71 |
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72 D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable. |
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73 D3DFORMAT mD3DFormat; |
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74 |
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75 IDirect3DSurface9 *mSurface; |
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76 }; |
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77 } |
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78 |
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79 #endif // LIBGLESV2_RENDERER_IMAGE9_H_ |