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1 <!DOCTYPE HTML> |
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2 <html> |
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3 <head> |
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4 <title>Test increasing delay of DelayNode after input finishes</title> |
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5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> |
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6 <script type="text/javascript" src="webaudio.js"></script> |
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7 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> |
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8 </head> |
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9 <body> |
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10 <pre id="test"> |
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11 <script class="testbody" type="text/javascript"> |
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12 |
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13 SimpleTest.waitForExplicitFinish(); |
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14 |
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15 const signalLength = 100; |
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16 const bufferSize = 1024; |
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17 // Delay should be long enough to allow CC to run |
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18 const delayBufferCount = 50; |
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19 const delayLength = delayBufferCount * bufferSize + 700; |
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20 |
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21 var count = 0; |
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22 |
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23 function applySignal(buffer, offset) { |
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24 for (var i = 0; i < signalLength; ++i) { |
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25 buffer.getChannelData(0)[offset + i] = Math.cos(Math.PI * i / signalLength); |
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26 } |
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27 } |
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28 |
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29 function onAudioProcess(e) { |
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30 switch(count) { |
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31 case 5: |
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32 SpecialPowers.forceGC(); |
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33 SpecialPowers.forceCC(); |
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34 break; |
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35 case delayBufferCount: |
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36 var offset = delayLength - count * bufferSize; |
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37 var ctx = e.target.context; |
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38 var expected = ctx.createBuffer(1, bufferSize, ctx.sampleRate); |
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39 applySignal(expected, offset); |
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40 compareBuffers(e.inputBuffer, expected); |
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41 SimpleTest.finish(); |
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42 } |
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43 count++; |
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44 } |
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45 |
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46 function startTest() { |
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47 var ctx = new AudioContext(); |
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48 var processor = ctx.createScriptProcessor(bufferSize, 1, 0); |
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49 processor.onaudioprocess = onAudioProcess; |
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50 |
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51 // Switch on delay at a time in the future. |
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52 var delayDuration = delayLength / ctx.sampleRate; |
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53 var delayStartTime = (delayLength - bufferSize) / ctx.sampleRate; |
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54 var delay = ctx.createDelay(delayDuration); |
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55 delay.delayTime.setValueAtTime(delayDuration, delayStartTime); |
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56 delay.connect(processor); |
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57 |
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58 // Short signal that finishes before switching to long delay |
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59 var buffer = ctx.createBuffer(1, signalLength, ctx.sampleRate); |
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60 applySignal(buffer, 0); |
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61 var source = ctx.createBufferSource(); |
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62 source.buffer = buffer; |
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63 source.start(); |
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64 source.connect(delay); |
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65 }; |
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66 |
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67 startTest(); |
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68 </script> |
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69 </pre> |
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70 </body> |
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71 </html> |