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1 // A breakpoint handler hit method can return {return: val} to force the frame to return. |
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2 |
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3 var g = newGlobal(); |
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4 var dbg = Debugger(g); |
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5 dbg.onDebuggerStatement = function (frame) { |
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6 g.log += 'D'; |
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7 |
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8 function hit(frame) { |
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9 g.log += 'H'; |
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10 return {return: 'ok'}; |
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11 } |
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12 |
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13 var f = frame.eval("f").return; |
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14 var s = f.script; |
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15 var offs = s.getLineOffsets(g.line0 + 2); |
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16 for (var i = 0; i < offs.length; i++) |
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17 s.setBreakpoint(offs[i], {hit: hit}); |
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18 |
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19 var rv = f.call(); |
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20 assertEq(rv.return, 'ok'); |
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21 g.log += 'X'; |
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22 }; |
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23 |
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24 g.log = ''; |
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25 g.eval("line0 = Error().lineNumber;\n" + |
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26 "function f() {\n" + // line0 + 1 |
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27 " log += '2';\n" + // line0 + 2 |
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28 "}\n" + |
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29 "debugger;\n"); |
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30 assertEq(g.log, 'DHX'); |