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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
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2 // Use of this source code is governed by a BSD-style license that can be |
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3 // found in the LICENSE file. |
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4 |
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5 #ifndef SANDBOX_SRC_WIN2K_THREADPOOL_H_ |
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6 #define SANDBOX_SRC_WIN2K_THREADPOOL_H_ |
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7 |
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8 #include <list> |
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9 #include <algorithm> |
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10 #include "sandbox/win/src/crosscall_server.h" |
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11 |
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12 namespace sandbox { |
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13 |
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14 // Win2kThreadPool a simple implementation of a thread provider as required |
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15 // for the sandbox IPC subsystem. See sandbox\crosscall_server.h for the details |
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16 // and requirements of this interface. |
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17 // |
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18 // Implementing the thread provider as a thread pool is desirable in the case |
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19 // of shared memory IPC because it can generate a large number of waitable |
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20 // events: as many as channels. A thread pool does not create a thread per |
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21 // event, instead maintains a few idle threads but can create more if the need |
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22 // arises. |
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23 // |
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24 // This implementation simply thunks to the nice thread pool API of win2k. |
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25 class Win2kThreadPool : public ThreadProvider { |
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26 public: |
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27 Win2kThreadPool() { |
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28 ::InitializeCriticalSection(&lock_); |
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29 } |
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30 virtual ~Win2kThreadPool(); |
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31 |
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32 virtual bool RegisterWait(const void* cookie, HANDLE waitable_object, |
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33 CrossCallIPCCallback callback, |
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34 void* context); |
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35 |
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36 virtual bool UnRegisterWaits(void* cookie); |
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37 |
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38 // Returns the total number of wait objects associated with |
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39 // the thread pool. |
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40 size_t OutstandingWaits(); |
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41 |
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42 private: |
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43 // record to keep track of a wait and its associated cookie. |
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44 struct PoolObject { |
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45 const void* cookie; |
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46 HANDLE wait; |
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47 }; |
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48 // The list of pool wait objects. |
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49 typedef std::list<PoolObject> PoolObjects; |
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50 PoolObjects pool_objects_; |
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51 // This lock protects the list of pool wait objects. |
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52 CRITICAL_SECTION lock_; |
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53 DISALLOW_COPY_AND_ASSIGN(Win2kThreadPool); |
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54 }; |
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55 |
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56 } // namespace sandbox |
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57 |
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58 #endif // SANDBOX_SRC_WIN2K_THREADPOOL_H_ |