gfx/layers/d3d9/ContainerLayerD3D9.h

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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5
6 #ifndef GFX_CONTAINERLAYERD3D9_H
7 #define GFX_CONTAINERLAYERD3D9_H
8
9 #include "Layers.h"
10 #include "LayerManagerD3D9.h"
11
12 namespace mozilla {
13 namespace layers {
14
15 class ContainerLayerD3D9 : public ContainerLayer,
16 public LayerD3D9
17 {
18 public:
19 ContainerLayerD3D9(LayerManagerD3D9 *aManager);
20 ~ContainerLayerD3D9();
21
22 nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }
23
24 /* LayerD3D9 implementation */
25 Layer* GetLayer();
26
27 LayerD3D9* GetFirstChildD3D9();
28
29 bool IsEmpty();
30
31 void RenderLayer();
32
33 virtual void LayerManagerDestroyed();
34
35 virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
36 {
37 DefaultComputeEffectiveTransforms(aTransformToSurface);
38 }
39 };
40
41 } /* layers */
42 } /* mozilla */
43
44 #endif /* GFX_CONTAINERLAYERD3D9_H */

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