browser/components/translation/cld2/public/compact_lang_det.h

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1 // Copyright 2013 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 //
16 // Author: dsites@google.com (Dick Sites)
17 //
18
19 // NOTE:
20 // Baybayin (ancient script of the Philippines) is detected as TAGALOG.
21 // Chu Nom (Vietnamese ancient Han characters) is detected as VIETNAMESE.
22 // HAITIAN_CREOLE is detected as such.
23 // NORWEGIAN and NORWEGIAN_N are detected separately (but not robustly)
24 // PORTUGUESE, PORTUGUESE_P, and PORTUGUESE_B are all detected as PORTUGUESE.
25 // ROMANIAN-Latin is detected as ROMANIAN; ROMANIAN-Cyrillic as ROMANIAN.
26 // BOSNIAN is not detected as such, but likely scores as Croatian or Serbian.
27 // MONTENEGRIN is not detected as such, but likely scores as Serbian.
28 // CROATIAN is detected in the Latin script
29 // SERBIAN is detected in the Cyrililc and Latin scripts
30 // Zhuang is detected in the Latin script only.
31 //
32 // The languages X_PIG_LATIN and X_KLINGON are detected in the
33 // extended calls ExtDetectLanguageSummary().
34 //
35 // UNKNOWN_LANGUAGE is returned if no language's internal reliablity measure
36 // is high enough. This happens with non-text input such as the bytes of a
37 // JPEG, and also with text in languages outside training set.
38 //
39 // The following languages are to be detected in multiple scripts:
40 // AZERBAIJANI (Latin, Cyrillic*, Arabic*)
41 // BURMESE (Latin, Myanmar)
42 // HAUSA (Latin, Arabic)
43 // KASHMIRI (Arabic, Devanagari)
44 // KAZAKH (Latin, Cyrillic, Arabic)
45 // KURDISH (Latin*, Arabic)
46 // KYRGYZ (Cyrillic, Arabic)
47 // LIMBU (Devanagari, Limbu)
48 // MONGOLIAN (Cyrillic, Mongolian)
49 // SANSKRIT (Latin, Devanagari)
50 // SINDHI (Arabic, Devanagari)
51 // TAGALOG (Latin, Tagalog)
52 // TAJIK (Cyrillic, Arabic*)
53 // TATAR (Latin, Cyrillic, Arabic)
54 // TURKMEN (Latin, Cyrillic, Arabic)
55 // UIGHUR (Latin, Cyrillic, Arabic)
56 // UZBEK (Latin, Cyrillic, Arabic)
57 //
58 // * Due to a shortage of training text, AZERBAIJANI is not currently detected
59 // in Arabic or Cyrillic scripts, nor KURDISH in Latin script, nor TAJIK in
60 // Arabic script.
61 //
62
63 #ifndef I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
64 #define I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
65
66 #include <vector>
67 #include "../internal/lang_script.h" // For Language
68
69 namespace CLD2 {
70
71 // Scan interchange-valid UTF-8 bytes and detect most likely language,
72 // or set of languages.
73 //
74 // Design goals:
75 // Skip over big stretches of HTML tags
76 // Able to return ranges of different languages
77 // Relatively small tables and relatively fast processing
78 // Thread safe
79 //
80 // For HTML documents, tags are skipped, along with <script> ... </script>
81 // and <style> ... </style> sequences, and entities are expanded.
82 //
83 // We distinguish between bytes of the raw input buffer and bytes of non-tag
84 // text letters. Since tags can be over 50% of the bytes of an HTML Page,
85 // and are nearly all seven-bit ASCII English, we prefer to distinguish
86 // language mixture fractions based on just the non-tag text.
87 //
88 // Inputs: text and text_length
89 // Code skips HTML tags and expands HTML entities, unless
90 // is_plain_text is true
91 // Outputs:
92 // language3 is an array of the top 3 languages or UNKNOWN_LANGUAGE
93 // percent3 is an array of the text percentages 0..100 of the top 3 languages
94 // text_bytes is the amount of non-tag/letters-only text found
95 // is_reliable set true if the returned Language is some amount more
96 // probable then the second-best Language. Calculation is a complex function
97 // of the length of the text and the different-script runs of text.
98 // Return value: the most likely Language for the majority of the input text
99 // Length 0 input returns UNKNOWN_LANGUAGE. Very short indeterminate text
100 // defaults to ENGLISH.
101 //
102 // The first two versions return ENGLISH instead of UNKNOWN_LANGUAGE, for
103 // backwards compatibility with a different detector.
104 //
105 // The third version may return UNKNOWN_LANGUAGE, and also returns extended
106 // language codes from lang_script.h
107 //
108
109
110 // Instead of individual arguments, pass in hints as an initialized struct
111 // Init to {NULL, NULL, UNKNOWN_ENCODING, UNKNOWN_LANGUAGE} if not known.
112 //
113 // Pass in hints whenever possible; doing so improves detection accuracy. The
114 // set of passed-in hints are all information that is external to the text
115 // itself.
116 //
117 // The content_language_hint is intended to come from an HTTP header
118 // Content-Language: field, the tld_hint from the hostname of a URL, the
119 // encoding-hint from an encoding detector applied to the input
120 // document, and the language hint from any other context you might have.
121 // The lang= tags inside an HTML document will be picked up as hints
122 // by code within the compact language detector.
123
124 typedef struct {
125 const char* content_language_hint; // "mi,en" boosts Maori and English
126 const char* tld_hint; // "id" boosts Indonesian
127 int encoding_hint; // SJS boosts Japanese
128 Language language_hint; // ITALIAN boosts it
129 } CLDHints;
130
131 static const int kMaxResultChunkBytes = 65535;
132
133 // For returning a vector of per-language pieces of the input buffer
134 // Unreliable and too-short are mapped to UNKNOWN_LANGUAGE
135 typedef struct {
136 int offset; // Starting byte offset in original buffer
137 uint16 bytes; // Number of bytes in chunk
138 uint16 lang1; // Top lang, as full Language. Apply
139 // static_cast<Language>() to this short value.
140 } ResultChunk;
141 typedef std::vector<ResultChunk> ResultChunkVector;
142
143
144 // Scan interchange-valid UTF-8 bytes and detect most likely language
145 Language DetectLanguage(
146 const char* buffer,
147 int buffer_length,
148 bool is_plain_text,
149 bool* is_reliable);
150
151 // Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
152 // language3[0] is usually also the return value
153 Language DetectLanguageSummary(
154 const char* buffer,
155 int buffer_length,
156 bool is_plain_text,
157 Language* language3,
158 int* percent3,
159 int* text_bytes,
160 bool* is_reliable);
161
162 // Same as above, with hints supplied
163 // Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
164 // language3[0] is usually also the return value
165 Language DetectLanguageSummary(
166 const char* buffer,
167 int buffer_length,
168 bool is_plain_text,
169 const char* tld_hint, // "id" boosts Indonesian
170 int encoding_hint, // SJS boosts Japanese
171 Language language_hint, // ITALIAN boosts it
172 Language* language3,
173 int* percent3,
174 int* text_bytes,
175 bool* is_reliable);
176
177 // Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
178 // languages.
179 //
180 // Extended languages are additional interface languages and Unicode
181 // single-language scripts, from lang_script.h
182 //
183 // language3[0] is usually also the return value
184 Language ExtDetectLanguageSummary(
185 const char* buffer,
186 int buffer_length,
187 bool is_plain_text,
188 Language* language3,
189 int* percent3,
190 int* text_bytes,
191 bool* is_reliable);
192
193 // Same as above, with hints supplied
194 // Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
195 // languages.
196 //
197 // Extended languages are additional Google interface languages and Unicode
198 // single-language scripts, from lang_script.h
199 //
200 // language3[0] is usually also the return value
201 Language ExtDetectLanguageSummary(
202 const char* buffer,
203 int buffer_length,
204 bool is_plain_text,
205 const char* tld_hint, // "id" boosts Indonesian
206 int encoding_hint, // SJS boosts Japanese
207 Language language_hint, // ITALIAN boosts it
208 Language* language3,
209 int* percent3,
210 int* text_bytes,
211 bool* is_reliable);
212
213 // Same as above, and also returns 3 internal language scores as a ratio to
214 // normal score for real text in that language. Scores close to 1.0 indicate
215 // normal text, while scores far away from 1.0 indicate badly-skewed text or
216 // gibberish
217 //
218 Language ExtDetectLanguageSummary(
219 const char* buffer,
220 int buffer_length,
221 bool is_plain_text,
222 const char* tld_hint, // "id" boosts Indonesian
223 int encoding_hint, // SJS boosts Japanese
224 Language language_hint, // ITALIAN boosts it
225 Language* language3,
226 int* percent3,
227 double* normalized_score3,
228 int* text_bytes,
229 bool* is_reliable);
230
231
232 // Use this one.
233 // Hints are collected into a struct.
234 // Flags are passed in (normally zero).
235 //
236 // Also returns 3 internal language scores as a ratio to
237 // normal score for real text in that language. Scores close to 1.0 indicate
238 // normal text, while scores far away from 1.0 indicate badly-skewed text or
239 // gibberish
240 //
241 // Returns a vector of chunks in different languages, so that caller may
242 // spell-check, translate, or otherwaise process different parts of the input
243 // buffer in language-dependant ways.
244 //
245 Language ExtDetectLanguageSummary(
246 const char* buffer,
247 int buffer_length,
248 bool is_plain_text,
249 const CLDHints* cld_hints,
250 int flags,
251 Language* language3,
252 int* percent3,
253 double* normalized_score3,
254 ResultChunkVector* resultchunkvector,
255 int* text_bytes,
256 bool* is_reliable);
257
258 // Return version text string
259 // String is "code_version - data_build_date"
260 const char* DetectLanguageVersion();
261
262
263 // Public use flags, debug output controls
264 static const int kCLDFlagScoreAsQuads = 0x0100; // Force Greek, etc. => quads
265 static const int kCLDFlagHtml = 0x0200; // Debug HTML => stderr
266 static const int kCLDFlagCr = 0x0400; // <cr> per chunk if HTML
267 static const int kCLDFlagVerbose = 0x0800; // More debug HTML => stderr
268 static const int kCLDFlagQuiet = 0x1000; // Less debug HTML => stderr
269 static const int kCLDFlagEcho = 0x2000; // Echo input => stderr
270
271
272 /***
273
274 Flag meanings:
275 kCLDFlagScoreAsQuads
276 Normally, several languages are detected solely by their Unicode script.
277 Combined with appropritate lookup tables, this flag forces them instead
278 to be detected via quadgrams. This can be a useful refinement when looking
279 for meaningful text in these languages, instead of just character sets.
280 The default tables do not support this use.
281 kCLDFlagHtml
282 For each detection call, write an HTML file to stderr, showing the text
283 chunks and their detected languages.
284 kCLDFlagCr
285 In that HTML file, force a new line for each chunk.
286 kCLDFlagVerbose
287 In that HTML file, show every lookup entry.
288 kCLDFlagQuiet
289 In that HTML file, suppress most of the output detail.
290 kCLDFlagEcho
291 Echo every input buffer to stderr.
292 ***/
293
294 // Debug output: Print the resultchunkvector to file f
295 void DumpResultChunkVector(FILE* f, const char* src,
296 ResultChunkVector* resultchunkvector);
297
298 #ifdef CLD2_DYNAMIC_MODE
299
300 // If compiled with dynamic mode, load data from the specified file location.
301 // If other data has already been loaded, it is discarded and the data is read
302 // in from the specified file location again (even if the file has not changed).
303 // WARNING: Before calling this method, language detection will always fail
304 // and will always return the unknown language.
305 void loadData(const char* fileName);
306
307 // If compiled with dynamic mode, unload the previously-loaded data.
308 // WARNING: After calling this method, language detection will no longer work
309 // and will always return the unknown language.
310 void unloadData();
311
312 // Returns true if and only if data has been loaded via a call to loadData(...)
313 // and has not been subsequently unladed via a call to unloadDate().
314 bool isDataLoaded();
315
316 #endif // #ifdef CLD2_DYNAMIC_MODE
317
318 }; // End namespace CLD2
319
320 #endif // I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_

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