gfx/skia/trunk/src/core/SkCanvas.cpp

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1
2 /*
3 * Copyright 2008 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #include "SkCanvas.h"
11 #include "SkBitmapDevice.h"
12 #include "SkBounder.h"
13 #include "SkDeviceImageFilterProxy.h"
14 #include "SkDraw.h"
15 #include "SkDrawFilter.h"
16 #include "SkDrawLooper.h"
17 #include "SkMetaData.h"
18 #include "SkPathOps.h"
19 #include "SkPicture.h"
20 #include "SkRasterClip.h"
21 #include "SkRRect.h"
22 #include "SkSmallAllocator.h"
23 #include "SkSurface_Base.h"
24 #include "SkTemplates.h"
25 #include "SkTextFormatParams.h"
26 #include "SkTLazy.h"
27 #include "SkUtils.h"
28
29 #if SK_SUPPORT_GPU
30 #include "GrRenderTarget.h"
31 #endif
32
33 // experimental for faster tiled drawing...
34 //#define SK_ENABLE_CLIP_QUICKREJECT
35
36 //#define SK_TRACE_SAVERESTORE
37
38 #ifdef SK_TRACE_SAVERESTORE
39 static int gLayerCounter;
40 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
41 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
42
43 static int gRecCounter;
44 static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); }
45 static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); }
46
47 static int gCanvasCounter;
48 static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); }
49 static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); }
50 #else
51 #define inc_layer()
52 #define dec_layer()
53 #define inc_rec()
54 #define dec_rec()
55 #define inc_canvas()
56 #define dec_canvas()
57 #endif
58
59 #ifdef SK_DEBUG
60 #include "SkPixelRef.h"
61
62 /*
63 * Some pixelref subclasses can support being "locked" from another thread
64 * during the lock-scope of skia calling them. In these instances, this balance
65 * check will fail, but may not be indicative of a problem, so we allow a build
66 * flag to disable this check.
67 *
68 * Potentially another fix would be to have a (debug-only) virtual or flag on
69 * pixelref, which could tell us at runtime if this check is valid. That would
70 * eliminate the need for this heavy-handed build check.
71 */
72 #ifdef SK_DISABLE_PIXELREF_LOCKCOUNT_BALANCE_CHECK
73 class AutoCheckLockCountBalance {
74 public:
75 AutoCheckLockCountBalance(const SkBitmap&) { /* do nothing */ }
76 };
77 #else
78 class AutoCheckLockCountBalance {
79 public:
80 AutoCheckLockCountBalance(const SkBitmap& bm) : fPixelRef(bm.pixelRef()) {
81 fLockCount = fPixelRef ? fPixelRef->getLockCount() : 0;
82 }
83 ~AutoCheckLockCountBalance() {
84 const int count = fPixelRef ? fPixelRef->getLockCount() : 0;
85 SkASSERT(count == fLockCount);
86 }
87
88 private:
89 const SkPixelRef* fPixelRef;
90 int fLockCount;
91 };
92 #endif
93
94 class AutoCheckNoSetContext {
95 public:
96 AutoCheckNoSetContext(const SkPaint& paint) : fPaint(paint) {
97 this->assertNoSetContext(fPaint);
98 }
99 ~AutoCheckNoSetContext() {
100 this->assertNoSetContext(fPaint);
101 }
102
103 private:
104 const SkPaint& fPaint;
105
106 void assertNoSetContext(const SkPaint& paint) {
107 SkShader* s = paint.getShader();
108 if (s) {
109 SkASSERT(!s->setContextHasBeenCalled());
110 }
111 }
112 };
113
114 #define CHECK_LOCKCOUNT_BALANCE(bitmap) AutoCheckLockCountBalance clcb(bitmap)
115 #define CHECK_SHADER_NOSETCONTEXT(paint) AutoCheckNoSetContext cshsc(paint)
116
117 #else
118 #define CHECK_LOCKCOUNT_BALANCE(bitmap)
119 #define CHECK_SHADER_NOSETCONTEXT(paint)
120 #endif
121
122 typedef SkTLazy<SkPaint> SkLazyPaint;
123
124 void SkCanvas::predrawNotify() {
125 if (fSurfaceBase) {
126 fSurfaceBase->aboutToDraw(SkSurface::kRetain_ContentChangeMode);
127 }
128 }
129
130 ///////////////////////////////////////////////////////////////////////////////
131
132 /* This is the record we keep for each SkBaseDevice that the user installs.
133 The clip/matrix/proc are fields that reflect the top of the save/restore
134 stack. Whenever the canvas changes, it marks a dirty flag, and then before
135 these are used (assuming we're not on a layer) we rebuild these cache
136 values: they reflect the top of the save stack, but translated and clipped
137 by the device's XY offset and bitmap-bounds.
138 */
139 struct DeviceCM {
140 DeviceCM* fNext;
141 SkBaseDevice* fDevice;
142 SkRasterClip fClip;
143 const SkMatrix* fMatrix;
144 SkPaint* fPaint; // may be null (in the future)
145
146 DeviceCM(SkBaseDevice* device, int x, int y, const SkPaint* paint, SkCanvas* canvas)
147 : fNext(NULL) {
148 if (NULL != device) {
149 device->ref();
150 device->onAttachToCanvas(canvas);
151 }
152 fDevice = device;
153 fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL;
154 }
155
156 ~DeviceCM() {
157 if (NULL != fDevice) {
158 fDevice->onDetachFromCanvas();
159 fDevice->unref();
160 }
161 SkDELETE(fPaint);
162 }
163
164 void updateMC(const SkMatrix& totalMatrix, const SkRasterClip& totalClip,
165 const SkClipStack& clipStack, SkRasterClip* updateClip) {
166 int x = fDevice->getOrigin().x();
167 int y = fDevice->getOrigin().y();
168 int width = fDevice->width();
169 int height = fDevice->height();
170
171 if ((x | y) == 0) {
172 fMatrix = &totalMatrix;
173 fClip = totalClip;
174 } else {
175 fMatrixStorage = totalMatrix;
176 fMatrixStorage.postTranslate(SkIntToScalar(-x),
177 SkIntToScalar(-y));
178 fMatrix = &fMatrixStorage;
179
180 totalClip.translate(-x, -y, &fClip);
181 }
182
183 fClip.op(SkIRect::MakeWH(width, height), SkRegion::kIntersect_Op);
184
185 // intersect clip, but don't translate it (yet)
186
187 if (updateClip) {
188 updateClip->op(SkIRect::MakeXYWH(x, y, width, height),
189 SkRegion::kDifference_Op);
190 }
191
192 fDevice->setMatrixClip(*fMatrix, fClip.forceGetBW(), clipStack);
193
194 #ifdef SK_DEBUG
195 if (!fClip.isEmpty()) {
196 SkIRect deviceR;
197 deviceR.set(0, 0, width, height);
198 SkASSERT(deviceR.contains(fClip.getBounds()));
199 }
200 #endif
201 }
202
203 private:
204 SkMatrix fMatrixStorage;
205 };
206
207 /* This is the record we keep for each save/restore level in the stack.
208 Since a level optionally copies the matrix and/or stack, we have pointers
209 for these fields. If the value is copied for this level, the copy is
210 stored in the ...Storage field, and the pointer points to that. If the
211 value is not copied for this level, we ignore ...Storage, and just point
212 at the corresponding value in the previous level in the stack.
213 */
214 class SkCanvas::MCRec {
215 public:
216 int fFlags;
217 SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec
218 SkRasterClip* fRasterClip; // points to either fRegionStorage or prev MCRec
219 SkDrawFilter* fFilter; // the current filter (or null)
220
221 DeviceCM* fLayer;
222 /* If there are any layers in the stack, this points to the top-most
223 one that is at or below this level in the stack (so we know what
224 bitmap/device to draw into from this level. This value is NOT
225 reference counted, since the real owner is either our fLayer field,
226 or a previous one in a lower level.)
227 */
228 DeviceCM* fTopLayer;
229
230 MCRec(const MCRec* prev, int flags) : fFlags(flags) {
231 if (NULL != prev) {
232 if (flags & SkCanvas::kMatrix_SaveFlag) {
233 fMatrixStorage = *prev->fMatrix;
234 fMatrix = &fMatrixStorage;
235 } else {
236 fMatrix = prev->fMatrix;
237 }
238
239 if (flags & SkCanvas::kClip_SaveFlag) {
240 fRasterClipStorage = *prev->fRasterClip;
241 fRasterClip = &fRasterClipStorage;
242 } else {
243 fRasterClip = prev->fRasterClip;
244 }
245
246 fFilter = prev->fFilter;
247 SkSafeRef(fFilter);
248
249 fTopLayer = prev->fTopLayer;
250 } else { // no prev
251 fMatrixStorage.reset();
252
253 fMatrix = &fMatrixStorage;
254 fRasterClip = &fRasterClipStorage;
255 fFilter = NULL;
256 fTopLayer = NULL;
257 }
258 fLayer = NULL;
259
260 // don't bother initializing fNext
261 inc_rec();
262 }
263 ~MCRec() {
264 SkSafeUnref(fFilter);
265 SkDELETE(fLayer);
266 dec_rec();
267 }
268
269 private:
270 SkMatrix fMatrixStorage;
271 SkRasterClip fRasterClipStorage;
272 };
273
274 class SkDrawIter : public SkDraw {
275 public:
276 SkDrawIter(SkCanvas* canvas, bool skipEmptyClips = true) {
277 canvas = canvas->canvasForDrawIter();
278 fCanvas = canvas;
279 canvas->updateDeviceCMCache();
280
281 fClipStack = &canvas->fClipStack;
282 fBounder = canvas->getBounder();
283 fCurrLayer = canvas->fMCRec->fTopLayer;
284 fSkipEmptyClips = skipEmptyClips;
285 }
286
287 bool next() {
288 // skip over recs with empty clips
289 if (fSkipEmptyClips) {
290 while (fCurrLayer && fCurrLayer->fClip.isEmpty()) {
291 fCurrLayer = fCurrLayer->fNext;
292 }
293 }
294
295 const DeviceCM* rec = fCurrLayer;
296 if (rec && rec->fDevice) {
297
298 fMatrix = rec->fMatrix;
299 fClip = &((SkRasterClip*)&rec->fClip)->forceGetBW();
300 fRC = &rec->fClip;
301 fDevice = rec->fDevice;
302 fBitmap = &fDevice->accessBitmap(true);
303 fPaint = rec->fPaint;
304 SkDEBUGCODE(this->validate();)
305
306 fCurrLayer = rec->fNext;
307 if (fBounder) {
308 fBounder->setClip(fClip);
309 }
310 // fCurrLayer may be NULL now
311
312 return true;
313 }
314 return false;
315 }
316
317 SkBaseDevice* getDevice() const { return fDevice; }
318 int getX() const { return fDevice->getOrigin().x(); }
319 int getY() const { return fDevice->getOrigin().y(); }
320 const SkMatrix& getMatrix() const { return *fMatrix; }
321 const SkRegion& getClip() const { return *fClip; }
322 const SkPaint* getPaint() const { return fPaint; }
323
324 private:
325 SkCanvas* fCanvas;
326 const DeviceCM* fCurrLayer;
327 const SkPaint* fPaint; // May be null.
328 SkBool8 fSkipEmptyClips;
329
330 typedef SkDraw INHERITED;
331 };
332
333 /////////////////////////////////////////////////////////////////////////////
334
335 class AutoDrawLooper {
336 public:
337 AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint,
338 bool skipLayerForImageFilter = false,
339 const SkRect* bounds = NULL) : fOrigPaint(paint) {
340 fCanvas = canvas;
341 fFilter = canvas->getDrawFilter();
342 fPaint = NULL;
343 fSaveCount = canvas->getSaveCount();
344 fDoClearImageFilter = false;
345 fDone = false;
346
347 if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) {
348 SkPaint tmp;
349 tmp.setImageFilter(fOrigPaint.getImageFilter());
350 (void)canvas->internalSaveLayer(bounds, &tmp, SkCanvas::kARGB_ClipLayer_SaveFlag,
351 true, SkCanvas::kFullLayer_SaveLayerStrategy);
352 // we'll clear the imageFilter for the actual draws in next(), so
353 // it will only be applied during the restore().
354 fDoClearImageFilter = true;
355 }
356
357 if (SkDrawLooper* looper = paint.getLooper()) {
358 void* buffer = fLooperContextAllocator.reserveT<SkDrawLooper::Context>(
359 looper->contextSize());
360 fLooperContext = looper->createContext(canvas, buffer);
361 fIsSimple = false;
362 } else {
363 fLooperContext = NULL;
364 // can we be marked as simple?
365 fIsSimple = !fFilter && !fDoClearImageFilter;
366 }
367 }
368
369 ~AutoDrawLooper() {
370 if (fDoClearImageFilter) {
371 fCanvas->internalRestore();
372 }
373 SkASSERT(fCanvas->getSaveCount() == fSaveCount);
374 }
375
376 const SkPaint& paint() const {
377 SkASSERT(fPaint);
378 return *fPaint;
379 }
380
381 bool next(SkDrawFilter::Type drawType) {
382 if (fDone) {
383 return false;
384 } else if (fIsSimple) {
385 fDone = true;
386 fPaint = &fOrigPaint;
387 return !fPaint->nothingToDraw();
388 } else {
389 return this->doNext(drawType);
390 }
391 }
392
393 private:
394 SkLazyPaint fLazyPaint;
395 SkCanvas* fCanvas;
396 const SkPaint& fOrigPaint;
397 SkDrawFilter* fFilter;
398 const SkPaint* fPaint;
399 int fSaveCount;
400 bool fDoClearImageFilter;
401 bool fDone;
402 bool fIsSimple;
403 SkDrawLooper::Context* fLooperContext;
404 SkSmallAllocator<1, 32> fLooperContextAllocator;
405
406 bool doNext(SkDrawFilter::Type drawType);
407 };
408
409 bool AutoDrawLooper::doNext(SkDrawFilter::Type drawType) {
410 fPaint = NULL;
411 SkASSERT(!fIsSimple);
412 SkASSERT(fLooperContext || fFilter || fDoClearImageFilter);
413
414 SkPaint* paint = fLazyPaint.set(fOrigPaint);
415
416 if (fDoClearImageFilter) {
417 paint->setImageFilter(NULL);
418 }
419
420 if (fLooperContext && !fLooperContext->next(fCanvas, paint)) {
421 fDone = true;
422 return false;
423 }
424 if (fFilter) {
425 if (!fFilter->filter(paint, drawType)) {
426 fDone = true;
427 return false;
428 }
429 if (NULL == fLooperContext) {
430 // no looper means we only draw once
431 fDone = true;
432 }
433 }
434 fPaint = paint;
435
436 // if we only came in here for the imagefilter, mark us as done
437 if (!fLooperContext && !fFilter) {
438 fDone = true;
439 }
440
441 // call this after any possible paint modifiers
442 if (fPaint->nothingToDraw()) {
443 fPaint = NULL;
444 return false;
445 }
446 return true;
447 }
448
449 /* Stack helper for managing a SkBounder. In the destructor, if we were
450 given a bounder, we call its commit() method, signifying that we are
451 done accumulating bounds for that draw.
452 */
453 class SkAutoBounderCommit {
454 public:
455 SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {}
456 ~SkAutoBounderCommit() {
457 if (NULL != fBounder) {
458 fBounder->commit();
459 }
460 }
461 private:
462 SkBounder* fBounder;
463 };
464 #define SkAutoBounderCommit(...) SK_REQUIRE_LOCAL_VAR(SkAutoBounderCommit)
465
466 #include "SkColorPriv.h"
467
468 ////////// macros to place around the internal draw calls //////////////////
469
470 #define LOOPER_BEGIN_DRAWDEVICE(paint, type) \
471 this->predrawNotify(); \
472 AutoDrawLooper looper(this, paint, true); \
473 while (looper.next(type)) { \
474 SkAutoBounderCommit ac(fBounder); \
475 SkDrawIter iter(this);
476
477 #define LOOPER_BEGIN(paint, type, bounds) \
478 this->predrawNotify(); \
479 AutoDrawLooper looper(this, paint, false, bounds); \
480 while (looper.next(type)) { \
481 SkAutoBounderCommit ac(fBounder); \
482 SkDrawIter iter(this);
483
484 #define LOOPER_END }
485
486 ////////////////////////////////////////////////////////////////////////////
487
488 SkBaseDevice* SkCanvas::init(SkBaseDevice* device) {
489 fBounder = NULL;
490 fCachedLocalClipBounds.setEmpty();
491 fCachedLocalClipBoundsDirty = true;
492 fAllowSoftClip = true;
493 fAllowSimplifyClip = false;
494 fDeviceCMDirty = false;
495 fSaveLayerCount = 0;
496 fCullCount = 0;
497 fMetaData = NULL;
498
499 fMCRec = (MCRec*)fMCStack.push_back();
500 new (fMCRec) MCRec(NULL, 0);
501
502 fMCRec->fLayer = SkNEW_ARGS(DeviceCM, (NULL, 0, 0, NULL, NULL));
503 fMCRec->fTopLayer = fMCRec->fLayer;
504
505 fSurfaceBase = NULL;
506
507 return this->setRootDevice(device);
508 }
509
510 SkCanvas::SkCanvas()
511 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
512 {
513 inc_canvas();
514
515 this->init(NULL);
516 }
517
518 SkCanvas::SkCanvas(int width, int height)
519 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
520 {
521 inc_canvas();
522
523 SkBitmap bitmap;
524 bitmap.setConfig(SkImageInfo::MakeUnknown(width, height));
525 this->init(SkNEW_ARGS(SkBitmapDevice, (bitmap)))->unref();
526 }
527
528 SkCanvas::SkCanvas(SkBaseDevice* device)
529 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
530 {
531 inc_canvas();
532
533 this->init(device);
534 }
535
536 SkCanvas::SkCanvas(const SkBitmap& bitmap)
537 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage))
538 {
539 inc_canvas();
540
541 this->init(SkNEW_ARGS(SkBitmapDevice, (bitmap)))->unref();
542 }
543
544 SkCanvas::~SkCanvas() {
545 // free up the contents of our deque
546 this->restoreToCount(1); // restore everything but the last
547 SkASSERT(0 == fSaveLayerCount);
548
549 this->internalRestore(); // restore the last, since we're going away
550
551 SkSafeUnref(fBounder);
552 SkDELETE(fMetaData);
553
554 dec_canvas();
555 }
556
557 SkBounder* SkCanvas::setBounder(SkBounder* bounder) {
558 SkRefCnt_SafeAssign(fBounder, bounder);
559 return bounder;
560 }
561
562 SkDrawFilter* SkCanvas::getDrawFilter() const {
563 return fMCRec->fFilter;
564 }
565
566 SkDrawFilter* SkCanvas::setDrawFilter(SkDrawFilter* filter) {
567 SkRefCnt_SafeAssign(fMCRec->fFilter, filter);
568 return filter;
569 }
570
571 SkMetaData& SkCanvas::getMetaData() {
572 // metadata users are rare, so we lazily allocate it. If that changes we
573 // can decide to just make it a field in the device (rather than a ptr)
574 if (NULL == fMetaData) {
575 fMetaData = new SkMetaData;
576 }
577 return *fMetaData;
578 }
579
580 ///////////////////////////////////////////////////////////////////////////////
581
582 void SkCanvas::flush() {
583 SkBaseDevice* device = this->getDevice();
584 if (device) {
585 device->flush();
586 }
587 }
588
589 SkISize SkCanvas::getTopLayerSize() const {
590 SkBaseDevice* d = this->getTopDevice();
591 return d ? SkISize::Make(d->width(), d->height()) : SkISize::Make(0, 0);
592 }
593
594 SkIPoint SkCanvas::getTopLayerOrigin() const {
595 SkBaseDevice* d = this->getTopDevice();
596 return d ? d->getOrigin() : SkIPoint::Make(0, 0);
597 }
598
599 SkISize SkCanvas::getBaseLayerSize() const {
600 SkBaseDevice* d = this->getDevice();
601 return d ? SkISize::Make(d->width(), d->height()) : SkISize::Make(0, 0);
602 }
603
604 SkBaseDevice* SkCanvas::getDevice() const {
605 // return root device
606 MCRec* rec = (MCRec*) fMCStack.front();
607 SkASSERT(rec && rec->fLayer);
608 return rec->fLayer->fDevice;
609 }
610
611 SkBaseDevice* SkCanvas::getTopDevice(bool updateMatrixClip) const {
612 if (updateMatrixClip) {
613 const_cast<SkCanvas*>(this)->updateDeviceCMCache();
614 }
615 return fMCRec->fTopLayer->fDevice;
616 }
617
618 SkBaseDevice* SkCanvas::setRootDevice(SkBaseDevice* device) {
619 // return root device
620 SkDeque::F2BIter iter(fMCStack);
621 MCRec* rec = (MCRec*)iter.next();
622 SkASSERT(rec && rec->fLayer);
623 SkBaseDevice* rootDevice = rec->fLayer->fDevice;
624
625 if (rootDevice == device) {
626 return device;
627 }
628
629 if (device) {
630 device->onAttachToCanvas(this);
631 }
632 if (rootDevice) {
633 rootDevice->onDetachFromCanvas();
634 }
635
636 SkRefCnt_SafeAssign(rec->fLayer->fDevice, device);
637 rootDevice = device;
638
639 fDeviceCMDirty = true;
640
641 /* Now we update our initial region to have the bounds of the new device,
642 and then intersect all of the clips in our stack with these bounds,
643 to ensure that we can't draw outside of the device's bounds (and trash
644 memory).
645
646 NOTE: this is only a partial-fix, since if the new device is larger than
647 the previous one, we don't know how to "enlarge" the clips in our stack,
648 so drawing may be artificially restricted. Without keeping a history of
649 all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly
650 reconstruct the correct clips, so this approximation will have to do.
651 The caller really needs to restore() back to the base if they want to
652 accurately take advantage of the new device bounds.
653 */
654
655 SkIRect bounds;
656 if (device) {
657 bounds.set(0, 0, device->width(), device->height());
658 } else {
659 bounds.setEmpty();
660 }
661 // now jam our 1st clip to be bounds, and intersect the rest with that
662 rec->fRasterClip->setRect(bounds);
663 while ((rec = (MCRec*)iter.next()) != NULL) {
664 (void)rec->fRasterClip->op(bounds, SkRegion::kIntersect_Op);
665 }
666
667 return device;
668 }
669
670 bool SkCanvas::readPixels(SkBitmap* bitmap,
671 int x, int y,
672 Config8888 config8888) {
673 SkBaseDevice* device = this->getDevice();
674 if (!device) {
675 return false;
676 }
677 return device->readPixels(bitmap, x, y, config8888);
678 }
679
680 bool SkCanvas::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) {
681 SkBaseDevice* device = this->getDevice();
682 if (!device) {
683 return false;
684 }
685
686 SkIRect bounds;
687 bounds.set(0, 0, device->width(), device->height());
688 if (!bounds.intersect(srcRect)) {
689 return false;
690 }
691
692 SkBitmap tmp;
693 tmp.setConfig(SkBitmap::kARGB_8888_Config, bounds.width(),
694 bounds.height());
695 if (this->readPixels(&tmp, bounds.fLeft, bounds.fTop)) {
696 bitmap->swap(tmp);
697 return true;
698 } else {
699 return false;
700 }
701 }
702
703 #ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG
704 void SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y,
705 Config8888 config8888) {
706 SkBaseDevice* device = this->getDevice();
707 if (device) {
708 if (SkIRect::Intersects(SkIRect::MakeSize(this->getDeviceSize()),
709 SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height()))) {
710 device->accessBitmap(true);
711 device->writePixels(bitmap, x, y, config8888);
712 }
713 }
714 }
715 #endif
716
717 bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) {
718 if (bitmap.getTexture()) {
719 return false;
720 }
721 SkBitmap bm(bitmap);
722 bm.lockPixels();
723 if (bm.getPixels()) {
724 return this->writePixels(bm.info(), bm.getPixels(), bm.rowBytes(), x, y);
725 }
726 return false;
727 }
728
729 bool SkCanvas::writePixels(const SkImageInfo& origInfo, const void* pixels, size_t rowBytes,
730 int x, int y) {
731 switch (origInfo.colorType()) {
732 case kUnknown_SkColorType:
733 case kIndex_8_SkColorType:
734 return false;
735 default:
736 break;
737 }
738 if (NULL == pixels || rowBytes < origInfo.minRowBytes()) {
739 return false;
740 }
741
742 const SkISize size = this->getBaseLayerSize();
743 SkIRect target = SkIRect::MakeXYWH(x, y, origInfo.width(), origInfo.height());
744 if (!target.intersect(0, 0, size.width(), size.height())) {
745 return false;
746 }
747
748 SkBaseDevice* device = this->getDevice();
749 if (!device) {
750 return false;
751 }
752
753 SkImageInfo info = origInfo;
754 // the intersect may have shrunk info's logical size
755 info.fWidth = target.width();
756 info.fHeight = target.height();
757
758 // if x or y are negative, then we have to adjust pixels
759 if (x > 0) {
760 x = 0;
761 }
762 if (y > 0) {
763 y = 0;
764 }
765 // here x,y are either 0 or negative
766 pixels = ((const char*)pixels - y * rowBytes - x * info.bytesPerPixel());
767
768 // The device can assert that the requested area is always contained in its bounds
769 return device->writePixelsDirect(info, pixels, rowBytes, target.x(), target.y());
770 }
771
772 SkCanvas* SkCanvas::canvasForDrawIter() {
773 return this;
774 }
775
776 //////////////////////////////////////////////////////////////////////////////
777
778 void SkCanvas::updateDeviceCMCache() {
779 if (fDeviceCMDirty) {
780 const SkMatrix& totalMatrix = this->getTotalMatrix();
781 const SkRasterClip& totalClip = *fMCRec->fRasterClip;
782 DeviceCM* layer = fMCRec->fTopLayer;
783
784 if (NULL == layer->fNext) { // only one layer
785 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL);
786 } else {
787 SkRasterClip clip(totalClip);
788 do {
789 layer->updateMC(totalMatrix, clip, fClipStack, &clip);
790 } while ((layer = layer->fNext) != NULL);
791 }
792 fDeviceCMDirty = false;
793 }
794 }
795
796 ///////////////////////////////////////////////////////////////////////////////
797
798 int SkCanvas::internalSave(SaveFlags flags) {
799 int saveCount = this->getSaveCount(); // record this before the actual save
800
801 MCRec* newTop = (MCRec*)fMCStack.push_back();
802 new (newTop) MCRec(fMCRec, flags); // balanced in restore()
803
804 fMCRec = newTop;
805
806 if (SkCanvas::kClip_SaveFlag & flags) {
807 fClipStack.save();
808 }
809
810 return saveCount;
811 }
812
813 void SkCanvas::willSave(SaveFlags) {
814 // Do nothing. Subclasses may do something.
815 }
816
817 int SkCanvas::save(SaveFlags flags) {
818 this->willSave(flags);
819 // call shared impl
820 return this->internalSave(flags);
821 }
822
823 static bool bounds_affects_clip(SkCanvas::SaveFlags flags) {
824 #ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
825 return (flags & SkCanvas::kClipToLayer_SaveFlag) != 0;
826 #else
827 return true;
828 #endif
829 }
830
831 bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveFlags flags,
832 SkIRect* intersection, const SkImageFilter* imageFilter) {
833 SkIRect clipBounds;
834 SkRegion::Op op = SkRegion::kIntersect_Op;
835 if (!this->getClipDeviceBounds(&clipBounds)) {
836 return false;
837 }
838
839 if (imageFilter) {
840 imageFilter->filterBounds(clipBounds, *fMCRec->fMatrix, &clipBounds);
841 // Filters may grow the bounds beyond the device bounds.
842 op = SkRegion::kReplace_Op;
843 }
844 SkIRect ir;
845 if (NULL != bounds) {
846 SkRect r;
847
848 this->getTotalMatrix().mapRect(&r, *bounds);
849 r.roundOut(&ir);
850 // early exit if the layer's bounds are clipped out
851 if (!ir.intersect(clipBounds)) {
852 if (bounds_affects_clip(flags)) {
853 fMCRec->fRasterClip->setEmpty();
854 }
855 return false;
856 }
857 } else { // no user bounds, so just use the clip
858 ir = clipBounds;
859 }
860
861 if (bounds_affects_clip(flags)) {
862 fClipStack.clipDevRect(ir, op);
863 // early exit if the clip is now empty
864 if (!fMCRec->fRasterClip->op(ir, op)) {
865 return false;
866 }
867 }
868
869 if (intersection) {
870 *intersection = ir;
871 }
872 return true;
873 }
874
875 SkCanvas::SaveLayerStrategy SkCanvas::willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) {
876
877 // Do nothing. Subclasses may do something.
878 return kFullLayer_SaveLayerStrategy;
879 }
880
881 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
882 SaveFlags flags) {
883 // Overriding classes may return false to signal that we don't need to create a layer.
884 SaveLayerStrategy strategy = this->willSaveLayer(bounds, paint, flags);
885 return this->internalSaveLayer(bounds, paint, flags, false, strategy);
886 }
887
888 static SkBaseDevice* createCompatibleDevice(SkCanvas* canvas,
889 const SkImageInfo& info) {
890 SkBaseDevice* device = canvas->getDevice();
891 return device ? device->createCompatibleDevice(info) : NULL;
892 }
893
894 int SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags,
895 bool justForImageFilter, SaveLayerStrategy strategy) {
896 #ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
897 flags = (SaveFlags)(flags | kClipToLayer_SaveFlag);
898 #endif
899
900 // do this before we create the layer. We don't call the public save() since
901 // that would invoke a possibly overridden virtual
902 int count = this->internalSave(flags);
903
904 fDeviceCMDirty = true;
905
906 SkIRect ir;
907 if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter() : NULL)) {
908 return count;
909 }
910
911 // FIXME: do willSaveLayer() overriders returning kNoLayer_SaveLayerStrategy really care about
912 // the clipRectBounds() call above?
913 if (kNoLayer_SaveLayerStrategy == strategy) {
914 return count;
915 }
916
917 // Kill the imagefilter if our device doesn't allow it
918 SkLazyPaint lazyP;
919 if (paint && paint->getImageFilter()) {
920 if (!this->getTopDevice()->allowImageFilter(paint->getImageFilter())) {
921 if (justForImageFilter) {
922 // early exit if the layer was just for the imageFilter
923 return count;
924 }
925 SkPaint* p = lazyP.set(*paint);
926 p->setImageFilter(NULL);
927 paint = p;
928 }
929 }
930
931 bool isOpaque = !SkToBool(flags & kHasAlphaLayer_SaveFlag);
932 SkImageInfo info = SkImageInfo::MakeN32(ir.width(), ir.height(),
933 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
934
935 SkBaseDevice* device;
936 if (paint && paint->getImageFilter()) {
937 device = createCompatibleDevice(this, info);
938 } else {
939 device = this->createLayerDevice(info);
940 }
941 if (NULL == device) {
942 SkDebugf("Unable to create device for layer.");
943 return count;
944 }
945
946 device->setOrigin(ir.fLeft, ir.fTop);
947 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint, this));
948 device->unref();
949
950 layer->fNext = fMCRec->fTopLayer;
951 fMCRec->fLayer = layer;
952 fMCRec->fTopLayer = layer; // this field is NOT an owner of layer
953
954 fSaveLayerCount += 1;
955 return count;
956 }
957
958 int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
959 SaveFlags flags) {
960 if (0xFF == alpha) {
961 return this->saveLayer(bounds, NULL, flags);
962 } else {
963 SkPaint tmpPaint;
964 tmpPaint.setAlpha(alpha);
965 return this->saveLayer(bounds, &tmpPaint, flags);
966 }
967 }
968
969 void SkCanvas::willRestore() {
970 // Do nothing. Subclasses may do something.
971 }
972
973 void SkCanvas::restore() {
974 // check for underflow
975 if (fMCStack.count() > 1) {
976 this->willRestore();
977 this->internalRestore();
978 }
979 }
980
981 void SkCanvas::internalRestore() {
982 SkASSERT(fMCStack.count() != 0);
983
984 fDeviceCMDirty = true;
985 fCachedLocalClipBoundsDirty = true;
986
987 if (SkCanvas::kClip_SaveFlag & fMCRec->fFlags) {
988 fClipStack.restore();
989 }
990
991 // reserve our layer (if any)
992 DeviceCM* layer = fMCRec->fLayer; // may be null
993 // now detach it from fMCRec so we can pop(). Gets freed after its drawn
994 fMCRec->fLayer = NULL;
995
996 // now do the normal restore()
997 fMCRec->~MCRec(); // balanced in save()
998 fMCStack.pop_back();
999 fMCRec = (MCRec*)fMCStack.back();
1000
1001 /* Time to draw the layer's offscreen. We can't call the public drawSprite,
1002 since if we're being recorded, we don't want to record this (the
1003 recorder will have already recorded the restore).
1004 */
1005 if (NULL != layer) {
1006 if (layer->fNext) {
1007 const SkIPoint& origin = layer->fDevice->getOrigin();
1008 this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(),
1009 layer->fPaint);
1010 // reset this, since internalDrawDevice will have set it to true
1011 fDeviceCMDirty = true;
1012
1013 SkASSERT(fSaveLayerCount > 0);
1014 fSaveLayerCount -= 1;
1015 }
1016 SkDELETE(layer);
1017 }
1018 }
1019
1020 int SkCanvas::getSaveCount() const {
1021 return fMCStack.count();
1022 }
1023
1024 void SkCanvas::restoreToCount(int count) {
1025 // sanity check
1026 if (count < 1) {
1027 count = 1;
1028 }
1029
1030 int n = this->getSaveCount() - count;
1031 for (int i = 0; i < n; ++i) {
1032 this->restore();
1033 }
1034 }
1035
1036 bool SkCanvas::isDrawingToLayer() const {
1037 return fSaveLayerCount > 0;
1038 }
1039
1040 SkSurface* SkCanvas::newSurface(const SkImageInfo& info) {
1041 return this->onNewSurface(info);
1042 }
1043
1044 SkSurface* SkCanvas::onNewSurface(const SkImageInfo& info) {
1045 SkBaseDevice* dev = this->getDevice();
1046 return dev ? dev->newSurface(info) : NULL;
1047 }
1048
1049 SkImageInfo SkCanvas::imageInfo() const {
1050 SkBaseDevice* dev = this->getDevice();
1051 if (dev) {
1052 return dev->imageInfo();
1053 } else {
1054 return SkImageInfo::MakeUnknown(0, 0);
1055 }
1056 }
1057
1058 const void* SkCanvas::peekPixels(SkImageInfo* info, size_t* rowBytes) {
1059 return this->onPeekPixels(info, rowBytes);
1060 }
1061
1062 const void* SkCanvas::onPeekPixels(SkImageInfo* info, size_t* rowBytes) {
1063 SkBaseDevice* dev = this->getDevice();
1064 return dev ? dev->peekPixels(info, rowBytes) : NULL;
1065 }
1066
1067 void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes) {
1068 return this->onAccessTopLayerPixels(info, rowBytes);
1069 }
1070
1071 void* SkCanvas::onAccessTopLayerPixels(SkImageInfo* info, size_t* rowBytes) {
1072 SkBaseDevice* dev = this->getTopDevice();
1073 return dev ? dev->accessPixels(info, rowBytes) : NULL;
1074 }
1075
1076 SkAutoROCanvasPixels::SkAutoROCanvasPixels(SkCanvas* canvas) {
1077 fAddr = canvas->peekPixels(&fInfo, &fRowBytes);
1078 if (NULL == fAddr) {
1079 fInfo = canvas->imageInfo();
1080 if (kUnknown_SkColorType == fInfo.colorType() ||
1081 !fBitmap.allocPixels(fInfo))
1082 {
1083 return; // failure, fAddr is NULL
1084 }
1085 fBitmap.lockPixels();
1086 if (!canvas->readPixels(&fBitmap, 0, 0)) {
1087 return; // failure, fAddr is NULL
1088 }
1089 fAddr = fBitmap.getPixels();
1090 fRowBytes = fBitmap.rowBytes();
1091 }
1092 SkASSERT(fAddr); // success
1093 }
1094
1095 bool SkAutoROCanvasPixels::asROBitmap(SkBitmap* bitmap) const {
1096 if (fAddr) {
1097 return bitmap->installPixels(fInfo, const_cast<void*>(fAddr), fRowBytes,
1098 NULL, NULL);
1099 } else {
1100 bitmap->reset();
1101 return false;
1102 }
1103 }
1104
1105 void SkCanvas::onPushCull(const SkRect& cullRect) {
1106 // do nothing. Subclasses may do something
1107 }
1108
1109 void SkCanvas::onPopCull() {
1110 // do nothing. Subclasses may do something
1111 }
1112
1113 /////////////////////////////////////////////////////////////////////////////
1114
1115 void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap,
1116 const SkMatrix& matrix, const SkPaint* paint) {
1117 if (bitmap.drawsNothing()) {
1118 return;
1119 }
1120
1121 SkLazyPaint lazy;
1122 if (NULL == paint) {
1123 paint = lazy.init();
1124 }
1125
1126 SkDEBUGCODE(bitmap.validate();)
1127 CHECK_LOCKCOUNT_BALANCE(bitmap);
1128
1129 SkRect storage;
1130 const SkRect* bounds = NULL;
1131 if (paint && paint->canComputeFastBounds()) {
1132 bitmap.getBounds(&storage);
1133 matrix.mapRect(&storage);
1134 bounds = &paint->computeFastBounds(storage, &storage);
1135 }
1136
1137 LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, bounds)
1138
1139 while (iter.next()) {
1140 iter.fDevice->drawBitmap(iter, bitmap, matrix, looper.paint());
1141 }
1142
1143 LOOPER_END
1144 }
1145
1146 void SkCanvas::internalDrawDevice(SkBaseDevice* srcDev, int x, int y,
1147 const SkPaint* paint) {
1148 SkPaint tmp;
1149 if (NULL == paint) {
1150 tmp.setDither(true);
1151 paint = &tmp;
1152 }
1153
1154 LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type)
1155 while (iter.next()) {
1156 SkBaseDevice* dstDev = iter.fDevice;
1157 paint = &looper.paint();
1158 SkImageFilter* filter = paint->getImageFilter();
1159 SkIPoint pos = { x - iter.getX(), y - iter.getY() };
1160 if (filter && !dstDev->canHandleImageFilter(filter)) {
1161 SkDeviceImageFilterProxy proxy(dstDev);
1162 SkBitmap dst;
1163 SkIPoint offset = SkIPoint::Make(0, 0);
1164 const SkBitmap& src = srcDev->accessBitmap(false);
1165 SkMatrix matrix = *iter.fMatrix;
1166 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
1167 SkIRect clipBounds = SkIRect::MakeWH(srcDev->width(), srcDev->height());
1168 SkImageFilter::Context ctx(matrix, clipBounds);
1169 if (filter->filterImage(&proxy, src, ctx, &dst, &offset)) {
1170 SkPaint tmpUnfiltered(*paint);
1171 tmpUnfiltered.setImageFilter(NULL);
1172 dstDev->drawSprite(iter, dst, pos.x() + offset.x(), pos.y() + offset.y(),
1173 tmpUnfiltered);
1174 }
1175 } else {
1176 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint);
1177 }
1178 }
1179 LOOPER_END
1180 }
1181
1182 void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
1183 const SkPaint* paint) {
1184 if (bitmap.drawsNothing()) {
1185 return;
1186 }
1187 SkDEBUGCODE(bitmap.validate();)
1188 CHECK_LOCKCOUNT_BALANCE(bitmap);
1189
1190 SkPaint tmp;
1191 if (NULL == paint) {
1192 paint = &tmp;
1193 }
1194
1195 LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type)
1196
1197 while (iter.next()) {
1198 paint = &looper.paint();
1199 SkImageFilter* filter = paint->getImageFilter();
1200 SkIPoint pos = { x - iter.getX(), y - iter.getY() };
1201 if (filter && !iter.fDevice->canHandleImageFilter(filter)) {
1202 SkDeviceImageFilterProxy proxy(iter.fDevice);
1203 SkBitmap dst;
1204 SkIPoint offset = SkIPoint::Make(0, 0);
1205 SkMatrix matrix = *iter.fMatrix;
1206 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
1207 SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1208 SkImageFilter::Context ctx(matrix, clipBounds);
1209 if (filter->filterImage(&proxy, bitmap, ctx, &dst, &offset)) {
1210 SkPaint tmpUnfiltered(*paint);
1211 tmpUnfiltered.setImageFilter(NULL);
1212 iter.fDevice->drawSprite(iter, dst, pos.x() + offset.x(), pos.y() + offset.y(),
1213 tmpUnfiltered);
1214 }
1215 } else {
1216 iter.fDevice->drawSprite(iter, bitmap, pos.x(), pos.y(), *paint);
1217 }
1218 }
1219 LOOPER_END
1220 }
1221
1222 /////////////////////////////////////////////////////////////////////////////
1223 void SkCanvas::didTranslate(SkScalar, SkScalar) {
1224 // Do nothing. Subclasses may do something.
1225 }
1226
1227 bool SkCanvas::translate(SkScalar dx, SkScalar dy) {
1228 fDeviceCMDirty = true;
1229 fCachedLocalClipBoundsDirty = true;
1230 bool res = fMCRec->fMatrix->preTranslate(dx, dy);
1231
1232 this->didTranslate(dx, dy);
1233 return res;
1234 }
1235
1236 void SkCanvas::didScale(SkScalar, SkScalar) {
1237 // Do nothing. Subclasses may do something.
1238 }
1239
1240 bool SkCanvas::scale(SkScalar sx, SkScalar sy) {
1241 fDeviceCMDirty = true;
1242 fCachedLocalClipBoundsDirty = true;
1243 bool res = fMCRec->fMatrix->preScale(sx, sy);
1244
1245 this->didScale(sx, sy);
1246 return res;
1247 }
1248
1249 void SkCanvas::didRotate(SkScalar) {
1250 // Do nothing. Subclasses may do something.
1251 }
1252
1253 bool SkCanvas::rotate(SkScalar degrees) {
1254 fDeviceCMDirty = true;
1255 fCachedLocalClipBoundsDirty = true;
1256 bool res = fMCRec->fMatrix->preRotate(degrees);
1257
1258 this->didRotate(degrees);
1259 return res;
1260 }
1261
1262 void SkCanvas::didSkew(SkScalar, SkScalar) {
1263 // Do nothing. Subclasses may do something.
1264 }
1265
1266 bool SkCanvas::skew(SkScalar sx, SkScalar sy) {
1267 fDeviceCMDirty = true;
1268 fCachedLocalClipBoundsDirty = true;
1269 bool res = fMCRec->fMatrix->preSkew(sx, sy);
1270
1271 this->didSkew(sx, sy);
1272 return res;
1273 }
1274
1275 void SkCanvas::didConcat(const SkMatrix&) {
1276 // Do nothing. Subclasses may do something.
1277 }
1278
1279 bool SkCanvas::concat(const SkMatrix& matrix) {
1280 fDeviceCMDirty = true;
1281 fCachedLocalClipBoundsDirty = true;
1282 bool res = fMCRec->fMatrix->preConcat(matrix);
1283
1284 this->didConcat(matrix);
1285 return res;
1286 }
1287
1288 void SkCanvas::didSetMatrix(const SkMatrix&) {
1289 // Do nothing. Subclasses may do something.
1290 }
1291
1292 void SkCanvas::setMatrix(const SkMatrix& matrix) {
1293 fDeviceCMDirty = true;
1294 fCachedLocalClipBoundsDirty = true;
1295 *fMCRec->fMatrix = matrix;
1296 this->didSetMatrix(matrix);
1297 }
1298
1299 void SkCanvas::resetMatrix() {
1300 SkMatrix matrix;
1301
1302 matrix.reset();
1303 this->setMatrix(matrix);
1304 }
1305
1306 //////////////////////////////////////////////////////////////////////////////
1307
1308 void SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
1309 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1310 this->onClipRect(rect, op, edgeStyle);
1311 }
1312
1313 void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
1314 #ifdef SK_ENABLE_CLIP_QUICKREJECT
1315 if (SkRegion::kIntersect_Op == op) {
1316 if (fMCRec->fRasterClip->isEmpty()) {
1317 return false;
1318 }
1319
1320 if (this->quickReject(rect)) {
1321 fDeviceCMDirty = true;
1322 fCachedLocalClipBoundsDirty = true;
1323
1324 fClipStack.clipEmpty();
1325 return fMCRec->fRasterClip->setEmpty();
1326 }
1327 }
1328 #endif
1329
1330 AutoValidateClip avc(this);
1331
1332 fDeviceCMDirty = true;
1333 fCachedLocalClipBoundsDirty = true;
1334 if (!fAllowSoftClip) {
1335 edgeStyle = kHard_ClipEdgeStyle;
1336 }
1337
1338 if (fMCRec->fMatrix->rectStaysRect()) {
1339 // for these simpler matrices, we can stay a rect even after applying
1340 // the matrix. This means we don't have to a) make a path, and b) tell
1341 // the region code to scan-convert the path, only to discover that it
1342 // is really just a rect.
1343 SkRect r;
1344
1345 fMCRec->fMatrix->mapRect(&r, rect);
1346 fClipStack.clipDevRect(r, op, kSoft_ClipEdgeStyle == edgeStyle);
1347 fMCRec->fRasterClip->op(r, op, kSoft_ClipEdgeStyle == edgeStyle);
1348 } else {
1349 // since we're rotated or some such thing, we convert the rect to a path
1350 // and clip against that, since it can handle any matrix. However, to
1351 // avoid recursion in the case where we are subclassed (e.g. Pictures)
1352 // we explicitly call "our" version of clipPath.
1353 SkPath path;
1354
1355 path.addRect(rect);
1356 this->SkCanvas::onClipPath(path, op, edgeStyle);
1357 }
1358 }
1359
1360 static void clip_path_helper(const SkCanvas* canvas, SkRasterClip* currClip,
1361 const SkPath& devPath, SkRegion::Op op, bool doAA) {
1362 // base is used to limit the size (and therefore memory allocation) of the
1363 // region that results from scan converting devPath.
1364 SkRegion base;
1365
1366 if (SkRegion::kIntersect_Op == op) {
1367 // since we are intersect, we can do better (tighter) with currRgn's
1368 // bounds, than just using the device. However, if currRgn is complex,
1369 // our region blitter may hork, so we do that case in two steps.
1370 if (currClip->isRect()) {
1371 // FIXME: we should also be able to do this when currClip->isBW(),
1372 // but relaxing the test above triggers GM asserts in
1373 // SkRgnBuilder::blitH(). We need to investigate what's going on.
1374 currClip->setPath(devPath, currClip->bwRgn(), doAA);
1375 } else {
1376 base.setRect(currClip->getBounds());
1377 SkRasterClip clip;
1378 clip.setPath(devPath, base, doAA);
1379 currClip->op(clip, op);
1380 }
1381 } else {
1382 const SkBaseDevice* device = canvas->getDevice();
1383 if (!device) {
1384 currClip->setEmpty();
1385 return;
1386 }
1387
1388 base.setRect(0, 0, device->width(), device->height());
1389
1390 if (SkRegion::kReplace_Op == op) {
1391 currClip->setPath(devPath, base, doAA);
1392 } else {
1393 SkRasterClip clip;
1394 clip.setPath(devPath, base, doAA);
1395 currClip->op(clip, op);
1396 }
1397 }
1398 }
1399
1400 void SkCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
1401 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1402 if (rrect.isRect()) {
1403 this->onClipRect(rrect.getBounds(), op, edgeStyle);
1404 } else {
1405 this->onClipRRect(rrect, op, edgeStyle);
1406 }
1407 }
1408
1409 void SkCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
1410 SkRRect transformedRRect;
1411 if (rrect.transform(*fMCRec->fMatrix, &transformedRRect)) {
1412 AutoValidateClip avc(this);
1413
1414 fDeviceCMDirty = true;
1415 fCachedLocalClipBoundsDirty = true;
1416 if (!fAllowSoftClip) {
1417 edgeStyle = kHard_ClipEdgeStyle;
1418 }
1419
1420 fClipStack.clipDevRRect(transformedRRect, op, kSoft_ClipEdgeStyle == edgeStyle);
1421
1422 SkPath devPath;
1423 devPath.addRRect(transformedRRect);
1424
1425 clip_path_helper(this, fMCRec->fRasterClip, devPath, op, kSoft_ClipEdgeStyle == edgeStyle);
1426 return;
1427 }
1428
1429 SkPath path;
1430 path.addRRect(rrect);
1431 // call the non-virtual version
1432 this->SkCanvas::onClipPath(path, op, edgeStyle);
1433 }
1434
1435 void SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
1436 ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
1437 SkRect r;
1438 if (!path.isInverseFillType() && path.isRect(&r)) {
1439 this->onClipRect(r, op, edgeStyle);
1440 } else {
1441 this->onClipPath(path, op, edgeStyle);
1442 }
1443 }
1444
1445 void SkCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
1446 #ifdef SK_ENABLE_CLIP_QUICKREJECT
1447 if (SkRegion::kIntersect_Op == op && !path.isInverseFillType()) {
1448 if (fMCRec->fRasterClip->isEmpty()) {
1449 return false;
1450 }
1451
1452 if (this->quickReject(path.getBounds())) {
1453 fDeviceCMDirty = true;
1454 fCachedLocalClipBoundsDirty = true;
1455
1456 fClipStack.clipEmpty();
1457 return fMCRec->fRasterClip->setEmpty();
1458 }
1459 }
1460 #endif
1461
1462 AutoValidateClip avc(this);
1463
1464 fDeviceCMDirty = true;
1465 fCachedLocalClipBoundsDirty = true;
1466 if (!fAllowSoftClip) {
1467 edgeStyle = kHard_ClipEdgeStyle;
1468 }
1469
1470 SkPath devPath;
1471 path.transform(*fMCRec->fMatrix, &devPath);
1472
1473 // Check if the transfomation, or the original path itself
1474 // made us empty. Note this can also happen if we contained NaN
1475 // values. computing the bounds detects this, and will set our
1476 // bounds to empty if that is the case. (see SkRect::set(pts, count))
1477 if (devPath.getBounds().isEmpty()) {
1478 // resetting the path will remove any NaN or other wanky values
1479 // that might upset our scan converter.
1480 devPath.reset();
1481 }
1482
1483 // if we called path.swap() we could avoid a deep copy of this path
1484 fClipStack.clipDevPath(devPath, op, kSoft_ClipEdgeStyle == edgeStyle);
1485
1486 if (fAllowSimplifyClip) {
1487 devPath.reset();
1488 devPath.setFillType(SkPath::kInverseEvenOdd_FillType);
1489 const SkClipStack* clipStack = getClipStack();
1490 SkClipStack::Iter iter(*clipStack, SkClipStack::Iter::kBottom_IterStart);
1491 const SkClipStack::Element* element;
1492 while ((element = iter.next())) {
1493 SkClipStack::Element::Type type = element->getType();
1494 if (type == SkClipStack::Element::kEmpty_Type) {
1495 continue;
1496 }
1497 SkPath operand;
1498 element->asPath(&operand);
1499 SkRegion::Op elementOp = element->getOp();
1500 if (elementOp == SkRegion::kReplace_Op) {
1501 devPath = operand;
1502 } else {
1503 Op(devPath, operand, (SkPathOp) elementOp, &devPath);
1504 }
1505 // if the prev and curr clips disagree about aa -vs- not, favor the aa request.
1506 // perhaps we need an API change to avoid this sort of mixed-signals about
1507 // clipping.
1508 if (element->isAA()) {
1509 edgeStyle = kSoft_ClipEdgeStyle;
1510 }
1511 }
1512 op = SkRegion::kReplace_Op;
1513 }
1514
1515 clip_path_helper(this, fMCRec->fRasterClip, devPath, op, edgeStyle);
1516 }
1517
1518 void SkCanvas::updateClipConservativelyUsingBounds(const SkRect& bounds, SkRegion::Op op,
1519 bool inverseFilled) {
1520 // This is for updating the clip conservatively using only bounds
1521 // information.
1522 // Contract:
1523 // The current clip must contain the true clip. The true
1524 // clip is the clip that would have normally been computed
1525 // by calls to clipPath and clipRRect
1526 // Objective:
1527 // Keep the current clip as small as possible without
1528 // breaking the contract, using only clip bounding rectangles
1529 // (for performance).
1530
1531 // N.B.: This *never* calls back through a virtual on canvas, so subclasses
1532 // don't have to worry about getting caught in a loop. Thus anywhere
1533 // we call a virtual method, we explicitly prefix it with
1534 // SkCanvas:: to be sure to call the base-class.
1535
1536 if (inverseFilled) {
1537 switch (op) {
1538 case SkRegion::kIntersect_Op:
1539 case SkRegion::kDifference_Op:
1540 // These ops can only shrink the current clip. So leaving
1541 // the clip unchanged conservatively respects the contract.
1542 break;
1543 case SkRegion::kUnion_Op:
1544 case SkRegion::kReplace_Op:
1545 case SkRegion::kReverseDifference_Op:
1546 case SkRegion::kXOR_Op: {
1547 // These ops can grow the current clip up to the extents of
1548 // the input clip, which is inverse filled, so we just set
1549 // the current clip to the device bounds.
1550 SkRect deviceBounds;
1551 SkIRect deviceIBounds;
1552 this->getDevice()->getGlobalBounds(&deviceIBounds);
1553 deviceBounds = SkRect::Make(deviceIBounds);
1554 this->SkCanvas::save(SkCanvas::kMatrix_SaveFlag);
1555 // set the clip in device space
1556 this->SkCanvas::setMatrix(SkMatrix::I());
1557 this->SkCanvas::onClipRect(deviceBounds, SkRegion::kReplace_Op,
1558 kHard_ClipEdgeStyle);
1559 this->SkCanvas::restore(); //pop the matrix, but keep the clip
1560 break;
1561 }
1562 default:
1563 SkASSERT(0); // unhandled op?
1564 }
1565 } else {
1566 // Not inverse filled
1567 switch (op) {
1568 case SkRegion::kIntersect_Op:
1569 case SkRegion::kUnion_Op:
1570 case SkRegion::kReplace_Op:
1571 this->SkCanvas::onClipRect(bounds, op, kHard_ClipEdgeStyle);
1572 break;
1573 case SkRegion::kDifference_Op:
1574 // Difference can only shrink the current clip.
1575 // Leaving clip unchanged conservatively fullfills the contract.
1576 break;
1577 case SkRegion::kReverseDifference_Op:
1578 // To reverse, we swap in the bounds with a replace op.
1579 // As with difference, leave it unchanged.
1580 this->SkCanvas::onClipRect(bounds, SkRegion::kReplace_Op, kHard_ClipEdgeStyle);
1581 break;
1582 case SkRegion::kXOR_Op:
1583 // Be conservative, based on (A XOR B) always included in (A union B),
1584 // which is always included in (bounds(A) union bounds(B))
1585 this->SkCanvas::onClipRect(bounds, SkRegion::kUnion_Op, kHard_ClipEdgeStyle);
1586 break;
1587 default:
1588 SkASSERT(0); // unhandled op?
1589 }
1590 }
1591 }
1592
1593 void SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
1594 this->onClipRegion(rgn, op);
1595 }
1596
1597 void SkCanvas::onClipRegion(const SkRegion& rgn, SkRegion::Op op) {
1598 AutoValidateClip avc(this);
1599
1600 fDeviceCMDirty = true;
1601 fCachedLocalClipBoundsDirty = true;
1602
1603 // todo: signal fClipStack that we have a region, and therefore (I guess)
1604 // we have to ignore it, and use the region directly?
1605 fClipStack.clipDevRect(rgn.getBounds(), op);
1606
1607 fMCRec->fRasterClip->op(rgn, op);
1608 }
1609
1610 #ifdef SK_DEBUG
1611 void SkCanvas::validateClip() const {
1612 // construct clipRgn from the clipstack
1613 const SkBaseDevice* device = this->getDevice();
1614 if (!device) {
1615 SkASSERT(this->isClipEmpty());
1616 return;
1617 }
1618
1619 SkIRect ir;
1620 ir.set(0, 0, device->width(), device->height());
1621 SkRasterClip tmpClip(ir);
1622
1623 SkClipStack::B2TIter iter(fClipStack);
1624 const SkClipStack::Element* element;
1625 while ((element = iter.next()) != NULL) {
1626 switch (element->getType()) {
1627 case SkClipStack::Element::kRect_Type:
1628 element->getRect().round(&ir);
1629 tmpClip.op(ir, element->getOp());
1630 break;
1631 case SkClipStack::Element::kEmpty_Type:
1632 tmpClip.setEmpty();
1633 break;
1634 default: {
1635 SkPath path;
1636 element->asPath(&path);
1637 clip_path_helper(this, &tmpClip, path, element->getOp(), element->isAA());
1638 break;
1639 }
1640 }
1641 }
1642 }
1643 #endif
1644
1645 void SkCanvas::replayClips(ClipVisitor* visitor) const {
1646 SkClipStack::B2TIter iter(fClipStack);
1647 const SkClipStack::Element* element;
1648
1649 static const SkRect kEmpty = { 0, 0, 0, 0 };
1650 while ((element = iter.next()) != NULL) {
1651 switch (element->getType()) {
1652 case SkClipStack::Element::kPath_Type:
1653 visitor->clipPath(element->getPath(), element->getOp(), element->isAA());
1654 break;
1655 case SkClipStack::Element::kRRect_Type:
1656 visitor->clipRRect(element->getRRect(), element->getOp(), element->isAA());
1657 break;
1658 case SkClipStack::Element::kRect_Type:
1659 visitor->clipRect(element->getRect(), element->getOp(), element->isAA());
1660 break;
1661 case SkClipStack::Element::kEmpty_Type:
1662 visitor->clipRect(kEmpty, SkRegion::kIntersect_Op, false);
1663 break;
1664 }
1665 }
1666 }
1667
1668 ///////////////////////////////////////////////////////////////////////////////
1669
1670 bool SkCanvas::isClipEmpty() const {
1671 return fMCRec->fRasterClip->isEmpty();
1672 }
1673
1674 bool SkCanvas::isClipRect() const {
1675 return fMCRec->fRasterClip->isRect();
1676 }
1677
1678 bool SkCanvas::quickReject(const SkRect& rect) const {
1679
1680 if (!rect.isFinite())
1681 return true;
1682
1683 if (fMCRec->fRasterClip->isEmpty()) {
1684 return true;
1685 }
1686
1687 if (fMCRec->fMatrix->hasPerspective()) {
1688 SkRect dst;
1689 fMCRec->fMatrix->mapRect(&dst, rect);
1690 SkIRect idst;
1691 dst.roundOut(&idst);
1692 return !SkIRect::Intersects(idst, fMCRec->fRasterClip->getBounds());
1693 } else {
1694 const SkRect& clipR = this->getLocalClipBounds();
1695
1696 // for speed, do the most likely reject compares first
1697 // TODO: should we use | instead, or compare all 4 at once?
1698 if (rect.fTop >= clipR.fBottom || rect.fBottom <= clipR.fTop) {
1699 return true;
1700 }
1701 if (rect.fLeft >= clipR.fRight || rect.fRight <= clipR.fLeft) {
1702 return true;
1703 }
1704 return false;
1705 }
1706 }
1707
1708 bool SkCanvas::quickReject(const SkPath& path) const {
1709 return path.isEmpty() || this->quickReject(path.getBounds());
1710 }
1711
1712 bool SkCanvas::getClipBounds(SkRect* bounds) const {
1713 SkIRect ibounds;
1714 if (!this->getClipDeviceBounds(&ibounds)) {
1715 return false;
1716 }
1717
1718 SkMatrix inverse;
1719 // if we can't invert the CTM, we can't return local clip bounds
1720 if (!fMCRec->fMatrix->invert(&inverse)) {
1721 if (bounds) {
1722 bounds->setEmpty();
1723 }
1724 return false;
1725 }
1726
1727 if (NULL != bounds) {
1728 SkRect r;
1729 // adjust it outwards in case we are antialiasing
1730 const int inset = 1;
1731
1732 r.iset(ibounds.fLeft - inset, ibounds.fTop - inset,
1733 ibounds.fRight + inset, ibounds.fBottom + inset);
1734 inverse.mapRect(bounds, r);
1735 }
1736 return true;
1737 }
1738
1739 bool SkCanvas::getClipDeviceBounds(SkIRect* bounds) const {
1740 const SkRasterClip& clip = *fMCRec->fRasterClip;
1741 if (clip.isEmpty()) {
1742 if (bounds) {
1743 bounds->setEmpty();
1744 }
1745 return false;
1746 }
1747
1748 if (NULL != bounds) {
1749 *bounds = clip.getBounds();
1750 }
1751 return true;
1752 }
1753
1754 const SkMatrix& SkCanvas::getTotalMatrix() const {
1755 return *fMCRec->fMatrix;
1756 }
1757
1758 #ifdef SK_SUPPORT_LEGACY_GETCLIPTYPE
1759 SkCanvas::ClipType SkCanvas::getClipType() const {
1760 if (fMCRec->fRasterClip->isEmpty()) {
1761 return kEmpty_ClipType;
1762 }
1763 if (fMCRec->fRasterClip->isRect()) {
1764 return kRect_ClipType;
1765 }
1766 return kComplex_ClipType;
1767 }
1768 #endif
1769
1770 #ifdef SK_SUPPORT_LEGACY_GETTOTALCLIP
1771 const SkRegion& SkCanvas::getTotalClip() const {
1772 return fMCRec->fRasterClip->forceGetBW();
1773 }
1774 #endif
1775
1776 const SkRegion& SkCanvas::internal_private_getTotalClip() const {
1777 return fMCRec->fRasterClip->forceGetBW();
1778 }
1779
1780 void SkCanvas::internal_private_getTotalClipAsPath(SkPath* path) const {
1781 path->reset();
1782
1783 const SkRegion& rgn = fMCRec->fRasterClip->forceGetBW();
1784 if (rgn.isEmpty()) {
1785 return;
1786 }
1787 (void)rgn.getBoundaryPath(path);
1788 }
1789
1790 GrRenderTarget* SkCanvas::internal_private_accessTopLayerRenderTarget() {
1791 SkBaseDevice* dev = this->getTopDevice();
1792 return dev ? dev->accessRenderTarget() : NULL;
1793 }
1794
1795 SkBaseDevice* SkCanvas::createLayerDevice(const SkImageInfo& info) {
1796 SkBaseDevice* device = this->getTopDevice();
1797 return device ? device->createCompatibleDeviceForSaveLayer(info) : NULL;
1798 }
1799
1800 GrContext* SkCanvas::getGrContext() {
1801 #if SK_SUPPORT_GPU
1802 SkBaseDevice* device = this->getTopDevice();
1803 if (NULL != device) {
1804 GrRenderTarget* renderTarget = device->accessRenderTarget();
1805 if (NULL != renderTarget) {
1806 return renderTarget->getContext();
1807 }
1808 }
1809 #endif
1810
1811 return NULL;
1812
1813 }
1814
1815 void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner,
1816 const SkPaint& paint) {
1817 if (outer.isEmpty()) {
1818 return;
1819 }
1820 if (inner.isEmpty()) {
1821 this->drawRRect(outer, paint);
1822 return;
1823 }
1824
1825 // We don't have this method (yet), but technically this is what we should
1826 // be able to assert...
1827 // SkASSERT(outer.contains(inner));
1828 //
1829 // For now at least check for containment of bounds
1830 SkASSERT(outer.getBounds().contains(inner.getBounds()));
1831
1832 this->onDrawDRRect(outer, inner, paint);
1833 }
1834
1835 //////////////////////////////////////////////////////////////////////////////
1836 // These are the virtual drawing methods
1837 //////////////////////////////////////////////////////////////////////////////
1838
1839 void SkCanvas::clear(SkColor color) {
1840 SkDrawIter iter(this);
1841 this->predrawNotify();
1842 while (iter.next()) {
1843 iter.fDevice->clear(color);
1844 }
1845 }
1846
1847 void SkCanvas::drawPaint(const SkPaint& paint) {
1848 this->internalDrawPaint(paint);
1849 }
1850
1851 void SkCanvas::internalDrawPaint(const SkPaint& paint) {
1852 CHECK_SHADER_NOSETCONTEXT(paint);
1853
1854 LOOPER_BEGIN(paint, SkDrawFilter::kPaint_Type, NULL)
1855
1856 while (iter.next()) {
1857 iter.fDevice->drawPaint(iter, looper.paint());
1858 }
1859
1860 LOOPER_END
1861 }
1862
1863 void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
1864 const SkPaint& paint) {
1865 if ((long)count <= 0) {
1866 return;
1867 }
1868
1869 CHECK_SHADER_NOSETCONTEXT(paint);
1870
1871 SkRect r, storage;
1872 const SkRect* bounds = NULL;
1873 if (paint.canComputeFastBounds()) {
1874 // special-case 2 points (common for drawing a single line)
1875 if (2 == count) {
1876 r.set(pts[0], pts[1]);
1877 } else {
1878 r.set(pts, SkToInt(count));
1879 }
1880 bounds = &paint.computeFastStrokeBounds(r, &storage);
1881 if (this->quickReject(*bounds)) {
1882 return;
1883 }
1884 }
1885
1886 SkASSERT(pts != NULL);
1887
1888 LOOPER_BEGIN(paint, SkDrawFilter::kPoint_Type, bounds)
1889
1890 while (iter.next()) {
1891 iter.fDevice->drawPoints(iter, mode, count, pts, looper.paint());
1892 }
1893
1894 LOOPER_END
1895 }
1896
1897 void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) {
1898 CHECK_SHADER_NOSETCONTEXT(paint);
1899
1900 SkRect storage;
1901 const SkRect* bounds = NULL;
1902 if (paint.canComputeFastBounds()) {
1903 bounds = &paint.computeFastBounds(r, &storage);
1904 if (this->quickReject(*bounds)) {
1905 return;
1906 }
1907 }
1908
1909 LOOPER_BEGIN(paint, SkDrawFilter::kRect_Type, bounds)
1910
1911 while (iter.next()) {
1912 iter.fDevice->drawRect(iter, r, looper.paint());
1913 }
1914
1915 LOOPER_END
1916 }
1917
1918 void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) {
1919 CHECK_SHADER_NOSETCONTEXT(paint);
1920
1921 SkRect storage;
1922 const SkRect* bounds = NULL;
1923 if (paint.canComputeFastBounds()) {
1924 bounds = &paint.computeFastBounds(oval, &storage);
1925 if (this->quickReject(*bounds)) {
1926 return;
1927 }
1928 }
1929
1930 LOOPER_BEGIN(paint, SkDrawFilter::kOval_Type, bounds)
1931
1932 while (iter.next()) {
1933 iter.fDevice->drawOval(iter, oval, looper.paint());
1934 }
1935
1936 LOOPER_END
1937 }
1938
1939 void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
1940 CHECK_SHADER_NOSETCONTEXT(paint);
1941
1942 SkRect storage;
1943 const SkRect* bounds = NULL;
1944 if (paint.canComputeFastBounds()) {
1945 bounds = &paint.computeFastBounds(rrect.getBounds(), &storage);
1946 if (this->quickReject(*bounds)) {
1947 return;
1948 }
1949 }
1950
1951 if (rrect.isRect()) {
1952 // call the non-virtual version
1953 this->SkCanvas::drawRect(rrect.getBounds(), paint);
1954 return;
1955 } else if (rrect.isOval()) {
1956 // call the non-virtual version
1957 this->SkCanvas::drawOval(rrect.getBounds(), paint);
1958 return;
1959 }
1960
1961 LOOPER_BEGIN(paint, SkDrawFilter::kRRect_Type, bounds)
1962
1963 while (iter.next()) {
1964 iter.fDevice->drawRRect(iter, rrect, looper.paint());
1965 }
1966
1967 LOOPER_END
1968 }
1969
1970 void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
1971 const SkPaint& paint) {
1972 CHECK_SHADER_NOSETCONTEXT(paint);
1973
1974 SkRect storage;
1975 const SkRect* bounds = NULL;
1976 if (paint.canComputeFastBounds()) {
1977 bounds = &paint.computeFastBounds(outer.getBounds(), &storage);
1978 if (this->quickReject(*bounds)) {
1979 return;
1980 }
1981 }
1982
1983 LOOPER_BEGIN(paint, SkDrawFilter::kRRect_Type, bounds)
1984
1985 while (iter.next()) {
1986 iter.fDevice->drawDRRect(iter, outer, inner, looper.paint());
1987 }
1988
1989 LOOPER_END
1990 }
1991
1992 void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
1993 CHECK_SHADER_NOSETCONTEXT(paint);
1994
1995 if (!path.isFinite()) {
1996 return;
1997 }
1998
1999 SkRect storage;
2000 const SkRect* bounds = NULL;
2001 if (!path.isInverseFillType() && paint.canComputeFastBounds()) {
2002 const SkRect& pathBounds = path.getBounds();
2003 bounds = &paint.computeFastBounds(pathBounds, &storage);
2004 if (this->quickReject(*bounds)) {
2005 return;
2006 }
2007 }
2008
2009 const SkRect& r = path.getBounds();
2010 if (r.width() <= 0 && r.height() <= 0) {
2011 if (path.isInverseFillType()) {
2012 this->internalDrawPaint(paint);
2013 }
2014 return;
2015 }
2016
2017 LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, bounds)
2018
2019 while (iter.next()) {
2020 iter.fDevice->drawPath(iter, path, looper.paint());
2021 }
2022
2023 LOOPER_END
2024 }
2025
2026 void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
2027 const SkPaint* paint) {
2028 SkDEBUGCODE(bitmap.validate();)
2029
2030 if (NULL == paint || paint->canComputeFastBounds()) {
2031 SkRect bounds = {
2032 x, y,
2033 x + SkIntToScalar(bitmap.width()),
2034 y + SkIntToScalar(bitmap.height())
2035 };
2036 if (paint) {
2037 (void)paint->computeFastBounds(bounds, &bounds);
2038 }
2039 if (this->quickReject(bounds)) {
2040 return;
2041 }
2042 }
2043
2044 SkMatrix matrix;
2045 matrix.setTranslate(x, y);
2046 this->internalDrawBitmap(bitmap, matrix, paint);
2047 }
2048
2049 // this one is non-virtual, so it can be called safely by other canvas apis
2050 void SkCanvas::internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
2051 const SkRect& dst, const SkPaint* paint,
2052 DrawBitmapRectFlags flags) {
2053 if (bitmap.drawsNothing() || dst.isEmpty()) {
2054 return;
2055 }
2056
2057 CHECK_LOCKCOUNT_BALANCE(bitmap);
2058
2059 SkRect storage;
2060 const SkRect* bounds = &dst;
2061 if (NULL == paint || paint->canComputeFastBounds()) {
2062 if (paint) {
2063 bounds = &paint->computeFastBounds(dst, &storage);
2064 }
2065 if (this->quickReject(*bounds)) {
2066 return;
2067 }
2068 }
2069
2070 SkLazyPaint lazy;
2071 if (NULL == paint) {
2072 paint = lazy.init();
2073 }
2074
2075 LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type, bounds)
2076
2077 while (iter.next()) {
2078 iter.fDevice->drawBitmapRect(iter, bitmap, src, dst, looper.paint(), flags);
2079 }
2080
2081 LOOPER_END
2082 }
2083
2084 void SkCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
2085 const SkRect& dst, const SkPaint* paint,
2086 DrawBitmapRectFlags flags) {
2087 SkDEBUGCODE(bitmap.validate();)
2088 this->internalDrawBitmapRect(bitmap, src, dst, paint, flags);
2089 }
2090
2091 void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
2092 const SkPaint* paint) {
2093 SkDEBUGCODE(bitmap.validate();)
2094 this->internalDrawBitmap(bitmap, matrix, paint);
2095 }
2096
2097 void SkCanvas::internalDrawBitmapNine(const SkBitmap& bitmap,
2098 const SkIRect& center, const SkRect& dst,
2099 const SkPaint* paint) {
2100 if (bitmap.drawsNothing()) {
2101 return;
2102 }
2103 if (NULL == paint || paint->canComputeFastBounds()) {
2104 SkRect storage;
2105 const SkRect* bounds = &dst;
2106 if (paint) {
2107 bounds = &paint->computeFastBounds(dst, &storage);
2108 }
2109 if (this->quickReject(*bounds)) {
2110 return;
2111 }
2112 }
2113
2114 const int32_t w = bitmap.width();
2115 const int32_t h = bitmap.height();
2116
2117 SkIRect c = center;
2118 // pin center to the bounds of the bitmap
2119 c.fLeft = SkMax32(0, center.fLeft);
2120 c.fTop = SkMax32(0, center.fTop);
2121 c.fRight = SkPin32(center.fRight, c.fLeft, w);
2122 c.fBottom = SkPin32(center.fBottom, c.fTop, h);
2123
2124 const SkScalar srcX[4] = {
2125 0, SkIntToScalar(c.fLeft), SkIntToScalar(c.fRight), SkIntToScalar(w)
2126 };
2127 const SkScalar srcY[4] = {
2128 0, SkIntToScalar(c.fTop), SkIntToScalar(c.fBottom), SkIntToScalar(h)
2129 };
2130 SkScalar dstX[4] = {
2131 dst.fLeft, dst.fLeft + SkIntToScalar(c.fLeft),
2132 dst.fRight - SkIntToScalar(w - c.fRight), dst.fRight
2133 };
2134 SkScalar dstY[4] = {
2135 dst.fTop, dst.fTop + SkIntToScalar(c.fTop),
2136 dst.fBottom - SkIntToScalar(h - c.fBottom), dst.fBottom
2137 };
2138
2139 if (dstX[1] > dstX[2]) {
2140 dstX[1] = dstX[0] + (dstX[3] - dstX[0]) * c.fLeft / (w - c.width());
2141 dstX[2] = dstX[1];
2142 }
2143
2144 if (dstY[1] > dstY[2]) {
2145 dstY[1] = dstY[0] + (dstY[3] - dstY[0]) * c.fTop / (h - c.height());
2146 dstY[2] = dstY[1];
2147 }
2148
2149 for (int y = 0; y < 3; y++) {
2150 SkRect s, d;
2151
2152 s.fTop = srcY[y];
2153 s.fBottom = srcY[y+1];
2154 d.fTop = dstY[y];
2155 d.fBottom = dstY[y+1];
2156 for (int x = 0; x < 3; x++) {
2157 s.fLeft = srcX[x];
2158 s.fRight = srcX[x+1];
2159 d.fLeft = dstX[x];
2160 d.fRight = dstX[x+1];
2161 this->internalDrawBitmapRect(bitmap, &s, d, paint,
2162 kNone_DrawBitmapRectFlag);
2163 }
2164 }
2165 }
2166
2167 void SkCanvas::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
2168 const SkRect& dst, const SkPaint* paint) {
2169 SkDEBUGCODE(bitmap.validate();)
2170
2171 // Need a device entry-point, so gpu can use a mesh
2172 this->internalDrawBitmapNine(bitmap, center, dst, paint);
2173 }
2174
2175 class SkDeviceFilteredPaint {
2176 public:
2177 SkDeviceFilteredPaint(SkBaseDevice* device, const SkPaint& paint) {
2178 SkBaseDevice::TextFlags flags;
2179 if (device->filterTextFlags(paint, &flags)) {
2180 SkPaint* newPaint = fLazy.set(paint);
2181 newPaint->setFlags(flags.fFlags);
2182 newPaint->setHinting(flags.fHinting);
2183 fPaint = newPaint;
2184 } else {
2185 fPaint = &paint;
2186 }
2187 }
2188
2189 const SkPaint& paint() const { return *fPaint; }
2190
2191 private:
2192 const SkPaint* fPaint;
2193 SkLazyPaint fLazy;
2194 };
2195
2196 void SkCanvas::DrawRect(const SkDraw& draw, const SkPaint& paint,
2197 const SkRect& r, SkScalar textSize) {
2198 if (paint.getStyle() == SkPaint::kFill_Style) {
2199 draw.fDevice->drawRect(draw, r, paint);
2200 } else {
2201 SkPaint p(paint);
2202 p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth()));
2203 draw.fDevice->drawRect(draw, r, p);
2204 }
2205 }
2206
2207 void SkCanvas::DrawTextDecorations(const SkDraw& draw, const SkPaint& paint,
2208 const char text[], size_t byteLength,
2209 SkScalar x, SkScalar y) {
2210 SkASSERT(byteLength == 0 || text != NULL);
2211
2212 // nothing to draw
2213 if (text == NULL || byteLength == 0 ||
2214 draw.fClip->isEmpty() ||
2215 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
2216 return;
2217 }
2218
2219 SkScalar width = 0;
2220 SkPoint start;
2221
2222 start.set(0, 0); // to avoid warning
2223 if (paint.getFlags() & (SkPaint::kUnderlineText_Flag |
2224 SkPaint::kStrikeThruText_Flag)) {
2225 width = paint.measureText(text, byteLength);
2226
2227 SkScalar offsetX = 0;
2228 if (paint.getTextAlign() == SkPaint::kCenter_Align) {
2229 offsetX = SkScalarHalf(width);
2230 } else if (paint.getTextAlign() == SkPaint::kRight_Align) {
2231 offsetX = width;
2232 }
2233 start.set(x - offsetX, y);
2234 }
2235
2236 if (0 == width) {
2237 return;
2238 }
2239
2240 uint32_t flags = paint.getFlags();
2241
2242 if (flags & (SkPaint::kUnderlineText_Flag |
2243 SkPaint::kStrikeThruText_Flag)) {
2244 SkScalar textSize = paint.getTextSize();
2245 SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness);
2246 SkRect r;
2247
2248 r.fLeft = start.fX;
2249 r.fRight = start.fX + width;
2250
2251 if (flags & SkPaint::kUnderlineText_Flag) {
2252 SkScalar offset = SkScalarMulAdd(textSize, kStdUnderline_Offset,
2253 start.fY);
2254 r.fTop = offset;
2255 r.fBottom = offset + height;
2256 DrawRect(draw, paint, r, textSize);
2257 }
2258 if (flags & SkPaint::kStrikeThruText_Flag) {
2259 SkScalar offset = SkScalarMulAdd(textSize, kStdStrikeThru_Offset,
2260 start.fY);
2261 r.fTop = offset;
2262 r.fBottom = offset + height;
2263 DrawRect(draw, paint, r, textSize);
2264 }
2265 }
2266 }
2267
2268 void SkCanvas::drawText(const void* text, size_t byteLength,
2269 SkScalar x, SkScalar y, const SkPaint& paint) {
2270 CHECK_SHADER_NOSETCONTEXT(paint);
2271
2272 LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
2273
2274 while (iter.next()) {
2275 SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint());
2276 iter.fDevice->drawText(iter, text, byteLength, x, y, dfp.paint());
2277 DrawTextDecorations(iter, dfp.paint(),
2278 static_cast<const char*>(text), byteLength, x, y);
2279 }
2280
2281 LOOPER_END
2282 }
2283
2284 void SkCanvas::drawPosText(const void* text, size_t byteLength,
2285 const SkPoint pos[], const SkPaint& paint) {
2286 CHECK_SHADER_NOSETCONTEXT(paint);
2287
2288 LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
2289
2290 while (iter.next()) {
2291 SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint());
2292 iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2,
2293 dfp.paint());
2294 }
2295
2296 LOOPER_END
2297 }
2298
2299 void SkCanvas::drawPosTextH(const void* text, size_t byteLength,
2300 const SkScalar xpos[], SkScalar constY,
2301 const SkPaint& paint) {
2302 CHECK_SHADER_NOSETCONTEXT(paint);
2303
2304 LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
2305
2306 while (iter.next()) {
2307 SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint());
2308 iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1,
2309 dfp.paint());
2310 }
2311
2312 LOOPER_END
2313 }
2314
2315 void SkCanvas::drawTextOnPath(const void* text, size_t byteLength,
2316 const SkPath& path, const SkMatrix* matrix,
2317 const SkPaint& paint) {
2318 CHECK_SHADER_NOSETCONTEXT(paint);
2319
2320 LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
2321
2322 while (iter.next()) {
2323 iter.fDevice->drawTextOnPath(iter, text, byteLength, path,
2324 matrix, looper.paint());
2325 }
2326
2327 LOOPER_END
2328 }
2329
2330 void SkCanvas::drawVertices(VertexMode vmode, int vertexCount,
2331 const SkPoint verts[], const SkPoint texs[],
2332 const SkColor colors[], SkXfermode* xmode,
2333 const uint16_t indices[], int indexCount,
2334 const SkPaint& paint) {
2335 CHECK_SHADER_NOSETCONTEXT(paint);
2336
2337 LOOPER_BEGIN(paint, SkDrawFilter::kPath_Type, NULL)
2338
2339 while (iter.next()) {
2340 iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs,
2341 colors, xmode, indices, indexCount,
2342 looper.paint());
2343 }
2344
2345 LOOPER_END
2346 }
2347
2348 //////////////////////////////////////////////////////////////////////////////
2349 // These methods are NOT virtual, and therefore must call back into virtual
2350 // methods, rather than actually drawing themselves.
2351 //////////////////////////////////////////////////////////////////////////////
2352
2353 void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b,
2354 SkXfermode::Mode mode) {
2355 SkPaint paint;
2356
2357 paint.setARGB(a, r, g, b);
2358 if (SkXfermode::kSrcOver_Mode != mode) {
2359 paint.setXfermodeMode(mode);
2360 }
2361 this->drawPaint(paint);
2362 }
2363
2364 void SkCanvas::drawColor(SkColor c, SkXfermode::Mode mode) {
2365 SkPaint paint;
2366
2367 paint.setColor(c);
2368 if (SkXfermode::kSrcOver_Mode != mode) {
2369 paint.setXfermodeMode(mode);
2370 }
2371 this->drawPaint(paint);
2372 }
2373
2374 void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) {
2375 SkPoint pt;
2376
2377 pt.set(x, y);
2378 this->drawPoints(kPoints_PointMode, 1, &pt, paint);
2379 }
2380
2381 void SkCanvas::drawPoint(SkScalar x, SkScalar y, SkColor color) {
2382 SkPoint pt;
2383 SkPaint paint;
2384
2385 pt.set(x, y);
2386 paint.setColor(color);
2387 this->drawPoints(kPoints_PointMode, 1, &pt, paint);
2388 }
2389
2390 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1,
2391 const SkPaint& paint) {
2392 SkPoint pts[2];
2393
2394 pts[0].set(x0, y0);
2395 pts[1].set(x1, y1);
2396 this->drawPoints(kLines_PointMode, 2, pts, paint);
2397 }
2398
2399 void SkCanvas::drawRectCoords(SkScalar left, SkScalar top,
2400 SkScalar right, SkScalar bottom,
2401 const SkPaint& paint) {
2402 SkRect r;
2403
2404 r.set(left, top, right, bottom);
2405 this->drawRect(r, paint);
2406 }
2407
2408 void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius,
2409 const SkPaint& paint) {
2410 if (radius < 0) {
2411 radius = 0;
2412 }
2413
2414 SkRect r;
2415 r.set(cx - radius, cy - radius, cx + radius, cy + radius);
2416 this->drawOval(r, paint);
2417 }
2418
2419 void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry,
2420 const SkPaint& paint) {
2421 if (rx > 0 && ry > 0) {
2422 if (paint.canComputeFastBounds()) {
2423 SkRect storage;
2424 if (this->quickReject(paint.computeFastBounds(r, &storage))) {
2425 return;
2426 }
2427 }
2428 SkRRect rrect;
2429 rrect.setRectXY(r, rx, ry);
2430 this->drawRRect(rrect, paint);
2431 } else {
2432 this->drawRect(r, paint);
2433 }
2434 }
2435
2436 void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle,
2437 SkScalar sweepAngle, bool useCenter,
2438 const SkPaint& paint) {
2439 if (SkScalarAbs(sweepAngle) >= SkIntToScalar(360)) {
2440 this->drawOval(oval, paint);
2441 } else {
2442 SkPath path;
2443 if (useCenter) {
2444 path.moveTo(oval.centerX(), oval.centerY());
2445 }
2446 path.arcTo(oval, startAngle, sweepAngle, !useCenter);
2447 if (useCenter) {
2448 path.close();
2449 }
2450 this->drawPath(path, paint);
2451 }
2452 }
2453
2454 void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength,
2455 const SkPath& path, SkScalar hOffset,
2456 SkScalar vOffset, const SkPaint& paint) {
2457 SkMatrix matrix;
2458
2459 matrix.setTranslate(hOffset, vOffset);
2460 this->drawTextOnPath(text, byteLength, path, &matrix, paint);
2461 }
2462
2463 ///////////////////////////////////////////////////////////////////////////////
2464 void SkCanvas::EXPERIMENTAL_optimize(SkPicture* picture) {
2465 SkBaseDevice* device = this->getDevice();
2466 if (NULL != device) {
2467 device->EXPERIMENTAL_optimize(picture);
2468 }
2469 }
2470
2471 void SkCanvas::drawPicture(SkPicture& picture) {
2472 SkBaseDevice* device = this->getTopDevice();
2473 if (NULL != device) {
2474 // Canvas has to first give the device the opportunity to render
2475 // the picture itself.
2476 if (device->EXPERIMENTAL_drawPicture(picture)) {
2477 return; // the device has rendered the entire picture
2478 }
2479 }
2480
2481 picture.draw(this);
2482 }
2483
2484 ///////////////////////////////////////////////////////////////////////////////
2485 ///////////////////////////////////////////////////////////////////////////////
2486
2487 SkCanvas::LayerIter::LayerIter(SkCanvas* canvas, bool skipEmptyClips) {
2488 SK_COMPILE_ASSERT(sizeof(fStorage) >= sizeof(SkDrawIter), fStorage_too_small);
2489
2490 SkASSERT(canvas);
2491
2492 fImpl = new (fStorage) SkDrawIter(canvas, skipEmptyClips);
2493 fDone = !fImpl->next();
2494 }
2495
2496 SkCanvas::LayerIter::~LayerIter() {
2497 fImpl->~SkDrawIter();
2498 }
2499
2500 void SkCanvas::LayerIter::next() {
2501 fDone = !fImpl->next();
2502 }
2503
2504 SkBaseDevice* SkCanvas::LayerIter::device() const {
2505 return fImpl->getDevice();
2506 }
2507
2508 const SkMatrix& SkCanvas::LayerIter::matrix() const {
2509 return fImpl->getMatrix();
2510 }
2511
2512 const SkPaint& SkCanvas::LayerIter::paint() const {
2513 const SkPaint* paint = fImpl->getPaint();
2514 if (NULL == paint) {
2515 paint = &fDefaultPaint;
2516 }
2517 return *paint;
2518 }
2519
2520 const SkRegion& SkCanvas::LayerIter::clip() const { return fImpl->getClip(); }
2521 int SkCanvas::LayerIter::x() const { return fImpl->getX(); }
2522 int SkCanvas::LayerIter::y() const { return fImpl->getY(); }
2523
2524 ///////////////////////////////////////////////////////////////////////////////
2525
2526 SkCanvas::ClipVisitor::~ClipVisitor() { }
2527
2528 ///////////////////////////////////////////////////////////////////////////////
2529
2530 static bool supported_for_raster_canvas(const SkImageInfo& info) {
2531 switch (info.alphaType()) {
2532 case kPremul_SkAlphaType:
2533 case kOpaque_SkAlphaType:
2534 break;
2535 default:
2536 return false;
2537 }
2538
2539 switch (info.colorType()) {
2540 case kAlpha_8_SkColorType:
2541 case kRGB_565_SkColorType:
2542 case kPMColor_SkColorType:
2543 break;
2544 default:
2545 return false;
2546 }
2547
2548 return true;
2549 }
2550
2551 SkCanvas* SkCanvas::NewRaster(const SkImageInfo& info) {
2552 if (!supported_for_raster_canvas(info)) {
2553 return NULL;
2554 }
2555
2556 SkBitmap bitmap;
2557 if (!bitmap.allocPixels(info)) {
2558 return NULL;
2559 }
2560
2561 // should this functionality be moved into allocPixels()?
2562 if (!bitmap.info().isOpaque()) {
2563 bitmap.eraseColor(0);
2564 }
2565 return SkNEW_ARGS(SkCanvas, (bitmap));
2566 }
2567
2568 SkCanvas* SkCanvas::NewRasterDirect(const SkImageInfo& info, void* pixels, size_t rowBytes) {
2569 if (!supported_for_raster_canvas(info)) {
2570 return NULL;
2571 }
2572
2573 SkBitmap bitmap;
2574 if (!bitmap.installPixels(info, pixels, rowBytes)) {
2575 return NULL;
2576 }
2577
2578 // should this functionality be moved into allocPixels()?
2579 if (!bitmap.info().isOpaque()) {
2580 bitmap.eraseColor(0);
2581 }
2582 return SkNEW_ARGS(SkCanvas, (bitmap));
2583 }

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