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1 // Owning elements and attribute names are attached to scripts compiled |
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2 // off-thread. |
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3 |
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4 var g = newGlobal(); |
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5 var dbg = new Debugger; |
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6 var gDO = dbg.addDebuggee(g); |
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7 |
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8 var elt = new g.Object; |
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9 var eltDO = gDO.makeDebuggeeValue(elt); |
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10 |
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11 var log = ''; |
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12 dbg.onDebuggerStatement = function (frame) { |
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13 log += 'd'; |
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14 var source = frame.script.source; |
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15 assertEq(source.element, eltDO); |
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16 assertEq(source.elementAttributeName, 'mass'); |
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17 }; |
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18 |
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19 g.offThreadCompileScript('debugger;', |
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20 { element: elt, |
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21 elementAttributeName: 'mass' }); |
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22 log += 'o'; |
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23 g.runOffThreadScript(); |
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24 assertEq(log, 'od'); |