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1 |
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2 /* |
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3 * Copyright 2011 Google Inc. |
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4 * |
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5 * Use of this source code is governed by a BSD-style license that can be |
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6 * found in the LICENSE file. |
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7 */ |
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8 #include "SkPathHeap.h" |
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9 #include "SkPath.h" |
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10 #include "SkStream.h" |
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11 #include "SkReadBuffer.h" |
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12 #include "SkTSearch.h" |
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13 #include "SkWriteBuffer.h" |
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14 #include <new> |
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15 |
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16 #define kPathCount 64 |
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17 |
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18 SkPathHeap::SkPathHeap() : fHeap(kPathCount * sizeof(SkPath)) { |
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19 } |
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20 |
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21 SkPathHeap::SkPathHeap(SkReadBuffer& buffer) |
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22 : fHeap(kPathCount * sizeof(SkPath)) { |
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23 const int count = buffer.readInt(); |
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24 |
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25 fPaths.setCount(count); |
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26 SkPath** ptr = fPaths.begin(); |
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27 SkPath* p = (SkPath*)fHeap.allocThrow(count * sizeof(SkPath)); |
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28 |
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29 for (int i = 0; i < count; i++) { |
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30 new (p) SkPath; |
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31 buffer.readPath(p); |
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32 *ptr++ = p; // record the pointer |
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33 p++; // move to the next storage location |
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34 } |
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35 } |
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36 |
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37 SkPathHeap::~SkPathHeap() { |
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38 SkPath** iter = fPaths.begin(); |
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39 SkPath** stop = fPaths.end(); |
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40 while (iter < stop) { |
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41 (*iter)->~SkPath(); |
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42 iter++; |
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43 } |
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44 } |
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45 |
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46 int SkPathHeap::append(const SkPath& path) { |
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47 SkPath* p = (SkPath*)fHeap.allocThrow(sizeof(SkPath)); |
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48 new (p) SkPath(path); |
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49 *fPaths.append() = p; |
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50 return fPaths.count(); |
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51 } |
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52 |
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53 SkPathHeap::LookupEntry::LookupEntry(const SkPath& path) |
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54 : fGenerationID(path.getGenerationID()), fStorageSlot(0) { |
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55 } |
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56 |
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57 SkPathHeap::LookupEntry* SkPathHeap::addIfNotPresent(const SkPath& path) { |
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58 LookupEntry searchKey(path); |
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59 int index = SkTSearch<const LookupEntry, LookupEntry::Less>( |
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60 fLookupTable.begin(), |
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61 fLookupTable.count(), |
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62 searchKey, |
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63 sizeof(LookupEntry)); |
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64 if (index < 0) { |
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65 index = ~index; |
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66 *fLookupTable.insert(index) = LookupEntry(path); |
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67 } |
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68 |
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69 return &fLookupTable[index];; |
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70 } |
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71 |
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72 int SkPathHeap::insert(const SkPath& path) { |
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73 SkPathHeap::LookupEntry* entry = this->addIfNotPresent(path); |
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74 |
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75 if (entry->storageSlot() > 0) { |
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76 return entry->storageSlot(); |
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77 } |
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78 |
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79 int newSlot = this->append(path); |
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80 SkASSERT(newSlot > 0); |
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81 entry->setStorageSlot(newSlot); |
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82 return newSlot; |
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83 } |
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84 |
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85 void SkPathHeap::flatten(SkWriteBuffer& buffer) const { |
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86 int count = fPaths.count(); |
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87 |
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88 buffer.writeInt(count); |
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89 SkPath* const* iter = fPaths.begin(); |
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90 SkPath* const* stop = fPaths.end(); |
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91 while (iter < stop) { |
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92 buffer.writePath(**iter); |
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93 iter++; |
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94 } |
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95 } |