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1 /* This Source Code Form is subject to the terms of the Mozilla Public |
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2 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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4 |
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5 /* |
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6 * CMS array functions. |
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7 */ |
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8 |
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9 #include "cmslocal.h" |
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10 |
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11 #include "secerr.h" |
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12 |
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13 /* |
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14 * ARRAY FUNCTIONS |
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15 * |
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16 * In NSS, arrays are rather primitive arrays of pointers. |
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17 * Makes it easy to walk the array, but hard to count elements |
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18 * and manage the storage. |
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19 * |
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20 * This is a feeble attempt to encapsulate the functionality |
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21 * and get rid of hundreds of lines of similar code |
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22 */ |
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23 |
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24 /* |
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25 * NSS_CMSArray_Alloc - allocate an array in an arena |
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26 * |
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27 * This allocates space for the array of pointers |
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28 */ |
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29 void ** |
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30 NSS_CMSArray_Alloc(PLArenaPool *poolp, int n) |
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31 { |
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32 return (void **)PORT_ArenaZAlloc(poolp, n * sizeof(void *)); |
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33 } |
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34 |
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35 /* |
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36 * NSS_CMSArray_Add - add an element to the end of an array |
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37 * |
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38 * The array of pointers is either created (if array was empty before) or grown. |
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39 */ |
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40 SECStatus |
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41 NSS_CMSArray_Add(PLArenaPool *poolp, void ***array, void *obj) |
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42 { |
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43 void **p; |
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44 int n; |
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45 void **dest; |
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46 |
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47 PORT_Assert(array != NULL); |
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48 if (array == NULL) |
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49 return SECFailure; |
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50 |
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51 if (*array == NULL) { |
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52 dest = (void **)PORT_ArenaAlloc(poolp, 2 * sizeof(void *)); |
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53 n = 0; |
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54 } else { |
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55 n = 0; p = *array; |
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56 while (*p++) |
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57 n++; |
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58 dest = (void **)PORT_ArenaGrow (poolp, |
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59 *array, |
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60 (n + 1) * sizeof(void *), |
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61 (n + 2) * sizeof(void *)); |
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62 } |
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63 |
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64 if (dest == NULL) |
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65 return SECFailure; |
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66 |
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67 dest[n] = obj; |
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68 dest[n+1] = NULL; |
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69 *array = dest; |
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70 return SECSuccess; |
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71 } |
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72 |
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73 /* |
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74 * NSS_CMSArray_IsEmpty - check if array is empty |
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75 */ |
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76 PRBool |
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77 NSS_CMSArray_IsEmpty(void **array) |
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78 { |
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79 return (array == NULL || array[0] == NULL); |
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80 } |
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81 |
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82 /* |
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83 * NSS_CMSArray_Count - count number of elements in array |
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84 */ |
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85 int |
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86 NSS_CMSArray_Count(void **array) |
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87 { |
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88 int n = 0; |
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89 |
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90 if (array == NULL) |
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91 return 0; |
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92 |
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93 while (*array++ != NULL) |
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94 n++; |
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95 |
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96 return n; |
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97 } |
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98 |
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99 /* |
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100 * NSS_CMSArray_Sort - sort an array in place |
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101 * |
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102 * If "secondary" or "tertiary are not NULL, it must be arrays with the same |
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103 * number of elements as "primary". The same reordering will get applied to it. |
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104 * |
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105 * "compare" is a function that returns |
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106 * < 0 when the first element is less than the second |
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107 * = 0 when the first element is equal to the second |
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108 * > 0 when the first element is greater than the second |
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109 * to acheive ascending ordering. |
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110 */ |
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111 void |
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112 NSS_CMSArray_Sort(void **primary, int (*compare)(void *,void *), void **secondary, void **tertiary) |
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113 { |
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114 int n, i, limit, lastxchg; |
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115 void *tmp; |
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116 |
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117 n = NSS_CMSArray_Count(primary); |
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118 |
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119 PORT_Assert(secondary == NULL || NSS_CMSArray_Count(secondary) == n); |
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120 PORT_Assert(tertiary == NULL || NSS_CMSArray_Count(tertiary) == n); |
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121 |
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122 if (n <= 1) /* ordering is fine */ |
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123 return; |
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124 |
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125 /* yes, ladies and gentlemen, it's BUBBLE SORT TIME! */ |
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126 limit = n - 1; |
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127 while (1) { |
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128 lastxchg = 0; |
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129 for (i = 0; i < limit; i++) { |
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130 if ((*compare)(primary[i], primary[i+1]) > 0) { |
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131 /* exchange the neighbours */ |
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132 tmp = primary[i+1]; |
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133 primary[i+1] = primary[i]; |
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134 primary[i] = tmp; |
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135 if (secondary) { /* secondary array? */ |
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136 tmp = secondary[i+1]; /* exchange there as well */ |
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137 secondary[i+1] = secondary[i]; |
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138 secondary[i] = tmp; |
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139 } |
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140 if (tertiary) { /* tertiary array? */ |
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141 tmp = tertiary[i+1]; /* exchange there as well */ |
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142 tertiary[i+1] = tertiary[i]; |
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143 tertiary[i] = tmp; |
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144 } |
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145 lastxchg = i+1; /* index of the last element bubbled up */ |
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146 } |
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147 } |
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148 if (lastxchg == 0) /* no exchanges, so array is sorted */ |
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149 break; /* we're done */ |
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150 limit = lastxchg; /* array is sorted up to [limit] */ |
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151 } |
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152 } |
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153 |
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154 #if 0 |
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155 |
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156 /* array iterator stuff... not used */ |
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157 |
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158 typedef void **NSSCMSArrayIterator; |
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159 |
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160 /* iterator */ |
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161 NSSCMSArrayIterator |
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162 NSS_CMSArray_First(void **array) |
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163 { |
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164 if (array == NULL || array[0] == NULL) |
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165 return NULL; |
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166 return (NSSCMSArrayIterator)&(array[0]); |
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167 } |
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168 |
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169 void * |
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170 NSS_CMSArray_Obj(NSSCMSArrayIterator iter) |
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171 { |
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172 void **p = (void **)iter; |
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173 |
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174 return *iter; /* which is NULL if we are at the end of the array */ |
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175 } |
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176 |
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177 NSSCMSArrayIterator |
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178 NSS_CMSArray_Next(NSSCMSArrayIterator iter) |
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179 { |
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180 void **p = (void **)iter; |
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181 |
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182 return (NSSCMSArrayIterator)(p + 1); |
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183 } |
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184 |
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185 #endif |