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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef ForceDiscreteGPUHelperCGL_h_ |
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7 #define ForceDiscreteGPUHelperCGL_h_ |
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8 |
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9 #include <OpenGL/OpenGL.h> |
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10 |
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11 /** This RAII helper guarantees that we're on the discrete GPU during its lifetime. |
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12 * |
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13 * As long as any ForceDiscreteGPUHelperCGL object is alive, we're on the discrete GPU. |
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14 */ |
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15 class ForceDiscreteGPUHelperCGL |
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16 { |
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17 CGLPixelFormatObj mPixelFormatObj; |
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18 |
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19 public: |
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20 ForceDiscreteGPUHelperCGL() |
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21 { |
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22 // the code in this function is taken from Chromium, src/ui/gfx/gl/gl_context_cgl.cc, r122013 |
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23 // BSD-style license, (c) The Chromium Authors |
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24 CGLPixelFormatAttribute attribs[1]; |
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25 attribs[0] = static_cast<CGLPixelFormatAttribute>(0); |
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26 GLint num_pixel_formats = 0; |
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27 CGLChoosePixelFormat(attribs, &mPixelFormatObj, &num_pixel_formats); |
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28 } |
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29 |
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30 ~ForceDiscreteGPUHelperCGL() |
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31 { |
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32 CGLReleasePixelFormat(mPixelFormatObj); |
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33 } |
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34 }; |
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35 |
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36 #endif // ForceDiscreteGPUHelperCGL_h_ |