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1 // frame.live is false for frames removed after their compartments stopped being debuggees. |
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2 |
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3 var g1 = newGlobal(); |
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4 var g2 = newGlobal(); |
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5 var dbg = Debugger(g1, g2); |
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6 var hits = 0; |
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7 var snapshot = []; |
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8 dbg.onDebuggerStatement = function (frame) { |
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9 if (hits++ === 0) { |
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10 assertEq(frame.eval("x();"), null); |
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11 } else { |
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12 for (var f = frame; f; f = f.older) { |
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13 if (f.type === "call" && f.script !== null) |
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14 snapshot.push(f); |
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15 } |
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16 dbg.removeDebuggee(g2); |
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17 return null; |
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18 } |
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19 }; |
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20 |
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21 g1.eval("function z() { debugger; }"); |
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22 g2.z = g1.z; |
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23 g2.eval("function y() { z(); }"); |
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24 g2.eval("function x() { y(); }"); |
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25 assertEq(g2.eval("debugger; 'ok';"), "ok"); |
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26 assertEq(hits, 2); |
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27 assertEq(snapshot.length, 3); |
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28 for (var i = 0; i < snapshot.length; i++) |
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29 assertEq(snapshot[i].live, false); |