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1 #include "TestActorPunning.h" |
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2 |
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3 #include "IPDLUnitTests.h" // fail etc. |
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4 |
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5 namespace mozilla { |
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6 namespace _ipdltest { |
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7 |
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8 //----------------------------------------------------------------------------- |
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9 // parent |
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10 |
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11 void |
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12 TestActorPunningParent::Main() |
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13 { |
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14 if (!SendStart()) |
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15 fail("sending Start"); |
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16 } |
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17 |
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18 bool |
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19 TestActorPunningParent::RecvPun(PTestActorPunningSubParent* a, const Bad& bad) |
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20 { |
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21 if (a->SendBad()) |
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22 fail("bad!"); |
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23 fail("shouldn't have received this message in the first place"); |
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24 return true; |
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25 } |
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26 |
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27 PTestActorPunningPunnedParent* |
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28 TestActorPunningParent::AllocPTestActorPunningPunnedParent() |
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29 { |
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30 return new TestActorPunningPunnedParent(); |
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31 } |
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32 |
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33 bool |
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34 TestActorPunningParent::DeallocPTestActorPunningPunnedParent(PTestActorPunningPunnedParent* a) |
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35 { |
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36 delete a; |
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37 return true; |
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38 } |
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39 |
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40 PTestActorPunningSubParent* |
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41 TestActorPunningParent::AllocPTestActorPunningSubParent() |
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42 { |
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43 return new TestActorPunningSubParent(); |
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44 } |
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45 |
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46 bool |
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47 TestActorPunningParent::DeallocPTestActorPunningSubParent(PTestActorPunningSubParent* a) |
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48 { |
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49 delete a; |
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50 return true; |
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51 } |
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52 |
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53 //----------------------------------------------------------------------------- |
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54 // child |
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55 |
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56 PTestActorPunningPunnedChild* |
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57 TestActorPunningChild::AllocPTestActorPunningPunnedChild() |
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58 { |
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59 return new TestActorPunningPunnedChild(); |
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60 } |
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61 |
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62 bool |
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63 TestActorPunningChild::DeallocPTestActorPunningPunnedChild(PTestActorPunningPunnedChild*) |
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64 { |
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65 fail("should have died by now"); |
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66 return true; |
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67 } |
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68 |
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69 PTestActorPunningSubChild* |
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70 TestActorPunningChild::AllocPTestActorPunningSubChild() |
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71 { |
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72 return new TestActorPunningSubChild(); |
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73 } |
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74 |
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75 bool |
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76 TestActorPunningChild::DeallocPTestActorPunningSubChild(PTestActorPunningSubChild*) |
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77 { |
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78 fail("should have died by now"); |
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79 return true; |
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80 } |
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81 |
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82 bool |
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83 TestActorPunningChild::RecvStart() |
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84 { |
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85 SendPTestActorPunningSubConstructor(); |
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86 SendPTestActorPunningPunnedConstructor(); |
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87 PTestActorPunningSubChild* a = SendPTestActorPunningSubConstructor(); |
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88 // We can't assert whether this succeeds or fails, due to race |
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89 // conditions. |
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90 SendPun(a, Bad()); |
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91 return true; |
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92 } |
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93 |
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94 bool |
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95 TestActorPunningSubChild::RecvBad() |
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96 { |
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97 fail("things are going really badly right now"); |
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98 return true; |
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99 } |
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100 |
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101 |
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102 } // namespace _ipdltest |
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103 } // namespace mozilla |
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104 |
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105 namespace IPC { |
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106 using namespace mozilla::_ipdltest; |
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107 using namespace mozilla::ipc; |
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108 |
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109 /*static*/ void |
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110 ParamTraits<Bad>::Write(Message* aMsg, const paramType& aParam) |
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111 { |
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112 char* ptr = aMsg->BeginWriteData(4); |
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113 ptr -= intptr_t(sizeof(int)); |
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114 ptr -= intptr_t(sizeof(ActorHandle)); |
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115 ActorHandle* ah = reinterpret_cast<ActorHandle*>(ptr); |
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116 if (ah->mId != -3) |
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117 fail("guessed wrong offset (value is %d, should be -3)", ah->mId); |
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118 ah->mId = -2; |
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119 } |
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120 |
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121 /*static*/ bool |
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122 ParamTraits<Bad>::Read(const Message* aMsg, void** aIter, paramType* aResult) |
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123 { |
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124 const char* ptr; |
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125 int len; |
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126 aMsg->ReadData(aIter, &ptr, &len); |
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127 return true; |
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128 } |
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129 |
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130 } // namespace IPC |
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131 |