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1 |
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2 /* |
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3 * Copyright 2012 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 |
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9 #include "GrProgramObj.h" |
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10 #include "GrShaderObj.h" |
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11 |
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12 void GrProgramObj::AttachShader(GrShaderObj *shader) { |
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13 shader->ref(); |
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14 fShaders.push_back(shader); |
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15 } |
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16 |
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17 void GrProgramObj::deleteAction() { |
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18 |
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19 // shaders are automatically detached from a deleted program. They will only be |
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20 // deleted if they were marked for deletion by a prior call to glDeleteShader |
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21 for (int i = 0; i < fShaders.count(); ++i) { |
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22 fShaders[i]->unref(); |
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23 } |
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24 fShaders.reset(); |
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25 |
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26 this->INHERITED::deleteAction(); |
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27 } |