|
1 /* |
|
2 * Copyright 2013 Google Inc. |
|
3 * |
|
4 * Use of this source code is governed by a BSD-style license that can be |
|
5 * found in the LICENSE file. |
|
6 */ |
|
7 |
|
8 #ifndef SkGpuBlurUtils_DEFINED |
|
9 #define SkGpuBlurUtils_DEFINED |
|
10 |
|
11 #if SK_SUPPORT_GPU |
|
12 class GrTexture; |
|
13 class GrContext; |
|
14 #endif |
|
15 |
|
16 struct SkRect; |
|
17 |
|
18 namespace SkGpuBlurUtils { |
|
19 |
|
20 #if SK_SUPPORT_GPU |
|
21 /** |
|
22 * Applies a 2D Gaussian blur to a given texture. |
|
23 * @param context The GPU context |
|
24 * @param srcTexture The source texture to be blurred. |
|
25 * @param canClobberSrc If true, srcTexture may be overwritten, and |
|
26 * may be returned as the result. |
|
27 * @param rect The destination rectangle. |
|
28 * @param cropToRect If true, do not sample any pixels outside the |
|
29 * source rect. |
|
30 * @param sigmaX The blur's standard deviation in X. |
|
31 * @param sigmaY The blur's standard deviation in Y. |
|
32 * @return the blurred texture, which may be srcTexture reffed, or a |
|
33 * new texture. It is the caller's responsibility to unref this texture. |
|
34 */ |
|
35 GrTexture* GaussianBlur(GrContext* context, |
|
36 GrTexture* srcTexture, |
|
37 bool canClobberSrc, |
|
38 const SkRect& rect, |
|
39 bool cropToRect, |
|
40 float sigmaX, |
|
41 float sigmaY); |
|
42 #endif |
|
43 |
|
44 }; |
|
45 |
|
46 #endif |