|
1 /* Any copyright is dedicated to the Public Domain. |
|
2 http://creativecommons.org/publicdomain/zero/1.0/ */ |
|
3 |
|
4 /** |
|
5 * Tests that the source contents can be retrieved from the vertex and fragment |
|
6 * shader actors. |
|
7 */ |
|
8 |
|
9 function ifWebGLSupported() { |
|
10 let [target, debuggee, front] = yield initBackend(SIMPLE_CANVAS_URL); |
|
11 front.setup({ reload: true }); |
|
12 |
|
13 let programActor = yield once(front, "program-linked"); |
|
14 let vertexShader = yield programActor.getVertexShader(); |
|
15 let fragmentShader = yield programActor.getFragmentShader(); |
|
16 |
|
17 let vertSource = yield vertexShader.getText(); |
|
18 ok(vertSource.contains("gl_Position"), |
|
19 "The correct vertex shader source was retrieved."); |
|
20 |
|
21 let fragSource = yield fragmentShader.getText(); |
|
22 ok(fragSource.contains("gl_FragColor"), |
|
23 "The correct fragment shader source was retrieved."); |
|
24 |
|
25 yield removeTab(target.tab); |
|
26 finish(); |
|
27 } |