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1 Name |
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2 |
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3 ANGLE_texture_compression_dxt |
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4 |
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5 Name Strings |
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6 |
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7 GL_ANGLE_texture_compression_dxt1 |
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8 GL_ANGLE_texture_compression_dxt3 |
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9 GL_ANGLE_texture_compression_dxt5 |
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10 |
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11 Contributors |
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12 |
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13 Gregg Tavares, Google Inc. |
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14 Daniel Koch, TransGaming Inc. |
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15 Al Patrick, Google Inc. |
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16 |
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17 Contacts |
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18 |
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19 Gregg Tavares, Google Inc. (gman 'at' google 'dot' com) |
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20 |
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21 Status |
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22 |
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23 Implemented in ANGLE ES2 |
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24 |
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25 Version |
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26 |
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27 Last Modified Date: Sept 22, 2012 |
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28 Author Revision: 2 |
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29 |
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30 Number |
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31 |
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32 OpenGL ES Extension #111 |
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33 |
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34 Dependencies |
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35 |
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36 Requires OpenGL ES 1.0. |
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37 |
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38 The extension is written against the OpenGL ES 2.0 specification. |
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39 |
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40 Overview |
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41 |
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42 These extensions are exactly the same as EXT_texture_compression_dxt1 |
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43 except they additionally expose the COMPRESSED_RGBA_S3TC_DXT3_ANGLE and |
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44 COMPRESSED_RGBA_S3TC_DXT5_ANGLE formats and have a size restrictions |
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45 such that the size must be a multiple of four (except for mip levels |
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46 where the dimensions are either 2 or 1). |
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47 |
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48 See EXT_texture_compression_dxt1 for the full list of changes. Also |
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49 see EXT_texture_compression_s3tc for a description of the formats. |
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50 |
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51 IP Status |
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52 |
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53 A license to the S3TC Intellectual Property may be necessary for |
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54 implementation of this extension. You should consult with your |
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55 Attorney to determine the need for a license. |
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56 |
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57 New Procedures and Functions |
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58 |
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59 None. |
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60 |
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61 New Types |
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62 |
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63 None. |
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64 |
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65 New Tokens |
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66 |
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67 Accepted by the <internalformat> parameter of CompressedTexImage2D |
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68 and the <format> parameter of CompressedTexSubImage2D: |
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69 |
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70 COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 |
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71 COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 |
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72 COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 |
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73 COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 |
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74 |
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75 Additions to Chapter 3 of the OpenGL ES 2.0 Specification (Rasterization) |
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76 |
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77 Add the following to Section 3.7.3 (Compressed Texture Images) |
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78 (at the end of the description of the CompressedTexImage2D command): |
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79 |
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80 Compressed Internal Format Base Internal Format |
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81 ========================== ==================== |
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82 COMPRESSED_RGB_S3TC_DXT1_ANGLE RGB |
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83 COMPRESSED_RGBA_S3TC_DXT1_ANGLE RGBA |
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84 COMPRESSED_RGBA_S3TC_DXT3_ANGLE RGBA |
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85 COMPRESSED_RGBA_S3TC_DXT5_ANGLE RGBA |
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86 |
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87 Table 3.x: Specific Compressed Internal Formats |
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88 |
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89 If <internalformat> is one of the S3TC formats listed in Table 3.x, |
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90 the compressed texture is stored in the appropriate S3TC compressed |
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91 texture format (see Appendix). The GL and the S3TC texture compression |
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92 algorithm support only 2D images without borders. |
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93 |
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94 CompressedTexImage2D will produce the INVALID_OPERATION error when |
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95 <internalformat> is one of the values from Table 3.x under the following |
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96 conditions: |
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97 |
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98 * <border> is non-zero. |
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99 * <width> is not one, two, or a multiple of four. |
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100 * <height> is not one, two, or a multiple of four. |
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101 |
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102 Add the following to Section 3.7.3 (Compressed Texture Images) |
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103 (at the end of the description of the CompressedTexSubImage2D command): |
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104 |
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105 If the internal format of the texture image being modified is listed |
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106 in Table 3.x, the texture is stored in the appropriate S3TC compressed |
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107 texture format (see Appendix). Since DXT/S3TC images are easily edited |
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108 along 4x4 texel boundaries, the limitations of CompressedTexSubImage2D |
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109 are relaxed. CompressedTexSubImage2D will result in an INVALID_OPERATION |
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110 error only if one of the following conditions occurs: |
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111 |
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112 * <width> is not a multiple of four or equal to TEXTURE_WIDTH. |
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113 * <height> is not a multipls of four or equal to TEXTURE_HEIGHT. |
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114 * <xoffset> or <yoffset> is not a multiple of four. |
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115 * <format> does not match the internal format of the texture image |
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116 being modified. |
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117 |
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118 The following restrictions at the end of section 3.7.3 do not apply |
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119 to S3TC DXT texture formats, since subimage modification is straightforward |
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120 as long as the subimage is properly aligned. |
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121 |
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122 Errors |
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123 |
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124 INVALID_OPERATION is generated by CompressedTexImage2D if <internalformat> |
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125 is one of the compressed internal formats from Table 3.x and any of the |
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126 following apply: |
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127 - <border> is not equal to zero. |
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128 - <width> is not one, two, or a multiple of four. |
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129 - <height> is not one, two, or a multiple of four. |
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130 |
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131 INVALID_OPERATION is generated by TexImage2D and CopyTexImage2D if |
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132 <internalformat> is one of the compressed internal formats from |
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133 Table 3.x. |
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134 |
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135 INVALID_OPERATION is generated by TexSubImage2D and CopyTexSubImage2D |
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136 if the internal format of the texture currently bound to <target> is |
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137 one of the compressed internal formats from Table 3.x. |
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138 |
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139 INVALID_OPERATION is generated by CompressedTexSubImage2D if <format> |
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140 is one of the compressed interal formats from Table 3.x and any of the |
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141 following apply: |
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142 - <width> is not a multiple of four or equal to TEXTURE_WIDTH; |
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143 - <height> is not a multiple of four or equal to TEXTURE_HEIGHT; |
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144 - <xoffset> or <yoffset> is not a multiple of four; |
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145 - <format> does not match the internal format of the texture image |
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146 being modified. |
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147 |
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148 New State |
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149 |
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150 None. |
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151 |
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152 Appendix: |
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153 |
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154 The format for the S3TC Compressed Texture Images Formats is documented |
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155 in the appendix of EXT_texture_compression_s3tc. |
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156 |
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157 Revision History |
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158 |
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159 Revision 1, 2010/08/06 - gman |
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160 - Initial revision |
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161 Revision 2, 2012/09/22 - dgkoch |
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162 - Added DXT1 formats and documented multiple of 4 restriction. |
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163 |