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1 diff --git a/gfx/skia/include/config/SkUserConfig.h b/gfx/skia/include/config/SkUserConfig.h |
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2 --- a/gfx/skia/include/config/SkUserConfig.h |
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3 +++ b/gfx/skia/include/config/SkUserConfig.h |
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4 @@ -140,16 +140,20 @@ |
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5 /* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST |
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6 which will run additional self-tests at startup. These can take a long time, |
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7 so this flag is optional. |
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8 */ |
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9 #ifdef SK_DEBUG |
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10 //#define SK_SUPPORT_UNITTEST |
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11 #endif |
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12 |
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13 +/* Don't dither 32bit gradients, to match what the canvas test suite expects. |
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14 + */ |
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15 +#define SK_DISABLE_DITHER_32BIT_GRADIENT |
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16 + |
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17 /* If your system embeds skia and has complex event logging, define this |
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18 symbol to name a file that maps the following macros to your system's |
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19 equivalents: |
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20 SK_TRACE_EVENT0(event) |
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21 SK_TRACE_EVENT1(event, name1, value1) |
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22 SK_TRACE_EVENT2(event, name1, value1, name2, value2) |
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23 src/utils/SkDebugTrace.h has a trivial implementation that writes to |
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24 the debug output stream. If SK_USER_TRACE_INCLUDE_FILE is not defined, |
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25 @@ -161,9 +165,15 @@ |
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26 */ |
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27 #ifdef SK_SAMPLES_FOR_X |
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28 #define SK_R32_SHIFT 16 |
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29 #define SK_G32_SHIFT 8 |
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30 #define SK_B32_SHIFT 0 |
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31 #define SK_A32_SHIFT 24 |
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32 #endif |
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33 |
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34 +/* Don't include stdint.h on windows as it conflicts with our build system. |
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35 + */ |
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36 +#ifdef SK_BUILD_FOR_WIN32 |
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37 + #define SK_IGNORE_STDINT_DOT_H |
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38 +#endif |
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39 + |
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40 #endif |