gfx/angle/src/compiler/TranslatorHLSL.cpp

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1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 #include "compiler/TranslatorHLSL.h"
8
9 #include "compiler/InitializeParseContext.h"
10 #include "compiler/OutputHLSL.h"
11
12 TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
13 : TCompiler(type, spec), mOutputType(output)
14 {
15 }
16
17 void TranslatorHLSL::translate(TIntermNode *root)
18 {
19 TParseContext& parseContext = *GetGlobalParseContext();
20 sh::OutputHLSL outputHLSL(parseContext, getResources(), mOutputType);
21
22 outputHLSL.output();
23 mActiveUniforms = outputHLSL.getUniforms();
24 }

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