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1 /* |
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2 * Copyright 2013 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #ifndef GrGLBufferImpl_DEFINED |
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9 #define GrGLBufferImpl_DEFINED |
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10 |
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11 #include "SkTypes.h" |
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12 #include "gl/GrGLFunctions.h" |
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13 |
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14 class GrGpuGL; |
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15 |
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16 /** |
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17 * This class serves as the implementation of GrGL*Buffer classes. It was written to avoid code |
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18 * duplication in those classes. |
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19 */ |
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20 class GrGLBufferImpl : public SkNoncopyable { |
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21 public: |
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22 struct Desc { |
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23 bool fIsWrapped; |
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24 GrGLuint fID; // set to 0 to indicate buffer is CPU-backed and not a VBO. |
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25 size_t fSizeInBytes; |
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26 bool fDynamic; |
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27 }; |
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28 |
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29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType); |
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30 ~GrGLBufferImpl() { |
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31 // either release or abandon should have been called by the owner of this object. |
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32 SkASSERT(0 == fDesc.fID); |
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33 } |
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34 |
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35 void abandon(); |
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36 void release(GrGpuGL* gpu); |
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37 |
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38 GrGLuint bufferID() const { return fDesc.fID; } |
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39 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } |
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40 |
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41 void bind(GrGpuGL* gpu) const; |
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42 |
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43 void* lock(GrGpuGL* gpu); |
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44 void* lockPtr() const { return fLockPtr; } |
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45 void unlock(GrGpuGL* gpu); |
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46 bool isLocked() const; |
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47 bool updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInBytes); |
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48 |
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49 private: |
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50 void validate() const; |
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51 |
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52 Desc fDesc; |
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53 GrGLenum fBufferType; // GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER |
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54 void* fCPUData; |
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55 void* fLockPtr; |
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56 |
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57 typedef SkNoncopyable INHERITED; |
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58 }; |
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59 |
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60 #endif |