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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #ifndef SkEdgeBuilder_DEFINED |
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9 #define SkEdgeBuilder_DEFINED |
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10 |
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11 #include "SkChunkAlloc.h" |
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12 #include "SkRect.h" |
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13 #include "SkTDArray.h" |
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14 |
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15 struct SkEdge; |
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16 class SkEdgeClipper; |
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17 class SkPath; |
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18 |
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19 class SkEdgeBuilder { |
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20 public: |
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21 SkEdgeBuilder(); |
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22 |
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23 // returns the number of built edges. The array of those edge pointers |
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24 // is returned from edgeList(). |
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25 int build(const SkPath& path, const SkIRect* clip, int shiftUp); |
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26 |
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27 SkEdge** edgeList() { return fEdgeList; } |
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28 |
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29 private: |
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30 SkChunkAlloc fAlloc; |
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31 SkTDArray<SkEdge*> fList; |
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32 |
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33 /* |
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34 * If we're in general mode, we allcoate the pointers in fList, and this |
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35 * will point at fList.begin(). If we're in polygon mode, fList will be |
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36 * empty, as we will have preallocated room for the pointers in fAlloc's |
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37 * block, and fEdgeList will point into that. |
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38 */ |
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39 SkEdge** fEdgeList; |
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40 |
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41 int fShiftUp; |
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42 |
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43 public: |
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44 void addLine(const SkPoint pts[]); |
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45 void addQuad(const SkPoint pts[]); |
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46 void addCubic(const SkPoint pts[]); |
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47 void addClipper(SkEdgeClipper*); |
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48 |
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49 int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp); |
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50 }; |
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51 |
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52 #endif |