gfx/layers/ipc/ShadowLayerUtilsMac.cpp

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1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * vim: sw=2 ts=8 et :
3 */
4 /* This Source Code Form is subject to the terms of the Mozilla Public
5 * License, v. 2.0. If a copy of the MPL was not distributed with this
6 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7
8 #include "mozilla/gfx/Point.h"
9 #include "mozilla/layers/PLayerTransaction.h"
10 #include "mozilla/layers/ShadowLayers.h"
11 #include "mozilla/layers/LayerManagerComposite.h"
12 #include "mozilla/layers/CompositorTypes.h"
13
14 #include "gfx2DGlue.h"
15 #include "gfxPlatform.h"
16
17 #include "gfxSharedQuartzSurface.h"
18
19 using namespace mozilla::gl;
20
21 namespace mozilla {
22 namespace layers {
23
24 /*static*/ void
25 ShadowLayerForwarder::PlatformSyncBeforeUpdate()
26 {
27 }
28
29 /*static*/ void
30 LayerManagerComposite::PlatformSyncBeforeReplyUpdate()
31 {
32 }
33
34 /*static*/ bool
35 LayerManagerComposite::SupportsDirectTexturing()
36 {
37 return false;
38 }
39
40
41 } // namespace layers
42 } // namespace mozilla

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