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1 |
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2 /* |
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3 * Copyright 2006 The Android Open Source Project |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 |
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10 #include "SkBlitRow.h" |
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11 #include "SkCoreBlitters.h" |
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12 #include "SkColorPriv.h" |
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13 #include "SkDither.h" |
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14 #include "SkShader.h" |
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15 #include "SkUtils.h" |
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16 #include "SkXfermode.h" |
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17 |
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18 #if defined(__ARM_HAVE_NEON) && defined(SK_CPU_LENDIAN) |
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19 #define SK_USE_NEON |
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20 #include <arm_neon.h> |
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21 #else |
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22 // if we don't have neon, then our black blitter is worth the extra code |
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23 #define USE_BLACK_BLITTER |
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24 #endif |
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25 |
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26 void sk_dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, |
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27 int count) { |
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28 if (count > 0) { |
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29 // see if we need to write one short before we can cast to an 4byte ptr |
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30 // (we do this subtract rather than (unsigned)dst so we don't get warnings |
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31 // on 64bit machines) |
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32 if (((char*)dst - (char*)0) & 2) { |
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33 *dst++ = value; |
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34 count -= 1; |
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35 SkTSwap(value, other); |
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36 } |
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37 |
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38 // fast way to set [value,other] pairs |
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39 #ifdef SK_CPU_BENDIAN |
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40 sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1); |
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41 #else |
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42 sk_memset32((uint32_t*)dst, (other << 16) | value, count >> 1); |
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43 #endif |
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44 |
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45 if (count & 1) { |
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46 dst[count - 1] = value; |
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47 } |
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48 } |
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49 } |
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50 |
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51 /////////////////////////////////////////////////////////////////////////////// |
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52 |
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53 class SkRGB16_Blitter : public SkRasterBlitter { |
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54 public: |
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55 SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); |
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56 virtual void blitH(int x, int y, int width); |
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57 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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58 const int16_t* runs); |
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59 virtual void blitV(int x, int y, int height, SkAlpha alpha); |
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60 virtual void blitRect(int x, int y, int width, int height); |
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61 virtual void blitMask(const SkMask&, |
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62 const SkIRect&); |
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63 virtual const SkBitmap* justAnOpaqueColor(uint32_t*); |
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64 |
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65 protected: |
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66 SkPMColor fSrcColor32; |
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67 uint32_t fExpandedRaw16; |
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68 unsigned fScale; |
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69 uint16_t fColor16; // already scaled by fScale |
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70 uint16_t fRawColor16; // unscaled |
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71 uint16_t fRawDither16; // unscaled |
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72 SkBool8 fDoDither; |
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73 |
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74 // illegal |
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75 SkRGB16_Blitter& operator=(const SkRGB16_Blitter&); |
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76 |
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77 typedef SkRasterBlitter INHERITED; |
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78 }; |
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79 |
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80 class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { |
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81 public: |
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82 SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); |
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83 virtual void blitH(int x, int y, int width); |
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84 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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85 const int16_t* runs); |
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86 virtual void blitV(int x, int y, int height, SkAlpha alpha); |
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87 virtual void blitRect(int x, int y, int width, int height); |
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88 virtual void blitMask(const SkMask&, |
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89 const SkIRect&); |
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90 |
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91 private: |
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92 typedef SkRGB16_Blitter INHERITED; |
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93 }; |
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94 |
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95 #ifdef USE_BLACK_BLITTER |
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96 class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { |
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97 public: |
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98 SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); |
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99 virtual void blitMask(const SkMask&, const SkIRect&); |
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100 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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101 const int16_t* runs); |
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102 |
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103 private: |
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104 typedef SkRGB16_Opaque_Blitter INHERITED; |
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105 }; |
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106 #endif |
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107 |
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108 class SkRGB16_Shader_Blitter : public SkShaderBlitter { |
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109 public: |
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110 SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint); |
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111 virtual ~SkRGB16_Shader_Blitter(); |
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112 virtual void blitH(int x, int y, int width); |
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113 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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114 const int16_t* runs); |
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115 virtual void blitRect(int x, int y, int width, int height); |
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116 |
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117 protected: |
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118 SkPMColor* fBuffer; |
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119 SkBlitRow::Proc fOpaqueProc; |
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120 SkBlitRow::Proc fAlphaProc; |
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121 |
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122 private: |
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123 // illegal |
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124 SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&); |
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125 |
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126 typedef SkShaderBlitter INHERITED; |
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127 }; |
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128 |
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129 // used only if the shader can perform shadSpan16 |
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130 class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { |
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131 public: |
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132 SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint); |
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133 virtual void blitH(int x, int y, int width); |
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134 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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135 const int16_t* runs); |
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136 virtual void blitRect(int x, int y, int width, int height); |
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137 |
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138 private: |
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139 typedef SkRGB16_Shader_Blitter INHERITED; |
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140 }; |
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141 |
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142 class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { |
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143 public: |
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144 SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint); |
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145 virtual ~SkRGB16_Shader_Xfermode_Blitter(); |
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146 virtual void blitH(int x, int y, int width); |
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147 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
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148 const int16_t* runs); |
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149 |
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150 private: |
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151 SkXfermode* fXfermode; |
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152 SkPMColor* fBuffer; |
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153 uint8_t* fAAExpand; |
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154 |
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155 // illegal |
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156 SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Blitter&); |
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157 |
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158 typedef SkShaderBlitter INHERITED; |
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159 }; |
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160 |
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161 /////////////////////////////////////////////////////////////////////////////// |
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162 #ifdef USE_BLACK_BLITTER |
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163 SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint) |
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164 : INHERITED(device, paint) { |
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165 SkASSERT(paint.getShader() == NULL); |
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166 SkASSERT(paint.getColorFilter() == NULL); |
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167 SkASSERT(paint.getXfermode() == NULL); |
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168 SkASSERT(paint.getColor() == SK_ColorBLACK); |
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169 } |
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170 |
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171 #if 1 |
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172 #define black_8_pixels(mask, dst) \ |
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173 do { \ |
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174 if (mask & 0x80) dst[0] = 0; \ |
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175 if (mask & 0x40) dst[1] = 0; \ |
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176 if (mask & 0x20) dst[2] = 0; \ |
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177 if (mask & 0x10) dst[3] = 0; \ |
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178 if (mask & 0x08) dst[4] = 0; \ |
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179 if (mask & 0x04) dst[5] = 0; \ |
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180 if (mask & 0x02) dst[6] = 0; \ |
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181 if (mask & 0x01) dst[7] = 0; \ |
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182 } while (0) |
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183 #else |
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184 static inline black_8_pixels(U8CPU mask, uint16_t dst[]) |
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185 { |
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186 if (mask & 0x80) dst[0] = 0; |
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187 if (mask & 0x40) dst[1] = 0; |
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188 if (mask & 0x20) dst[2] = 0; |
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189 if (mask & 0x10) dst[3] = 0; |
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190 if (mask & 0x08) dst[4] = 0; |
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191 if (mask & 0x04) dst[5] = 0; |
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192 if (mask & 0x02) dst[6] = 0; |
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193 if (mask & 0x01) dst[7] = 0; |
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194 } |
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195 #endif |
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196 |
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197 #define SK_BLITBWMASK_NAME SkRGB16_Black_BlitBW |
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198 #define SK_BLITBWMASK_ARGS |
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199 #define SK_BLITBWMASK_BLIT8(mask, dst) black_8_pixels(mask, dst) |
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200 #define SK_BLITBWMASK_GETADDR getAddr16 |
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201 #define SK_BLITBWMASK_DEVTYPE uint16_t |
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202 #include "SkBlitBWMaskTemplate.h" |
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203 |
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204 void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, |
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205 const SkIRect& clip) { |
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206 if (mask.fFormat == SkMask::kBW_Format) { |
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207 SkRGB16_Black_BlitBW(fDevice, mask, clip); |
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208 } else { |
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209 uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
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210 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
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211 unsigned width = clip.width(); |
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212 unsigned height = clip.height(); |
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213 size_t deviceRB = fDevice.rowBytes() - (width << 1); |
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214 unsigned maskRB = mask.fRowBytes - width; |
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215 |
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216 SkASSERT((int)height > 0); |
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217 SkASSERT((int)width > 0); |
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218 SkASSERT((int)deviceRB >= 0); |
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219 SkASSERT((int)maskRB >= 0); |
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220 |
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221 do { |
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222 unsigned w = width; |
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223 do { |
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224 unsigned aa = *alpha++; |
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225 *device = SkAlphaMulRGB16(*device, SkAlpha255To256(255 - aa)); |
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226 device += 1; |
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227 } while (--w != 0); |
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228 device = (uint16_t*)((char*)device + deviceRB); |
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229 alpha += maskRB; |
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230 } while (--height != 0); |
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231 } |
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232 } |
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233 |
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234 void SkRGB16_Black_Blitter::blitAntiH(int x, int y, |
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235 const SkAlpha* SK_RESTRICT antialias, |
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236 const int16_t* SK_RESTRICT runs) { |
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237 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
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238 |
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239 for (;;) { |
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240 int count = runs[0]; |
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241 SkASSERT(count >= 0); |
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242 if (count <= 0) { |
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243 return; |
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244 } |
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245 runs += count; |
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246 |
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247 unsigned aa = antialias[0]; |
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248 antialias += count; |
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249 if (aa) { |
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250 if (aa == 255) { |
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251 memset(device, 0, count << 1); |
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252 } else { |
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253 aa = SkAlpha255To256(255 - aa); |
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254 do { |
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255 *device = SkAlphaMulRGB16(*device, aa); |
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256 device += 1; |
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257 } while (--count != 0); |
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258 continue; |
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259 } |
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260 } |
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261 device += count; |
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262 } |
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263 } |
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264 #endif |
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265 |
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266 /////////////////////////////////////////////////////////////////////////////// |
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267 /////////////////////////////////////////////////////////////////////////////// |
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268 |
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269 SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkBitmap& device, |
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270 const SkPaint& paint) |
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271 : INHERITED(device, paint) {} |
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272 |
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273 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { |
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274 SkASSERT(width > 0); |
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275 SkASSERT(x + width <= fDevice.width()); |
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276 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
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277 uint16_t srcColor = fColor16; |
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278 |
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279 SkASSERT(fRawColor16 == srcColor); |
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280 if (fDoDither) { |
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281 uint16_t ditherColor = fRawDither16; |
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282 if ((x ^ y) & 1) { |
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283 SkTSwap(ditherColor, srcColor); |
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284 } |
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285 sk_dither_memset16(device, srcColor, ditherColor, width); |
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286 } else { |
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287 sk_memset16(device, srcColor, width); |
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288 } |
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289 } |
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290 |
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291 // return 1 or 0 from a bool |
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292 static inline int Bool2Int(int value) { |
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293 return !!value; |
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294 } |
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295 |
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296 void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, |
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297 const SkAlpha* SK_RESTRICT antialias, |
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298 const int16_t* SK_RESTRICT runs) { |
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299 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
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300 uint16_t srcColor = fRawColor16; |
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301 uint32_t srcExpanded = fExpandedRaw16; |
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302 int ditherInt = Bool2Int(fDoDither); |
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303 uint16_t ditherColor = fRawDither16; |
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304 // if we have no dithering, this will always fail |
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305 if ((x ^ y) & ditherInt) { |
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306 SkTSwap(ditherColor, srcColor); |
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307 } |
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308 for (;;) { |
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309 int count = runs[0]; |
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310 SkASSERT(count >= 0); |
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311 if (count <= 0) { |
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312 return; |
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313 } |
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314 runs += count; |
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315 |
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316 unsigned aa = antialias[0]; |
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317 antialias += count; |
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318 if (aa) { |
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319 if (aa == 255) { |
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320 if (ditherInt) { |
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321 sk_dither_memset16(device, srcColor, |
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322 ditherColor, count); |
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323 } else { |
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324 sk_memset16(device, srcColor, count); |
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325 } |
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326 } else { |
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327 // TODO: respect fDoDither |
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328 unsigned scale5 = SkAlpha255To256(aa) >> 3; |
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329 uint32_t src32 = srcExpanded * scale5; |
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330 scale5 = 32 - scale5; // now we can use it on the device |
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331 int n = count; |
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332 do { |
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333 uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; |
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334 *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); |
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335 } while (--n != 0); |
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336 goto DONE; |
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337 } |
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338 } |
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339 device += count; |
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340 |
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341 DONE: |
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342 // if we have no dithering, this will always fail |
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343 if (count & ditherInt) { |
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344 SkTSwap(ditherColor, srcColor); |
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345 } |
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346 } |
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347 } |
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348 |
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349 #define solid_8_pixels(mask, dst, color) \ |
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350 do { \ |
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351 if (mask & 0x80) dst[0] = color; \ |
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352 if (mask & 0x40) dst[1] = color; \ |
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353 if (mask & 0x20) dst[2] = color; \ |
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354 if (mask & 0x10) dst[3] = color; \ |
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355 if (mask & 0x08) dst[4] = color; \ |
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356 if (mask & 0x04) dst[5] = color; \ |
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357 if (mask & 0x02) dst[6] = color; \ |
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358 if (mask & 0x01) dst[7] = color; \ |
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359 } while (0) |
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360 |
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361 #define SK_BLITBWMASK_NAME SkRGB16_BlitBW |
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362 #define SK_BLITBWMASK_ARGS , uint16_t color |
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363 #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) |
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364 #define SK_BLITBWMASK_GETADDR getAddr16 |
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365 #define SK_BLITBWMASK_DEVTYPE uint16_t |
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366 #include "SkBlitBWMaskTemplate.h" |
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367 |
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368 static U16CPU blend_compact(uint32_t src32, uint32_t dst32, unsigned scale5) { |
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369 return SkCompact_rgb_16(dst32 + ((src32 - dst32) * scale5 >> 5)); |
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370 } |
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371 |
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372 void SkRGB16_Opaque_Blitter::blitMask(const SkMask& mask, |
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373 const SkIRect& clip) { |
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374 if (mask.fFormat == SkMask::kBW_Format) { |
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375 SkRGB16_BlitBW(fDevice, mask, clip, fColor16); |
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376 return; |
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377 } |
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378 |
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379 uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
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380 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
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381 int width = clip.width(); |
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382 int height = clip.height(); |
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383 size_t deviceRB = fDevice.rowBytes() - (width << 1); |
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384 unsigned maskRB = mask.fRowBytes - width; |
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385 uint32_t expanded32 = fExpandedRaw16; |
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386 |
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387 #ifdef SK_USE_NEON |
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388 #define UNROLL 8 |
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389 do { |
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390 int w = width; |
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391 if (w >= UNROLL) { |
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392 uint32x4_t color, dev_lo, dev_hi; |
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393 uint32x4_t wn1, wn2, tmp; |
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394 uint32x4_t vmask_g16, vmask_ng16; |
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395 uint16x8_t valpha, vdev; |
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396 uint16x4_t odev_lo, odev_hi, valpha_lo, valpha_hi; |
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397 |
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398 // prepare constants |
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399 vmask_g16 = vdupq_n_u32(SK_G16_MASK_IN_PLACE); |
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400 vmask_ng16 = vdupq_n_u32(~SK_G16_MASK_IN_PLACE); |
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401 color = vdupq_n_u32(expanded32); |
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402 |
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403 do { |
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404 // alpha is 8x8, widen and split to get a pair of 16x4 |
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405 valpha = vaddw_u8(vdupq_n_u16(1), vld1_u8(alpha)); |
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406 valpha = vshrq_n_u16(valpha, 3); |
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407 valpha_lo = vget_low_u16(valpha); |
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408 valpha_hi = vget_high_u16(valpha); |
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409 |
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410 // load pixels |
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411 vdev = vld1q_u16(device); |
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412 dev_lo = vmovl_u16(vget_low_u16(vdev)); |
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413 dev_hi = vmovl_u16(vget_high_u16(vdev)); |
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414 |
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415 // unpack them in 32 bits |
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416 dev_lo = (dev_lo & vmask_ng16) | vshlq_n_u32(dev_lo & vmask_g16, 16); |
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417 dev_hi = (dev_hi & vmask_ng16) | vshlq_n_u32(dev_hi & vmask_g16, 16); |
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418 |
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419 // blend with color |
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420 tmp = (color - dev_lo) * vmovl_u16(valpha_lo); |
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421 tmp = vshrq_n_u32(tmp, 5); |
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422 dev_lo += tmp; |
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423 |
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424 tmp = vmulq_u32(color - dev_hi, vmovl_u16(valpha_hi)); |
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425 tmp = vshrq_n_u32(tmp, 5); |
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426 dev_hi += tmp; |
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427 |
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428 // re-compact |
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429 wn1 = dev_lo & vmask_ng16; |
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430 wn2 = vshrq_n_u32(dev_lo, 16) & vmask_g16; |
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431 odev_lo = vmovn_u32(wn1 | wn2); |
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432 |
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433 wn1 = dev_hi & vmask_ng16; |
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434 wn2 = vshrq_n_u32(dev_hi, 16) & vmask_g16; |
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435 odev_hi = vmovn_u32(wn1 | wn2); |
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436 |
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437 // store |
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438 vst1q_u16(device, vcombine_u16(odev_lo, odev_hi)); |
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439 |
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440 device += UNROLL; |
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441 alpha += UNROLL; |
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442 w -= UNROLL; |
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443 } while (w >= UNROLL); |
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444 } |
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445 |
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446 // residuals |
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447 while (w > 0) { |
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448 *device = blend_compact(expanded32, SkExpand_rgb_16(*device), |
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449 SkAlpha255To256(*alpha++) >> 3); |
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450 device += 1; |
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451 --w; |
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452 } |
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453 device = (uint16_t*)((char*)device + deviceRB); |
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454 alpha += maskRB; |
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455 } while (--height != 0); |
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456 #undef UNROLL |
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457 #else // non-neon code |
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458 do { |
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459 int w = width; |
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460 do { |
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461 *device = blend_compact(expanded32, SkExpand_rgb_16(*device), |
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462 SkAlpha255To256(*alpha++) >> 3); |
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463 device += 1; |
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464 } while (--w != 0); |
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465 device = (uint16_t*)((char*)device + deviceRB); |
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466 alpha += maskRB; |
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467 } while (--height != 0); |
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468 #endif |
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469 } |
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470 |
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471 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
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472 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
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473 size_t deviceRB = fDevice.rowBytes(); |
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474 |
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475 // TODO: respect fDoDither |
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476 unsigned scale5 = SkAlpha255To256(alpha) >> 3; |
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477 uint32_t src32 = fExpandedRaw16 * scale5; |
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478 scale5 = 32 - scale5; |
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479 do { |
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480 uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; |
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481 *device = SkCompact_rgb_16((src32 + dst32) >> 5); |
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482 device = (uint16_t*)((char*)device + deviceRB); |
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483 } while (--height != 0); |
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484 } |
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485 |
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486 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { |
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487 SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
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488 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
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489 size_t deviceRB = fDevice.rowBytes(); |
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490 uint16_t color16 = fColor16; |
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491 |
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492 if (fDoDither) { |
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493 uint16_t ditherColor = fRawDither16; |
|
494 if ((x ^ y) & 1) { |
|
495 SkTSwap(ditherColor, color16); |
|
496 } |
|
497 while (--height >= 0) { |
|
498 sk_dither_memset16(device, color16, ditherColor, width); |
|
499 SkTSwap(ditherColor, color16); |
|
500 device = (uint16_t*)((char*)device + deviceRB); |
|
501 } |
|
502 } else { // no dither |
|
503 while (--height >= 0) { |
|
504 sk_memset16(device, color16, width); |
|
505 device = (uint16_t*)((char*)device + deviceRB); |
|
506 } |
|
507 } |
|
508 } |
|
509 |
|
510 /////////////////////////////////////////////////////////////////////////////// |
|
511 |
|
512 SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) |
|
513 : INHERITED(device) { |
|
514 SkColor color = paint.getColor(); |
|
515 |
|
516 fSrcColor32 = SkPreMultiplyColor(color); |
|
517 fScale = SkAlpha255To256(SkColorGetA(color)); |
|
518 |
|
519 int r = SkColorGetR(color); |
|
520 int g = SkColorGetG(color); |
|
521 int b = SkColorGetB(color); |
|
522 |
|
523 fRawColor16 = fRawDither16 = SkPack888ToRGB16(r, g, b); |
|
524 // if we're dithered, use fRawDither16 to hold that. |
|
525 if ((fDoDither = paint.isDither()) != false) { |
|
526 fRawDither16 = SkDitherPack888ToRGB16(r, g, b); |
|
527 } |
|
528 |
|
529 fExpandedRaw16 = SkExpand_rgb_16(fRawColor16); |
|
530 |
|
531 fColor16 = SkPackRGB16( SkAlphaMul(r, fScale) >> (8 - SK_R16_BITS), |
|
532 SkAlphaMul(g, fScale) >> (8 - SK_G16_BITS), |
|
533 SkAlphaMul(b, fScale) >> (8 - SK_B16_BITS)); |
|
534 } |
|
535 |
|
536 const SkBitmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
|
537 if (!fDoDither && 256 == fScale) { |
|
538 *value = fRawColor16; |
|
539 return &fDevice; |
|
540 } |
|
541 return NULL; |
|
542 } |
|
543 |
|
544 static uint32_t pmcolor_to_expand16(SkPMColor c) { |
|
545 unsigned r = SkGetPackedR32(c); |
|
546 unsigned g = SkGetPackedG32(c); |
|
547 unsigned b = SkGetPackedB32(c); |
|
548 return (g << 24) | (r << 13) | (b << 2); |
|
549 } |
|
550 |
|
551 static inline void blend32_16_row(SkPMColor src, uint16_t dst[], int count) { |
|
552 SkASSERT(count > 0); |
|
553 uint32_t src_expand = pmcolor_to_expand16(src); |
|
554 unsigned scale = SkAlpha255To256(0xFF - SkGetPackedA32(src)) >> 3; |
|
555 do { |
|
556 uint32_t dst_expand = SkExpand_rgb_16(*dst) * scale; |
|
557 *dst = SkCompact_rgb_16((src_expand + dst_expand) >> 5); |
|
558 dst += 1; |
|
559 } while (--count != 0); |
|
560 } |
|
561 |
|
562 void SkRGB16_Blitter::blitH(int x, int y, int width) { |
|
563 SkASSERT(width > 0); |
|
564 SkASSERT(x + width <= fDevice.width()); |
|
565 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
566 |
|
567 // TODO: respect fDoDither |
|
568 blend32_16_row(fSrcColor32, device, width); |
|
569 } |
|
570 |
|
571 void SkRGB16_Blitter::blitAntiH(int x, int y, |
|
572 const SkAlpha* SK_RESTRICT antialias, |
|
573 const int16_t* SK_RESTRICT runs) { |
|
574 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
575 uint32_t srcExpanded = fExpandedRaw16; |
|
576 unsigned scale = fScale; |
|
577 |
|
578 // TODO: respect fDoDither |
|
579 for (;;) { |
|
580 int count = runs[0]; |
|
581 SkASSERT(count >= 0); |
|
582 if (count <= 0) { |
|
583 return; |
|
584 } |
|
585 runs += count; |
|
586 |
|
587 unsigned aa = antialias[0]; |
|
588 antialias += count; |
|
589 if (aa) { |
|
590 unsigned scale5 = SkAlpha255To256(aa) * scale >> (8 + 3); |
|
591 uint32_t src32 = srcExpanded * scale5; |
|
592 scale5 = 32 - scale5; |
|
593 do { |
|
594 uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; |
|
595 *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); |
|
596 } while (--count != 0); |
|
597 continue; |
|
598 } |
|
599 device += count; |
|
600 } |
|
601 } |
|
602 |
|
603 static inline void blend_8_pixels(U8CPU bw, uint16_t dst[], unsigned dst_scale, |
|
604 U16CPU srcColor) { |
|
605 if (bw & 0x80) dst[0] = srcColor + SkAlphaMulRGB16(dst[0], dst_scale); |
|
606 if (bw & 0x40) dst[1] = srcColor + SkAlphaMulRGB16(dst[1], dst_scale); |
|
607 if (bw & 0x20) dst[2] = srcColor + SkAlphaMulRGB16(dst[2], dst_scale); |
|
608 if (bw & 0x10) dst[3] = srcColor + SkAlphaMulRGB16(dst[3], dst_scale); |
|
609 if (bw & 0x08) dst[4] = srcColor + SkAlphaMulRGB16(dst[4], dst_scale); |
|
610 if (bw & 0x04) dst[5] = srcColor + SkAlphaMulRGB16(dst[5], dst_scale); |
|
611 if (bw & 0x02) dst[6] = srcColor + SkAlphaMulRGB16(dst[6], dst_scale); |
|
612 if (bw & 0x01) dst[7] = srcColor + SkAlphaMulRGB16(dst[7], dst_scale); |
|
613 } |
|
614 |
|
615 #define SK_BLITBWMASK_NAME SkRGB16_BlendBW |
|
616 #define SK_BLITBWMASK_ARGS , unsigned dst_scale, U16CPU src_color |
|
617 #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, dst_scale, src_color) |
|
618 #define SK_BLITBWMASK_GETADDR getAddr16 |
|
619 #define SK_BLITBWMASK_DEVTYPE uint16_t |
|
620 #include "SkBlitBWMaskTemplate.h" |
|
621 |
|
622 void SkRGB16_Blitter::blitMask(const SkMask& mask, |
|
623 const SkIRect& clip) { |
|
624 if (mask.fFormat == SkMask::kBW_Format) { |
|
625 SkRGB16_BlendBW(fDevice, mask, clip, 256 - fScale, fColor16); |
|
626 return; |
|
627 } |
|
628 |
|
629 uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
|
630 const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
|
631 int width = clip.width(); |
|
632 int height = clip.height(); |
|
633 size_t deviceRB = fDevice.rowBytes() - (width << 1); |
|
634 unsigned maskRB = mask.fRowBytes - width; |
|
635 uint32_t color32 = fExpandedRaw16; |
|
636 |
|
637 unsigned scale256 = fScale; |
|
638 do { |
|
639 int w = width; |
|
640 do { |
|
641 unsigned aa = *alpha++; |
|
642 unsigned scale = SkAlpha255To256(aa) * scale256 >> (8 + 3); |
|
643 uint32_t src32 = color32 * scale; |
|
644 uint32_t dst32 = SkExpand_rgb_16(*device) * (32 - scale); |
|
645 *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); |
|
646 } while (--w != 0); |
|
647 device = (uint16_t*)((char*)device + deviceRB); |
|
648 alpha += maskRB; |
|
649 } while (--height != 0); |
|
650 } |
|
651 |
|
652 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
|
653 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
654 size_t deviceRB = fDevice.rowBytes(); |
|
655 |
|
656 // TODO: respect fDoDither |
|
657 unsigned scale5 = SkAlpha255To256(alpha) * fScale >> (8 + 3); |
|
658 uint32_t src32 = fExpandedRaw16 * scale5; |
|
659 scale5 = 32 - scale5; |
|
660 do { |
|
661 uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; |
|
662 *device = SkCompact_rgb_16((src32 + dst32) >> 5); |
|
663 device = (uint16_t*)((char*)device + deviceRB); |
|
664 } while (--height != 0); |
|
665 } |
|
666 |
|
667 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { |
|
668 SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
|
669 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
670 size_t deviceRB = fDevice.rowBytes(); |
|
671 SkPMColor src32 = fSrcColor32; |
|
672 |
|
673 while (--height >= 0) { |
|
674 blend32_16_row(src32, device, width); |
|
675 device = (uint16_t*)((char*)device + deviceRB); |
|
676 } |
|
677 } |
|
678 |
|
679 /////////////////////////////////////////////////////////////////////////////// |
|
680 |
|
681 SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkBitmap& device, |
|
682 const SkPaint& paint) |
|
683 : SkRGB16_Shader_Blitter(device, paint) { |
|
684 SkASSERT(SkShader::CanCallShadeSpan16(fShaderFlags)); |
|
685 } |
|
686 |
|
687 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { |
|
688 SkASSERT(x + width <= fDevice.width()); |
|
689 |
|
690 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
691 SkShader* shader = fShader; |
|
692 |
|
693 int alpha = shader->getSpan16Alpha(); |
|
694 if (0xFF == alpha) { |
|
695 shader->shadeSpan16(x, y, device, width); |
|
696 } else { |
|
697 uint16_t* span16 = (uint16_t*)fBuffer; |
|
698 shader->shadeSpan16(x, y, span16, width); |
|
699 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); |
|
700 } |
|
701 } |
|
702 |
|
703 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { |
|
704 SkShader* shader = fShader; |
|
705 uint16_t* dst = fDevice.getAddr16(x, y); |
|
706 size_t dstRB = fDevice.rowBytes(); |
|
707 int alpha = shader->getSpan16Alpha(); |
|
708 |
|
709 if (0xFF == alpha) { |
|
710 if (fShaderFlags & SkShader::kConstInY16_Flag) { |
|
711 // have the shader blit directly into the device the first time |
|
712 shader->shadeSpan16(x, y, dst, width); |
|
713 // and now just memcpy that line on the subsequent lines |
|
714 if (--height > 0) { |
|
715 const uint16_t* orig = dst; |
|
716 do { |
|
717 dst = (uint16_t*)((char*)dst + dstRB); |
|
718 memcpy(dst, orig, width << 1); |
|
719 } while (--height); |
|
720 } |
|
721 } else { // need to call shadeSpan16 for every line |
|
722 do { |
|
723 shader->shadeSpan16(x, y, dst, width); |
|
724 y += 1; |
|
725 dst = (uint16_t*)((char*)dst + dstRB); |
|
726 } while (--height); |
|
727 } |
|
728 } else { |
|
729 int scale = SkAlpha255To256(alpha); |
|
730 uint16_t* span16 = (uint16_t*)fBuffer; |
|
731 if (fShaderFlags & SkShader::kConstInY16_Flag) { |
|
732 shader->shadeSpan16(x, y, span16, width); |
|
733 do { |
|
734 SkBlendRGB16(span16, dst, scale, width); |
|
735 dst = (uint16_t*)((char*)dst + dstRB); |
|
736 } while (--height); |
|
737 } else { |
|
738 do { |
|
739 shader->shadeSpan16(x, y, span16, width); |
|
740 SkBlendRGB16(span16, dst, scale, width); |
|
741 y += 1; |
|
742 dst = (uint16_t*)((char*)dst + dstRB); |
|
743 } while (--height); |
|
744 } |
|
745 } |
|
746 } |
|
747 |
|
748 void SkRGB16_Shader16_Blitter::blitAntiH(int x, int y, |
|
749 const SkAlpha* SK_RESTRICT antialias, |
|
750 const int16_t* SK_RESTRICT runs) { |
|
751 SkShader* shader = fShader; |
|
752 SkPMColor* SK_RESTRICT span = fBuffer; |
|
753 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
754 |
|
755 int alpha = shader->getSpan16Alpha(); |
|
756 uint16_t* span16 = (uint16_t*)span; |
|
757 |
|
758 if (0xFF == alpha) { |
|
759 for (;;) { |
|
760 int count = *runs; |
|
761 if (count <= 0) { |
|
762 break; |
|
763 } |
|
764 SkASSERT(count <= fDevice.width()); // don't overrun fBuffer |
|
765 |
|
766 int aa = *antialias; |
|
767 if (aa == 255) { |
|
768 // go direct to the device! |
|
769 shader->shadeSpan16(x, y, device, count); |
|
770 } else if (aa) { |
|
771 shader->shadeSpan16(x, y, span16, count); |
|
772 SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); |
|
773 } |
|
774 device += count; |
|
775 runs += count; |
|
776 antialias += count; |
|
777 x += count; |
|
778 } |
|
779 } else { // span alpha is < 255 |
|
780 alpha = SkAlpha255To256(alpha); |
|
781 for (;;) { |
|
782 int count = *runs; |
|
783 if (count <= 0) { |
|
784 break; |
|
785 } |
|
786 SkASSERT(count <= fDevice.width()); // don't overrun fBuffer |
|
787 |
|
788 int aa = SkAlphaMul(*antialias, alpha); |
|
789 if (aa) { |
|
790 shader->shadeSpan16(x, y, span16, count); |
|
791 SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); |
|
792 } |
|
793 |
|
794 device += count; |
|
795 runs += count; |
|
796 antialias += count; |
|
797 x += count; |
|
798 } |
|
799 } |
|
800 } |
|
801 |
|
802 /////////////////////////////////////////////////////////////////////////////// |
|
803 |
|
804 SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, |
|
805 const SkPaint& paint) |
|
806 : INHERITED(device, paint) { |
|
807 SkASSERT(paint.getXfermode() == NULL); |
|
808 |
|
809 fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor)); |
|
810 |
|
811 // compute SkBlitRow::Procs |
|
812 unsigned flags = 0; |
|
813 |
|
814 uint32_t shaderFlags = fShaderFlags; |
|
815 // shaders take care of global alpha, so we never set it in SkBlitRow |
|
816 if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) { |
|
817 flags |= SkBlitRow::kSrcPixelAlpha_Flag; |
|
818 } |
|
819 // don't dither if the shader is really 16bit |
|
820 if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) { |
|
821 flags |= SkBlitRow::kDither_Flag; |
|
822 } |
|
823 // used when we know our global alpha is 0xFF |
|
824 fOpaqueProc = SkBlitRow::Factory(flags, SkBitmap::kRGB_565_Config); |
|
825 // used when we know our global alpha is < 0xFF |
|
826 fAlphaProc = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag, |
|
827 SkBitmap::kRGB_565_Config); |
|
828 } |
|
829 |
|
830 SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() { |
|
831 sk_free(fBuffer); |
|
832 } |
|
833 |
|
834 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { |
|
835 SkASSERT(x + width <= fDevice.width()); |
|
836 |
|
837 fShader->shadeSpan(x, y, fBuffer, width); |
|
838 // shaders take care of global alpha, so we pass 0xFF (should be ignored) |
|
839 fOpaqueProc(fDevice.getAddr16(x, y), fBuffer, width, 0xFF, x, y); |
|
840 } |
|
841 |
|
842 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { |
|
843 SkShader* shader = fShader; |
|
844 SkBlitRow::Proc proc = fOpaqueProc; |
|
845 SkPMColor* buffer = fBuffer; |
|
846 uint16_t* dst = fDevice.getAddr16(x, y); |
|
847 size_t dstRB = fDevice.rowBytes(); |
|
848 |
|
849 if (fShaderFlags & SkShader::kConstInY32_Flag) { |
|
850 shader->shadeSpan(x, y, buffer, width); |
|
851 do { |
|
852 proc(dst, buffer, width, 0xFF, x, y); |
|
853 y += 1; |
|
854 dst = (uint16_t*)((char*)dst + dstRB); |
|
855 } while (--height); |
|
856 } else { |
|
857 do { |
|
858 shader->shadeSpan(x, y, buffer, width); |
|
859 proc(dst, buffer, width, 0xFF, x, y); |
|
860 y += 1; |
|
861 dst = (uint16_t*)((char*)dst + dstRB); |
|
862 } while (--height); |
|
863 } |
|
864 } |
|
865 |
|
866 static inline int count_nonzero_span(const int16_t runs[], const SkAlpha aa[]) { |
|
867 int count = 0; |
|
868 for (;;) { |
|
869 int n = *runs; |
|
870 if (n == 0 || *aa == 0) { |
|
871 break; |
|
872 } |
|
873 runs += n; |
|
874 aa += n; |
|
875 count += n; |
|
876 } |
|
877 return count; |
|
878 } |
|
879 |
|
880 void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, |
|
881 const SkAlpha* SK_RESTRICT antialias, |
|
882 const int16_t* SK_RESTRICT runs) { |
|
883 SkShader* shader = fShader; |
|
884 SkPMColor* SK_RESTRICT span = fBuffer; |
|
885 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
886 |
|
887 for (;;) { |
|
888 int count = *runs; |
|
889 if (count <= 0) { |
|
890 break; |
|
891 } |
|
892 int aa = *antialias; |
|
893 if (0 == aa) { |
|
894 device += count; |
|
895 runs += count; |
|
896 antialias += count; |
|
897 x += count; |
|
898 continue; |
|
899 } |
|
900 |
|
901 int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count); |
|
902 |
|
903 SkASSERT(nonZeroCount <= fDevice.width()); // don't overrun fBuffer |
|
904 shader->shadeSpan(x, y, span, nonZeroCount); |
|
905 |
|
906 SkPMColor* localSpan = span; |
|
907 for (;;) { |
|
908 SkBlitRow::Proc proc = (aa == 0xFF) ? fOpaqueProc : fAlphaProc; |
|
909 proc(device, localSpan, count, aa, x, y); |
|
910 |
|
911 x += count; |
|
912 device += count; |
|
913 runs += count; |
|
914 antialias += count; |
|
915 nonZeroCount -= count; |
|
916 if (nonZeroCount == 0) { |
|
917 break; |
|
918 } |
|
919 localSpan += count; |
|
920 SkASSERT(nonZeroCount > 0); |
|
921 count = *runs; |
|
922 SkASSERT(count > 0); |
|
923 aa = *antialias; |
|
924 } |
|
925 } |
|
926 } |
|
927 |
|
928 /////////////////////////////////////////////////////////////////////// |
|
929 |
|
930 SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter( |
|
931 const SkBitmap& device, const SkPaint& paint) |
|
932 : INHERITED(device, paint) { |
|
933 fXfermode = paint.getXfermode(); |
|
934 SkASSERT(fXfermode); |
|
935 fXfermode->ref(); |
|
936 |
|
937 int width = device.width(); |
|
938 fBuffer = (SkPMColor*)sk_malloc_throw((width + (SkAlign4(width) >> 2)) * sizeof(SkPMColor)); |
|
939 fAAExpand = (uint8_t*)(fBuffer + width); |
|
940 } |
|
941 |
|
942 SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter() { |
|
943 fXfermode->unref(); |
|
944 sk_free(fBuffer); |
|
945 } |
|
946 |
|
947 void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { |
|
948 SkASSERT(x + width <= fDevice.width()); |
|
949 |
|
950 uint16_t* device = fDevice.getAddr16(x, y); |
|
951 SkPMColor* span = fBuffer; |
|
952 |
|
953 fShader->shadeSpan(x, y, span, width); |
|
954 fXfermode->xfer16(device, span, width, NULL); |
|
955 } |
|
956 |
|
957 void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, |
|
958 const SkAlpha* SK_RESTRICT antialias, |
|
959 const int16_t* SK_RESTRICT runs) { |
|
960 SkShader* shader = fShader; |
|
961 SkXfermode* mode = fXfermode; |
|
962 SkPMColor* SK_RESTRICT span = fBuffer; |
|
963 uint8_t* SK_RESTRICT aaExpand = fAAExpand; |
|
964 uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
|
965 |
|
966 for (;;) { |
|
967 int count = *runs; |
|
968 if (count <= 0) { |
|
969 break; |
|
970 } |
|
971 int aa = *antialias; |
|
972 if (0 == aa) { |
|
973 device += count; |
|
974 runs += count; |
|
975 antialias += count; |
|
976 x += count; |
|
977 continue; |
|
978 } |
|
979 |
|
980 int nonZeroCount = count + count_nonzero_span(runs + count, |
|
981 antialias + count); |
|
982 |
|
983 SkASSERT(nonZeroCount <= fDevice.width()); // don't overrun fBuffer |
|
984 shader->shadeSpan(x, y, span, nonZeroCount); |
|
985 |
|
986 x += nonZeroCount; |
|
987 SkPMColor* localSpan = span; |
|
988 for (;;) { |
|
989 if (aa == 0xFF) { |
|
990 mode->xfer16(device, localSpan, count, NULL); |
|
991 } else { |
|
992 SkASSERT(aa); |
|
993 memset(aaExpand, aa, count); |
|
994 mode->xfer16(device, localSpan, count, aaExpand); |
|
995 } |
|
996 device += count; |
|
997 runs += count; |
|
998 antialias += count; |
|
999 nonZeroCount -= count; |
|
1000 if (nonZeroCount == 0) { |
|
1001 break; |
|
1002 } |
|
1003 localSpan += count; |
|
1004 SkASSERT(nonZeroCount > 0); |
|
1005 count = *runs; |
|
1006 SkASSERT(count > 0); |
|
1007 aa = *antialias; |
|
1008 } |
|
1009 } |
|
1010 } |
|
1011 |
|
1012 /////////////////////////////////////////////////////////////////////////////// |
|
1013 |
|
1014 SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, |
|
1015 SkTBlitterAllocator* allocator) { |
|
1016 SkASSERT(allocator != NULL); |
|
1017 |
|
1018 SkBlitter* blitter; |
|
1019 SkShader* shader = paint.getShader(); |
|
1020 SkXfermode* mode = paint.getXfermode(); |
|
1021 |
|
1022 // we require a shader if there is an xfermode, handled by our caller |
|
1023 SkASSERT(NULL == mode || NULL != shader); |
|
1024 |
|
1025 if (shader) { |
|
1026 if (mode) { |
|
1027 blitter = allocator->createT<SkRGB16_Shader_Xfermode_Blitter>(device, paint); |
|
1028 } else if (shader->canCallShadeSpan16()) { |
|
1029 blitter = allocator->createT<SkRGB16_Shader16_Blitter>(device, paint); |
|
1030 } else { |
|
1031 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint); |
|
1032 } |
|
1033 } else { |
|
1034 // no shader, no xfermode, (and we always ignore colorfilter) |
|
1035 SkColor color = paint.getColor(); |
|
1036 if (0 == SkColorGetA(color)) { |
|
1037 blitter = allocator->createT<SkNullBlitter>(); |
|
1038 #ifdef USE_BLACK_BLITTER |
|
1039 } else if (SK_ColorBLACK == color) { |
|
1040 blitter = allocator->createT<SkRGB16_Black_Blitter>(device, paint); |
|
1041 #endif |
|
1042 } else if (0xFF == SkColorGetA(color)) { |
|
1043 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); |
|
1044 } else { |
|
1045 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); |
|
1046 } |
|
1047 } |
|
1048 |
|
1049 return blitter; |
|
1050 } |