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1 // frame.onStep can coexist with breakpoints. |
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2 |
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3 var g = newGlobal(); |
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4 var dbg = Debugger(g); |
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5 var log = ''; |
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6 dbg.onEnterFrame = function (frame) { |
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7 var handler = {hit: function () { log += 'B'; }}; |
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8 var lines = frame.script.getAllOffsets(); |
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9 for (var line in lines) { |
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10 line = Number(line); |
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11 var offs = lines[line]; |
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12 for (var i = 0; i < offs.length; i++) |
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13 frame.script.setBreakpoint(offs[i], handler); |
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14 } |
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15 |
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16 frame.onStep = function () { log += 's'; }; |
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17 }; |
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18 |
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19 g.eval("one = 1;\n" + |
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20 "two = 2;\n" + |
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21 "three = 3;\n" + |
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22 "four = 4;\n"); |
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23 assertEq(g.four, 4); |
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24 |
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25 // Breakpoints hit on all four lines. |
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26 assertEq(log.replace(/[^B]/g, ''), 'BBBB'); |
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27 |
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28 // onStep was called between each pair of breakpoints. |
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29 assertEq(/BB/.exec(log), null); |