|
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
|
2 * vim: set sw=2 ts=8 et tw=80 : |
|
3 */ |
|
4 /* This Source Code Form is subject to the terms of the Mozilla Public |
|
5 * License, v. 2.0. If a copy of the MPL was not distributed with this |
|
6 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
|
7 |
|
8 #ifndef mozilla_net_ChannelEventQueue_h |
|
9 #define mozilla_net_ChannelEventQueue_h |
|
10 |
|
11 #include <nsTArray.h> |
|
12 #include <nsAutoPtr.h> |
|
13 |
|
14 class nsISupports; |
|
15 class nsIEventTarget; |
|
16 class nsIThread; |
|
17 |
|
18 namespace mozilla { |
|
19 namespace net { |
|
20 |
|
21 class ChannelEvent |
|
22 { |
|
23 public: |
|
24 ChannelEvent() { MOZ_COUNT_CTOR(ChannelEvent); } |
|
25 virtual ~ChannelEvent() { MOZ_COUNT_DTOR(ChannelEvent); } |
|
26 virtual void Run() = 0; |
|
27 }; |
|
28 |
|
29 // Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a |
|
30 // queue if still dispatching previous one(s) to listeners/observers. |
|
31 // Otherwise synchronous XMLHttpRequests and/or other code that spins the |
|
32 // event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for |
|
33 // instance) to be dispatched and called before mListener->OnStartRequest has |
|
34 // completed. |
|
35 |
|
36 class AutoEventEnqueuerBase; |
|
37 |
|
38 class ChannelEventQueue MOZ_FINAL |
|
39 { |
|
40 NS_INLINE_DECL_REFCOUNTING(ChannelEventQueue) |
|
41 |
|
42 public: |
|
43 ChannelEventQueue(nsISupports *owner) |
|
44 : mSuspendCount(0) |
|
45 , mSuspended(false) |
|
46 , mForced(false) |
|
47 , mFlushing(false) |
|
48 , mOwner(owner) {} |
|
49 |
|
50 // Checks to determine if an IPDL-generated channel event can be processed |
|
51 // immediately, or needs to be queued using Enqueue(). |
|
52 inline bool ShouldEnqueue(); |
|
53 |
|
54 // Puts IPDL-generated channel event into queue, to be run later |
|
55 // automatically when EndForcedQueueing and/or Resume is called. |
|
56 inline void Enqueue(ChannelEvent* callback); |
|
57 |
|
58 // After StartForcedQueueing is called, ShouldEnqueue() will return true and |
|
59 // no events will be run/flushed until EndForcedQueueing is called. |
|
60 // - Note: queueing may still be required after EndForcedQueueing() (if the |
|
61 // queue is suspended, etc): always call ShouldEnqueue() to determine |
|
62 // whether queueing is needed. |
|
63 inline void StartForcedQueueing(); |
|
64 inline void EndForcedQueueing(); |
|
65 |
|
66 // Suspend/resume event queue. ShouldEnqueue() will return true and no events |
|
67 // will be run/flushed until resume is called. These should be called when |
|
68 // the channel owning the event queue is suspended/resumed. |
|
69 inline void Suspend(); |
|
70 // Resume flushes the queue asynchronously, i.e. items in queue will be |
|
71 // dispatched in a new event on the current thread. |
|
72 void Resume(); |
|
73 |
|
74 // Retargets delivery of events to the target thread specified. |
|
75 nsresult RetargetDeliveryTo(nsIEventTarget* aTargetThread); |
|
76 |
|
77 private: |
|
78 // Private destructor, to discourage deletion outside of Release(): |
|
79 ~ChannelEventQueue() |
|
80 { |
|
81 } |
|
82 |
|
83 inline void MaybeFlushQueue(); |
|
84 void FlushQueue(); |
|
85 inline void CompleteResume(); |
|
86 |
|
87 nsTArray<nsAutoPtr<ChannelEvent> > mEventQueue; |
|
88 |
|
89 uint32_t mSuspendCount; |
|
90 bool mSuspended; |
|
91 bool mForced; |
|
92 bool mFlushing; |
|
93 |
|
94 // Keep ptr to avoid refcount cycle: only grab ref during flushing. |
|
95 nsISupports *mOwner; |
|
96 |
|
97 // Target thread for delivery of events. |
|
98 nsCOMPtr<nsIThread> mTargetThread; |
|
99 |
|
100 friend class AutoEventEnqueuer; |
|
101 }; |
|
102 |
|
103 inline bool |
|
104 ChannelEventQueue::ShouldEnqueue() |
|
105 { |
|
106 bool answer = mForced || mSuspended || mFlushing; |
|
107 |
|
108 NS_ABORT_IF_FALSE(answer == true || mEventQueue.IsEmpty(), |
|
109 "Should always enqueue if ChannelEventQueue not empty"); |
|
110 |
|
111 return answer; |
|
112 } |
|
113 |
|
114 inline void |
|
115 ChannelEventQueue::Enqueue(ChannelEvent* callback) |
|
116 { |
|
117 mEventQueue.AppendElement(callback); |
|
118 } |
|
119 |
|
120 inline void |
|
121 ChannelEventQueue::StartForcedQueueing() |
|
122 { |
|
123 mForced = true; |
|
124 } |
|
125 |
|
126 inline void |
|
127 ChannelEventQueue::EndForcedQueueing() |
|
128 { |
|
129 mForced = false; |
|
130 MaybeFlushQueue(); |
|
131 } |
|
132 |
|
133 inline void |
|
134 ChannelEventQueue::Suspend() |
|
135 { |
|
136 mSuspended = true; |
|
137 mSuspendCount++; |
|
138 } |
|
139 |
|
140 inline void |
|
141 ChannelEventQueue::CompleteResume() |
|
142 { |
|
143 // channel may have been suspended again since Resume fired event to call this. |
|
144 if (!mSuspendCount) { |
|
145 // we need to remain logically suspended (for purposes of queuing incoming |
|
146 // messages) until this point, else new incoming messages could run before |
|
147 // queued ones. |
|
148 mSuspended = false; |
|
149 MaybeFlushQueue(); |
|
150 } |
|
151 } |
|
152 |
|
153 inline void |
|
154 ChannelEventQueue::MaybeFlushQueue() |
|
155 { |
|
156 // Don't flush if forced queuing on, we're already being flushed, or |
|
157 // suspended, or there's nothing to flush |
|
158 if (!mForced && !mFlushing && !mSuspended && !mEventQueue.IsEmpty()) |
|
159 FlushQueue(); |
|
160 } |
|
161 |
|
162 // Ensures that ShouldEnqueue() will be true during its lifetime (letting |
|
163 // caller know incoming IPDL msgs should be queued). Flushes the queue when it |
|
164 // goes out of scope. |
|
165 class AutoEventEnqueuer |
|
166 { |
|
167 public: |
|
168 AutoEventEnqueuer(ChannelEventQueue *queue) : mEventQueue(queue) { |
|
169 mEventQueue->StartForcedQueueing(); |
|
170 } |
|
171 ~AutoEventEnqueuer() { |
|
172 mEventQueue->EndForcedQueueing(); |
|
173 } |
|
174 private: |
|
175 ChannelEventQueue* mEventQueue; |
|
176 }; |
|
177 |
|
178 } |
|
179 } |
|
180 |
|
181 #endif |