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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* vim:set ts=2 sw=2 sts=2 et cindent: */ |
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3 /* This Source Code Form is subject to the terms of the Mozilla Public |
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4 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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6 #if !defined(MP4Decoder_h_) |
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7 #define MP4Decoder_h_ |
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8 |
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9 #include "MediaDecoder.h" |
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10 |
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11 namespace mozilla { |
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12 |
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13 // Decoder that uses a bundled MP4 demuxer and platform decoders to play MP4. |
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14 class MP4Decoder : public MediaDecoder |
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15 { |
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16 public: |
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17 |
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18 virtual MediaDecoder* Clone() { |
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19 if (!IsEnabled()) { |
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20 return nullptr; |
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21 } |
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22 return new MP4Decoder(); |
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23 } |
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24 |
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25 virtual MediaDecoderStateMachine* CreateStateMachine(); |
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26 |
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27 // Returns true if aType is a MIME type that we can render with the |
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28 // a MP4 platform decoder backend. If aCodecList is non null, |
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29 // it is filled with a (static const) null-terminated list of strings |
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30 // denoting the codecs we'll playback. |
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31 static bool GetSupportedCodecs(const nsACString& aType, |
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32 char const *const ** aCodecList); |
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33 |
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34 // Returns true if the MP4 backend is preffed on, and we're running on a |
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35 // platform that is likely to have decoders for the contained formats. |
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36 static bool IsEnabled(); |
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37 }; |
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38 |
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39 } // namespace mozilla |
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40 |
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41 #endif |