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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include "BasicThebesLayer.h" |
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7 #include <stdint.h> // for uint32_t |
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8 #include "GeckoProfiler.h" // for PROFILER_LABEL |
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9 #include "ReadbackLayer.h" // for ReadbackLayer, ReadbackSink |
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10 #include "ReadbackProcessor.h" // for ReadbackProcessor::Update, etc |
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11 #include "RenderTrace.h" // for RenderTraceInvalidateEnd, etc |
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12 #include "BasicLayersImpl.h" // for AutoMaskData, etc |
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13 #include "gfxContext.h" // for gfxContext, etc |
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14 #include "gfxRect.h" // for gfxRect |
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15 #include "gfxUtils.h" // for gfxUtils |
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16 #include "mozilla/gfx/2D.h" // for DrawTarget |
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17 #include "mozilla/gfx/BaseRect.h" // for BaseRect |
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18 #include "mozilla/gfx/Matrix.h" // for Matrix |
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19 #include "mozilla/gfx/Rect.h" // for Rect, IntRect |
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20 #include "mozilla/gfx/Types.h" // for Float, etc |
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21 #include "mozilla/layers/LayersTypes.h" |
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22 #include "nsAutoPtr.h" // for nsRefPtr |
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23 #include "nsCOMPtr.h" // for already_AddRefed |
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24 #include "nsISupportsImpl.h" // for gfxContext::Release, etc |
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25 #include "nsPoint.h" // for nsIntPoint |
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26 #include "nsRect.h" // for nsIntRect |
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27 #include "nsTArray.h" // for nsTArray, nsTArray_Impl |
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28 #include "AutoMaskData.h" |
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29 #include "gfx2DGlue.h" |
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30 |
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31 using namespace mozilla::gfx; |
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32 |
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33 namespace mozilla { |
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34 namespace layers { |
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35 |
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36 static nsIntRegion |
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37 IntersectWithClip(const nsIntRegion& aRegion, gfxContext* aContext) |
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38 { |
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39 gfxRect clip = aContext->GetClipExtents(); |
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40 clip.RoundOut(); |
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41 nsIntRect r(clip.X(), clip.Y(), clip.Width(), clip.Height()); |
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42 nsIntRegion result; |
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43 result.And(aRegion, r); |
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44 return result; |
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45 } |
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46 |
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47 void |
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48 BasicThebesLayer::PaintThebes(gfxContext* aContext, |
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49 Layer* aMaskLayer, |
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50 LayerManager::DrawThebesLayerCallback aCallback, |
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51 void* aCallbackData, |
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52 ReadbackProcessor* aReadback) |
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53 { |
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54 PROFILER_LABEL("BasicThebesLayer", "PaintThebes"); |
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55 NS_ASSERTION(BasicManager()->InDrawing(), |
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56 "Can only draw in drawing phase"); |
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57 |
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58 nsTArray<ReadbackProcessor::Update> readbackUpdates; |
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59 if (aReadback && UsedForReadback()) { |
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60 aReadback->GetThebesLayerUpdates(this, &readbackUpdates); |
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61 } |
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62 |
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63 float opacity = GetEffectiveOpacity(); |
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64 CompositionOp effectiveOperator = GetEffectiveOperator(this); |
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65 |
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66 if (!BasicManager()->IsRetained()) { |
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67 NS_ASSERTION(readbackUpdates.IsEmpty(), "Can't do readback for non-retained layer"); |
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68 |
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69 mValidRegion.SetEmpty(); |
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70 mContentClient->Clear(); |
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71 |
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72 nsIntRegion toDraw = IntersectWithClip(GetEffectiveVisibleRegion(), aContext); |
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73 |
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74 RenderTraceInvalidateStart(this, "FFFF00", toDraw.GetBounds()); |
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75 |
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76 if (!toDraw.IsEmpty() && !IsHidden()) { |
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77 if (!aCallback) { |
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78 BasicManager()->SetTransactionIncomplete(); |
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79 return; |
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80 } |
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81 |
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82 aContext->Save(); |
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83 |
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84 bool needsClipToVisibleRegion = GetClipToVisibleRegion(); |
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85 bool needsGroup = opacity != 1.0 || |
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86 effectiveOperator != CompositionOp::OP_OVER || |
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87 aMaskLayer; |
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88 nsRefPtr<gfxContext> groupContext; |
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89 if (needsGroup) { |
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90 groupContext = |
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91 BasicManager()->PushGroupForLayer(aContext, this, toDraw, |
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92 &needsClipToVisibleRegion); |
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93 if (effectiveOperator != CompositionOp::OP_OVER) { |
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94 needsClipToVisibleRegion = true; |
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95 } |
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96 } else { |
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97 groupContext = aContext; |
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98 } |
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99 SetAntialiasingFlags(this, groupContext); |
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100 aCallback(this, groupContext, toDraw, DrawRegionClip::CLIP_NONE, nsIntRegion(), aCallbackData); |
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101 if (needsGroup) { |
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102 BasicManager()->PopGroupToSourceWithCachedSurface(aContext, groupContext); |
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103 if (needsClipToVisibleRegion) { |
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104 gfxUtils::ClipToRegion(aContext, toDraw); |
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105 } |
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106 AutoSetOperator setOptimizedOperator(aContext, ThebesOp(effectiveOperator)); |
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107 PaintWithMask(aContext, opacity, aMaskLayer); |
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108 } |
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109 |
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110 aContext->Restore(); |
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111 } |
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112 |
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113 RenderTraceInvalidateEnd(this, "FFFF00"); |
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114 return; |
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115 } |
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116 |
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117 if (BasicManager()->IsTransactionIncomplete()) |
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118 return; |
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119 |
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120 gfxRect clipExtents; |
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121 clipExtents = aContext->GetClipExtents(); |
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122 |
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123 // Pull out the mask surface and transform here, because the mask |
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124 // is internal to basic layers |
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125 AutoMoz2DMaskData mask; |
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126 SourceSurface* maskSurface = nullptr; |
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127 Matrix maskTransform; |
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128 if (GetMaskData(aMaskLayer, Point(), &mask)) { |
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129 maskSurface = mask.GetSurface(); |
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130 maskTransform = mask.GetTransform(); |
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131 } |
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132 |
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133 if (!IsHidden() && !clipExtents.IsEmpty()) { |
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134 mContentClient->DrawTo(this, aContext->GetDrawTarget(), opacity, |
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135 GetOperator(), |
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136 maskSurface, &maskTransform); |
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137 } |
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138 |
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139 for (uint32_t i = 0; i < readbackUpdates.Length(); ++i) { |
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140 ReadbackProcessor::Update& update = readbackUpdates[i]; |
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141 nsIntPoint offset = update.mLayer->GetBackgroundLayerOffset(); |
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142 nsRefPtr<gfxContext> ctx = |
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143 update.mLayer->GetSink()->BeginUpdate(update.mUpdateRect + offset, |
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144 update.mSequenceCounter); |
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145 if (ctx) { |
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146 NS_ASSERTION(opacity == 1.0, "Should only read back opaque layers"); |
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147 ctx->Translate(gfxPoint(offset.x, offset.y)); |
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148 mContentClient->DrawTo(this, ctx->GetDrawTarget(), 1.0, |
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149 CompositionOpForOp(ctx->CurrentOperator()), |
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150 maskSurface, &maskTransform); |
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151 update.mLayer->GetSink()->EndUpdate(ctx, update.mUpdateRect + offset); |
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152 } |
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153 } |
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154 } |
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155 |
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156 void |
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157 BasicThebesLayer::Validate(LayerManager::DrawThebesLayerCallback aCallback, |
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158 void* aCallbackData) |
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159 { |
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160 if (!mContentClient) { |
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161 // This client will have a null Forwarder, which means it will not have |
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162 // a ContentHost on the other side. |
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163 mContentClient = new ContentClientBasic(); |
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164 } |
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165 |
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166 if (!BasicManager()->IsRetained()) { |
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167 return; |
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168 } |
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169 |
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170 uint32_t flags = 0; |
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171 #ifndef MOZ_WIDGET_ANDROID |
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172 if (BasicManager()->CompositorMightResample()) { |
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173 flags |= RotatedContentBuffer::PAINT_WILL_RESAMPLE; |
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174 } |
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175 if (!(flags & RotatedContentBuffer::PAINT_WILL_RESAMPLE)) { |
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176 if (MayResample()) { |
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177 flags |= RotatedContentBuffer::PAINT_WILL_RESAMPLE; |
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178 } |
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179 } |
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180 #endif |
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181 if (mDrawAtomically) { |
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182 flags |= RotatedContentBuffer::PAINT_NO_ROTATION; |
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183 } |
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184 PaintState state = |
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185 mContentClient->BeginPaintBuffer(this, flags); |
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186 mValidRegion.Sub(mValidRegion, state.mRegionToInvalidate); |
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187 |
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188 if (DrawTarget* target = mContentClient->BorrowDrawTargetForPainting(state)) { |
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189 // The area that became invalid and is visible needs to be repainted |
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190 // (this could be the whole visible area if our buffer switched |
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191 // from RGB to RGBA, because we might need to repaint with |
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192 // subpixel AA) |
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193 state.mRegionToInvalidate.And(state.mRegionToInvalidate, |
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194 GetEffectiveVisibleRegion()); |
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195 SetAntialiasingFlags(this, target); |
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196 |
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197 RenderTraceInvalidateStart(this, "FFFF00", state.mRegionToDraw.GetBounds()); |
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198 |
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199 nsRefPtr<gfxContext> ctx = gfxContext::ContextForDrawTarget(target); |
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200 PaintBuffer(ctx, |
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201 state.mRegionToDraw, state.mRegionToDraw, state.mRegionToInvalidate, |
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202 state.mDidSelfCopy, |
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203 state.mClip, |
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204 aCallback, aCallbackData); |
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205 MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) PaintThebes", this)); |
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206 Mutated(); |
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207 ctx = nullptr; |
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208 mContentClient->ReturnDrawTargetToBuffer(target); |
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209 |
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210 RenderTraceInvalidateEnd(this, "FFFF00"); |
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211 } else { |
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212 // It's possible that state.mRegionToInvalidate is nonempty here, |
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213 // if we are shrinking the valid region to nothing. So use mRegionToDraw |
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214 // instead. |
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215 NS_WARN_IF_FALSE(state.mRegionToDraw.IsEmpty(), |
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216 "No context when we have something to draw, resource exhaustion?"); |
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217 } |
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218 } |
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219 |
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220 already_AddRefed<ThebesLayer> |
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221 BasicLayerManager::CreateThebesLayer() |
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222 { |
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223 NS_ASSERTION(InConstruction(), "Only allowed in construction phase"); |
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224 nsRefPtr<ThebesLayer> layer = new BasicThebesLayer(this); |
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225 return layer.forget(); |
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226 } |
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227 |
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228 } |
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229 } |