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1 // evalWithBindings basics |
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2 |
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3 var g = newGlobal(); |
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4 var dbg = new Debugger(g); |
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5 var hits = 0; |
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6 dbg.onDebuggerStatement = function (frame) { |
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7 assertEq(frame.evalWithBindings("x", {x: 2}).return, 2); |
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8 assertEq(frame.evalWithBindings("x + y", {x: 2}).return, 5); |
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9 hits++; |
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10 }; |
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11 |
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12 // in global code |
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13 g.y = 3; |
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14 g.eval("debugger;"); |
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15 |
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16 // in function code |
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17 g.y = "fail"; |
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18 g.eval("function f(y) { debugger; }"); |
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19 g.f(3); |
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20 |
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21 // in direct eval code |
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22 g.eval("function f() { var y = 3; eval('debugger;'); }"); |
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23 g.f(); |
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24 |
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25 // in strict eval code with var |
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26 g.eval("function f() { 'use strict'; eval('var y = 3; debugger;'); }"); |
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27 g.f(); |
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28 |
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29 // in a with block |
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30 g.eval("with ({y: 3}) { debugger; }"); |
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31 |
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32 // shadowing |
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33 g.eval("let (x = 50, y = 3) { debugger; }"); |
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34 |
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35 assertEq(hits, 6); |