|
1 // The script and environment of a non-debuggee function are null. |
|
2 |
|
3 var g = newGlobal(); |
|
4 g.eval('function f() { return "from f"; }'); |
|
5 |
|
6 var dbg = new Debugger; |
|
7 var gw = dbg.makeGlobalObjectReference(g); |
|
8 var fw = gw.getOwnPropertyDescriptor('f').value; |
|
9 |
|
10 // g is not a debuggee, so we can't fetch f's script or environment. |
|
11 assertEq(fw.script, null); |
|
12 assertEq(fw.environment, null); |
|
13 |
|
14 // If we add g as a debuggee, we can fetch f's script and environment. |
|
15 dbg.addDebuggee(g); |
|
16 var fscript = fw.script; |
|
17 var fenv = fw.environment; |
|
18 assertEq(fscript instanceof Debugger.Script, true); |
|
19 assertEq(fenv instanceof Debugger.Environment, true); |
|
20 |
|
21 // Removing g as a debuggee makes the script and environment inaccessible again. |
|
22 dbg.removeDebuggee(g); |
|
23 assertEq(fw.script, null); |
|
24 assertEq(fw.environment, null); |