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1 // evalWithBindings code is debuggee code, so it can trip the debugger. It nests! |
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2 var g = newGlobal(); |
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3 var dbg = new Debugger(g); |
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4 var f1; |
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5 var hits = 0; |
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6 dbg.onDebuggerStatement = function (frame) { |
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7 f1 = frame; |
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8 |
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9 // This trips the onExceptionUnwind hook. |
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10 var x = frame.evalWithBindings("wrongSpeling", {rightSpelling: 2}).throw; |
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11 |
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12 assertEq(frame.evalWithBindings("exc.name", {exc: x}).return, "ReferenceError"); |
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13 hits++; |
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14 }; |
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15 dbg.onExceptionUnwind = function (frame, exc) { |
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16 assertEq(frame !== f1, true); |
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17 |
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18 // f1's environment does not contain the binding for the first evalWithBindings call. |
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19 assertEq(f1.eval("rightSpelling").return, "dependent"); |
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20 assertEq(f1.evalWithBindings("n + rightSpelling", {n: "in"}).return, "independent"); |
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21 |
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22 // frame's environment does contain the binding. |
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23 assertEq(frame.eval("rightSpelling").return, 2); |
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24 assertEq(frame.evalWithBindings("rightSpelling + three", {three: 3}).return, 5); |
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25 hits++; |
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26 }; |
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27 g.eval("(function () { var rightSpelling = 'dependent'; debugger; })();"); |