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1 |
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2 /* |
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3 * Copyright 2006 The Android Open Source Project |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 |
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11 #ifndef NOFILTER_BITMAP_SHADER_PREAMBLE |
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12 #define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb) |
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13 #endif |
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14 #ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE |
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15 #define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap) |
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16 #endif |
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17 #ifndef NOFILTER_BITMAP_SHADER_PREAMBLE16 |
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18 #define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb) |
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19 #endif |
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20 #ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE16 |
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21 #define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap) |
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22 #endif |
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23 |
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24 class NOFILTER_BITMAP_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader { |
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25 public: |
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26 NOFILTER_BITMAP_SHADER_CLASS(const SkBitmap& src) |
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27 : HasSpan16_Sampler_BitmapShader(src, false, |
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28 NOFILTER_BITMAP_SHADER_TILEMODE, |
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29 NOFILTER_BITMAP_SHADER_TILEMODE) |
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30 { |
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31 } |
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32 |
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33 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) |
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34 { |
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35 if (!this->INHERITED::setContext(device, paint, matrix)) |
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36 return false; |
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37 |
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38 #ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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39 this->computeUnitInverse(); |
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40 #endif |
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41 return true; |
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42 } |
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43 |
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44 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) |
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45 { |
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46 SkASSERT(count > 0); |
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47 |
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48 #ifdef NOFILTER_BITMAP_SHADER_SPRITEPROC32 |
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49 if ((this->getTotalInverse().getType() & ~SkMatrix::kTranslate_Mask) == 0) |
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50 { |
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51 NOFILTER_BITMAP_SHADER_SPRITEPROC32(this, x, y, dstC, count); |
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52 return; |
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53 } |
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54 #endif |
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55 |
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56 unsigned scale = SkAlpha255To256(this->getPaintAlpha()); |
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57 #ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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58 const SkMatrix& inv = this->getUnitInverse(); |
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59 SkMatrix::MapPtProc invProc = this->getUnitInverseProc(); |
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60 #else |
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61 const SkMatrix& inv = this->getTotalInverse(); |
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62 SkMatrix::MapPtProc invProc = this->getInverseMapPtProc(); |
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63 #endif |
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64 const SkBitmap& srcBitmap = this->getSrcBitmap(); |
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65 unsigned srcMaxX = srcBitmap.width() - 1; |
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66 unsigned srcMaxY = srcBitmap.height() - 1; |
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67 unsigned srcRB = srcBitmap.rowBytes(); |
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68 SkFixed fx, fy, dx, dy; |
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69 |
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70 const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels(); |
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71 NOFILTER_BITMAP_SHADER_PREAMBLE(srcBitmap, srcRB); |
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72 |
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73 if (this->getInverseClass() == kPerspective_MatrixClass) |
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74 { |
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75 SkPerspIter iter(inv, SkIntToScalar(x) + SK_ScalarHalf, |
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76 SkIntToScalar(y) + SK_ScalarHalf, count); |
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77 while ((count = iter.next()) != 0) |
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78 { |
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79 const SkFixed* srcXY = iter.getXY(); |
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80 |
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81 /* Do I need this? |
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82 #ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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83 fx >>= level; |
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84 fy >>= level; |
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85 #endif |
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86 */ |
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87 if (256 == scale) |
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88 { |
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89 while (--count >= 0) |
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90 { |
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91 fx = *srcXY++; |
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92 fy = *srcXY++; |
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93 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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94 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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95 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB); |
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96 } |
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97 } |
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98 else |
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99 { |
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100 while (--count >= 0) |
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101 { |
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102 fx = *srcXY++; |
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103 fy = *srcXY++; |
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104 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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105 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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106 uint32_t c = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB); |
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107 *dstC++ = SkAlphaMulQ(c, scale); |
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108 } |
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109 } |
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110 } |
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111 return; |
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112 } |
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113 |
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114 // now init fx, fy, dx, dy |
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115 { |
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116 SkPoint srcPt; |
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117 invProc(inv, SkIntToScalar(x) + SK_ScalarHalf, |
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118 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
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119 |
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120 fx = SkScalarToFixed(srcPt.fX); |
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121 fy = SkScalarToFixed(srcPt.fY); |
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122 |
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123 if (this->getInverseClass() == kFixedStepInX_MatrixClass) |
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124 (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy); |
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125 else |
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126 { |
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127 dx = SkScalarToFixed(inv.getScaleX()); |
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128 dy = SkScalarToFixed(inv.getSkewY()); |
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129 } |
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130 } |
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131 |
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132 #ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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133 { int level = this->getMipLevel() >> 16; |
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134 fx >>= level; |
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135 fy >>= level; |
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136 dx >>= level; |
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137 dy >>= level; |
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138 } |
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139 #endif |
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140 |
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141 if (dy == 0) |
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142 { |
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143 int y_index = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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144 // SkDEBUGF(("fy = %g, srcMaxY = %d, y_index = %d\n", SkFixedToFloat(fy), srcMaxY, y_index)); |
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145 srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + y_index * srcRB); |
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146 if (scale == 256) |
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147 while (--count >= 0) |
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148 { |
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149 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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150 fx += dx; |
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151 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x); |
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152 } |
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153 else |
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154 while (--count >= 0) |
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155 { |
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156 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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157 SkPMColor c = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x); |
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158 fx += dx; |
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159 *dstC++ = SkAlphaMulQ(c, scale); |
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160 } |
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161 } |
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162 else // dy != 0 |
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163 { |
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164 if (scale == 256) |
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165 while (--count >= 0) |
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166 { |
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167 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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168 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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169 fx += dx; |
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170 fy += dy; |
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171 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB); |
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172 } |
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173 else |
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174 while (--count >= 0) |
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175 { |
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176 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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177 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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178 SkPMColor c = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB); |
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179 fx += dx; |
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180 fy += dy; |
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181 *dstC++ = SkAlphaMulQ(c, scale); |
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182 } |
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183 } |
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184 |
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185 NOFILTER_BITMAP_SHADER_POSTAMBLE(srcBitmap); |
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186 } |
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187 |
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188 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) |
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189 { |
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190 SkASSERT(count > 0); |
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191 SkASSERT(this->getFlags() & SkShader::kHasSpan16_Flag); |
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192 |
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193 #ifdef NOFILTER_BITMAP_SHADER_SPRITEPROC16 |
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194 if ((this->getTotalInverse().getType() & ~SkMatrix::kTranslate_Mask) == 0) |
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195 { |
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196 NOFILTER_BITMAP_SHADER_SPRITEPROC16(this, x, y, dstC, count); |
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197 return; |
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198 } |
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199 #endif |
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200 |
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201 #ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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202 const SkMatrix& inv = this->getUnitInverse(); |
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203 SkMatrix::MapPtProc invProc = this->getUnitInverseProc(); |
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204 #else |
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205 const SkMatrix& inv = this->getTotalInverse(); |
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206 SkMatrix::MapPtProc invProc = this->getInverseMapPtProc(); |
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207 #endif |
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208 const SkBitmap& srcBitmap = this->getSrcBitmap(); |
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209 unsigned srcMaxX = srcBitmap.width() - 1; |
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210 unsigned srcMaxY = srcBitmap.height() - 1; |
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211 unsigned srcRB = srcBitmap.rowBytes(); |
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212 SkFixed fx, fy, dx, dy; |
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213 |
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214 const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels(); |
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215 NOFILTER_BITMAP_SHADER_PREAMBLE16(srcBitmap, srcRB); |
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216 |
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217 if (this->getInverseClass() == kPerspective_MatrixClass) |
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218 { |
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219 SkPerspIter iter(inv, SkIntToScalar(x) + SK_ScalarHalf, |
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220 SkIntToScalar(y) + SK_ScalarHalf, count); |
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221 while ((count = iter.next()) != 0) |
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222 { |
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223 const SkFixed* srcXY = iter.getXY(); |
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224 |
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225 while (--count >= 0) |
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226 { |
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227 fx = *srcXY++; |
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228 fy = *srcXY++; |
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229 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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230 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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231 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY16(srcPixels, x, y, srcRB); |
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232 } |
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233 } |
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234 return; |
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235 } |
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236 |
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237 // now init fx, fy, dx, dy |
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238 { |
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239 SkPoint srcPt; |
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240 invProc(inv, SkIntToScalar(x) + SK_ScalarHalf, |
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241 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
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242 |
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243 fx = SkScalarToFixed(srcPt.fX); |
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244 fy = SkScalarToFixed(srcPt.fY); |
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245 |
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246 if (this->getInverseClass() == kFixedStepInX_MatrixClass) |
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247 (void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy); |
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248 else |
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249 { |
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250 dx = SkScalarToFixed(inv.getScaleX()); |
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251 dy = SkScalarToFixed(inv.getSkewY()); |
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252 } |
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253 } |
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254 |
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255 #ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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256 { int level = this->getMipLevel() >> 16; |
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257 fx >>= level; |
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258 fy >>= level; |
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259 dx >>= level; |
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260 dy >>= level; |
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261 } |
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262 #endif |
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263 |
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264 if (dy == 0) |
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265 { |
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266 srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY) * srcRB); |
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267 do { |
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268 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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269 fx += dx; |
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270 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X16(srcPixels, x); |
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271 } while (--count != 0); |
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272 } |
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273 else // dy != 0 |
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274 { |
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275 do { |
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276 unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX); |
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277 unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY); |
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278 fx += dx; |
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279 fy += dy; |
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280 *dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY16(srcPixels, x, y, srcRB); |
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281 } while (--count != 0); |
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282 } |
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283 |
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284 NOFILTER_BITMAP_SHADER_POSTAMBLE16(srcBitmap); |
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285 } |
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286 private: |
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287 typedef HasSpan16_Sampler_BitmapShader INHERITED; |
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288 }; |
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289 |
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290 #undef NOFILTER_BITMAP_SHADER_CLASS |
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291 #undef NOFILTER_BITMAP_SHADER_TYPE |
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292 #undef NOFILTER_BITMAP_SHADER_PREAMBLE |
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293 #undef NOFILTER_BITMAP_SHADER_POSTAMBLE |
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294 #undef NOFILTER_BITMAP_SHADER_SAMPLE_X //(x) |
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295 #undef NOFILTER_BITMAP_SHADER_SAMPLE_XY //(x, y, rowBytes) |
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296 #undef NOFILTER_BITMAP_SHADER_TILEMODE |
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297 #undef NOFILTER_BITMAP_SHADER_TILEPROC |
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298 |
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299 #undef NOFILTER_BITMAP_SHADER_PREAMBLE16 |
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300 #undef NOFILTER_BITMAP_SHADER_POSTAMBLE16 |
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301 #undef NOFILTER_BITMAP_SHADER_SAMPLE_X16 //(x) |
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302 #undef NOFILTER_BITMAP_SHADER_SAMPLE_XY16 //(x, y, rowBytes) |
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303 |
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304 #undef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE |
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305 #undef NOFILTER_BITMAP_SHADER_SPRITEPROC16 |
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306 #undef NOFILTER_BITMAP_SHADER_SPRITEPROC32 |