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1 diff --git a/gfx/skia/src/core/SkScan_AntiPath.cpp b/gfx/skia/src/core/SkScan_AntiPath.cpp |
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2 --- a/gfx/skia/src/core/SkScan_AntiPath.cpp |
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3 +++ b/gfx/skia/src/core/SkScan_AntiPath.cpp |
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4 @@ -31,17 +31,17 @@ |
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5 - supersampled coordinates, scale equal to the output * SCALE |
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6 |
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7 NEW_AA is a set of code-changes to try to make both paths produce identical |
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8 results. Its not quite there yet, though the remaining differences may be |
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9 in the subsequent blits, and not in the different masks/runs... |
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10 */ |
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11 //#define FORCE_SUPERMASK |
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12 //#define FORCE_RLE |
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13 -//#define SK_SUPPORT_NEW_AA |
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14 +#define SK_SUPPORT_NEW_AA |
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15 |
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16 /////////////////////////////////////////////////////////////////////////////// |
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17 |
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18 /// Base class for a single-pass supersampled blitter. |
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19 class BaseSuperBlitter : public SkBlitter { |
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20 public: |
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21 BaseSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir, |
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22 const SkRegion& clip); |