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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef WritingModes_h_ |
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7 #define WritingModes_h_ |
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8 |
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9 #include "nsRect.h" |
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10 #include "nsStyleStruct.h" |
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11 |
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12 // If WRITING_MODE_VERTICAL_ENABLED is defined, we will attempt to support |
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13 // the vertical writing-mode values; if it is not defined, then |
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14 // WritingMode.IsVertical() will be hard-coded to return false, allowing |
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15 // many conditional branches to be optimized away while we're in the process |
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16 // of transitioning layout to use writing-mode and logical directions, but |
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17 // not yet ready to ship vertical support. |
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18 |
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19 /* #define WRITING_MODE_VERTICAL_ENABLED 1 */ |
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20 |
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21 // It is the caller's responsibility to operate on logical-coordinate objects |
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22 // with matched writing modes. Failure to do so will be a runtime bug; the |
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23 // compiler can't catch it, but in debug mode, we'll throw an assertion. |
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24 // NOTE that in non-debug builds, a writing mode mismatch error will NOT be |
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25 // detected, yet the results will be nonsense (and may lead to further layout |
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26 // failures). Therefore, it is important to test (and fuzz-test) writing-mode |
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27 // support using debug builds. |
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28 |
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29 // Methods in logical-coordinate classes that take another logical-coordinate |
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30 // object as a parameter should call CHECK_WRITING_MODE on it to verify that |
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31 // the writing modes match. |
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32 // (In some cases, there are internal (private) methods that don't do this; |
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33 // such methods should only be used by other methods that have already checked |
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34 // the writing modes.) |
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35 |
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36 #define CHECK_WRITING_MODE(param) \ |
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37 NS_ASSERTION(param == mWritingMode, "writing-mode mismatch") |
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38 |
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39 /** |
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40 * mozilla::WritingMode is an immutable class representing a |
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41 * writing mode. |
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42 * |
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43 * It efficiently stores the writing mode and can rapidly compute |
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44 * interesting things about it for use in layout. |
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45 * |
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46 * Writing modes are computed from the CSS 'direction', |
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47 * 'writing-mode', and 'text-orientation' properties. |
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48 * See CSS3 Writing Modes for more information |
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49 * http://www.w3.org/TR/css3-writing-modes/ |
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50 */ |
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51 |
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52 namespace mozilla { |
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53 |
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54 class WritingMode { |
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55 public: |
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56 /** |
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57 * Absolute inline flow direction |
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58 */ |
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59 enum InlineDir { |
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60 eInlineLTR = 0x00, // text flows horizontally left to right |
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61 eInlineRTL = 0x02, // text flows horizontally right to left |
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62 eInlineTTB = 0x01, // text flows vertically top to bottom |
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63 eInlineBTT = 0x03, // text flows vertically bottom to top |
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64 }; |
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65 |
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66 /** |
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67 * Absolute block flow direction |
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68 */ |
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69 enum BlockDir { |
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70 eBlockTB = 0x00, // horizontal lines stack top to bottom |
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71 eBlockRL = 0x01, // vertical lines stack right to left |
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72 eBlockLR = 0x05, // vertical lines stack left to right |
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73 }; |
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74 |
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75 /** |
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76 * Line-relative (bidi-relative) inline flow direction |
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77 */ |
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78 enum BidiDir { |
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79 eBidiLTR = 0x00, // inline flow matches bidi LTR text |
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80 eBidiRTL = 0x10, // inline flow matches bidi RTL text |
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81 }; |
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82 |
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83 /** |
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84 * Unknown writing mode (should never actually be stored or used anywhere). |
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85 */ |
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86 enum { |
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87 eUnknownWritingMode = 0xff |
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88 }; |
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89 |
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90 /** |
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91 * Return the absolute inline flow direction as an InlineDir |
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92 */ |
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93 InlineDir GetInlineDir() const { return InlineDir(mWritingMode & eInlineMask); } |
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94 |
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95 /** |
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96 * Return the absolute block flow direction as a BlockDir |
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97 */ |
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98 BlockDir GetBlockDir() const { return BlockDir(mWritingMode & eBlockMask); } |
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99 |
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100 /** |
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101 * Return the line-relative inline flow direction as a BidiDir |
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102 */ |
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103 BidiDir GetBidiDir() const { return BidiDir(mWritingMode & eBidiMask); } |
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104 |
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105 /** |
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106 * Return true if LTR. (Convenience method) |
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107 */ |
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108 bool IsBidiLTR() const { return eBidiLTR == (mWritingMode & eBidiMask); } |
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109 |
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110 /** |
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111 * True if vertical-mode block direction is LR (convenience method). |
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112 */ |
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113 bool IsVerticalLR() const { return eBlockLR == (mWritingMode & eBlockMask); } |
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114 |
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115 /** |
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116 * True if vertical writing mode, i.e. when |
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117 * writing-mode: vertical-lr | vertical-rl. |
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118 */ |
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119 #ifdef WRITING_MODE_VERTICAL_ENABLED |
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120 bool IsVertical() const { return !!(mWritingMode & eOrientationMask); } |
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121 #else |
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122 bool IsVertical() const { return false; } |
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123 #endif |
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124 |
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125 /** |
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126 * True if line-over/line-under are inverted from block-start/block-end. |
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127 * This is true when |
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128 * - writing-mode is vertical-rl && text-orientation is sideways-left |
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129 * - writing-mode is vertical-lr && text-orientation is not sideways-left |
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130 */ |
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131 #ifdef WRITING_MODE_VERTICAL_ENABLED |
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132 bool IsLineInverted() const { return !!(mWritingMode & eLineOrientMask); } |
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133 #else |
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134 bool IsLineInverted() const { return false; } |
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135 #endif |
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136 |
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137 /** |
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138 * Block-axis flow-relative to line-relative factor. |
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139 * May be used as a multiplication factor for block-axis coordinates |
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140 * to convert between flow- and line-relative coordinate systems (e.g. |
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141 * positioning an over- or under-line decoration). |
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142 */ |
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143 int FlowRelativeToLineRelativeFactor() const |
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144 { |
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145 return IsLineInverted() ? -1 : 1; |
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146 } |
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147 |
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148 /** |
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149 * Default constructor gives us a horizontal, LTR writing mode. |
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150 * XXX We will probably eliminate this and require explicit initialization |
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151 * in all cases once transition is complete. |
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152 */ |
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153 WritingMode() |
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154 : mWritingMode(0) |
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155 { } |
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156 |
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157 /** |
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158 * Construct writing mode based on a style context |
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159 */ |
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160 WritingMode(const nsStyleVisibility* aStyleVisibility) |
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161 { |
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162 NS_ASSERTION(aStyleVisibility, "we need an nsStyleVisibility here"); |
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163 |
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164 #ifdef WRITING_MODE_VERTICAL_ENABLED |
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165 switch (aStyleVisibility->mWritingMode) { |
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166 case NS_STYLE_WRITING_MODE_HORIZONTAL_TB: |
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167 mWritingMode = 0; |
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168 break; |
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169 |
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170 case NS_STYLE_WRITING_MODE_VERTICAL_LR: |
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171 mWritingMode = eBlockFlowMask | |
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172 eLineOrientMask | //XXX needs update when text-orientation added |
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173 eOrientationMask; |
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174 break; |
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175 |
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176 case NS_STYLE_WRITING_MODE_VERTICAL_RL: |
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177 mWritingMode = eOrientationMask; |
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178 break; |
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179 |
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180 default: |
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181 NS_NOTREACHED("unknown writing mode!"); |
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182 mWritingMode = 0; |
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183 break; |
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184 } |
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185 #else |
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186 mWritingMode = 0; |
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187 #endif |
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188 |
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189 if (NS_STYLE_DIRECTION_RTL == aStyleVisibility->mDirection) { |
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190 mWritingMode |= eInlineFlowMask | //XXX needs update when text-orientation added |
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191 eBidiMask; |
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192 } |
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193 } |
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194 |
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195 // For unicode-bidi: plaintext, reset the direction of the writing mode from |
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196 // the bidi paragraph level of the content |
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197 |
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198 //XXX change uint8_t to UBiDiLevel after bug 924851 |
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199 void SetDirectionFromBidiLevel(uint8_t level) |
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200 { |
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201 if (level & 1) { |
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202 // odd level, set RTL |
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203 mWritingMode |= eBidiMask; |
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204 } else { |
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205 // even level, set LTR |
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206 mWritingMode &= ~eBidiMask; |
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207 } |
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208 } |
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209 |
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210 /** |
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211 * Compare two WritingModes for equality. |
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212 */ |
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213 bool operator==(const WritingMode& aOther) const |
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214 { |
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215 return mWritingMode == aOther.mWritingMode; |
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216 } |
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217 |
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218 private: |
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219 friend class LogicalPoint; |
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220 friend class LogicalSize; |
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221 friend class LogicalMargin; |
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222 friend class LogicalRect; |
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223 |
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224 /** |
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225 * Return a WritingMode representing an unknown value. |
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226 */ |
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227 static inline WritingMode Unknown() |
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228 { |
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229 return WritingMode(eUnknownWritingMode); |
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230 } |
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231 |
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232 /** |
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233 * Constructing a WritingMode with an arbitrary value is a private operation |
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234 * currently only used by the Unknown() static method. |
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235 */ |
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236 WritingMode(uint8_t aValue) |
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237 : mWritingMode(aValue) |
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238 { } |
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239 |
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240 uint8_t mWritingMode; |
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241 |
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242 enum Masks { |
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243 // Masks for our bits; true chosen as opposite of commonest case |
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244 eOrientationMask = 0x01, // true means vertical text |
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245 eInlineFlowMask = 0x02, // true means absolute RTL/BTT (against physical coords) |
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246 eBlockFlowMask = 0x04, // true means vertical-LR (or horizontal-BT if added) |
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247 eLineOrientMask = 0x08, // true means over != block-start |
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248 eBidiMask = 0x10, // true means line-relative RTL (bidi RTL) |
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249 // Note: We have one excess bit of info; WritingMode can pack into 4 bits. |
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250 // But since we have space, we're caching interesting things for fast access. |
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251 |
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252 // Masks for output enums |
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253 eInlineMask = 0x03, |
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254 eBlockMask = 0x05 |
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255 }; |
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256 }; |
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257 |
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258 |
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259 /** |
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260 * Logical-coordinate classes: |
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261 * |
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262 * There are three sets of coordinate space: |
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263 * - physical (top, left, bottom, right) |
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264 * relative to graphics coord system |
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265 * - flow-relative (block-start, inline-start, block-end, inline-end) |
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266 * relative to block/inline flow directions |
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267 * - line-relative (line-over, line-left, line-under, line-right) |
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268 * relative to glyph orientation / inline bidi directions |
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269 * See CSS3 Writing Modes for more information |
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270 * http://www.w3.org/TR/css3-writing-modes/#abstract-box |
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271 * |
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272 * For shorthand, B represents the block-axis |
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273 * I represents the inline-axis |
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274 * |
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275 * The flow-relative geometric classes store coords in flow-relative space. |
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276 * They use a private ns{Point,Size,Rect,Margin} member to store the actual |
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277 * coordinate values, but reinterpret them as logical instead of physical. |
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278 * This allows us to easily perform calculations in logical space (provided |
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279 * writing modes of the operands match), by simply mapping to nsPoint (etc) |
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280 * methods. |
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281 * |
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282 * Physical-coordinate accessors/setters are responsible to translate these |
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283 * internal logical values as necessary. |
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284 * |
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285 * In DEBUG builds, the logical types store their WritingMode and check |
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286 * that the same WritingMode is passed whenever callers ask them to do a |
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287 * writing-mode-dependent operation. Non-DEBUG builds do NOT check this, |
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288 * to avoid the overhead of storing WritingMode fields. |
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289 * |
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290 * Open question: do we need a different set optimized for line-relative |
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291 * math, for use in nsLineLayout and the like? Or is multiplying values |
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292 * by FlowRelativeToLineRelativeFactor() enough? |
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293 */ |
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294 |
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295 /** |
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296 * Flow-relative point |
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297 */ |
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298 class LogicalPoint { |
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299 public: |
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300 LogicalPoint(WritingMode aWritingMode) |
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301 : |
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302 #ifdef DEBUG |
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303 mWritingMode(aWritingMode), |
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304 #endif |
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305 mPoint(0, 0) |
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306 { } |
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307 |
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308 // Construct from a writing mode and individual coordinates (which MUST be |
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309 // values in that writing mode, NOT physical coordinates!) |
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310 LogicalPoint(WritingMode aWritingMode, nscoord aI, nscoord aB) |
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311 : |
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312 #ifdef DEBUG |
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313 mWritingMode(aWritingMode), |
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314 #endif |
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315 mPoint(aI, aB) |
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316 { } |
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317 |
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318 // Construct from a writing mode and a physical point, within a given |
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319 // containing rectangle's width (defining the conversion between LTR |
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320 // and RTL coordinates). |
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321 LogicalPoint(WritingMode aWritingMode, |
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322 const nsPoint& aPoint, |
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323 nscoord aContainerWidth) |
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324 #ifdef DEBUG |
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325 : mWritingMode(aWritingMode) |
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326 #endif |
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327 { |
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328 if (aWritingMode.IsVertical()) { |
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329 I() = aPoint.y; |
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330 B() = aWritingMode.IsVerticalLR() ? aPoint.x : aContainerWidth - aPoint.x; |
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331 } else { |
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332 I() = aWritingMode.IsBidiLTR() ? aPoint.x : aContainerWidth - aPoint.x; |
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333 B() = aPoint.y; |
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334 } |
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335 } |
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336 |
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337 /** |
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338 * Read-only (const) access to the coordinates, in both logical |
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339 * and physical terms. |
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340 */ |
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341 nscoord I(WritingMode aWritingMode) const // inline-axis |
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342 { |
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343 CHECK_WRITING_MODE(aWritingMode); |
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344 return mPoint.x; |
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345 } |
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346 nscoord B(WritingMode aWritingMode) const // block-axis |
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347 { |
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348 CHECK_WRITING_MODE(aWritingMode); |
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349 return mPoint.y; |
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350 } |
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351 |
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352 nscoord X(WritingMode aWritingMode, nscoord aContainerWidth) const |
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353 { |
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354 CHECK_WRITING_MODE(aWritingMode); |
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355 if (aWritingMode.IsVertical()) { |
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356 return aWritingMode.IsVerticalLR() ? B() : aContainerWidth - B(); |
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357 } else { |
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358 return aWritingMode.IsBidiLTR() ? I() : aContainerWidth - I(); |
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359 } |
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360 } |
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361 nscoord Y(WritingMode aWritingMode) const |
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362 { |
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363 CHECK_WRITING_MODE(aWritingMode); |
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364 return aWritingMode.IsVertical() ? I() : B(); |
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365 } |
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366 |
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367 /** |
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368 * These non-const accessors return a reference (lvalue) that can be |
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369 * assigned to by callers. |
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370 */ |
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371 nscoord& I(WritingMode aWritingMode) // inline-axis |
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372 { |
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373 CHECK_WRITING_MODE(aWritingMode); |
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374 return mPoint.x; |
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375 } |
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376 nscoord& B(WritingMode aWritingMode) // block-axis |
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377 { |
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378 CHECK_WRITING_MODE(aWritingMode); |
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379 return mPoint.y; |
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380 } |
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381 |
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382 /** |
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383 * Setters for the physical coordinates. |
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384 */ |
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385 void SetX(WritingMode aWritingMode, nscoord aX, nscoord aContainerWidth) |
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386 { |
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387 CHECK_WRITING_MODE(aWritingMode); |
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388 if (aWritingMode.IsVertical()) { |
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389 B() = aWritingMode.IsVerticalLR() ? aX : aContainerWidth - aX; |
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390 } else { |
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391 I() = aWritingMode.IsBidiLTR() ? aX : aContainerWidth - aX; |
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392 } |
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393 } |
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394 void SetY(WritingMode aWritingMode, nscoord aY) |
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395 { |
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396 CHECK_WRITING_MODE(aWritingMode); |
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397 if (aWritingMode.IsVertical()) { |
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398 B() = aY; |
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399 } else { |
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400 I() = aY; |
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401 } |
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402 } |
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403 |
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404 /** |
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405 * Return a physical point corresponding to our logical coordinates, |
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406 * converted according to our writing mode. |
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407 */ |
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408 nsPoint GetPhysicalPoint(WritingMode aWritingMode, |
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409 nscoord aContainerWidth) const |
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410 { |
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411 CHECK_WRITING_MODE(aWritingMode); |
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412 if (aWritingMode.IsVertical()) { |
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413 return nsPoint(aWritingMode.IsVerticalLR() ? B() : aContainerWidth - B(), |
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414 I()); |
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415 } else { |
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416 return nsPoint(aWritingMode.IsBidiLTR() ? I() : aContainerWidth - I(), |
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417 B()); |
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418 } |
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419 } |
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420 |
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421 /** |
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422 * Return the equivalent point in a different writing mode. |
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423 */ |
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424 LogicalPoint ConvertTo(WritingMode aToMode, WritingMode aFromMode, |
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425 nscoord aContainerWidth) const |
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426 { |
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427 CHECK_WRITING_MODE(aFromMode); |
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428 return aToMode == aFromMode ? |
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429 *this : LogicalPoint(aToMode, |
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430 GetPhysicalPoint(aFromMode, aContainerWidth), |
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431 aContainerWidth); |
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432 } |
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433 |
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434 LogicalPoint operator+(const LogicalPoint& aOther) const |
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435 { |
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436 CHECK_WRITING_MODE(aOther.GetWritingMode()); |
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437 // In non-debug builds, LogicalPoint does not store the WritingMode, |
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438 // so the first parameter here (which will always be eUnknownWritingMode) |
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439 // is ignored. |
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440 return LogicalPoint(GetWritingMode(), |
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441 mPoint.x + aOther.mPoint.x, |
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442 mPoint.y + aOther.mPoint.y); |
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443 } |
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444 |
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445 private: |
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446 friend class LogicalRect; |
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447 |
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448 /** |
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449 * NOTE that in non-DEBUG builds, GetWritingMode() always returns |
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450 * eUnknownWritingMode, as the current mode is not stored in the logical- |
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451 * geometry classes. Therefore, this method is private; it is used ONLY |
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452 * by the DEBUG-mode checking macros in this class and its friends; |
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453 * other code is not allowed to ask a logical point for its writing mode, |
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454 * as this info will simply not be available in non-DEBUG builds. |
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455 * |
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456 * Also, in non-DEBUG builds, CHECK_WRITING_MODE does nothing, and the |
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457 * WritingMode parameter to logical methods will generally be optimized |
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458 * away altogether. |
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459 */ |
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460 #ifdef DEBUG |
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461 WritingMode GetWritingMode() const { return mWritingMode; } |
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462 #else |
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463 WritingMode GetWritingMode() const { return WritingMode::Unknown(); } |
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464 #endif |
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465 |
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466 // We don't allow construction of a LogicalPoint with no writing mode. |
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467 LogicalPoint() MOZ_DELETE; |
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468 |
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469 // Accessors that don't take or check a WritingMode value. |
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470 // These are for internal use only; they are called by methods that have |
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471 // themselves already checked the WritingMode passed by the caller. |
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472 nscoord I() const // inline-axis |
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473 { |
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474 return mPoint.x; |
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475 } |
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476 nscoord B() const // block-axis |
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477 { |
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478 return mPoint.y; |
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479 } |
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480 |
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481 nscoord& I() // inline-axis |
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482 { |
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483 return mPoint.x; |
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484 } |
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485 nscoord& B() // block-axis |
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486 { |
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487 return mPoint.y; |
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488 } |
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489 |
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490 WritingMode mWritingMode; |
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491 |
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492 // We use an nsPoint to hold the coordinates, but reinterpret its .x and .y |
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493 // fields as the inline and block directions. Hence, this is not exposed |
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494 // directly, but only through accessors that will map them according to the |
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495 // writing mode. |
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496 nsPoint mPoint; |
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497 }; |
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498 |
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499 /** |
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500 * Flow-relative size |
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501 */ |
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502 class LogicalSize { |
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503 public: |
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504 LogicalSize(WritingMode aWritingMode) |
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505 : |
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506 #ifdef DEBUG |
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507 mWritingMode(aWritingMode), |
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508 #endif |
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509 mSize(0, 0) |
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510 { } |
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511 |
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512 LogicalSize(WritingMode aWritingMode, nscoord aISize, nscoord aBSize) |
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513 : |
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514 #ifdef DEBUG |
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515 mWritingMode(aWritingMode), |
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516 #endif |
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517 mSize(aISize, aBSize) |
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518 { } |
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519 |
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520 LogicalSize(WritingMode aWritingMode, const nsSize& aPhysicalSize) |
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521 #ifdef DEBUG |
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522 : mWritingMode(aWritingMode) |
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523 #endif |
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524 { |
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525 if (aWritingMode.IsVertical()) { |
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526 ISize() = aPhysicalSize.height; |
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527 BSize() = aPhysicalSize.width; |
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528 } else { |
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529 ISize() = aPhysicalSize.width; |
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530 BSize() = aPhysicalSize.height; |
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531 } |
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532 } |
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533 |
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534 /** |
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535 * Dimensions in logical and physical terms |
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536 */ |
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537 nscoord ISize(WritingMode aWritingMode) const // inline-size |
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538 { |
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539 CHECK_WRITING_MODE(aWritingMode); |
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540 return mSize.width; |
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541 } |
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542 nscoord BSize(WritingMode aWritingMode) const // block-size |
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543 { |
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544 CHECK_WRITING_MODE(aWritingMode); |
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545 return mSize.height; |
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546 } |
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547 |
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548 nscoord Width(WritingMode aWritingMode) const |
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549 { |
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550 CHECK_WRITING_MODE(aWritingMode); |
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551 return aWritingMode.IsVertical() ? BSize() : ISize(); |
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552 } |
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553 nscoord Height(WritingMode aWritingMode) const |
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554 { |
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555 CHECK_WRITING_MODE(aWritingMode); |
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556 return aWritingMode.IsVertical() ? ISize() : BSize(); |
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557 } |
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558 |
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559 /** |
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560 * Writable references to the logical dimensions |
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561 */ |
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562 nscoord& ISize(WritingMode aWritingMode) // inline-size |
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563 { |
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564 CHECK_WRITING_MODE(aWritingMode); |
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565 return mSize.width; |
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566 } |
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567 nscoord& BSize(WritingMode aWritingMode) // block-size |
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568 { |
|
569 CHECK_WRITING_MODE(aWritingMode); |
|
570 return mSize.height; |
|
571 } |
|
572 |
|
573 /** |
|
574 * Setters for the physical dimensions |
|
575 */ |
|
576 void SetWidth(WritingMode aWritingMode, nscoord aWidth) |
|
577 { |
|
578 CHECK_WRITING_MODE(aWritingMode); |
|
579 if (aWritingMode.IsVertical()) { |
|
580 BSize() = aWidth; |
|
581 } else { |
|
582 ISize() = aWidth; |
|
583 } |
|
584 } |
|
585 void SetHeight(WritingMode aWritingMode, nscoord aHeight) |
|
586 { |
|
587 CHECK_WRITING_MODE(aWritingMode); |
|
588 if (aWritingMode.IsVertical()) { |
|
589 ISize() = aHeight; |
|
590 } else { |
|
591 BSize() = aHeight; |
|
592 } |
|
593 } |
|
594 |
|
595 /** |
|
596 * Return an nsSize containing our physical dimensions |
|
597 */ |
|
598 nsSize GetPhysicalSize(WritingMode aWritingMode) const |
|
599 { |
|
600 CHECK_WRITING_MODE(aWritingMode); |
|
601 return aWritingMode.IsVertical() ? |
|
602 nsSize(BSize(), ISize()) : nsSize(ISize(), BSize()); |
|
603 } |
|
604 |
|
605 /** |
|
606 * Return a LogicalSize representing this size in a different writing mode |
|
607 */ |
|
608 LogicalSize ConvertTo(WritingMode aToMode, WritingMode aFromMode) const |
|
609 { |
|
610 CHECK_WRITING_MODE(aFromMode); |
|
611 return aToMode == aFromMode ? |
|
612 *this : LogicalSize(aToMode, GetPhysicalSize(aFromMode)); |
|
613 } |
|
614 |
|
615 private: |
|
616 friend class LogicalRect; |
|
617 |
|
618 LogicalSize() MOZ_DELETE; |
|
619 |
|
620 #ifdef DEBUG |
|
621 WritingMode GetWritingMode() const { return mWritingMode; } |
|
622 #else |
|
623 WritingMode GetWritingMode() const { return WritingMode::Unknown(); } |
|
624 #endif |
|
625 |
|
626 nscoord ISize() const // inline-size |
|
627 { |
|
628 return mSize.width; |
|
629 } |
|
630 nscoord BSize() const // block-size |
|
631 { |
|
632 return mSize.height; |
|
633 } |
|
634 |
|
635 nscoord& ISize() // inline-size |
|
636 { |
|
637 return mSize.width; |
|
638 } |
|
639 nscoord& BSize() // block-size |
|
640 { |
|
641 return mSize.height; |
|
642 } |
|
643 |
|
644 WritingMode mWritingMode; |
|
645 nsSize mSize; |
|
646 }; |
|
647 |
|
648 /** |
|
649 * Flow-relative margin |
|
650 */ |
|
651 class LogicalMargin { |
|
652 public: |
|
653 LogicalMargin(WritingMode aWritingMode) |
|
654 : |
|
655 #ifdef DEBUG |
|
656 mWritingMode(aWritingMode), |
|
657 #endif |
|
658 mMargin(0, 0, 0, 0) |
|
659 { } |
|
660 |
|
661 LogicalMargin(WritingMode aWritingMode, |
|
662 nscoord aBStart, nscoord aIEnd, |
|
663 nscoord aBEnd, nscoord aIStart) |
|
664 : |
|
665 #ifdef DEBUG |
|
666 mWritingMode(aWritingMode), |
|
667 #endif |
|
668 mMargin(aBStart, aIEnd, aBEnd, aIStart) |
|
669 { } |
|
670 |
|
671 LogicalMargin(WritingMode aWritingMode, const nsMargin& aPhysicalMargin) |
|
672 #ifdef DEBUG |
|
673 : mWritingMode(aWritingMode) |
|
674 #endif |
|
675 { |
|
676 if (aWritingMode.IsVertical()) { |
|
677 if (aWritingMode.IsVerticalLR()) { |
|
678 mMargin.top = aPhysicalMargin.left; |
|
679 mMargin.bottom = aPhysicalMargin.right; |
|
680 } else { |
|
681 mMargin.top = aPhysicalMargin.right; |
|
682 mMargin.bottom = aPhysicalMargin.left; |
|
683 } |
|
684 if (aWritingMode.IsBidiLTR()) { |
|
685 mMargin.left = aPhysicalMargin.top; |
|
686 mMargin.right = aPhysicalMargin.bottom; |
|
687 } else { |
|
688 mMargin.left = aPhysicalMargin.bottom; |
|
689 mMargin.right = aPhysicalMargin.top; |
|
690 } |
|
691 } else { |
|
692 mMargin.top = aPhysicalMargin.top; |
|
693 mMargin.bottom = aPhysicalMargin.bottom; |
|
694 if (aWritingMode.IsBidiLTR()) { |
|
695 mMargin.left = aPhysicalMargin.left; |
|
696 mMargin.right = aPhysicalMargin.right; |
|
697 } else { |
|
698 mMargin.left = aPhysicalMargin.right; |
|
699 mMargin.right = aPhysicalMargin.left; |
|
700 } |
|
701 } |
|
702 } |
|
703 |
|
704 nscoord IStart(WritingMode aWritingMode) const // inline-start margin |
|
705 { |
|
706 CHECK_WRITING_MODE(aWritingMode); |
|
707 return mMargin.left; |
|
708 } |
|
709 nscoord IEnd(WritingMode aWritingMode) const // inline-end margin |
|
710 { |
|
711 CHECK_WRITING_MODE(aWritingMode); |
|
712 return mMargin.right; |
|
713 } |
|
714 nscoord BStart(WritingMode aWritingMode) const // block-start margin |
|
715 { |
|
716 CHECK_WRITING_MODE(aWritingMode); |
|
717 return mMargin.top; |
|
718 } |
|
719 nscoord BEnd(WritingMode aWritingMode) const // block-end margin |
|
720 { |
|
721 CHECK_WRITING_MODE(aWritingMode); |
|
722 return mMargin.bottom; |
|
723 } |
|
724 |
|
725 nscoord& IStart(WritingMode aWritingMode) // inline-start margin |
|
726 { |
|
727 CHECK_WRITING_MODE(aWritingMode); |
|
728 return mMargin.left; |
|
729 } |
|
730 nscoord& IEnd(WritingMode aWritingMode) // inline-end margin |
|
731 { |
|
732 CHECK_WRITING_MODE(aWritingMode); |
|
733 return mMargin.right; |
|
734 } |
|
735 nscoord& BStart(WritingMode aWritingMode) // block-start margin |
|
736 { |
|
737 CHECK_WRITING_MODE(aWritingMode); |
|
738 return mMargin.top; |
|
739 } |
|
740 nscoord& BEnd(WritingMode aWritingMode) // block-end margin |
|
741 { |
|
742 CHECK_WRITING_MODE(aWritingMode); |
|
743 return mMargin.bottom; |
|
744 } |
|
745 |
|
746 nscoord IStartEnd(WritingMode aWritingMode) const // inline margins |
|
747 { |
|
748 CHECK_WRITING_MODE(aWritingMode); |
|
749 return mMargin.LeftRight(); |
|
750 } |
|
751 nscoord BStartEnd(WritingMode aWritingMode) const // block margins |
|
752 { |
|
753 CHECK_WRITING_MODE(aWritingMode); |
|
754 return mMargin.TopBottom(); |
|
755 } |
|
756 |
|
757 /** |
|
758 * Accessors for physical margins, using our writing mode to convert from |
|
759 * logical values. |
|
760 */ |
|
761 nscoord Top(WritingMode aWritingMode) const |
|
762 { |
|
763 CHECK_WRITING_MODE(aWritingMode); |
|
764 return aWritingMode.IsVertical() ? |
|
765 (aWritingMode.IsBidiLTR() ? IStart() : IEnd()) : BStart(); |
|
766 } |
|
767 |
|
768 nscoord Bottom(WritingMode aWritingMode) const |
|
769 { |
|
770 CHECK_WRITING_MODE(aWritingMode); |
|
771 return aWritingMode.IsVertical() ? |
|
772 (aWritingMode.IsBidiLTR() ? IEnd() : IStart()) : BEnd(); |
|
773 } |
|
774 |
|
775 nscoord Left(WritingMode aWritingMode) const |
|
776 { |
|
777 CHECK_WRITING_MODE(aWritingMode); |
|
778 return aWritingMode.IsVertical() ? |
|
779 (aWritingMode.IsVerticalLR() ? BStart() : BEnd()) : |
|
780 (aWritingMode.IsBidiLTR() ? IStart() : IEnd()); |
|
781 } |
|
782 |
|
783 nscoord Right(WritingMode aWritingMode) const |
|
784 { |
|
785 CHECK_WRITING_MODE(aWritingMode); |
|
786 return aWritingMode.IsVertical() ? |
|
787 (aWritingMode.IsVerticalLR() ? BEnd() : BStart()) : |
|
788 (aWritingMode.IsBidiLTR() ? IEnd() : IStart()); |
|
789 } |
|
790 |
|
791 nscoord LeftRight(WritingMode aWritingMode) const |
|
792 { |
|
793 CHECK_WRITING_MODE(aWritingMode); |
|
794 return aWritingMode.IsVertical() ? BStartEnd() : IStartEnd(); |
|
795 } |
|
796 |
|
797 nscoord TopBottom(WritingMode aWritingMode) const |
|
798 { |
|
799 CHECK_WRITING_MODE(aWritingMode); |
|
800 return aWritingMode.IsVertical() ? IStartEnd() : BStartEnd(); |
|
801 } |
|
802 |
|
803 void SizeTo(WritingMode aWritingMode, |
|
804 nscoord aBStart, nscoord aIEnd, nscoord aBEnd, nscoord aIStart) |
|
805 { |
|
806 CHECK_WRITING_MODE(aWritingMode); |
|
807 mMargin.SizeTo(aBStart, aIEnd, aBEnd, aIStart); |
|
808 } |
|
809 |
|
810 /** |
|
811 * Return an nsMargin containing our physical coordinates |
|
812 */ |
|
813 nsMargin GetPhysicalMargin(WritingMode aWritingMode) const |
|
814 { |
|
815 CHECK_WRITING_MODE(aWritingMode); |
|
816 return aWritingMode.IsVertical() ? |
|
817 (aWritingMode.IsVerticalLR() ? |
|
818 nsMargin(IStart(), BEnd(), IEnd(), BStart()) : |
|
819 nsMargin(IStart(), BStart(), IEnd(), BEnd())) : |
|
820 (aWritingMode.IsBidiLTR() ? |
|
821 nsMargin(BStart(), IEnd(), BEnd(), IStart()) : |
|
822 nsMargin(BStart(), IStart(), BEnd(), IEnd())); |
|
823 } |
|
824 |
|
825 /** |
|
826 * Return a LogicalMargin representing this margin in a different |
|
827 * writing mode |
|
828 */ |
|
829 LogicalMargin ConvertTo(WritingMode aToMode, WritingMode aFromMode) const |
|
830 { |
|
831 CHECK_WRITING_MODE(aFromMode); |
|
832 return aToMode == aFromMode ? |
|
833 *this : LogicalMargin(aToMode, GetPhysicalMargin(aFromMode)); |
|
834 } |
|
835 |
|
836 bool IsEmpty() const |
|
837 { |
|
838 return (mMargin.left == 0 && mMargin.top == 0 && |
|
839 mMargin.right == 0 && mMargin.bottom == 0); |
|
840 } |
|
841 |
|
842 LogicalMargin operator+(const LogicalMargin& aMargin) { |
|
843 CHECK_WRITING_MODE(aMargin.GetWritingMode()); |
|
844 return LogicalMargin(GetWritingMode(), |
|
845 BStart() + aMargin.BStart(), |
|
846 IEnd() + aMargin.IEnd(), |
|
847 BEnd() + aMargin.BEnd(), |
|
848 IStart() + aMargin.IStart()); |
|
849 } |
|
850 |
|
851 LogicalMargin operator-(const LogicalMargin& aMargin) { |
|
852 CHECK_WRITING_MODE(aMargin.GetWritingMode()); |
|
853 return LogicalMargin(GetWritingMode(), |
|
854 BStart() - aMargin.BStart(), |
|
855 IEnd() - aMargin.IEnd(), |
|
856 BEnd() - aMargin.BEnd(), |
|
857 IStart() - aMargin.IStart()); |
|
858 } |
|
859 |
|
860 private: |
|
861 friend class LogicalRect; |
|
862 |
|
863 LogicalMargin() MOZ_DELETE; |
|
864 |
|
865 #ifdef DEBUG |
|
866 WritingMode GetWritingMode() const { return mWritingMode; } |
|
867 #else |
|
868 WritingMode GetWritingMode() const { return WritingMode::Unknown(); } |
|
869 #endif |
|
870 |
|
871 nscoord IStart() const // inline-start margin |
|
872 { |
|
873 return mMargin.left; |
|
874 } |
|
875 nscoord IEnd() const // inline-end margin |
|
876 { |
|
877 return mMargin.right; |
|
878 } |
|
879 nscoord BStart() const // block-start margin |
|
880 { |
|
881 return mMargin.top; |
|
882 } |
|
883 nscoord BEnd() const // block-end margin |
|
884 { |
|
885 return mMargin.bottom; |
|
886 } |
|
887 |
|
888 nscoord& IStart() // inline-start margin |
|
889 { |
|
890 return mMargin.left; |
|
891 } |
|
892 nscoord& IEnd() // inline-end margin |
|
893 { |
|
894 return mMargin.right; |
|
895 } |
|
896 nscoord& BStart() // block-start margin |
|
897 { |
|
898 return mMargin.top; |
|
899 } |
|
900 nscoord& BEnd() // block-end margin |
|
901 { |
|
902 return mMargin.bottom; |
|
903 } |
|
904 |
|
905 nscoord IStartEnd() const // inline margins |
|
906 { |
|
907 return mMargin.LeftRight(); |
|
908 } |
|
909 nscoord BStartEnd() const // block margins |
|
910 { |
|
911 return mMargin.TopBottom(); |
|
912 } |
|
913 |
|
914 WritingMode mWritingMode; |
|
915 nsMargin mMargin; |
|
916 }; |
|
917 |
|
918 /** |
|
919 * Flow-relative rectangle |
|
920 */ |
|
921 class LogicalRect { |
|
922 public: |
|
923 LogicalRect(WritingMode aWritingMode) |
|
924 : |
|
925 #ifdef DEBUG |
|
926 mWritingMode(aWritingMode), |
|
927 #endif |
|
928 mRect(0, 0, 0, 0) |
|
929 { } |
|
930 |
|
931 LogicalRect(WritingMode aWritingMode, |
|
932 nscoord aIStart, nscoord aBStart, |
|
933 nscoord aISize, nscoord aBSize) |
|
934 : |
|
935 #ifdef DEBUG |
|
936 mWritingMode(aWritingMode), |
|
937 #endif |
|
938 mRect(aIStart, aBStart, aISize, aBSize) |
|
939 { } |
|
940 |
|
941 LogicalRect(WritingMode aWritingMode, |
|
942 const LogicalPoint& aOrigin, |
|
943 const LogicalSize& aSize) |
|
944 : |
|
945 #ifdef DEBUG |
|
946 mWritingMode(aWritingMode), |
|
947 #endif |
|
948 mRect(aOrigin.mPoint, aSize.mSize) |
|
949 { |
|
950 CHECK_WRITING_MODE(aOrigin.GetWritingMode()); |
|
951 CHECK_WRITING_MODE(aSize.GetWritingMode()); |
|
952 } |
|
953 |
|
954 LogicalRect(WritingMode aWritingMode, |
|
955 const nsRect& aRect, |
|
956 nscoord aContainerWidth) |
|
957 #ifdef DEBUG |
|
958 : mWritingMode(aWritingMode) |
|
959 #endif |
|
960 { |
|
961 if (aWritingMode.IsVertical()) { |
|
962 if (aWritingMode.IsVerticalLR()) { |
|
963 mRect.y = aRect.x; |
|
964 } else { |
|
965 mRect.y = aContainerWidth - aRect.XMost(); |
|
966 } |
|
967 mRect.height = aRect.width; |
|
968 mRect.x = aRect.y; |
|
969 mRect.width = aRect.height; |
|
970 } else { |
|
971 if (aWritingMode.IsBidiLTR()) { |
|
972 mRect.x = aRect.x; |
|
973 } else { |
|
974 mRect.x = aContainerWidth - aRect.XMost(); |
|
975 } |
|
976 mRect.width = aRect.width; |
|
977 mRect.y = aRect.y; |
|
978 mRect.height = aRect.height; |
|
979 } |
|
980 } |
|
981 |
|
982 /** |
|
983 * Inline- and block-dimension geometry. |
|
984 */ |
|
985 nscoord IStart(WritingMode aWritingMode) const // inline-start edge |
|
986 { |
|
987 CHECK_WRITING_MODE(aWritingMode); |
|
988 return mRect.X(); |
|
989 } |
|
990 nscoord IEnd(WritingMode aWritingMode) const // inline-end edge |
|
991 { |
|
992 CHECK_WRITING_MODE(aWritingMode); |
|
993 return mRect.XMost(); |
|
994 } |
|
995 nscoord ISize(WritingMode aWritingMode) const // inline-size |
|
996 { |
|
997 CHECK_WRITING_MODE(aWritingMode); |
|
998 return mRect.Width(); |
|
999 } |
|
1000 |
|
1001 nscoord BStart(WritingMode aWritingMode) const // block-start edge |
|
1002 { |
|
1003 CHECK_WRITING_MODE(aWritingMode); |
|
1004 return mRect.Y(); |
|
1005 } |
|
1006 nscoord BEnd(WritingMode aWritingMode) const // block-end edge |
|
1007 { |
|
1008 CHECK_WRITING_MODE(aWritingMode); |
|
1009 return mRect.YMost(); |
|
1010 } |
|
1011 nscoord BSize(WritingMode aWritingMode) const // block-size |
|
1012 { |
|
1013 CHECK_WRITING_MODE(aWritingMode); |
|
1014 return mRect.Height(); |
|
1015 } |
|
1016 |
|
1017 /** |
|
1018 * Writable (reference) accessors are only available for the basic logical |
|
1019 * fields (Start and Size), not derivatives like End. |
|
1020 */ |
|
1021 nscoord& IStart(WritingMode aWritingMode) // inline-start edge |
|
1022 { |
|
1023 CHECK_WRITING_MODE(aWritingMode); |
|
1024 return mRect.x; |
|
1025 } |
|
1026 nscoord& ISize(WritingMode aWritingMode) // inline-size |
|
1027 { |
|
1028 CHECK_WRITING_MODE(aWritingMode); |
|
1029 return mRect.width; |
|
1030 } |
|
1031 nscoord& BStart(WritingMode aWritingMode) // block-start edge |
|
1032 { |
|
1033 CHECK_WRITING_MODE(aWritingMode); |
|
1034 return mRect.y; |
|
1035 } |
|
1036 nscoord& BSize(WritingMode aWritingMode) // block-size |
|
1037 { |
|
1038 CHECK_WRITING_MODE(aWritingMode); |
|
1039 return mRect.height; |
|
1040 } |
|
1041 |
|
1042 /** |
|
1043 * Physical coordinates of the rect. |
|
1044 */ |
|
1045 nscoord X(WritingMode aWritingMode, nscoord aContainerWidth) const |
|
1046 { |
|
1047 CHECK_WRITING_MODE(aWritingMode); |
|
1048 if (aWritingMode.IsVertical()) { |
|
1049 return aWritingMode.IsVerticalLR() ? |
|
1050 mRect.Y() : aContainerWidth - mRect.YMost(); |
|
1051 } else { |
|
1052 return aWritingMode.IsBidiLTR() ? |
|
1053 mRect.X() : aContainerWidth - mRect.XMost(); |
|
1054 } |
|
1055 } |
|
1056 |
|
1057 void SetX(WritingMode aWritingMode, nscoord aX, nscoord aContainerWidth) |
|
1058 { |
|
1059 CHECK_WRITING_MODE(aWritingMode); |
|
1060 if (aWritingMode.IsVertical()) { |
|
1061 if (aWritingMode.IsVerticalLR()) { |
|
1062 BStart() = aX; |
|
1063 } else { |
|
1064 BStart() = aContainerWidth - aX - BSize(); |
|
1065 } |
|
1066 } else { |
|
1067 if (aWritingMode.IsBidiLTR()) { |
|
1068 IStart() = aX; |
|
1069 } else { |
|
1070 IStart() = aContainerWidth - aX - ISize(); |
|
1071 } |
|
1072 } |
|
1073 } |
|
1074 |
|
1075 nscoord Y(WritingMode aWritingMode) const |
|
1076 { |
|
1077 CHECK_WRITING_MODE(aWritingMode); |
|
1078 return aWritingMode.IsVertical() ? mRect.X() : mRect.Y(); |
|
1079 } |
|
1080 |
|
1081 void SetY(WritingMode aWritingMode, nscoord aY) |
|
1082 { |
|
1083 CHECK_WRITING_MODE(aWritingMode); |
|
1084 if (aWritingMode.IsVertical()) { |
|
1085 IStart() = aY; |
|
1086 } else { |
|
1087 BStart() = aY; |
|
1088 } |
|
1089 } |
|
1090 |
|
1091 nscoord Width(WritingMode aWritingMode) const |
|
1092 { |
|
1093 CHECK_WRITING_MODE(aWritingMode); |
|
1094 return aWritingMode.IsVertical() ? mRect.Height() : mRect.Width(); |
|
1095 } |
|
1096 |
|
1097 // When setting the Width of a rect, we keep its physical X-coord fixed |
|
1098 // and modify XMax. This means that in the RTL case, we'll be moving |
|
1099 // the IStart, so that IEnd remains constant. |
|
1100 void SetWidth(WritingMode aWritingMode, nscoord aWidth) |
|
1101 { |
|
1102 CHECK_WRITING_MODE(aWritingMode); |
|
1103 if (aWritingMode.IsVertical()) { |
|
1104 if (!aWritingMode.IsVerticalLR()) { |
|
1105 BStart() = BStart() + BSize() - aWidth; |
|
1106 } |
|
1107 BSize() = aWidth; |
|
1108 } else { |
|
1109 if (!aWritingMode.IsBidiLTR()) { |
|
1110 IStart() = IStart() + ISize() - aWidth; |
|
1111 } |
|
1112 ISize() = aWidth; |
|
1113 } |
|
1114 } |
|
1115 |
|
1116 nscoord Height(WritingMode aWritingMode) const |
|
1117 { |
|
1118 CHECK_WRITING_MODE(aWritingMode); |
|
1119 return aWritingMode.IsVertical() ? mRect.Width() : mRect.Height(); |
|
1120 } |
|
1121 |
|
1122 void SetHeight(WritingMode aWritingMode, nscoord aHeight) |
|
1123 { |
|
1124 CHECK_WRITING_MODE(aWritingMode); |
|
1125 if (aWritingMode.IsVertical()) { |
|
1126 ISize() = aHeight; |
|
1127 } else { |
|
1128 BSize() = aHeight; |
|
1129 } |
|
1130 } |
|
1131 |
|
1132 nscoord XMost(WritingMode aWritingMode, nscoord aContainerWidth) const |
|
1133 { |
|
1134 CHECK_WRITING_MODE(aWritingMode); |
|
1135 if (aWritingMode.IsVertical()) { |
|
1136 return aWritingMode.IsVerticalLR() ? |
|
1137 mRect.YMost() : aContainerWidth - mRect.Y(); |
|
1138 } else { |
|
1139 return aWritingMode.IsBidiLTR() ? |
|
1140 mRect.XMost() : aContainerWidth - mRect.X(); |
|
1141 } |
|
1142 } |
|
1143 |
|
1144 nscoord YMost(WritingMode aWritingMode) const |
|
1145 { |
|
1146 CHECK_WRITING_MODE(aWritingMode); |
|
1147 return aWritingMode.IsVertical() ? mRect.XMost() : mRect.YMost(); |
|
1148 } |
|
1149 |
|
1150 bool IsEmpty() const |
|
1151 { |
|
1152 return (mRect.x == 0 && mRect.y == 0 && |
|
1153 mRect.width == 0 && mRect.height == 0); |
|
1154 } |
|
1155 |
|
1156 bool IsZeroSize() const |
|
1157 { |
|
1158 return (mRect.width == 0 && mRect.height == 0); |
|
1159 } |
|
1160 |
|
1161 /* XXX are these correct? |
|
1162 nscoord ILeft(WritingMode aWritingMode) const |
|
1163 { |
|
1164 CHECK_WRITING_MODE(aWritingMode); |
|
1165 return aWritingMode.IsBidiLTR() ? IStart() : IEnd(); |
|
1166 } |
|
1167 nscoord IRight(WritingMode aWritingMode) const |
|
1168 { |
|
1169 CHECK_WRITING_MODE(aWritingMode); |
|
1170 return aWritingMode.IsBidiLTR() ? IEnd() : IStart(); |
|
1171 } |
|
1172 */ |
|
1173 |
|
1174 LogicalPoint Origin(WritingMode aWritingMode) const |
|
1175 { |
|
1176 CHECK_WRITING_MODE(aWritingMode); |
|
1177 return LogicalPoint(aWritingMode, IStart(), BStart()); |
|
1178 } |
|
1179 LogicalSize Size(WritingMode aWritingMode) const |
|
1180 { |
|
1181 CHECK_WRITING_MODE(aWritingMode); |
|
1182 return LogicalSize(aWritingMode, ISize(), BSize()); |
|
1183 } |
|
1184 |
|
1185 LogicalRect operator+(const LogicalPoint& aPoint) const |
|
1186 { |
|
1187 CHECK_WRITING_MODE(aPoint.GetWritingMode()); |
|
1188 return LogicalRect(GetWritingMode(), |
|
1189 IStart() + aPoint.I(), BStart() + aPoint.B(), |
|
1190 ISize(), BSize()); |
|
1191 } |
|
1192 |
|
1193 LogicalRect& operator+=(const LogicalPoint& aPoint) |
|
1194 { |
|
1195 CHECK_WRITING_MODE(aPoint.GetWritingMode()); |
|
1196 mRect += aPoint.mPoint; |
|
1197 return *this; |
|
1198 } |
|
1199 |
|
1200 LogicalRect operator-(const LogicalPoint& aPoint) const |
|
1201 { |
|
1202 CHECK_WRITING_MODE(aPoint.GetWritingMode()); |
|
1203 return LogicalRect(GetWritingMode(), |
|
1204 IStart() - aPoint.I(), BStart() - aPoint.B(), |
|
1205 ISize(), BSize()); |
|
1206 } |
|
1207 |
|
1208 LogicalRect& operator-=(const LogicalPoint& aPoint) |
|
1209 { |
|
1210 CHECK_WRITING_MODE(aPoint.GetWritingMode()); |
|
1211 mRect -= aPoint.mPoint; |
|
1212 return *this; |
|
1213 } |
|
1214 |
|
1215 void MoveBy(WritingMode aWritingMode, const LogicalPoint& aDelta) |
|
1216 { |
|
1217 CHECK_WRITING_MODE(aWritingMode); |
|
1218 CHECK_WRITING_MODE(aDelta.GetWritingMode()); |
|
1219 IStart() += aDelta.I(); |
|
1220 BStart() += aDelta.B(); |
|
1221 } |
|
1222 |
|
1223 void Inflate(nscoord aD) { mRect.Inflate(aD); } |
|
1224 void Inflate(nscoord aDI, nscoord aDB) { mRect.Inflate(aDI, aDB); } |
|
1225 void Inflate(WritingMode aWritingMode, const LogicalMargin& aMargin) |
|
1226 { |
|
1227 CHECK_WRITING_MODE(aWritingMode); |
|
1228 CHECK_WRITING_MODE(aMargin.GetWritingMode()); |
|
1229 mRect.Inflate(aMargin.mMargin); |
|
1230 } |
|
1231 |
|
1232 void Deflate(nscoord aD) { mRect.Deflate(aD); } |
|
1233 void Deflate(nscoord aDI, nscoord aDB) { mRect.Deflate(aDI, aDB); } |
|
1234 void Deflate(WritingMode aWritingMode, const LogicalMargin& aMargin) |
|
1235 { |
|
1236 CHECK_WRITING_MODE(aWritingMode); |
|
1237 CHECK_WRITING_MODE(aMargin.GetWritingMode()); |
|
1238 mRect.Deflate(aMargin.mMargin); |
|
1239 } |
|
1240 |
|
1241 /** |
|
1242 * Return an nsRect containing our physical coordinates within the given |
|
1243 * container width |
|
1244 */ |
|
1245 nsRect GetPhysicalRect(WritingMode aWritingMode, |
|
1246 nscoord aContainerWidth) const |
|
1247 { |
|
1248 CHECK_WRITING_MODE(aWritingMode); |
|
1249 if (aWritingMode.IsVertical()) { |
|
1250 return nsRect(aWritingMode.IsVerticalLR() ? |
|
1251 BStart() : aContainerWidth - BEnd(), |
|
1252 IStart(), BSize(), ISize()); |
|
1253 } else { |
|
1254 return nsRect(aWritingMode.IsBidiLTR() ? |
|
1255 IStart() : aContainerWidth - IEnd(), |
|
1256 BStart(), ISize(), BSize()); |
|
1257 } |
|
1258 } |
|
1259 |
|
1260 #if 0 // XXX this would require aContainerWidth as well |
|
1261 /** |
|
1262 * Return a LogicalRect representing this rect in a different writing mode |
|
1263 */ |
|
1264 LogicalRect ConvertTo(WritingMode aToMode, WritingMode aFromMode) const |
|
1265 { |
|
1266 CHECK_WRITING_MODE(aFromMode); |
|
1267 return aToMode == aFromMode ? |
|
1268 *this : LogicalRect(aToMode, GetPhysicalRect(aFromMode)); |
|
1269 } |
|
1270 #endif |
|
1271 |
|
1272 private: |
|
1273 LogicalRect() MOZ_DELETE; |
|
1274 |
|
1275 #ifdef DEBUG |
|
1276 WritingMode GetWritingMode() const { return mWritingMode; } |
|
1277 #else |
|
1278 WritingMode GetWritingMode() const { return WritingMode::Unknown(); } |
|
1279 #endif |
|
1280 |
|
1281 nscoord IStart() const // inline-start edge |
|
1282 { |
|
1283 return mRect.X(); |
|
1284 } |
|
1285 nscoord IEnd() const // inline-end edge |
|
1286 { |
|
1287 return mRect.XMost(); |
|
1288 } |
|
1289 nscoord ISize() const // inline-size |
|
1290 { |
|
1291 return mRect.Width(); |
|
1292 } |
|
1293 |
|
1294 nscoord BStart() const // block-start edge |
|
1295 { |
|
1296 return mRect.Y(); |
|
1297 } |
|
1298 nscoord BEnd() const // block-end edge |
|
1299 { |
|
1300 return mRect.YMost(); |
|
1301 } |
|
1302 nscoord BSize() const // block-size |
|
1303 { |
|
1304 return mRect.Height(); |
|
1305 } |
|
1306 |
|
1307 nscoord& IStart() // inline-start edge |
|
1308 { |
|
1309 return mRect.x; |
|
1310 } |
|
1311 nscoord& ISize() // inline-size |
|
1312 { |
|
1313 return mRect.width; |
|
1314 } |
|
1315 nscoord& BStart() // block-start edge |
|
1316 { |
|
1317 return mRect.y; |
|
1318 } |
|
1319 nscoord& BSize() // block-size |
|
1320 { |
|
1321 return mRect.height; |
|
1322 } |
|
1323 |
|
1324 WritingMode mWritingMode; |
|
1325 nsRect mRect; |
|
1326 }; |
|
1327 |
|
1328 } // namespace mozilla |
|
1329 |
|
1330 #endif // WritingModes_h_ |