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1 // Debugger.Object.prototype.makeDebuggeeValue creates only one |
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2 // Debugger.Object instance for each debuggee object. |
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3 |
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4 var g = newGlobal(); |
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5 var dbg = new Debugger(); |
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6 var gw = dbg.addDebuggee(g); |
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7 |
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8 g.eval("var x = { 'now playing': 'Joy Division' };"); |
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9 g.eval("var y = { 'mood': 'bleak' };"); |
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10 |
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11 wx = gw.makeDebuggeeValue(g.x); |
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12 assertEq(wx, gw.makeDebuggeeValue(g.x)); |
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13 assertEq(wx === g.x, false); |
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14 assertEq("now playing" in wx, false); |
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15 assertEq(wx.getOwnPropertyNames().indexOf("now playing"), 0); |
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16 wx.commentary = "deconstruction"; |
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17 assertEq("deconstruction" in g.x, false); |
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18 |
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19 wy = gw.makeDebuggeeValue(g.y); |
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20 assertEq(wy === wx, false); |
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21 wy.commentary = "reconstruction"; |
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22 assertEq(wx.commentary, "deconstruction"); |
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23 |
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24 // Separate debuggers get separate Debugger.Object instances, but both |
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25 // instances' referents are the same underlying object. |
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26 var dbg2 = new Debugger(); |
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27 var gw2 = dbg2.addDebuggee(g); |
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28 w2x = gw2.makeDebuggeeValue(g.x); |
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29 assertEq(wx === w2x, false); |
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30 w2x.defineProperty("breadcrumb", { value: "pumpernickel" }); |
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31 assertEq(wx.getOwnPropertyDescriptor("breadcrumb").value, "pumpernickel"); |
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32 |
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33 // Non-objects are already debuggee values. |
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34 assertEq(gw.makeDebuggeeValue("foonting turlingdromes"), "foonting turlingdromes"); |
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35 assertEq(gw.makeDebuggeeValue(true), true); |
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36 assertEq(gw.makeDebuggeeValue(false), false); |
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37 assertEq(gw.makeDebuggeeValue(null), null); |
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38 assertEq(gw.makeDebuggeeValue(1729), 1729); |
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39 assertEq(gw.makeDebuggeeValue(Math.PI), Math.PI); |
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40 assertEq(gw.makeDebuggeeValue(undefined), undefined); |