js/src/tests/ecma/Expressions/11.9.1.js

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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5
6
7 /**
8 File Name: 11.9.1.js
9 ECMA Section: 11.9.1 The equals operator ( == )
10 Description:
11
12 The production EqualityExpression:
13 EqualityExpression == RelationalExpression is evaluated as follows:
14
15 1. Evaluate EqualityExpression.
16 2. Call GetValue(Result(1)).
17 3. Evaluate RelationalExpression.
18 4. Call GetValue(Result(3)).
19 5. Perform the comparison Result(4) == Result(2). (See section 11.9.3)
20 6. Return Result(5).
21 Author: christine@netscape.com
22 Date: 12 november 1997
23 */
24 var SECTION = "11.9.1";
25 var VERSION = "ECMA_1";
26 var BUGNUMBER="77391";
27 startTest();
28
29 writeHeaderToLog( SECTION + " The equals operator ( == )");
30
31 // type x and type y are the same. if type x is undefined or null, return true
32
33 new TestCase( SECTION, "void 0 = void 0", true, void 0 == void 0 );
34 new TestCase( SECTION, "null == null", true, null == null );
35
36 // if x is NaN, return false. if y is NaN, return false.
37
38 new TestCase( SECTION, "NaN == NaN", false, Number.NaN == Number.NaN );
39 new TestCase( SECTION, "NaN == 0", false, Number.NaN == 0 );
40 new TestCase( SECTION, "0 == NaN", false, 0 == Number.NaN );
41 new TestCase( SECTION, "NaN == Infinity", false, Number.NaN == Number.POSITIVE_INFINITY );
42 new TestCase( SECTION, "Infinity == NaN", false, Number.POSITIVE_INFINITY == Number.NaN );
43
44 // if x is the same number value as y, return true.
45
46 new TestCase( SECTION, "Number.MAX_VALUE == Number.MAX_VALUE", true, Number.MAX_VALUE == Number.MAX_VALUE );
47 new TestCase( SECTION, "Number.MIN_VALUE == Number.MIN_VALUE", true, Number.MIN_VALUE == Number.MIN_VALUE );
48 new TestCase( SECTION, "Number.POSITIVE_INFINITY == Number.POSITIVE_INFINITY", true, Number.POSITIVE_INFINITY == Number.POSITIVE_INFINITY );
49 new TestCase( SECTION, "Number.NEGATIVE_INFINITY == Number.NEGATIVE_INFINITY", true, Number.NEGATIVE_INFINITY == Number.NEGATIVE_INFINITY );
50
51 // if xis 0 and y is -0, return true. if x is -0 and y is 0, return true.
52
53 new TestCase( SECTION, "0 == 0", true, 0 == 0 );
54 new TestCase( SECTION, "0 == -0", true, 0 == -0 );
55 new TestCase( SECTION, "-0 == 0", true, -0 == 0 );
56 new TestCase( SECTION, "-0 == -0", true, -0 == -0 );
57
58 // return false.
59
60 new TestCase( SECTION, "0.9 == 1", false, 0.9 == 1 );
61 new TestCase( SECTION, "0.999999 == 1", false, 0.999999 == 1 );
62 new TestCase( SECTION, "0.9999999999 == 1", false, 0.9999999999 == 1 );
63 new TestCase( SECTION, "0.9999999999999 == 1", false, 0.9999999999999 == 1 );
64
65 // type x and type y are the same type, but not numbers.
66
67
68 // x and y are strings. return true if x and y are exactly the same sequence of characters.
69 // otherwise, return false.
70
71 new TestCase( SECTION, "'hello' == 'hello'", true, "hello" == "hello" );
72
73 // x and y are booleans. return true if both are true or both are false.
74
75 new TestCase( SECTION, "true == true", true, true == true );
76 new TestCase( SECTION, "false == false", true, false == false );
77 new TestCase( SECTION, "true == false", false, true == false );
78 new TestCase( SECTION, "false == true", false, false == true );
79
80 // return true if x and y refer to the same object. otherwise return false.
81
82 new TestCase( SECTION, "new MyObject(true) == new MyObject(true)", false, new MyObject(true) == new MyObject(true) );
83 new TestCase( SECTION, "new Boolean(true) == new Boolean(true)", false, new Boolean(true) == new Boolean(true) );
84 new TestCase( SECTION, "new Boolean(false) == new Boolean(false)", false, new Boolean(false) == new Boolean(false) );
85
86
87 new TestCase( SECTION, "x = new MyObject(true); y = x; z = x; z == y", true, eval("x = new MyObject(true); y = x; z = x; z == y") );
88 new TestCase( SECTION, "x = new MyObject(false); y = x; z = x; z == y", true, eval("x = new MyObject(false); y = x; z = x; z == y") );
89 new TestCase( SECTION, "x = new Boolean(true); y = x; z = x; z == y", true, eval("x = new Boolean(true); y = x; z = x; z == y") );
90 new TestCase( SECTION, "x = new Boolean(false); y = x; z = x; z == y", true, eval("x = new Boolean(false); y = x; z = x; z == y") );
91
92 new TestCase( SECTION, "new Boolean(true) == new Boolean(true)", false, new Boolean(true) == new Boolean(true) );
93 new TestCase( SECTION, "new Boolean(false) == new Boolean(false)", false, new Boolean(false) == new Boolean(false) );
94
95 // if x is null and y is undefined, return true. if x is undefined and y is null return true.
96
97 new TestCase( SECTION, "null == void 0", true, null == void 0 );
98 new TestCase( SECTION, "void 0 == null", true, void 0 == null );
99
100 // if type(x) is Number and type(y) is string, return the result of the comparison x == ToNumber(y).
101
102 new TestCase( SECTION, "1 == '1'", true, 1 == '1' );
103 new TestCase( SECTION, "255 == '0xff'", true, 255 == '0xff' );
104 new TestCase( SECTION, "0 == '\r'", true, 0 == "\r" );
105 new TestCase( SECTION, "1e19 == '1e19'", true, 1e19 == "1e19" );
106
107
108 new TestCase( SECTION, "new Boolean(true) == true", true, true == new Boolean(true) );
109 new TestCase( SECTION, "new MyObject(true) == true", true, true == new MyObject(true) );
110
111 new TestCase( SECTION, "new Boolean(false) == false", true, new Boolean(false) == false );
112 new TestCase( SECTION, "new MyObject(false) == false", true, new MyObject(false) == false );
113
114 new TestCase( SECTION, "true == new Boolean(true)", true, true == new Boolean(true) );
115 new TestCase( SECTION, "true == new MyObject(true)", true, true == new MyObject(true) );
116
117 new TestCase( SECTION, "false == new Boolean(false)", true, false == new Boolean(false) );
118 new TestCase( SECTION, "false == new MyObject(false)", true, false == new MyObject(false) );
119
120 test();
121
122 function MyObject( value ) {
123 this.value = value;
124 this.valueOf = new Function( "return this.value" );
125 }

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