|
1 // Storing a property on a Debugger.Object protects it from GC as long as the |
|
2 // referent is alive. |
|
3 |
|
4 var g = newGlobal(); |
|
5 var N = g.N = 3; |
|
6 var dbg = Debugger(g); |
|
7 |
|
8 var i = 0; |
|
9 dbg.onDebuggerStatement = function (frame) { |
|
10 frame.arguments[0].id = i++; |
|
11 }; |
|
12 g.eval("function f(x) { debugger; }"); |
|
13 g.eval("var arr = [], j; for (j = 0; j < N; j++) arr[j] = {};"); |
|
14 g.eval("for (j = 0; j < N; j++) f(arr[j]);"); |
|
15 assertEq(i, N); |
|
16 |
|
17 gc(); gc(); |
|
18 |
|
19 i = 0; |
|
20 dbg.onDebuggerStatement = function (frame) { |
|
21 assertEq(frame.arguments[0].id, i++) |
|
22 } |
|
23 g.eval("for (j = 0; j < N; j++) f(arr[j]);"); |
|
24 assertEq(i, N); |