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1 <!DOCTYPE html> |
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2 <html> |
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3 <head> |
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4 <meta charset="utf-8"> |
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5 <title>texImage2D and texSubImage2D tests with invalid data</title> |
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6 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
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7 <script src="../../resources/js-test-pre.js"></script> |
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8 <script src="../resources/webgl-test.js"></script> |
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9 </head> |
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10 <body> |
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11 <div id="description"></div> |
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12 <div id="console"></div> |
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13 <canvas id="canvas" width="2" height="2"> </canvas> |
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14 <script type="text/javascript"> |
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15 description("texImage2D and texSubImage2D tests with invalid data"); |
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16 |
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17 var canvas = document.getElementById("canvas"); |
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18 var gl = create3DContext(canvas); |
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19 if (!gl) |
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20 testFailed("Context created."); |
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21 else |
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22 testPassed("Context created."); |
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23 |
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24 var tex; |
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25 |
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26 function setup() { |
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27 tex = gl.createTexture(); |
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28 gl.bindTexture(gl.TEXTURE_2D, bug32619_tests.tex); |
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29 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
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30 } |
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31 |
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32 function teardown() { |
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33 gl.deleteTexture(tex); |
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34 } |
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35 |
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36 function test(desc, func, expected) { |
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37 debug(desc); |
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38 |
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39 var exc = null; |
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40 try { |
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41 func(); |
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42 } catch (x) { |
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43 exc = x; |
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44 } |
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45 |
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46 if (expected == gl.INVALID_OPERATION) { |
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47 glErrorShouldBe(gl, expected); |
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48 } else if (expected == "exception") { |
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49 if (exc) { |
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50 testPassed("threw exception"); |
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51 } else { |
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52 testFailed("did not throw exception"); |
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53 } |
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54 } |
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55 } |
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56 |
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57 test("Passing a buffer not large enough to texImage2D should generate an INVALID_OPERATION", |
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58 function () { |
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59 var tooSmall = new Uint8Array(64); |
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60 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, tooSmall); |
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61 }, |
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62 gl.INVALID_OPERATION); |
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63 |
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64 test("Passing texImage2D parameter data of Number type should throw an exception", |
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65 function () { |
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66 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, 42); |
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67 }, |
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68 "exception"); |
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69 |
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70 test("Passing texImage2D parameter data of String type should throw a TypeError", |
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71 function () { |
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72 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 64, 64, 0, gl.RGBA, gl.UNSIGNED_BYTE, "not a buffer"); |
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73 }, |
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74 "exception"); |
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75 test("Passing a buffer not large enough to texSubImage2D should generate an INVALID_OPERATION", |
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76 function () { |
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77 var tooSmall = new Uint8Array(64); |
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78 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, tooSmall); |
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79 }, |
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80 gl.INVALID_OPERATION); |
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81 |
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82 test("Passing texSubImage2D parameter data of Number type should throw a TypeError", |
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83 function () { |
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84 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, 42); |
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85 }, |
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86 "exception"); |
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87 |
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88 test("Passing texSubImage2D parameter data of String type should throw a TypeError", |
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89 function () { |
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90 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 64, 64, gl.RGBA, gl.UNSIGNED_BYTE, "not a buffer"); |
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91 }, |
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92 "exception"); |
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93 |
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94 debug(""); |
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95 successfullyParsed = true; |
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96 </script> |
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97 <script>finishTest();</script> |
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98 |
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99 </body> |
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100 </html> |
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101 |